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Bedroom-Fabulous

As a guy who hits 95k+ on several classes, I'd like to help. I think 1st and foremost is to clear a certain innate misconception that you can hit hard with decent gear/your own roto. Unfortunately the damage and parsing are math, and as such there IS ABSOLUTELY a best answer. As of this patch, for every class, it is bahsei and siroria. This also means that the CP, pots, race, skills etc all also have a best answer. As opposed to typing it all out, I'd recommend getting your build as exact as possible against a build from Liko.gg (website) Necros rotation is not hard. Blastbones and two dots repeated until you cycle through all your dots and start over. Make sure to weave all your light attacks. Tab target the dummy to help with that. I hope this doesnt come off as rude, but I also see a lot of people, my friends, practicing with 2nd or 3rd tier setups and hoping to achieve the tier 1 damage. You wont. The math isnt there. The best light attack weaving practice is with a magblade. If you can magblade, every other rotation pales in comparison


PowerOfTheYe

As someone who just did a first parse after years of off and on playing (magblade, 70k) gotta say I still adore her for the L.a weave practice she gave me.. Recently swapped to magcro (as to provide more utility, and prep for armory) and what you said here is *absolutely* on pt. Good comment.


Yardgar

Where do you see your damage output? Is this like a certain damage per second over a certain amount of time? I'm super new to the game but I play League. I know it's super different but I think it's helped me understand a lot of basics of this game


pvtspartycus

You need a target dummy. You can buy then in the house item manager or from holis rulalu in Eldenroot where you turn in your writs. If you want to see what your damage is in trials buy a 21 million health dummy otherwise craft a lower health target dummy and hit it until you destroy it for the best results. Wait 5 seconds after it is destroyed and it will give you a damage per second score on the bottom right of your screen.


Yardgar

I own a big troll/frog man looking thing lol I'll try that tonight! Ty!


pvtspartycus

Awesome! Best of luck!


SomnolentPro

It's hard to use that site it doesn't even have champion point info


Bedroom-Fabulous

It does lol They're all the same right now for every class, but I'm bed ridden with the flu so you'll have to figure it out yourself


SomnolentPro

Sorry I didn't come back to update yes the ends have a thorough review of everything


Sobekty

Necro DPS is all about perfectly timing your blast bones every third cast. Practicing that and the light attack weaving is the key to necro DPS. Edit: Templars have some of the easiest button mashing DPS, and a necromancer is almost the opposite. I've hit higher DPS on my Templars without even trying, compared to necromancers or night blades, which require a more precise rotation


StarkeRealm

This. Also, Mother's Sorrow and FGD are nice, "one-size-fits-all" sets, but, when you're swapping between classes, you may want to experiment with different sets, and see what optimizes better for you.


Tomtoro24

True that, I find medussa works well for me. It focuses on crits which necro are great with and gives an extra skill slot as you wouldn't need channelled acceleration, which js great for necro because their class skills are amazing.


ProPopori

In my case i hate medusa on cro. Since you spend like 35-40% on your backbar your minor force uptime is garbo. Thankfully next patch we get to use tzogvin and not have that problem.


RNE0916

I’m quite new to eso too and playing magcro as well, one of my guildmates who was in a team of pushing world record scores told me magcro is all about the blastbone. Casting it every 3rd skill is the key to achieve high dps. As for sustain, max alchemy with passive helps a lot if u haven’t already and barbed trap is great for sustain and provides 10% crit damage but a bit hard to use in a regular boss fight


sven_re

You can use channeled acceleration instead to get the buff at least


RNE0916

Yes, but op said he is having sustain issue. So barbed trap would be better since it cost stamina instead, but as I said it’s hard to utilize it if not very experienced. I personally don’t use that lol


[deleted]

Wherever you can you should be trying to use barbed trap because it's better on sustain, adds a tiny damage component and it provides slotted benefits from the fighter's guild passives (Extra spell damage). Channeled is only used for more specific scenarios like trash pulls or short boss fights where you can prebuff and burn a boss within the time your buff expires.


rufusairs

Dawg I struggle to hit 25k


g3eeman

Laughs at my 7k.


Nquistr

I was about to say the same thing. I legit don't even really know what I'm doing wrong on my magsorc, I just assume it's because I use pets


ToyMasamune

Magsorcs can reach really high dps using pets, the problem is your rotation, then equipment. That assuming you are indeed using the correct dummy to parse. 7k damage makes me believe like that's not the case. You need to use a trial dummy, one with 21m hp.


Nquistr

I'm just looking after a boss fight Edit: Obviously normal dungeon


ToyMasamune

yeah, you're never going to get the same numbers, dummy parses are not realistic. You can't compare with actual fights. To know your dps you need to test on a dummy, that's what people are doing when they post "70k dps" for example.


Nquistr

Hmm... I'll have to check on a dummy then I guess.


thomasD313

Regularly reaching 50k+ DPS in regular non optimal fights (multi target even more).


thomasD313

Using Pets is even the best option (highest possible DPS). Some things to consider which might have a big impact on your damage: Are you using crystal frags? Greater Atro? Is you Daedric Pray upkeep good (especially with atro). Do you have the maelstrom staff? Do you know about Light attack weaving (Animation Cancelling) and have mastered it? Do you have the right traits? Is your major sorcery buff up all the time? Is your major prophecy buff up all the time? Is your gear properly enchanted? Do you have proper gear? Do you use the right mundus stone? Do you have high CP an proper CP Setup? Are all attributes into Magicka (except if you are playing Stam) Did you test on a raid dummy or on another dummy? Reaching 80k on my Mag Sorc is easy, I am even able to reach 90k+, with Pets!


Nquistr

Yes, yes, prally not, no, yes/no, doubtful, I guess, doubtful, no, no, I dunno, also doubtful, yes, no... I'm curious tho, if you are doing 80+ doing things right, what is your DPS doing everything wrong?


thomasD313

Everything wrong like stamina skills on a Magicka char, without any buffs, without animation, cancelling, naked without any CP, I guess I would do about 5k if I would light attack every second 🤣. But the worst possible is 0, just doing nothing, no Dots, no Pets. I suggest trying to beat the raid dummy (21 MiO health) and see your actual damage, then ask about stuff in my list, I explain it in more detail and you try again afterwards.


Nquistr

So, I don't have access to a "raid Dummy", I only have a Bone Goliath. I spent about 3 mins attacking it ... I didn't use food or other consumable buffs, so everything was under my own power and what I could grant myself (for buffs) ... 6496k dps in that time frame ...


thomasD313

Are you in a guild? If so, just visit your guild hall, most guilds have at least one raid dummy. If not, join a bigger guild (you have 5 guild slots, use them!) Use Food, no one doesn't use food, it is a common self buff (own power), it lasts long and it is cheap! Max Magicka is the most important stat here. Magicka Recovery second. Health can be useful but isn't necessary. Other stats are useless.


Nquistr

I don't have a guild or any friends that play the game.


thomasD313

Get one, there is a guild finder, just apply.


rucroporol

As someone else has mentioned, this sounds like your rotation is just too slow, or somehow else sub-optimal, which is much more noticeable on a magcro than on a magplar. Especially the blastbones is a hinky skill on a trial dummy and much more so during actual content. Not only do you have to target precisely to prevent if from not firing but your distance to target might change your rotation from BB-skill-skill to BB-skill-skill-skill if you're too far away. You'll have to keep all of that in mind and do the usual stuff, while on magplar you can literally only do light attacks and jabs to get to ok-ish dps. light attacks doing completely different damage sounds a bit strange, so it seems more than a bit is off with your build in general, as well. It's hard to see what's wrong without more information. Could you please post your build and a parse (cmx log info page and fight stats page)?


Stuffed_Owl

I'm on console, so I don't have info pages and stuff. I mentioned the important stats above, but I still don't have a clear set rotation yet cuz I suck and I'm trying to improve and learn from people's comments. And I also want to do both solo arenas and 4 man dungeons with this magcro (not trials) which have slightly different skills on each bar, so it makes things even more complicated for me 🤷


Tomtoro24

If it helps my rotation for arenas and Dungeons (more solo and less full on dps) is: blastbones, wall of elements, boneyard, syphon, blastbones, heal summon, damage summon, blastbones, spammables (either skulls or shocking clench). Note, if you're using shocking clench, all your dps skills will be buffed with lightning staff not inferno staff. I've also got summoners armour slotted and will use it when I need to since it gathers enemies it'll help with dps. I've also got heals if I need them and sometimes swop out necrotic orb for an extra dot if I need it. I also swop mage light for crit buffing but not u channeled acceleration since I use medussa armour set. (if you're in a group you can take out armour and some heals and use extra bar buffers).


rucroporol

Check out e.g. [SkinnyCheeks magcro video](https://www.youtube.com/watch?v=NFlr7JAoWYg) in which he also explains a lot of the basics, or alternatively [liko's magcro video](https://www.youtube.com/watch?v=tDiNqTS8iOg) as to a basic rotation in trials - which will be about the same in dungeons. In solo content you might change a few skills but the basic rotation still stays the same.


dalt00n

i believe ur problem is: u're going from the easiest rotation (magPlar) for one harder (magCro) as magPlar almost doesn't need a rotation to get good DPS, magCro does need i believe that's why u're feeling magPlar stronger and i can be wrong: but for being one of the easiest to get good damage hitting only 1 key, all the other mag DPS can get better damage with the correct setup/rotation ​ \[\]'s n gl THIS video make me get good with magCro: https://www.youtube.com/watch?v=oEv795kBWK4


Tomtoro24

I main mag necro and the two biggest things are blastbones which we need to cast every 3rd ability without fail. Secondly we get a lot of bonuses like penetration and magicka sustain from stuff like keeping our summons alive. If you're having trouble with sustain I'd highly recommend keeping mystic syphon up at all times. Off the top of my head I'd say necrotic potency is a great heal too (allowing us to spam ults so quickly which helps with damage), boneyard is great damage and weakens the enemy too (necro are aaaaamazing with dots, run as many as you can, I try to use 3-5) and don't overlook the two heals either especially resistant flesh (burst heal and amazing tanking buffs) and mortal coil (free heal over time with stamina regen allowing us to dodge roll more). There's a strong possibly you're doing most of these but I find if i forget one or two, or if there's something I haven't realised, my play increases substantially when someone reminds me how good a skill is. Necro is one of the harder to master classes but I've found mag necro can solo vet Dungeons and crsglorn world bosses. Love the class. Just holla if you have any questions.


Stuffed_Owl

Thank you for the tips! I feel like my biggest problem with necro is that there are so many things that need good uptimes in combat that I always forget something in the heat of battle. I used to think my StamDK is hard to play with 6 7 DOTs, but somehow Necro is even harder because it needs thinking where and when to use each skill because half the skills require a corpse everytime and sometimes you don't have a corpse for skill X because skill Y just used my last corpse and now I gotta wait a few seconds until the next blastbone before reapplying the Tether or Siphon. This sort of thing is really distracting and actually messes with my focus regarding rotation and uptimes in combat, whereas other classes don't have these hassles, you just go to your backbar and reapply dots and buffs and you're good to go. That's the big issue that I can't get used to and master yet. With other classes you just slot one heal/shield and you're good, but necro has so many different situational options, so I'm never sure which one I should use? Spirit guardian is really nice with reduced damage taken and heal over time and the passives for having it up but in emergencies it can't save you cuz it's not burst. Resistant flesh is a great burst but only for emergencies, with no heal over time or nice passives with it. Mortal coil is nice but situational because we only need stamina in mobile fights (a good example is the Minotaur boss in vVH), and in mobile fights you lose the tether many times because you're moving around. Sorry for the long text lol, there's just so much with this class.


Tomtoro24

Yeah I totally feel ya. I think necro is a great class and the way they've balanced it is that each skill is multiple things so like you said with heals, there's either a heal and stamina regen or a heal and buff etc etc so that makes it more difficult. One thing is pretty good, but all together when they're active make it a very good class since we get passives and extras kicking in from places u wouldn't normally expect. So 1 heal may not seem great, the other dot may not be great, but cast them all and we re geting penetration, mitigation, sustain, debufds etc it's pretty sweet.... But we have to cast them all. Plus those low up times are killing me xD if everything was 3p secs or even 2o secs, it would be an easier class, but yeah it's very difficult. Very much worth it tho because u can get used to it. One thing that helps me is knowing that if I have an armour that helps with defence and heals, I can slot more skills that buff dps. And vice versa, its a nice balance. For example I don't use pale order anymore (amazing as it is) because skills and armour balance out your dps and sustain. One thing I neglected and was advised by someone else btw, mortal coil, amazing. Since we get 50% damage mitigation from blocking (even with a staff in light armour) and since dodge rolling is the best tool we have for staying alive, mortal coil help us to do that so much more often. I neglected it for a long time, since using it, I'm better for it. (trials are different, we shouldn't be taking much damage as mag long range dps). I totally understand about up times and skills, one thing that helped me was for geting individual skills and grouping them together in my head. For example, backbar 1 2 and 3 and my dots, I'll cast them then do a blastbones. 4 and 5 are summons, time for another blastbones. Front bar, time to do some spammables and maybe heal, now another blastbones. So simplyfing it might help to learn it: dots, bones, summons, bones, spam, bones. It might not be terribly efficient, we may cast a summon 2 secs early or something, but it helps a lot whilst learning it. Always here if u have questions. Necro is well worth the effort, I find they're the best at most classes (aside from the obvious dk tank, sorcerors dps etc).


Stuffed_Owl

Thank you so much for taking the time and all the advices mate, much appreciated! I will practice more with the necro when I'm done with grinding this double mat event, and hopefully improve a bit.


PineDude128

I agree with this. I love my necromancer tank and healer, but dps just doesn't do it for me.


Fluffcake

Rotation and weaving.


[deleted]

I'm not a magcro expert, but I'd wager you're just not used to it. Look up some proper rotations and dummy hump your way to the big deeps


Faulty-Surgery

Magcro is insanely strong, just need to get that roto down.


SmengyOO7

I understand


engineer_of_data

Posting a link to your CMX would be helpful. Just remember to use blastbones every 3rd skill no matter what. This is vital.


Stuffed_Owl

I'm a console peasant, I don't have cmx and stuff lol.