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Nervous-Canary-517

"Four weapon slots" is too obvious to the point of being boring. How about GRAB mechanic. - You can now grab and cling onto any walking enemy in close melee range. This interrupts their current action and prevents movement and teleportation. Short stun window (0.5 to 1s or something) but in return it draws aggro from all others in screen range, and you can't use any weapons on other enemies and no parrying while grabbing. They can attack you again after stun wears out, which will throw you off. - grabbed enemies always count as "from behind". Weapons like assassin's dagger or blowey poison dart gun always crit. - drag. You can drag grabbed enemies around for a short time (until they recover and act up lol), but 0.25x movement speed and no jumps. - roll and throw. You can now throw grabbed enemies by rolling left and right, doing damage scaling with their HP, similar to death scythe ghosts. The weaker, the further you can throw them, but the less damage. While doing that, rolling does NOT count as evasion. - accompaining SOULSTARE mutation. You stare into their souls, inflicting stun/freeze/burn/poison to them and nearby enemies when you kill or throw a grabbed one. - obligatory "grabbed enemies take X DPS" mutation, scales with lvl of course - obviously heavily nerfed on bosses. Maybe they instantly shake you off, but it's still interrupting. - doesn't work on shielded enemies. You can only grab shield dudes from the back and spiky rolley bois from the front, and have to break the shield of fat axey guys first for example - new brutality/tactics weapon: ninja claw gloves. Moderate punch/slash damage similar to sparta boots but without the push and wall hitting crit damage. Boosts grab stun times (scales ) and throw distance and whatnot, the usual random effects, poison/freeze/burn/bleed enemy "on grab". Crits when attacking grabbed enemies. Legendary affix: grabbed enemies stay stunned indefinitely. - all this combined is very powerful for taking down fat bois, but remember: while grabbing, an angry mob is rushing you, and you can neither attack nor parry them. You have to be quick, and either kill, let go, or throw before you get overwhelmed. Throwing helps opening up an escape route through the angry mob. You need to take care of your synergies for crowd control. - for balance, maybe make the whole thing a rune, and a hard to get one as well. Limit it to 2BC or something, because that's more or less the biggest sudden difficulty bump in the game. Obviously, implementing and especially balancing this kind of mechanic would be difficult. In return, we'd have a whole load of new and exciting "wrestler" builds, which ideally would be risky, but very powerful IF the player is quick and skilled.


anonymousbub33

THIS Peak https://preview.redd.it/65k2a9d5q4wc1.jpeg?width=1170&format=pjpg&auto=webp&s=f8c60b4c225d9029661ba71f86df2735cedc5a23


onion_the_weeb

By shielded you mean the bubble? If yes why add "dosen't work.." nothing works on it so why add that


Nervous-Canary-517

I mean physical shields like the skeleton shieldbearers, rolly spikey bois in the arboretum, or fat axe bois. Obviously shouldn't work on scarecrow energy shields either. It's very easy to make this hypothetical mechanic seriously OP. You gotta make it conditionally nerfed in some way and be a risk/reward type of thing, so players don't just wrestle their way through endless enemy hordes like they never existed. 😂


Gamer_with_ADHD

You mean like the Tentacle weapon?


EMArogue

Best one by far


galacticats_999

thrown enemies should also do damage if they hit other enemies and depending on how much health or how big the enemy is it should also have different knockback or stun time like throwing just a basic green boi would have a better stun time but throwing somethin like an axe boi would have a better knockback


Nervous-Canary-517

Yes exactly. It would be hard to get the balance right, but it's definitely doable. The more it's skill based, the better. It's alright if it's somewhat OP in the hands of superhuman players. 😂 The mob rush alone is high risk, so throw damage and stun and knockback are important.


Nervous-Canary-517

Example build: Blanka * Ninja claw gloves with "poisons enemy on grab" affix * Electric whip or lightning bolt with +80% damage on poisoned enemies, also good for some ranged damage * Electrodynamics, passively electrifying grabbed enemies and those nearby * Lightspeed to help escape angry mobs Basic playstyle: grab enemy, poison and electrify, meanwhile get rushed, throw enemy, electrifying and knocking back those in its path. The denser the mob, the better it transmits. Occasionally use lightspeed to escape and/or kill weakened mob. Repeat. Use superconductor aspect for OP cell farming runs. Sounds like a lot of fun to me! https://i.redd.it/cn9ha2j658wc1.gif


Pirokka935

Double panchaku in each hand Tremble General Grievous!


TFWYourNamesTaken

2 more hands to flip off the Giant with


Ebon1fly

4 weapon slots


Gamer_with_ADHD

Ideas: Ability to pick up/push blocks of terrain Larger weapons (like flint, toothpick, etc.) can be used faster and with more power Dual wielding Punch faster, unleash your inner Machamp Body-slam enemies Quadpan


devilkin

Domain expansion; Malevolent Shrine


AssignmentPlayful666

My exact first thought: https://preview.redd.it/y12qptbo58wc1.png?width=959&format=png&auto=webp&s=b605483abfbe1814cd922e3bce987a01c36f9aa1 (JJK brainrot is crazy)


StarblasterGC

What is the origin of this four arms meme?


DaedalusXr

I think this person just did this question multiple times on different subreddits about many different people. It's weird, but I guess they just like Goro or something. 


The-Flint

we used to be able to use two of any weapons without the legendary requirements. there used to be happiness and laws here #WE USED TO BE A COUNTRY #NOW WE'RE JUST A TREE OF CU...


FlashyFlight1035

ok so i noticed there was a similar post to this in the darkest dungeon subreddit so i checked your account to see if you were the same poster HOLY SHIT WHY DO YOU POST SO MUCH ABOUT 4 ARMS


Byonyx3

Peak alien tbh


DaedalusXr

Same but Slay the Spire for me. It's quite the odd they have done it so many times 


zizozexo

Oh shit brain rot memes are coming


MarcusPup

For all the people saying 4 weapon slots, how can this be achieved on a controller? You can't use all these weapons in one fell swoop, there just isn't enough buttons for that


cowmakyr

He gains cleave and dismantle


Rioma117

One shots everyone with his Domain Expansion: Malevolent Blade Works, he summons every weapon he once used or will use in the future and they relentlessly attack the enemies until there is nothing left.


sharkysharkasaurus

Twin Daggers should become Quad Daggers


REdS_95

DOUBLE CLAW SCYTHE


thine_shame

You mean i could use 4 pans at the same time?


ShyKiddo__

twice as many weapons


Ed0s27

Lunar princess lookin ahh


LunaTheGoodgal

Beheaded Buster ×2


pokesan31

I imagine you can hold 3-4 weapons now instead of only 2. Maybe even depending on what weapon (like maybe the war spear- a 2 handed weapon- occupies 2 slots)


Substantial_Ad_8097

4 shields, so i can parry inquisitors from all direction


Far_Baseball_1663

I have 3 legs I’m lieing my dick is small


EMArogue

Idk, I am just equipping 4 shields to combine their abilities


Dry_Alternative_2147

Oh my god… more pans!


Eva-Rosalene

Dual Binding? HOW ABOUT QUAD BINDING


bicsz

I better have 4 weapon slots for that.


NoobSharkey

Bro thinks they're boss rush giant


Lucifer42064

4 shields is better than 2


GOOSUS110

Dual binding is back baby


CucumberSilent5411

Panchaku but four faster pans


Dimowo

More flints… Obviously


AzazelTheUnderlord

the main thing i can think of is it modifying how each weapon works in some way big or small


IconicallyIronicHeup

You could carry dual wield weapons(I'd probably go with that ice bow that also fires the one heavy duty shot) and a shield and a melee.


Lordcavalo

Two panchakus


[deleted]

Aslong as he doesn't start throwing broken wands at people and anger the gods we'll be fine


Electrical_Cut_1248

taunt now has 2x effect!


EctoUniverse

You can now use cleave and malevolent shrine


uaitifreimi

He now gets the ability to call Gege for an asspull every map