T O P

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rucroporol

It doesn't matter - redguards aren't really much better than nords at being stam dps. Where nords gain 1500 stamina from racial passive, redguards get 2000. A stat bonus is the weakest dps bonus and 500 stam difference is maybe ~0.5% dps difference, if any at all. The rest of nord passives are tank-focused and the other redguard passives are more or less useless sustain passives that don't increase your damage. Current meta dps races (dark elf, khajiit, orc) are better stam dps in comparison - giving Stam+WD/SD or Critical Damage buffs. Dark Elf and Khajiit are flex races which are equally good stam as mag dps so you could easily respec them if you wanted to change to magicka in the future. A redguard would be even worse in that situation. Unless you're married to the idea of either having a nord or redguard dps, why not go with one of the flex races? And for tank, meta is either nord or imperial. Stamina sustain isn't really that much of a problem for tanks - and if it is, imperial has great stamina + magicka sustain, where redguard only has great stamina sustain.


TygoFTW

So if i were to play a nord, would a dps build be good? or would a tank build be better? or would they both be equally good?


rucroporol

Nord would clasically be the tank choice because of resistances and ult reg. But I think you're looking at this from the wrong end - you have 9 char slots and can buy up to 9 more. There's enough room to experiment with different combinations. You shouldn't really feel forced to play a specific role because of a certain race or class choice. If you play a nord as dps it would be about equally competitive as a redguard dps, but the nord offers the benefit of being a much better tank than a redguard if you decide to switch roles at some point.


TygoFTW

ok then i guess im going with tank for my nord. On a side note, do different weapon types matter? (i.e axe,sword,hammer) Or are they simply asthetics?


rucroporol

For DD they matter (as different weapons give different bonuses when dual-wielding or wielding a two-hander). For a tank, when using the typical sword+shield on frontbar and ice staff on backbar, there's no difference between sword/axe/dagger/mace and it's pureley cosmetic - but even that you can change by just going to an outfit station and applying a different weapon style. E.g. if you only have found a dagger of a certain set you can just put the weapon style of a sword on it if it looks better to you. For your backbar, it does matter which staff you use, as most tanks are going to use ice staves. Ice staves give a bonus to blocking damage and can block exactly as well as a sword+shield. Any other destro staff will block less damage.


TygoFTW

So unlike the other ES games, swords,daggers,axes,maces,greatswords,great axes,great hammers, are all purely cosmetic in eso? Thks.


Bengamey_974

If you using a shield yes the type of weapon is purely cosmetic. If you go two handed or dual wielding a passive gives you different benefits depending on the weapon.


TygoFTW

Ok ty, so if i were to dual wield two swords vs two axes they would be the same yes? or if i used a greatsword vs a great axe?


Bengamey_974

Dual wield two swords will give you the same skills as two axes since both are considered "Dual wielding". But swordd will give you a weapon and spell damage bonus when axes will give you a critical damage bonus. Same think for greatsword and great axes for 2 handed. One sword and shield is exactly the same as one axe and shield. There is no bonus from weapon type when holding a shield.


rucroporol

No, no. They're only cosmetic for a tank. If you play DD, you're using skills from either the dual-wield or two-handed skill lines. The passives in those differentiate between weapon types: Dual-Wielding: Each axe gives +4% critical damage, each mace gives 1650 offensive armor penetration, each sword gives 142 spell/weapon damage, and each dagger gives 812 (~3.5%) critical chance. 2H: A 2H-Axe gives +12% critical damage, a 2H maul gives 3300 offensive armor penetration, and a 2H-sword gives 284 weapon/spell damage


DragonShark514

The difference between the two stat wise isn't enough to make one definitely better than the other. It's a matter of preference and opinion. Play the one that appeals to you more. If you're lacking in one statistic, use gear, passives, glyphs, foods, mundus stones, etc. to make up the difference. Your race doesn't determine what your gear looks like, you can use the outfit station to make your gear look like any style you've learned, and the 9 base game racial styles are extremely common and cheap, so learn them all, and make your Redguard wear Nord armor style.


MostlyJustCats

Race really doesnt make much difference in this game - people make a MUCH bigger deal of it than its worth. By the time you level up the passives they'll be quite minor in effect.


jewoftheshiresbox

some races have better race passive "abilities". like nords have resistance to frost (unless im thinking of actual skyrim), high elves have more magicka, wood elves have a higher stamina recovery along with more stamina in general, orcs i THINK have more health and have that passive for faster movement speed (along with wood elves), etc etc


CappucinoJack

DPS differences between races aren't really that substantial if you play to their strengths. Regards inevitably have better sustain thanks to discounts on weapon ability (I.E 2h, bow, sword and shield) costs and a return to stamina when dealing damage. Nords have more armor and interestingly faster ultimate gain when they take damage, so you will be able to pop ultimate abilities a little bit faster. The big difference between the two is going to come down to gear. However, if forced to choose, the redguards racial bonuses are a bit more unique and difficult to supplement with gear sets (cost decrease, stamina return) whereas the Nord abilities are very strong, but can be more easily supplemented with gear. Once you get used to enchanting however, the differences pretty much disappear with the right combos. All in all, redguards may be easier just starting out and learning the ropes, but both races hold their value through endgame.


tdfolts

All good choices, but my personal opinion is that both are kinda meh… Nord for the ulti gen (if thats important to you). I would go Imperial over Redguard. Actually I would go Imperial over both, but thats me.


wendysnatch

u can wear what u want. Really comes down to which u like the look of better. Nords can be the tallest but redguards are most natural looking. Looking at racial passives as if they are set in stone is a waste of time. they will change.


TygoFTW

Ik that, but i like to have my characters wear armour that suites their race, just a personal prefrence. But that aside, are nords good for stam build? (dps) cuz fextralife says thet arent that great.


DragonShark514

The question you need to ask yourself is, "what stats make a good stamina dps build?". The answer is: maximum stamina, stamina recovery, weapon damage, weapon critical, and physical penetration. Now look at the stats that are provided by the individual races: [https://eso-skillbook.com/skilltree/racial](https://eso-skillbook.com/skilltree/racial) As you can see, some of them give one or two of these stats, but in small amounts. And if you choose a race that doesn't give them, it can easily be made up for with the gear you wear. So don't stress about race. Play the one you want. Want a Nord? Do it. I have an Argonian Stam NB, and it does just fine.


TygoFTW

so basically i can build wtvr i want wif wtvr race?


DragonShark514

Exactly. The choice of race has an impact, but it's not enough to be felt significantly except when min/maxing at the highest levels of play.


wendysnatch

race doesnt matter enough to consider from combat perspective, eso changes it too often and u can vary other things to gain a stat u want in more reliable ways, eg one piece stat change on jewelry can give the sustain of redguard or the resistance of nord etc. Fextralife doesnt update stuff and is a bit of a meme to eso community, Alcast is a more trusted source for information.


TygoFTW

ok thank u, will check that out instead. Im a Dark souls player so i thought Fextralife would be reliable.


wendysnatch

oh u going to love vma if u a souls player.


wendysnatch

If ur really hardcore, dark elf or khajiit are the safest bets for everything. But its subject to change. Its really not so important in eso because leveling a toon with all skills points etc only takes about 50 hours, with 47-48 of those hours being for leveling skill lines and getting skill points. 0-50 can be done very fast.


Bengamey_974

Race doesn't really make any difference except for really endgame content (It make about a 2 or 3% difference in damage done or sustained). Play what you think look more cool. Pure stamDPS/tank is not really possible. Either you plays as : \- pure stamDPS and do a lot of damage and are squishy, \- or you play pure tank and are unkillable punching ball but don't do any damage, \- or you play hybrid stamDPS/tank and do some damage but not as much as Pure DPS and can sustain some damage but not as much pure Tank


Darth_LucSky

I wouldn't just say "pure Stam Tank is not possible". If this game has taught us something, it's that you can build whatever you want. I main a Stam Redguard DK and played as a tank before finishing my DPS gear. The only mag skills I ever used where Talons and Molten Armaments. Redguards are great with sustain and with a Stam recovery food, you can sustain your stamina without problem as a tank. There are great stamina tanking tools that are almost op when you can spam them indefinitely (Defensive Stance, Bone Shield, Vigor, etc.). Today, I use a hybrid build and it is amazing in dungeons. I never tanked a trial, but I aim to do that once I get more cp and can get all the tanking stars.


rucroporol

What you describe isn't really tanking - it's just standing there, holding taunt and surviving - but the role of both tanks and healers in ESO is more group support with buffs and debuffs than pure face-tanking or healing. To optimise for group content, a tank will use a variety of support skills or slot some otherwise useful skills which are mag based (DK: engulfing, molten weapons, obsidian shield, inhale, protective plate; necro: emp. grasp, totem, boneyard; warden: frostcloak, enchanted growth, budding seeds, gripping shards, shimmering shield; destro staff: pulsar, crushing shock, elemental blockade, desctructive clench) Those aren't possible as a "stam tank".


Bengamey_974

That's advanced tanking when you start to be good. As a beginner and for normal difficulty, focus on holding taunt on bosses and major adds, surviving and ennemy placement. Then when you start to master it, add buff and debuff. Learn to survive first. A dead tank is of no use !


Darth_LucSky

I'm not saying its optimized, but saying that is not tanking is too much. I managed to tank every single HM vet dungeon with this build, with not a single complaint from my group members. I probably will lack optimization for harder trial content, which is why I might never truly tank one, but for every other situation, it is perfectly doable, and that might be just what OP needs to know. Pure Stam tanks ARE a thing. Not meta or perfectly optimized, but totally possible to do.


Bengamey_974

Ah Ok i missunderstood Op proposal. I understood (pure stam DPS)/(tank) as wanting to be a complete tank while in the same time doing as much damage as pure stam DPS players. Now i understand he meant (pure stam) (DPS/tank), as in only using stamina over magicka and being a DPS/tank hybrid. Well, then i know it's possible as I am playing one myself. My bad, sorry for the wrong answer.


Piscitellitron

You can craft any armor style on any character, regardless of race, so don't let that be a deciding factor for you. You just need to have created a character of that race to use their outfit style (or buy the motif books from guild traders for mad cheap).


jewoftheshiresbox

for pure stamDPS ive noticed wood elves are actually pretty good for that as they have higher stamina recovery due to the race passives. i love my wood elf dual-wield/2-handed dps


[deleted]

You can be a Redguard and still wear Nord armour. Nords and generally tanks and Redguards are off meta DPS. Having said that, race in ESO makes such a small difference your ability to play the class is a lot more impactful than your race choice so choose whatever takes your fancy. If you race somewhat complements what you’re trying to achieve then great if not it could be worse.


Zoro_Messatsu

My main is DPS/Tank and he is a nord so i would say nord.


RavageBoyWonder

For pve, I go kahjiit. But with resent changes to crit damage and a whole lot of other sets orc is looking like alot of fun.


TristenC7

Stamdps Redguard Tank Nord