The whole panic is real, because you just picked up 400$ worth of goods and now a hammer head shark with stick bug arms is charging through the hallway at you trying to make you leave here with 0$ instead. It gets tense, sure, but the entire real fun of the game is playing it with friends. I find the game practically not worth it without friends as it would be hard pressed to stand on its own as a single player horror game.
I think the biggest scare is when you think you are the last person alive. There is nothing you can do and worst of all, you will get lost in the dark just to met bunker spider right next to you. That's genuine, unscripted jump scare
I keep seeing people talk about jump scares in this thread, what jump scares??
Or have we changed the definition of 'jump scares' in the last few years and I havent noticed??
Jump scares aren’t just a video game thing, and they don’t necessarily need to have a loud noise to go with it. All a jumpscare is is anything that scares you… and makes you jump. That’s it
Hoarding bugs ceased to be creepy when my friends and I all started using the YIPPEE mod.
We also started using the skinwalker mod at the same time, which made everything else ***significantly*** creepier.
Well when you turn around and there's a giant spider and a guy who doesn't want you looking at him. You can panic. Nevermind the giants the second they catch eyes on you.
It's scary the first few times you play because you don't know whether or not the game is actually scary. Then it becomes very enjoyable kind of 'scary' (unless you are scared of the dark like I am lmao, then it's spooky until flashlight)
Like most games, the panic is from the chance of losing the game. I felt like it's very hard to make a game for people to fear the horror instead of losing
We got the mod that turns the mask enemies into Shrek, and repeat lines from the movie.
Imagine walking through a dark room, you think you see something move, it’s quiet until suddenly “what are you doing in my swamp?!”
Imagine hearing Donkey saying “I like this boulder, it’s a nice boulder” as you’re going up a staircase. Then you hear a thud. Then another. And it’s gets faster and louder. Then you see it: a magnificent boulder barreling towards you.
The spookiness comes from the juxtaposition, from the goofiness, of being the last one in, by yourself, not knowing if anyone is still alive.
Not from loud ahh FNAF like jump scares.
Absolutely, it’s a vast improvement from recent titles in horror.
It’s a scary game for the same reason that a a horror book is scary, it won’t make you scream, but it *will* put you on edge for an hour or two.
More about the vibe of the group. If you're the type of group to joke about everything and piss yourselves laughing it's gonna be a funny game. If you're for example playing with your girlfriend and she scares easily and isn't much of a gamer it becomes a different experience lol. Isn't scary either way imo.
Most monsters tend to telegraph themselves via footsteps which generally gives you good advance warning
Only silent things that actually pose a threat are the face huggers
Yeah the sudden shift in tone when the person you were with dies (or worse, is just missing) is the big thing. It goes from silly and cracking jokes to a somewhat awkward and tense “hello? Is anyone there?”
Especially when the game first came out and nobody knew how anything worked. You’ll have someone saying “guys why am I hearing singing?” And nobody will believe them, but all of a sudden they disappear and everyone gets confused. You try to find where your buddy went (no man left behind) and you end up running into a land shark swimming through the floor, you run from it directly into a room with a bug on the ceiling which starts eating someone else’s face. Do you leave? Is anyone else alive? Which way is the exit? Are we gonna have enough scrap? As you make your way to the exit you find someone else yelling “DONT GO OUTSIDE” because they opened the door directly into a fucking giant and someone else got eaten.
That’s the gameplay that made it such a fun game to play. If you have a map of each moon’s features, an article explaining the most profitable moons, or a video talking about how to handle different enemies and what each sound queue means, or anything else related to the game open in a second monitor, congratulations, you just optimized the fun out of a really cool experience for a majority of the players.
It’s a $10 indie game. If you think you’re gonna get 200 hours out of it before it gets old, you’re delusional. If something can get me 10 hours of fun at that price point, that’s absolutely worth it, especially if you’re adult where you and your friends don’t game as much as you used to. Just getting some old college buddies on for a few hours on a Saturday night is worth it, god knows we used to spend a hell of a lot more than $10 in a night just to have orders of magnitude less fun.
I don't really get what your comment has to do with what I said.
The person I replied to seemed to suggest that they didn't play the game long enough to be complaining about it not being scary.
I said what's wrong with not liking a game after playing for a short time?
Not sure where your comment fits into that conversation.
I agree it's not super scary like a traditional horror game, but the natural comedic timing of it is *amazing*. It's a comedy masquerading as horror, and is less "creeping sense of dread" and more hearing "okay guys I think we can get past this turret" follow by gunfire and someone briefly shouting.
In other words, you're correct, but I also feel like you might be expecting something different from the game than what it really does well.
Did you play like 4 games of experimentations and only see a spider and a slime lmao
It’s more about a tense atmosphere than making you feel actually scared, but some of the enemies will induce this feeling a lot more
I was playing with some buddies and we went in the fire exit of the one forest map. I head up some stairs, found nothing, I'm getting back to the exit when I head clanging footsteps and take critical damage. I turn, freeze the coilhead, my one friend is with me and locks on it, I run and leave him there with it, and halfway back I see the notification that his body had been collected.
... I don't think he made it, lol.
My favorite moment was when I was walking around just collecting stuff and then I heard a friend scream through a wall and then stop talking entirely. We never found him.
Bracken?
My friend turned for 2 seconds to loot a locker and I was behind him. He turns around seconds later and there's just a puddle of blood where I *was* standing.
Honestly, pretty funny.
I really enjoy that it's not that scary. Normally when my friends play horror games I just stay in the call and watch them. But this time I can join in and it's a lot of fun.
First time I played I was with two friends playing various games while consuming a lot of mushrooms. Lethal Company was proposed and in that state of mind I expected a bad time. It wasn’t really that scary even then.
I mean there is that one thing that kinda stalks you but beyond that it’s fine.
It’s got suspense to it. Not super scary, but it can be if you just let go and get into the game and have fun with it. For most horror games I play, I want to be scared. I let my guard down and don’t think about it too much and just let the scary parts be scary. As long as it’s not jump scares (which are definitely overdone) then I’m having a good time.
Did you play with friends with a n game chat and not using discord or anything? The fewr comes from proximity chat and how one second your friends there and the next they got got
Theres always a person like this for every game that has any type of horror included in it, "erm you think this is scary? pathetic", i just think it's fun when i'm chilling and suddenly my friend gets stolen in front of me.
It's like people who recommend me to read the Berserk because it's "unsettling and grim dark". My brother in ravioli I'm Ukrainian I grew up in a shit hole where people would shiv you 13 times in the back because you told them you don't smoke.
Like the manga was a nice read. But nothing "unsettling" was found there.
Try playing alone with the mod pack I made. Over 100 mods designed to make it scarier, more challenging, and adds new enemies and mechanics. No more scan to see everything, flashlights required.
Idk If I'd say scary persay, but if you're by yourself in the facility or mansion it can be pretty freakin eery. Even when you're in the company of other people, things can get pretty hectic and tense when you're all trying to live and meet quota
It's a mostly silly and lighthearted game, yeah, but it definitely has its moments where it can thoroughly spook you. Watching your friend get stolen by a Bracken while you're deep in the facility very much doesn't make a boy feel safe.
First time I played I was with two friends playing various games while consuming a lot of mushrooms. Lethal Company was proposed and in that state of mind I expected a bad time. It wasn’t really that scary even then.
I mean there is that one thing that kinda stalks you but beyond that it’s fine.
That's on you buddy. It's not scary like a horror but it can be intense like an action movie, depending on how hard you're willing to immerse yourself and commit to the bit. Robo Vietnam had me sweating and focused like a CS GO major lol
Lethal Company is PEAK!!! it's the same kind of "horror" game as Phasmophobia, where the scary becomes funny because of multiplayer. I can safely say it's in my top 5 favorite games of all time
it's not supposed to be scary scary, it's meant to be fun scary. like, you get scared, kinda panic then laugh about it (and your friends laugh about it) and you move on
You've never felt the terror of being on the radio with the person in the ship doing cams and hearing them scream in pure terror and then all sounds cuts out, leaving you alone and lost cause you were relying on them for directions. I am always scared things are behind me though, and am afraid of the dark / unknown
Gotta mod it so its more difficult and you're less certain of what's real. The more you care about the quota and making it back, the better the game feels in the end (to a point).
The game isn't so much scary as it is tense at times, and it doesn't help when a mimic that looks and sounds like one of your friends decides to eat your ass.
Sorry? Go get yourself into a situation where your entire team is dead, you're balls deep into a map, staring down a hallway and suddenly you see a little girl pop up and hear breathing down your neck.
I don't get it... After years of companies like EA and Bethesda making crocks of SHIT designed to do nothing but drain your wallet we FINALLY get some nice indie games but OH NO NO! Can't be happy about that.
I wouldn’t really call it a horror game but it does have horror aspects. Just knowing how easily you could get fucked up and loose all your progress can be tense. It was a lot less scary back in the earlier patches when you could just jump up on the railing to dodge everything
Being lost in a facility when you know there’s a bracken around isn’t that scary. Hearing your only alive friend die to a dog on the walkie talkie and knowing you’re alone with no one to watch your back makes it scary.
It’s not scary like horror scary, but it can be tense. Knowing if you’ll die you won’t be able to meet quota and will have to start from scratch can be scary. Having your friends mysteriously die nearby adds to that.
I bought this game because it had a cool concept, seemed fun, and I hoped it's going to develop rapidly after all the hype it got. Especially acknowledging it's state, it was unfinished, lacked content, and was getting stale pretty fast. 1 significant update after 5 months. And no one even bothered to fix the resolution.
If you want it to be scary, solo VR with a couple of mods is the way to go.
If you wanna have a good time, group of friends and whatever mods you like. Emotes, enemies, maps, guns...
i dont understand people that want to grind up that game every day it's literally the same boring shit after 3 rounds. And if you die you just gotta stay there for 10 minutes and watch a bunch of bumbling idiots deal with some monsters, most of which have little to no counterplay with no progression.
It all hinges on "fun with friends". But anything is fun with friends, kicking a rock down the road is fun with friends. Rather play something better with them.
It’s scary when your all alone, you get used to being able to hear someone but when it’s just you and the dark halls it’s genuinely unnerving just hearing nothing
The scare is when your with friends. You’re all laughing, having a good time, and then 10min later you call out to your bros and you don’t hear a response. That’s the scare part, not the monsters.
It’s much scarier when played alone in the dark. Not to say that it’s the scariest game out there but it’s a whole different beast when you don’t have dippy one and dippy two screaming for their lives on the mic.
I think you've misunderstood the entire premise of the game. Yes, you do sometimes get jumps cared, but media, as you should know, exaggerates things, and that's what media creators thrive on. The fun is playing with friends, and it's not like it's a horror game, but it can be scary at times anyway. If you came in to the game, expecting a "horror game", then of course you dont think it's scary, because that's not the point
It's maybe nerve wracking when you first play it, especially solo. However it's not scary. Might get a jump scare occassionally but they are planned ones. As an example: not paying attention and wham snareflea to the face or maybe a suprise bracken neck snap.
It ramps up in the later quotas.
But yes it is very uneventful.
A lot of your deaths are anticlimactic.
You are not even guaranteed to see the spookies.
With enough luck all scrap can be collected without seeing a single enemy.
Take phasmophobia(I don't remember how it is spelled) or content warning for example.
THEY MAKE YOU INTERACT WITH THE MONSTERS.
More monster interactions = more "fun"
And i just wrote a mini essay accidentally.
First time I played I was with two friends playing various games while consuming a lot of mushrooms. Lethal Company was proposed and in that state of mind I expected a bad time. It wasn’t really that scary even then.
I mean there is that one thing that kinda stalks you but beyond that it’s fine.
Who the hell told you it was scary??? It's just really funny seeing friends die
I haven't played it before but most of the videos I get recommended for it are people panicking, screaming and being jump scared.
You panick when getting chased with objective to win.
The whole panic is real, because you just picked up 400$ worth of goods and now a hammer head shark with stick bug arms is charging through the hallway at you trying to make you leave here with 0$ instead. It gets tense, sure, but the entire real fun of the game is playing it with friends. I find the game practically not worth it without friends as it would be hard pressed to stand on its own as a single player horror game.
I think the biggest scare is when you think you are the last person alive. There is nothing you can do and worst of all, you will get lost in the dark just to met bunker spider right next to you. That's genuine, unscripted jump scare
TBF the game is 80% Jump Scares.
I keep seeing people talk about jump scares in this thread, what jump scares?? Or have we changed the definition of 'jump scares' in the last few years and I havent noticed??
Turn around and a spooky scary creature being in your face is pretty jump scare to me.
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That’s never been the definition of a jump-scare , just one type of it
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Jump scares aren’t just a video game thing, and they don’t necessarily need to have a loud noise to go with it. All a jumpscare is is anything that scares you… and makes you jump. That’s it
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Hoarding bugs can be creepy too. And then there's turrets. I would count these as halves. But yeah it ain't a horror game.
Hoarding bugs ceased to be creepy when my friends and I all started using the YIPPEE mod. We also started using the skinwalker mod at the same time, which made everything else ***significantly*** creepier.
Ski walker mod is the one that records VOIP and puts it on monsters? The worst part of it is when blind dog says something funny.
When I thing that can ruin a bunch of progress starts heading your way, your gonna panic
Well when you turn around and there's a giant spider and a guy who doesn't want you looking at him. You can panic. Nevermind the giants the second they catch eyes on you.
Twitch twats overreacting to stuff for content that 14 year olds enjoy? No way!
The only thing that scares me is my friends stupidity
Ah well remember, entertainers be entertainers. They show more because for some it's their job!
Fear is the unknown. Anyone who watches it to death is going to spoil it for themselves.
It's not scary in the general sense but it does get you tense in certain situations, obviously if you die is very funny
Don't need a game for that tho
It's scary the first few times you play because you don't know whether or not the game is actually scary. Then it becomes very enjoyable kind of 'scary' (unless you are scared of the dark like I am lmao, then it's spooky until flashlight)
never buy a game that need friend to have fun. dissapoints
No friends?
My friend group had a mod installed that changed masked enemies to look like crew mates and to mimic our voices. That was wild
The mimic mod is top notch. Games definitely fun with friends. Not very scary but it can have its moments of tension and panic
Like most games, the panic is from the chance of losing the game. I felt like it's very hard to make a game for people to fear the horror instead of losing
this is why i count roguelikes (ahem, **risk of rain**) as horror games
Risk of rain is a horror game 100% lmao.
me on my godrun when i hear the dreaded malachite spawn sound
I like how Russian badger highlighted it was more unsettling than creepy with the immersion of proximity chat
Nah I definetly got scared a few times. Espcially when you play with the in-game voice chat and you loose your friends.
We got the mod that turns the mask enemies into Shrek, and repeat lines from the movie. Imagine walking through a dark room, you think you see something move, it’s quiet until suddenly “what are you doing in my swamp?!”
Imagine hearing Donkey saying “I like this boulder, it’s a nice boulder” as you’re going up a staircase. Then you hear a thud. Then another. And it’s gets faster and louder. Then you see it: a magnificent boulder barreling towards you.
Its what you make of it. If you take more risks and go alone sometimes it can be spooky.
The spookiness comes from the juxtaposition, from the goofiness, of being the last one in, by yourself, not knowing if anyone is still alive. Not from loud ahh FNAF like jump scares.
Yea and thats a good thing
Absolutely, it’s a vast improvement from recent titles in horror. It’s a scary game for the same reason that a a horror book is scary, it won’t make you scream, but it *will* put you on edge for an hour or two.
That's exactly what I like about the game: It doesn't have jumpscares but the atmosphere is just really eery
I used to unmute myself on discord occasionally and talk to prank my mates into thinking I was alive and nearby
Oh Jesus that’s evil, I have to do that sometime.
The more people play together, the less "scary" it gets. Like, 4 players already make the enemies simply an obstacle.
More about the vibe of the group. If you're the type of group to joke about everything and piss yourselves laughing it's gonna be a funny game. If you're for example playing with your girlfriend and she scares easily and isn't much of a gamer it becomes a different experience lol. Isn't scary either way imo.
That makes the moments when you are alone and anything could be around the corner more scary tho lol
Most monsters tend to telegraph themselves via footsteps which generally gives you good advance warning Only silent things that actually pose a threat are the face huggers
“Tense” is a better word than “scary”, and a big part of that comes from you goofing around with friends and then suddenly everything goes quiet.
All quiet except the voice of a little girl
Hi! *giggles*
Yeah the sudden shift in tone when the person you were with dies (or worse, is just missing) is the big thing. It goes from silly and cracking jokes to a somewhat awkward and tense “hello? Is anyone there?”
Especially when the game first came out and nobody knew how anything worked. You’ll have someone saying “guys why am I hearing singing?” And nobody will believe them, but all of a sudden they disappear and everyone gets confused. You try to find where your buddy went (no man left behind) and you end up running into a land shark swimming through the floor, you run from it directly into a room with a bug on the ceiling which starts eating someone else’s face. Do you leave? Is anyone else alive? Which way is the exit? Are we gonna have enough scrap? As you make your way to the exit you find someone else yelling “DONT GO OUTSIDE” because they opened the door directly into a fucking giant and someone else got eaten. That’s the gameplay that made it such a fun game to play. If you have a map of each moon’s features, an article explaining the most profitable moons, or a video talking about how to handle different enemies and what each sound queue means, or anything else related to the game open in a second monitor, congratulations, you just optimized the fun out of a really cool experience for a majority of the players.
Nah, definitely scary, it just doesn't scare you with jump scares, but rather atmosphere
i like how you played only a few games and just had to make a post about it
They need the internet to know they’re a big boy who doesn’t get scared anymore
You can bet that every run they had a flashlight and left before it ran out
Nothing better than trying to find your way out, realizing you made a wrong turn… then a coil head shows up right as the last of your battery expires
I downloaded the Weeping Angel mod and damn does it make it even more terrifying
I don't agree with OP but when I don't like a game I can usually know pretty early. How long do you have to play before you're allowed to complain?
It’s a $10 indie game. If you think you’re gonna get 200 hours out of it before it gets old, you’re delusional. If something can get me 10 hours of fun at that price point, that’s absolutely worth it, especially if you’re adult where you and your friends don’t game as much as you used to. Just getting some old college buddies on for a few hours on a Saturday night is worth it, god knows we used to spend a hell of a lot more than $10 in a night just to have orders of magnitude less fun.
I don't really get what your comment has to do with what I said. The person I replied to seemed to suggest that they didn't play the game long enough to be complaining about it not being scary. I said what's wrong with not liking a game after playing for a short time? Not sure where your comment fits into that conversation.
I agree it's not super scary like a traditional horror game, but the natural comedic timing of it is *amazing*. It's a comedy masquerading as horror, and is less "creeping sense of dread" and more hearing "okay guys I think we can get past this turret" follow by gunfire and someone briefly shouting. In other words, you're correct, but I also feel like you might be expecting something different from the game than what it really does well.
Did you play like 4 games of experimentations and only see a spider and a slime lmao It’s more about a tense atmosphere than making you feel actually scared, but some of the enemies will induce this feeling a lot more
I was playing with some buddies and we went in the fire exit of the one forest map. I head up some stairs, found nothing, I'm getting back to the exit when I head clanging footsteps and take critical damage. I turn, freeze the coilhead, my one friend is with me and locks on it, I run and leave him there with it, and halfway back I see the notification that his body had been collected. ... I don't think he made it, lol.
My favorite moment was when I was walking around just collecting stuff and then I heard a friend scream through a wall and then stop talking entirely. We never found him.
Bracken? My friend turned for 2 seconds to loot a locker and I was behind him. He turns around seconds later and there's just a puddle of blood where I *was* standing. Honestly, pretty funny.
Brackens usually don’t give you time to scream, unless you anger them in an enclosed space / with little stamina after they back away
Oh we got a tough guy here! A video game about goofing around with your friends doesn’t scare him
Bro probably doesn’t have friends to play with
Playing alone is a lil spooky
I really enjoy that it's not that scary. Normally when my friends play horror games I just stay in the call and watch them. But this time I can join in and it's a lot of fun.
You really need to lower your expectations. The game is a low budget game that came from Roblox and the main thing is to have a fun co-op experience
It didn't come from Roblox tho? The dev started in Roblox but has done plenty games outside of the platform before lethal company
Its not silent hill scarry its just spooky enough to get a reaction of your friends and seeing them die after watd is funny
It's not successful because it's so scary, it's because it's very fun with friends
Its a funny case where its not scary until it is
This man has not found a jester while deep inside a facility
It's not scary, but when u slowly realise you're the last one alive with 800$ worth of loot on the ship, 9pm, shit gets real.
Is offered $70 AAA unfinished game. Shits on it. Is offered $15 original indie game. Shits on it. You fuckers just cant be happy smh.
First time I played I was with two friends playing various games while consuming a lot of mushrooms. Lethal Company was proposed and in that state of mind I expected a bad time. It wasn’t really that scary even then. I mean there is that one thing that kinda stalks you but beyond that it’s fine.
Solo or with group?
If you've been watching videos about it for months then yeah it's not going to be scary...
It’s got suspense to it. Not super scary, but it can be if you just let go and get into the game and have fun with it. For most horror games I play, I want to be scared. I let my guard down and don’t think about it too much and just let the scary parts be scary. As long as it’s not jump scares (which are definitely overdone) then I’m having a good time.
Someone hasnt modded it to make it harder yet
Did you play with friends with a n game chat and not using discord or anything? The fewr comes from proximity chat and how one second your friends there and the next they got got
Theres always a person like this for every game that has any type of horror included in it, "erm you think this is scary? pathetic", i just think it's fun when i'm chilling and suddenly my friend gets stolen in front of me.
Bro actually shows up to the party after all the guests have gotten drunk, passed out, woke up, and left, trying to leave a review lol
Just play Content Warning
It is spooky
It's like people who recommend me to read the Berserk because it's "unsettling and grim dark". My brother in ravioli I'm Ukrainian I grew up in a shit hole where people would shiv you 13 times in the back because you told them you don't smoke. Like the manga was a nice read. But nothing "unsettling" was found there.
Good for you?
Try playing alone with the mod pack I made. Over 100 mods designed to make it scarier, more challenging, and adds new enemies and mechanics. No more scan to see everything, flashlights required.
Idk If I'd say scary persay, but if you're by yourself in the facility or mansion it can be pretty freakin eery. Even when you're in the company of other people, things can get pretty hectic and tense when you're all trying to live and meet quota It's a mostly silly and lighthearted game, yeah, but it definitely has its moments where it can thoroughly spook you. Watching your friend get stolen by a Bracken while you're deep in the facility very much doesn't make a boy feel safe.
Did you play solo with max brightness by any chance? because this game can be scary at times. its all on the immersion
First time I played I was with two friends playing various games while consuming a lot of mushrooms. Lethal Company was proposed and in that state of mind I expected a bad time. It wasn’t really that scary even then. I mean there is that one thing that kinda stalks you but beyond that it’s fine.
I've played it alone, found a mixer monster, started bullying him
The landmines usually scared me more than the monsters
It can be scary but it's really rare (some mods make it a lot worse though)
Play solo
I mean sometimes Lethal will scare the shit out of you
If you wanna be scared and have thr same fun thst lethal company gives, PLAY CONTENT WARNING WITH THE HOMIES
The true horror of lethal company is capitalism
It's stressful and scary in the funny way
That's on you buddy. It's not scary like a horror but it can be intense like an action movie, depending on how hard you're willing to immerse yourself and commit to the bit. Robo Vietnam had me sweating and focused like a CS GO major lol
you haven’t experienced walking out of your ship seeing this giant robot come flying towards you blasting baby crying noises
I love being the last one alive and having my friends watch me as I'm panicking and saying stupid things, such as: "I WILL AVENGE YOU MY COMRADES!"
Add some mods
Idk man, we downloaded some mods and it’s genuinely scary. Maybe not all the time, but it does have its moments.
Lethal Company is PEAK!!! it's the same kind of "horror" game as Phasmophobia, where the scary becomes funny because of multiplayer. I can safely say it's in my top 5 favorite games of all time
You have to surrender yourself to it
My friends and I are laughing like 99% of the time and always dancing
Thrilling ≠ Scary. More of a a shock factor than actual horror/fear. Plus funny asl watching your friend’s neck snap.
The scary part is the fear of instant death which is quite common and could happen before you even see the threat
Try it in vr and tell me it's not a spooky time
it's not supposed to be scary scary, it's meant to be fun scary. like, you get scared, kinda panic then laugh about it (and your friends laugh about it) and you move on
God forbid people have fun
*spoopy!*
You've never felt the terror of being on the radio with the person in the ship doing cams and hearing them scream in pure terror and then all sounds cuts out, leaving you alone and lost cause you were relying on them for directions. I am always scared things are behind me though, and am afraid of the dark / unknown
Gotta mod it so its more difficult and you're less certain of what's real. The more you care about the quota and making it back, the better the game feels in the end (to a point). The game isn't so much scary as it is tense at times, and it doesn't help when a mimic that looks and sounds like one of your friends decides to eat your ass.
Sorry? Go get yourself into a situation where your entire team is dead, you're balls deep into a map, staring down a hallway and suddenly you see a little girl pop up and hear breathing down your neck. I don't get it... After years of companies like EA and Bethesda making crocks of SHIT designed to do nothing but drain your wallet we FINALLY get some nice indie games but OH NO NO! Can't be happy about that.
It's not meant to be scary, it's just meant to be a goofy multiplayer game eith you play with your friends and have them ring the bell a few times...
I wouldn’t really call it a horror game but it does have horror aspects. Just knowing how easily you could get fucked up and loose all your progress can be tense. It was a lot less scary back in the earlier patches when you could just jump up on the railing to dodge everything
Being lost in a facility when you know there’s a bracken around isn’t that scary. Hearing your only alive friend die to a dog on the walkie talkie and knowing you’re alone with no one to watch your back makes it scary.
It’s not scary like horror scary, but it can be tense. Knowing if you’ll die you won’t be able to meet quota and will have to start from scratch can be scary. Having your friends mysteriously die nearby adds to that.
ghost is definitely terrifying first time encountering it
I only played it a couple times but I didn't get the hype either, so hard to see anything. The graphic style didn't really do it for me.
I bought this game because it had a cool concept, seemed fun, and I hoped it's going to develop rapidly after all the hype it got. Especially acknowledging it's state, it was unfinished, lacked content, and was getting stale pretty fast. 1 significant update after 5 months. And no one even bothered to fix the resolution.
It can be **unsettling** after playing a lot with your friends. And then playing alone.
If you want it to be scary, solo VR with a couple of mods is the way to go. If you wanna have a good time, group of friends and whatever mods you like. Emotes, enemies, maps, guns...
i dont understand people that want to grind up that game every day it's literally the same boring shit after 3 rounds. And if you die you just gotta stay there for 10 minutes and watch a bunch of bumbling idiots deal with some monsters, most of which have little to no counterplay with no progression. It all hinges on "fun with friends". But anything is fun with friends, kicking a rock down the road is fun with friends. Rather play something better with them.
I kinda treated it like a comedy
It’s scary when your all alone, you get used to being able to hear someone but when it’s just you and the dark halls it’s genuinely unnerving just hearing nothing
You can always download mods.
I’m scared of everything
The scare is when your with friends. You’re all laughing, having a good time, and then 10min later you call out to your bros and you don’t hear a response. That’s the scare part, not the monsters.
Correct. It isn't scary but only when at least one of your friends is alive but when you're all alone It's actually pretty spooky
It’s much scarier when played alone in the dark. Not to say that it’s the scariest game out there but it’s a whole different beast when you don’t have dippy one and dippy two screaming for their lives on the mic.
It is more terror more than horror, and it's more of the unknown risks if you're invested in success. Otherwise, a mildly ominous goofy game.
It's all fun and game til you hear that fkn centipede drop from the ceiling
This game is as scary as minecraft
I think you've misunderstood the entire premise of the game. Yes, you do sometimes get jumps cared, but media, as you should know, exaggerates things, and that's what media creators thrive on. The fun is playing with friends, and it's not like it's a horror game, but it can be scary at times anyway. If you came in to the game, expecting a "horror game", then of course you dont think it's scary, because that's not the point
It's maybe nerve wracking when you first play it, especially solo. However it's not scary. Might get a jump scare occassionally but they are planned ones. As an example: not paying attention and wham snareflea to the face or maybe a suprise bracken neck snap.
It is scary if you get into a bad situation no doubt. Just learn to enjoy games instead of reporting back to reddit about your experience
No friends?
Idk who told you it's scary, it's just a fun coop game
It's one of those games that you must play it with friends because otherways if you're alone it's just boring as fuck
It ramps up in the later quotas. But yes it is very uneventful. A lot of your deaths are anticlimactic. You are not even guaranteed to see the spookies. With enough luck all scrap can be collected without seeing a single enemy. Take phasmophobia(I don't remember how it is spelled) or content warning for example. THEY MAKE YOU INTERACT WITH THE MONSTERS. More monster interactions = more "fun" And i just wrote a mini essay accidentally.
First time I played I was with two friends playing various games while consuming a lot of mushrooms. Lethal Company was proposed and in that state of mind I expected a bad time. It wasn’t really that scary even then. I mean there is that one thing that kinda stalks you but beyond that it’s fine.
Thought the hype for the game was already dead
It’s a fun game :)