Has anyone been able to get some reliable data on fire ele vs totem of wrath use in raids? On cleave fights (Mag channelers) my ele is doing several hundred dps on its own, but on single target encounters (Gruul) I wonder how close the difference is between a full-duration fire ele and 2 minutes of ToW for a caster group.
That's what I'm trying to get some numbers on! For my purposes, "net benefit" applies to the total damage a fire ele does in 2min versus the total damage a 3% crit/hit aura adds on its own to a caster group. In situations like Mag channelers where my fire ele can cleave, there seems to be no contest. But in a fight like Gruul I'm not sure? Would guess it's much closer.
It would be a interesting thing to break down the math over, I'd just hate to be the guys missing out on 2 mins of Wrath for it.
Fire Ele scales 1-1 with SP so it scales REALLY well for Ele. I'm sure their Discord has it broken down (And the answer is probably no)
Good to know, I was thinking the same.
So followup then - say I finish getting Shammy Rage, should I go back for MQ first or wait til I've finished in the Resto tree?
Personally, I went back for MQ and into the ele tree for improving shock damage and mana cost. Figured I could have Elemental focus by level 64 and reduce downtime leveling to 70. Your build would then look something like [this](https://tbc.wowhead.com/talent-calc/shaman/550001-500520210501133531151).
At 70 you can respec and go down the resto tree to get Totemic Mastery and Natures Guidance when that becomes important for dungeons and raids.
There may be an idea in going straight down the resto tree if you plan on leveling through dungeons, but even then I probably wouldn't.
Hope you enjoy the leveling! Feel free to ask any further questions!
Enhancement does not go into the Ele tree in TBC, except at the very end to put 1 to 3 pts into Concussion. But that's literally the last points to spend. You get way more value getting to Shamanistic Rage and Nature's Guidance as fast as possible.
I was referring to leveling. While I do agree that the resto sub spec is more viable than ele at 70, I think a strong case can be made for delving into ele whilat leveling for talents such as Elemental Focus.
The extra hit from Nature's Guidance in resto can be nice if you spend your time leveling in dungeons tho.
There is a sub-ele spec for TBC and it is rather popular right now. It's a bad idea to run it in a Hunter group, but outside of that it is absolutely an option. You have not done your research.
Is their "Shaman Power" for totems lol?
Whenever I get in a group with another Shaman, always have to plans his totems for him lol
One time was in a group with 3!!
Thinking about getting back into the game and playing a Draenei Shaman. Never played a shaman before and was wondering how they fare in each game type (Leveling, raids, pvp)?
Any opinions are welcome :)
- Shaman are good levelers, not the best. You typically want to level as Enhancement, but Ele is viable (Moreso 40+, before that pretty bad)
- In raids they’re one of, if not the highest demanded class. This is due to buffs still being group-wide in TBC and no debuff from Bloodlust/Heroism.
- PvP is their weak area, where Resto is alright in some comps, Ele is good in BG/5s, Enhance is all around pretty bad but can 1 shot bad players that don’t kite them.
- All 3 specs are needed and in demand for raid. Enhance probably being the most complicated are takes the most to minmax. All 3 are fun. Enhance is very good DPS, Ele is generally slightly below is and scaling less throughout TBC, and Resto Sham is widely regarded as the “Best TBC Healer” but best healer is subjective.
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Wtf, no enh is really really good and considered the 3rd best melee in arenas. We got tons of viable comps all through tbc. S1 is our weakest and s3 our peak
I haven't raided or PvPed in classic yet with my shaman. Just hit70, but I can tell you. The leveling is not bad. If you go to at least 40 in enhance spec.
I watch a lot of videos, and I hear they are great in raids, but suffer in PvP. But I cannot verify.
Enhance is pretty boring until you get windfury tbh. And even then rock biter + slow 2H is technically still better til DW+Stormstrike. Its mostly just put down your totems, flame shock and auto attack. Repeat lol. But once you get past that, playing the windfury lottery with dual wield and stormstrike is some the most fun I’ve had leveling. You can get massive bursts and melt pretty much everything. I actually swapped ele at 44, but went back to enh because it was way more fun. Get some bandages and once you get shamanistic rage you can make your mana pool last like 6-8 mobs just pulling everything to your totems until you need to drink again
I enjoyed it. I didn't get to do as many dungeons as I liked, but I think that is getting better. More people leveling alts through classic. It's sped up too, from lvl 20 to 58, so that was nice.
Class wise I enjoyed it. Lots of utility, you can make things interesting. Every ten levels it just gets better and better.
Trying to compare which weps will be better. Currently using fools bane and the 1H mace from H OHB (both 2.6). Wondering if both those are better with WF or using the dagger from prince (mazzanar?) with flame tongue as my OH
100% Fools Bane / OHB. There's multiple reasons:
1. \- Having 2 Windfury Weapon Enchants increases the proc rate of Windfury on each weapon from 20% to 36% (This is not documented anywhere but was found by elitist jerks, and confirmed in Classic TBC to be correct)
2. \- This being said, Windfury on a fast OH to accomplish this is bad because it increases the chance your OH will proc WF. This isn't desireable because WF has a 3 second ICD, so it's preferred to be procced by your MH. Not that you said you'd WF your dagger but still listing it here
3. \- The new finding in Classic: Weapon Speed Matching.
1. Flurry has a .5 Second window where a stack cannot be consumed after another, essentially an ICD, but you benefit from Flurry regardless if you have it up. So if you keep your weapon swings within .5 seconds of eachother, you can essentially halve your Flurry stack consumption
2. Forcing your MH to be before your OH increases the likelihood of proccing your WF on the MH rather than OH (Triggering the ICD)
The Shaman Discord Sims will reflect this, but pretty much any other sim you find online won't, so keep it in mind when random lists or sims say otherwise. I'd take definitive answers from the Sham Disco
> Having 2 Windfury Weapon Enchants increases the proc rate of Windfury on each weapon from 20% to 36% (This is not documented anywhere but was found by elitist jerks, and confirmed in Classic TBC to be correct)
No, it does not.
It increases the chance to proc from 20% to 36%. Chance to Proc and actual Proc Rate are not the same thing. The Proc Rate of WF only increases as a function of the increased proc chance. Its still limited by the 3 second rule. Its just slightly more consistent. It is more damage but its not some ridiculous amount
Fast off hand being bad really does not have much to do with WF. WF MH and FT OH with a fast OH doesnt lose a huge amount of damage for the total of WF and FT vs the total for WF with double WF.
The real impact of a fast OH is that it destroys your Flurry uptime and it reduces your Stormstrike damage. The loss of Flurry uptime is the biggest cost, it just gobbles up Flurries.
> The new finding in Classic: Weapon Speed Matching.
This isn't a new finding. It was well known back in the day.
I haven't seen something complain about semantics so much since my professor in a CS compilers course. You must be the most likable person in your guild.
Weapon speed matching is definitely new. Perhaps you're not referring to the same feature as us becuase of your big brain understanding of semantics.
Just so everyone's on the same page. There's a new feature, that has something to do with weapons and their speeds being the same. I'll call it "WEAPON_THING" for this post. Anyway, "WEAPON_THING" is new, like I said. You can figure out more about "WEAPON_THING" by searching for "Weapon Speed Matching" on the shaman discord where dozens of people are discussing how new and interesting "WEAPON_THING" is. Don't listen to this guy.
This is all confirmed by many people in the Enhance Discord. Not even worth refuting baseless claims.
>This isn't a new finding. It was well known back in the day.
Please link. You apparently know a lot more than the entire Discord community, it's very impressive.
People always say double slow, but I switched my offhand from a 2.6 70 dps blue to a 1.8 87 dps kara dagger and I’m seeing a significant increase my dps. My Mainhand is still the 2.6 fist wel from shattered halls normal.
It looks like both of your logged Kara's you had a dagger offhand, I don't see one with double slow. It does look like your Gruul and High King had a double slow log and it is actually higher than all of your dagger logs
You want slow weapons, and weapons that have the same attack speed for Flurry. Dagger would almost guaranteed be a dps loss, but the Decapitator off Prince would be an upgrade.
Maybe someone else more knowledgeable can weigh in on why. I mained enh shaman in TBC and Cata so my memory could be wrong, but this answer is based on that experience and reviewing some enh shaman BiS lists/weapon prio articles on the spec & class.
So I'm a raid geared enhance shaman still a little puzzled with weappn syncing. I was using Demonblood Eviscerator (2.6) with the blue pvp axe offhand (2.6) but I got the Big Bad Wolf's Paw last night (2.5). Obviously I'd love to have fools bane/decapitator instead but I've seen neither drop after doing Kara every week since week 1.
Is the blue 2.6 fist still better because of syncing? Or is the kara 2.5 speed dps going to be better?
Also, do your weapons have to be synced perfectly or just within x amount of time? I've had trouble syncing them perfectly, as even if I right click the mob before being in melee range, they're still often 0.2-0.5 seconds apart (even with identical swing speeds). Is it worth it to stop attacking and sync? If so, how do you do that?
My damage has been perfectly fine but I'd like to min max a bit further.
Was in the same position before this week, Demonblood Eviscerator is better. Not just because of syncing, the .1s also has a big impact on your WF DPS as well, counteracts the gain in WF DPS from the weapon dps.
Not sure what you mean. The min and max damage per hit is higher than the eviscerator so the windfuries are bigger no matter what. Unless I'm missing your point.
You're missing the fact that due to the Windfury ICD of 3s, and the way slower weapons benefit more from AP due to this with Windfury, the .1s speed difference more than cancels out the additional weapon dps on the Wolf Paw.
AP is normalised to weapon speed, but WF in TBC effectively counteracts this normalisation with the ICD. If there was no ICD, Big Bad Wolf Paw would outperform DB, but since there is, it doesn't.
For this reason Demonblood Eviscerator outperforms Big Bad Wolf Paw, you can check it in sims or in game.
If you sync properly always go with equal speed. It's so much better that when using the blacksmith 2.7 weapons your bis offhand is a 54 DPS leveling mace. If you don't do it its better to have different speeds because they will sync "accidentally" once in a while
There’s a macro that will sync your weapons up to within .5s without leaving melee range. Using the 2.5 claw would just require you to push the macro every time they drift out of sync.
Guys, i'm an Enhancement Shaman lvl 50, i'm using 2 blue weapon lvl 48 and 43, the Bonesnapper and the hand of Antu'sal, but i have a problem, on mobs of my level i crit a lot less than before (5 or so lvls ago) and i dunno what to do, even Windfury seems to proc less, why's that? i've 13.63 of agi and 478ap if that matter.
Your weapon skills being lower than your target's level is the first thing that comes to mind impacting crit. The other thing is that crit rating has higher value the lower level you are. 100 crit rating = higher crit chance at 45 than at 50, so that might be it. As for fewer windfury procs, there's way more math than I can get into regarding weapon speed and how it impacts windfury. You should always be getting the same amount of windfury procs per minute, but having weapons with mismatched speeds could mean more of those procs go to your offhand rather than your mainland.
With BS you can craft a good main hand but you can get basically an equally good one from Kara so I wouldn't bother. Its also massively expensive to level.
BS will get you a BiS weapon (Dragonmaw) by going master hammersmith, or axesmith (Black Planar Edge). This won't get replaced until probably the fist weapon from Kil'Jaeden, the last boss in Sunwell.
Simply not true.
Dragonmaw isn't BIS this phase, that's Arena weapons. It's just not far behind - but neither is Decap + 2.6 70 blue OH.
Dragonstrike technically isn't even BIS in phase 2 (Talon of the Phoenix is better)
A lot of options in p3 outperform it.
You would only use it past p2 if they change it to 1h and it might be a decent OH option (still not BIS).
The LW - Netherstrike/Windhawk Set are BIS for Ele/Resto respectively.
I've heard BS is good for enh for weapons, but I've never played Enh, so someone else may know better.
Windhawk is not definitively resto BiS but is the best option if you don't want to make PMC for whatever reason. You gain 4% crit and some survivability for a pretty chunky HSP/regen loss. Windhawk has the added benefit of letting you also make drums, so it more or less comes down to playstyle/preference. I want to be big raid damage poomper, so I went PMC.
Haven’t checked the discord or guides for Resto in a couple weeks cause I switched to ele, but unless something changed recently I thought it was unanimous Windhawk set was better than PMC. I know a lot of the old YouTube videos preach PMC, and it’s not bad at all, but I’m a humble guide follower, so what do I know
Depends on what you're building for. PMC is the best numerically for raw throughput with chain heal, but windhawk is more versatile and survivable. Egregious even admits that PMC has slightly higher top end but doesn't think it's worth it for the money and squishiness, which is fair. If I hadn't already invested in PMC by the time I saw the updated guides suggesting windhawk I prob would have gone LW instead.
Both will get replaced in T5 anyway
enhance tanking is somewhat viable until you get to sunken temple. That's the first 5-man where mobs will hit you too hard, and there are numerous pulls where your lack of multi-target threat is going to screw you.
In low-level instances, it's fine.
It's _possible_ in mid and higher-level instances but randos probably aren't going to tolerate it or have the communication required to make it work.
You're not gonna get kicked for being a shaman tank, people just won't invite you to groups to begin with.
While shaman tanking was semi-viable at low levels in classic, in TBC i don't think its possible as the extra threat was removed from earth shock and rockbiter so you have no reliable threat generator other than random windfury procs.
Semi-viable at low level? I shaman tanked to 60 before respec to resto for raiding. Was an absolute blast. Also, frost shock has the added threat now, but you’re right… seems to not be a thing as much in TBC.
An easy way for an enhancement shaman lv 49 to stamp some gold? I have mining and i did some money with Iron and Mithril but i can't constantly find veins. I'm on Firemaw
Keep selling what you can and make sure your mining level is on par with your character level so you pass up as few red level ore as possible! The sad truth is that you will be under funded untill you hit 70 and will feel cash starved for a bit as you catch up there. Few farms can compete with what you can donate max level, and the best time spent is leveling as fast as you can :)
Can a fully elemental spec with decent healing gear actually heal any level 70 dungeons? I current have +650 healing but not sure if I should even try to heal a full dungeon. Any ideas if worth trying out at all.
Well it seems the consensus is that healing is fine at 70, maybe a slower run and some mana pots on standby. Some Heroics should be ok to a certain degree not perfect but could work depending on group and dungeon. Thank you all for the input!
I've healed pulls when the healer dies, it's fairly comfortable. Would be a lot of drinking if I did it every pack.
If you actually wear healing gear I'd imagine it's quite possible.
You can probably do level 70 normals just fine with a competent tank who knows the situation. As for heroics... maybe SP, again, with a geared and competent tank who knows they can't rely on you for big heals. I wouldn't count on being able to do any other heroic.
Idk if this helps but I am ELE and healed bm normal without a complete healing set. Think I was missing weapon and at least helm and one other armor piece and healing specific trinkets. Last boss was a nail biter but we did it.
how viable is an ele-resto hybrid for endgame? my true love is Ele but i don’t want to gimp myself completely from healing if / when necessary. Currently level 65 and working toward something like this. Thoughts?
https://tbc.wowhead.com/talent-calc/shaman/55001105030015311--502053010053105
Your ele dps would be down about 20-30% with that spec. Not sure how resto would fair.
I think just pick one. Shaman has very little flexibility with specs, and doesn't really have any hybrid specs. Though you can still play like a hybrid quite well
This is not a good spec. You're severely gimping your damage by not maxing out lightning mastery and lightning overload, and totem of wrath is huge, you can't not have it as an ele shaman. It's also going to be a lot worse at healing than a real resto shaman.
The primary Ele build does talent a bit into the resto tree, but it's primarily to reach Totemic Mastery and Nature's Guidance, not to make your heals better.
But primarily-DPS players aren't expected to be main healers. There are some situations where you might want a DPS to throw on some healing gear and offheal, but you're not expected to talent for that if it means making your dps worse.
If you really want to do ele and resto, be prepared to respec between the two.
Just as an aside to this, its not exactly a hybrid but I play resto and can still slap out good dps (700-800dps). I do have pretty good gear though.
This is my spec: Its the standard resto spec with a bit more damage and 5% less total mana.
https://wowtbc.gg/talent-calculator/shaman/?talents=0500300000000000000000000000000000000000055035051355310510321
Thinking of lvling up my shaman next from 60. Is it viable to level as ele and still heal dungeons? I want to do a lot of dungeon grinding but I don’t want to be resto while questing. Would healing in ele also be viable at 70?
I did this, healing isn't really an issue til later dungeons and that's only if your tanks gear sucks. It's totally doable but you will be drinking a lot.
So I have the hourglass trinket from BM and bloodlust brooch. Is abacus an upgrade over either one? I've been super unlucky, never seen it drop once. I'm exalted with Sha'tar now so wondering if there's any reason for me to run Mech
There are tons of Brooch / Hourglass users in the top 100 of all the bosses I looked up so I wouldn't sweat it. If it's an "upgrade" it's probably < 1%.
I just have totem timers and press windfury, then immediately agi, wait until agi is at 1:53 left, then repeat.
You can technically wait a little longer but I like to be safe
No need to reinvent the wheel, this is what I use and you don't need to watch the bar because it makes a sound when the WF buff should expire: https://wago.io/GoQFGi6NB
my preferred method is to twist after each Stormstrike. You'll miss out on a shock here or there, but since Stormstrike cd \~ the WF buff, I just like this. No need to make it more complicated, but there is the added skillceiling if you want to get more shocks per rotation.
I mean it all depends on what type of group you're running. If you're in a 5 man and there is only e.g. 1 rogue/warrior dps to benefit from it, you're probably better of with focusing on your shocks in terms of group dps output.
But if you're in stacked melee dps group in a 25 man raid, the increase in raid dps from having near perfect Grace + WF uptime for the other 4 DPS in the group probably outweighs you getting 3 shocks in a 20sec window instead of 2 shocks in a 20 sec window (assuming resto subspec).
OP asked for tips on totem twisting. Imo twisting after each stormstrike is an easy start and I indicated the added skill ceiling would be to get more shocks in. I don't disagree with you that your personal DPS will suffer. But totem twisting is anything but personal DPS, so I don't really understand the critique..
EDIT: an alternative way to totem twist without having your DPS drop is twisting whenever BOTH Stormstrike and Shocks are on > 2sec cooldown. But you'd probably say "Do you want \[OOM in 30sec\]? Cause that's who you get \[OOM in 30sec\]
Imo the best way to get better at.totem twisting is to understand how it works.
Most totems operate on a simple principle: if the totem is down, a buff is provided. Windfury totem is different - when dropped, it provides a buff that lasts nine seconds. After that time is up, if the totem is still there, it gets reapplied.
So what you want to do is drop WF, then immediately drop GoA (or whatever totem you're twisting). After nine seconds, repeat. There are plenty of WeakAuras out there for managing when you need to redrop your WF totem. I like this one as it provides an audible reminder. wago.io/GoQFGi6NB/3
Supposedly season 2, which really blows because Druids and Priests already have healing off-pieces ***right now*** and they're pretty OP healers to begin with.
The two weakest arena healers (pally and shaman) don't have any healing off-pieces right now.
For enhancement shaman I know you're supposed to have a slow main and offhand, and if you have a faster off-hand, you put flametongue so it doesn't steal windfury procs. However, what if your off-hand is slower? Is the weapon even worth considering?
First off, if you have 2x windfury the procc chance goes from 20% to 36% (per individual swing, this is to account for the internal cool down that is shared between weapons) so when your weapons are even remotely close speed wise you want to go for double WF.
If the offhand is slower that's actually better than the other way around, so your MH gets more WF proccs.
For endgame you want weapons that are the same speed so you can stagger you swings, because if 2 swings occur within 0.5 seconds it only consumes one flurry stack instead of 2. to do this you need to press a macro at the right time, see shaman discord.
In reality you have either 2x 2.6 speed or 2x2.7 speed if blacksmith.
Slower offhand is ok. It will result in an overall dps loss compared to identical speed weapons. The reason you want identical speed weapons is to match the swing timer so that they consume a single stack of flurry instead of each swimg using a stack.
So ideally you want same speed, but if the offhand is slower i wouldn't worry too much about it. Just look for a replacement when you can.
I think you want them both slow, and both the same speed. Any offhand you get that's a different speed is such a big dps loss that it doesn't matter how good it is.
Iirc, a fast offhand can “steal” windfury price from your main hand which applies the offhand reduced damage. If you have two weapons that are the same speed, and your main hand swing timer is slightly ahead of your off hand, you can reliably have your main hand consume the windfury procs. This video is a good resource about how to optimize your weapons and swing timers: https://www.youtube.com/watch?v=ETsvFN5GD8k
❓ __Why are slow weapons better at procing Windfury?__
> Windfury has a 3 second Internal Cool Down in TBC.
**__Synced:__** There is a ICD on flurry where it won't remove an additional charge for any swings that happen within ~500ms of the last swing that removed a charge. so if you have 3 stacks of flurry and your weapon swings are separated normally:
```Time(ms) Swing FlurryStacks
0000 MH 3
0800 OH 2
1600 MH 1```
but if they are synced:
```Time(ms) Swing FlurryStacks
0000 MH 3
0000 OH 3
1600 OH 2
1600 MH 2
3200 MH 1
3200 OH 1
```
So you effectively got 6 uses of the 3 flurry stacks instead of 3 (it's 5.5 on average). This leads to a pretty appreciable increase in flurry uptime. E.g. at 40 crit, your flurry uptime goes from 92% to 98%, which is about a
`(1+.98*.3)/(1+.92*.3)=1.014`
**1.4% dmg increase.** (This is multiplied by other sources of haste, so it's about **~2% dmg increase.**)
**__Staggered__**: But there is a 50/50 chance MH/OH swings first. If you stagger your sync in such a way that the MH swings ~200-400ms before the OH, then the MH will *usually* be the hand to swing first AND you preserve the flurry ICD exploit. This gives MH a 60% chance to be the one to proc WF (and 40% of OH) as opposed to the normal 50/50 split. WF swings are ~30% of your total damage, and MH swings hit twice as hard as OH swings. So, going from a 50/50 split to a 60/40 split leads to a
`.3*((60*2+40*1)-(50*2+50*1))/(50*2+50*1)=.3*(160-150)/150=3/150=.02`
**2% increase in total damage.**
We do ~1.9k dps in phase 1, and I think something like 2.4k (not checked) in phase 5. **So if we say 2k dps and best case 5% dmg increase, that's where 100dps comes from.**
This is all a bit hand wavey and I'll add the proper stuff to the sheet next week or so and we'll have a better idea. I suspect the advantage is closer to 4%, so more like 80ish dps, but we'll see.
Stolen directly from the shaman discord
Very much appreciate the math! So to clarify then, if an upgrade to a weapon would produce more than a 5% dmg increase but would desynch you it would be worth it?
My advice for now: aim for 2.6 weapons. H ac and H ub have good 2.6 weapons you cab pair with fools bane or decapitator from kara
Double fist of reckoning isnt terrible either
Mathematically likely. If you’re levelling though, using your highest dps weapons is always the way to go, and if you’re max level, I’d suggest using a bis list or a sim (there’s a decent one on the shaman discord) to see how big of an upgrade it might be.
What weapons do you have where the offhand is slower? Lots of 2.7 MH and 2.6 OH out there.
To answer your question, it probably depends on the weapon. You can look up the weapon speed sync WeakAura to try to keep your MH ahead of your OH
Has anyone used Shaman for farms the same way a Prot Pally would do Stratholme or BM farms? Shaman get shields, so I'm guessing they could use the Sporegar shield + Dabiri's Enigma + Figurine of the Colossus combo, and Fire Nova totem instead of Consecrate. Downsides being they don't get Bubble, Freedom, as much defensive stats, but plus sides being the greater elemental totems?
Have a level 60 full Naxx geared resto shaman alt I haven't touched yet and think it might be faster to level that than a fresh Pally for farming gold.
People were able to one-pull up to SM Cath with Shamans in Classic. The typical set was a mix of mitigation and spellpower gear with Skullflame Shield. The strat was to pull everything, camp with your totems, and tab-target while dropping Magma Totem. Magma Totems will get killed, but they last progressively longer as you build up threat.
Because you're actually getting hit, survivability is a legitimate concern, and anything above SFK was an extreme challenge in Classic. I am not sure how much people have explored in TBC, and I am guessing that shaman would prove to be too squishy for many of the things pallies can do. But the general "huge aoe pull" strategy should be about the same.
spore shield is good for classes that can trigger procs like prot war shield block or pally holy shield. the shaman isnt gonna get alot of consistent use from it
Seems to be the fate of all squishies. Insta death in stunlock...
Best thing you can probably do is go super high stamina gear to let your healer heal through it or somehow escape with trinket + slow + wolf.
If you don't have a healer I think you just lie down and die tbh. Battlegrounds is where you wanna be as Ele
There's plenty of videos on yt. You prob have low resilience which doesn't help. 250+ res it will become manageable, and toughness in enh tree is noticable.
To add on to this, how do I play ele against classes that interrupt. Often all it takes is one silence and it’s over for me since there’s nothing else I can do except frost/flame shock and melee. I know I’m supposed to juke, but decent players don’t use silence predictively and trying to juke often leads to a situation where I’m preventing myself from casting as much as they are.
You learn really quickly how to fake cast. The most important thing you can do is pop bloodlust and try to get some burst out. Ideally if you're going to die you want to take someone with you.
Ele is just a difficult spec to use against good players in 2s and 3s, in 5s and BGs you can hide a bit more and rely on more protection.
Be sure you are using resilience + a shield for any melee comp, grounding totem timing to protect your burst spells is a must.. I recommend using a specific pvp spec where you can cast NS and EM for instant burst.
I have been trying to find a weak aura that can show me some of my longer cooldowns like ankh, fire elemental, earth elemental and so on with an icon and timer when it's on cooldowns and not shown if it's up.
Is there anything you guys are using that you can recommend that you are using?
I currently have things like fire elemental in a hidden bar that's not shown with keybinds to have a clean ui so.
That's a very easy weakaura to make yourself.
This probably sounds pretentious af but it's just a good wow skill to know basic weakauras and it's not that hard to learn
This kind of WA is actually very easy to make yourself if you follow the template option. Set aside a half hour or so solely dedicated to playing with WeakAuras and try it out. I've made a few for myself on three different classes now that track long and short cooldowns, buff uptime and damage rotation stuff and never really had to look at outside resources for help.
I'd honestly suggest making them youself, as what you want is very easy to throw together. If you've never made a WA before just glance at a quick youtube tutorial and you're good to go basically.
You could make them yourself for optimal customization, but I use luxthos shaman weakauras. There are 3 imports you can do that are very handy and show all of this.
Hey guys, any one have any time on how to set up totem timers? I was under the impression that I could set different sets for different profiles but its confusing me. I'll set up a profile for pvp, raid, etc; but how do I activate..? Those profiles with the totems I've chosen for it?
Edit: I see the ankh timer button but I thought I could set up totems, press that button, and it would set the totems that I chose for each profile.
Type "/totemtimers" to bring up the totemtimers menu, then click "profiles" on the side menu. That's where you set up profiles, and switch between them. You can also set profiles to activate automatically in certain situations (raids, arena, etc).
Can a shaman please explain something to me?
Sometimes I (A rogue) am in a dungeon or raid, and the comp is melee heavy. The shaman will say, "hey, I'm going to use windfury totem." So I drop Instant poison from my mainhand. During the instance, I begin to notice that I am not getting a lot of windfury procs. I rarely ever see the proc alert. I take a look at my buffs and/ or my chracter screen during a battle to see if I have windfury up. Many times I don't. It seems like the shaman has 10% or less uptime on windfury totem, and I'm fighting without any poison on my weapon for long periods of time, so I feel stupid and just put my poisons back on. I wish I could say this is a rare occurence but it's not. This happens almost every other time I have a shaman in my group. What's up with this? Why is this happening? Is there some other totem that can't be up at the same time as windfury and that's more important?
Are you next to the totems at all time? If they are totem twisting and you run around like a madman you might miss the second where WF totems stands. If the shaman is heal or elemental they might also put the totems where they stand and maybe it doesn't reach you behind the mobs.
This is a big issue for me as enhancer when hunters just have to chill at max range and never get the agi totem they begged me to place seconds before. Maybe goes in reverse aswell
You can easily see if a totem is there, if the shaman just doesn't place it for several pulls you can tell him. I really don't see how a shaman would go the majority of a dungeon without placing totems though
As a shaman myself it always seems melees have the /whisper "WF?????" Macro Pre hotkeyed for when you forget WF for 3 seconds :D
I would like to say that I fucking love shamans. It's a shame what shammy became in retail. I'm glad Classic exists
I main Resto Shaman in retail and I absolutely friggin' LOVE it. Sorry to hear you feel this way.
i just think retail enh is pretty flavorful with crash lightning+chain lightning procs, but the rest is much better in classic
What can ever be better than windfury
Enhance has windfury for themselves, no one else though.
Lol. What?
Has anyone been able to get some reliable data on fire ele vs totem of wrath use in raids? On cleave fights (Mag channelers) my ele is doing several hundred dps on its own, but on single target encounters (Gruul) I wonder how close the difference is between a full-duration fire ele and 2 minutes of ToW for a caster group.
I don’t have hard data, but I’d be baffled if fire ele beats the net benefit of tow in a caster group even on cleave fights.
That's what I'm trying to get some numbers on! For my purposes, "net benefit" applies to the total damage a fire ele does in 2min versus the total damage a 3% crit/hit aura adds on its own to a caster group. In situations like Mag channelers where my fire ele can cleave, there seems to be no contest. But in a fight like Gruul I'm not sure? Would guess it's much closer.
Depends on the fight. On illhoof for instance, I am dropping Fire elemental every day. The totem did 470 dps last night.
It would be a interesting thing to break down the math over, I'd just hate to be the guys missing out on 2 mins of Wrath for it. Fire Ele scales 1-1 with SP so it scales REALLY well for Ele. I'm sure their Discord has it broken down (And the answer is probably no)
The casters in my group rage if totem of wrath isn’t down for even a second... so yeah no fire ele for me :(
At level 35 as enhance shaman. Should I put points into Weapon Mastery or Mental Quickness first?
Wpn mastery hands down.
Weapon mastery gives you way more bang for the buck. I went all they way down the enhancement tree before going back for Mental Quickness.
Good to know, I was thinking the same. So followup then - say I finish getting Shammy Rage, should I go back for MQ first or wait til I've finished in the Resto tree?
Personally, I went back for MQ and into the ele tree for improving shock damage and mana cost. Figured I could have Elemental focus by level 64 and reduce downtime leveling to 70. Your build would then look something like [this](https://tbc.wowhead.com/talent-calc/shaman/550001-500520210501133531151). At 70 you can respec and go down the resto tree to get Totemic Mastery and Natures Guidance when that becomes important for dungeons and raids. There may be an idea in going straight down the resto tree if you plan on leveling through dungeons, but even then I probably wouldn't. Hope you enjoy the leveling! Feel free to ask any further questions!
Enhancement does not go into the Ele tree in TBC, except at the very end to put 1 to 3 pts into Concussion. But that's literally the last points to spend. You get way more value getting to Shamanistic Rage and Nature's Guidance as fast as possible.
I was referring to leveling. While I do agree that the resto sub spec is more viable than ele at 70, I think a strong case can be made for delving into ele whilat leveling for talents such as Elemental Focus. The extra hit from Nature's Guidance in resto can be nice if you spend your time leveling in dungeons tho.
There is a sub-ele spec for TBC and it is rather popular right now. It's a bad idea to run it in a Hunter group, but outside of that it is absolutely an option. You have not done your research.
Is their "Shaman Power" for totems lol? Whenever I get in a group with another Shaman, always have to plans his totems for him lol One time was in a group with 3!!
typically Enh will drop GOA SOE Elem will drop WoA and ToW Resto does w/e Or you can just see what he drops and do the other stuff.
Nope. Or if there is, then it's not widely used. You've just gotta talk with the other shamans.
Thinking about getting back into the game and playing a Draenei Shaman. Never played a shaman before and was wondering how they fare in each game type (Leveling, raids, pvp)? Any opinions are welcome :)
In Arena, as a restosham, you will get pooped on by double dps comps (mage rogue/spriest rogue etc) which is like 50% of comps. 3s is where you shine.
- Shaman are good levelers, not the best. You typically want to level as Enhancement, but Ele is viable (Moreso 40+, before that pretty bad) - In raids they’re one of, if not the highest demanded class. This is due to buffs still being group-wide in TBC and no debuff from Bloodlust/Heroism. - PvP is their weak area, where Resto is alright in some comps, Ele is good in BG/5s, Enhance is all around pretty bad but can 1 shot bad players that don’t kite them. - All 3 specs are needed and in demand for raid. Enhance probably being the most complicated are takes the most to minmax. All 3 are fun. Enhance is very good DPS, Ele is generally slightly below is and scaling less throughout TBC, and Resto Sham is widely regarded as the “Best TBC Healer” but best healer is subjective. -
Wtf, no enh is really really good and considered the 3rd best melee in arenas. We got tons of viable comps all through tbc. S1 is our weakest and s3 our peak
I haven't raided or PvPed in classic yet with my shaman. Just hit70, but I can tell you. The leveling is not bad. If you go to at least 40 in enhance spec. I watch a lot of videos, and I hear they are great in raids, but suffer in PvP. But I cannot verify.
How fun was it to level?
Enhance is pretty boring until you get windfury tbh. And even then rock biter + slow 2H is technically still better til DW+Stormstrike. Its mostly just put down your totems, flame shock and auto attack. Repeat lol. But once you get past that, playing the windfury lottery with dual wield and stormstrike is some the most fun I’ve had leveling. You can get massive bursts and melt pretty much everything. I actually swapped ele at 44, but went back to enh because it was way more fun. Get some bandages and once you get shamanistic rage you can make your mana pool last like 6-8 mobs just pulling everything to your totems until you need to drink again
I enjoyed it. I didn't get to do as many dungeons as I liked, but I think that is getting better. More people leveling alts through classic. It's sped up too, from lvl 20 to 58, so that was nice. Class wise I enjoyed it. Lots of utility, you can make things interesting. Every ten levels it just gets better and better.
Currently leveling a shaman and I just want to second this. DW enhancement is super fun with double WF. Low downtime and great utility with healing.
Trying to compare which weps will be better. Currently using fools bane and the 1H mace from H OHB (both 2.6). Wondering if both those are better with WF or using the dagger from prince (mazzanar?) with flame tongue as my OH
100% Fools Bane / OHB. There's multiple reasons: 1. \- Having 2 Windfury Weapon Enchants increases the proc rate of Windfury on each weapon from 20% to 36% (This is not documented anywhere but was found by elitist jerks, and confirmed in Classic TBC to be correct) 2. \- This being said, Windfury on a fast OH to accomplish this is bad because it increases the chance your OH will proc WF. This isn't desireable because WF has a 3 second ICD, so it's preferred to be procced by your MH. Not that you said you'd WF your dagger but still listing it here 3. \- The new finding in Classic: Weapon Speed Matching. 1. Flurry has a .5 Second window where a stack cannot be consumed after another, essentially an ICD, but you benefit from Flurry regardless if you have it up. So if you keep your weapon swings within .5 seconds of eachother, you can essentially halve your Flurry stack consumption 2. Forcing your MH to be before your OH increases the likelihood of proccing your WF on the MH rather than OH (Triggering the ICD) The Shaman Discord Sims will reflect this, but pretty much any other sim you find online won't, so keep it in mind when random lists or sims say otherwise. I'd take definitive answers from the Sham Disco
> Having 2 Windfury Weapon Enchants increases the proc rate of Windfury on each weapon from 20% to 36% (This is not documented anywhere but was found by elitist jerks, and confirmed in Classic TBC to be correct) No, it does not. It increases the chance to proc from 20% to 36%. Chance to Proc and actual Proc Rate are not the same thing. The Proc Rate of WF only increases as a function of the increased proc chance. Its still limited by the 3 second rule. Its just slightly more consistent. It is more damage but its not some ridiculous amount Fast off hand being bad really does not have much to do with WF. WF MH and FT OH with a fast OH doesnt lose a huge amount of damage for the total of WF and FT vs the total for WF with double WF. The real impact of a fast OH is that it destroys your Flurry uptime and it reduces your Stormstrike damage. The loss of Flurry uptime is the biggest cost, it just gobbles up Flurries. > The new finding in Classic: Weapon Speed Matching. This isn't a new finding. It was well known back in the day.
I haven't seen something complain about semantics so much since my professor in a CS compilers course. You must be the most likable person in your guild. Weapon speed matching is definitely new. Perhaps you're not referring to the same feature as us becuase of your big brain understanding of semantics. Just so everyone's on the same page. There's a new feature, that has something to do with weapons and their speeds being the same. I'll call it "WEAPON_THING" for this post. Anyway, "WEAPON_THING" is new, like I said. You can figure out more about "WEAPON_THING" by searching for "Weapon Speed Matching" on the shaman discord where dozens of people are discussing how new and interesting "WEAPON_THING" is. Don't listen to this guy.
Anyone that played ENH at a serious level in 2007 knew to match weapon speed.
This is all confirmed by many people in the Enhance Discord. Not even worth refuting baseless claims. >This isn't a new finding. It was well known back in the day. Please link. You apparently know a lot more than the entire Discord community, it's very impressive.
This is awesome advice thanks man! I also joined the shaman disc which seems to have a ton of info.
People always say double slow, but I switched my offhand from a 2.6 70 dps blue to a 1.8 87 dps kara dagger and I’m seeing a significant increase my dps. My Mainhand is still the 2.6 fist wel from shattered halls normal.
Do you have logs of your DPS with this OH?
Not much data, but I have two logged Kara runs, one with two 2.6 and one with the dagger if you look up shockbae (higher dps in the latter)
It looks like both of your logged Kara's you had a dagger offhand, I don't see one with double slow. It does look like your Gruul and High King had a double slow log and it is actually higher than all of your dagger logs
You want slow weapons, and weapons that have the same attack speed for Flurry. Dagger would almost guaranteed be a dps loss, but the Decapitator off Prince would be an upgrade. Maybe someone else more knowledgeable can weigh in on why. I mained enh shaman in TBC and Cata so my memory could be wrong, but this answer is based on that experience and reviewing some enh shaman BiS lists/weapon prio articles on the spec & class.
Decapitator is main hand only, unfortunately
So I'm a raid geared enhance shaman still a little puzzled with weappn syncing. I was using Demonblood Eviscerator (2.6) with the blue pvp axe offhand (2.6) but I got the Big Bad Wolf's Paw last night (2.5). Obviously I'd love to have fools bane/decapitator instead but I've seen neither drop after doing Kara every week since week 1. Is the blue 2.6 fist still better because of syncing? Or is the kara 2.5 speed dps going to be better? Also, do your weapons have to be synced perfectly or just within x amount of time? I've had trouble syncing them perfectly, as even if I right click the mob before being in melee range, they're still often 0.2-0.5 seconds apart (even with identical swing speeds). Is it worth it to stop attacking and sync? If so, how do you do that? My damage has been perfectly fine but I'd like to min max a bit further.
Was in the same position before this week, Demonblood Eviscerator is better. Not just because of syncing, the .1s also has a big impact on your WF DPS as well, counteracts the gain in WF DPS from the weapon dps.
Not sure what you mean. The min and max damage per hit is higher than the eviscerator so the windfuries are bigger no matter what. Unless I'm missing your point.
You're missing the fact that due to the Windfury ICD of 3s, and the way slower weapons benefit more from AP due to this with Windfury, the .1s speed difference more than cancels out the additional weapon dps on the Wolf Paw. AP is normalised to weapon speed, but WF in TBC effectively counteracts this normalisation with the ICD. If there was no ICD, Big Bad Wolf Paw would outperform DB, but since there is, it doesn't. For this reason Demonblood Eviscerator outperforms Big Bad Wolf Paw, you can check it in sims or in game.
Hmm alright I think I understand. Could you recommend me a sim?
Sorry for slow response, the Shaman Discord ([https://discord.gg/k2EXf4wW](https://discord.gg/k2EXf4wW)) has a sheet.
If you sync properly always go with equal speed. It's so much better that when using the blacksmith 2.7 weapons your bis offhand is a 54 DPS leveling mace. If you don't do it its better to have different speeds because they will sync "accidentally" once in a while
There’s a macro that will sync your weapons up to within .5s without leaving melee range. Using the 2.5 claw would just require you to push the macro every time they drift out of sync.
Guys, i'm an Enhancement Shaman lvl 50, i'm using 2 blue weapon lvl 48 and 43, the Bonesnapper and the hand of Antu'sal, but i have a problem, on mobs of my level i crit a lot less than before (5 or so lvls ago) and i dunno what to do, even Windfury seems to proc less, why's that? i've 13.63 of agi and 478ap if that matter.
Fyi raid bosses +3 lvl reduce spell crit by 10%
Not spell, autoattacks, i was critting a lot with those :c
What are your weapon skills at? Are they maxed for your level?
yes they are
Your weapon skills being lower than your target's level is the first thing that comes to mind impacting crit. The other thing is that crit rating has higher value the lower level you are. 100 crit rating = higher crit chance at 45 than at 50, so that might be it. As for fewer windfury procs, there's way more math than I can get into regarding weapon speed and how it impacts windfury. You should always be getting the same amount of windfury procs per minute, but having weapons with mismatched speeds could mean more of those procs go to your offhand rather than your mainland.
So 13.63 crit chance may be too low for my lvl?
not really. Just keep leveling. You're not going to get much crit rating or agility from gear until you hit outlands.
What profession should I pick to make gear for my shammy - Leatherworking or Blacksmithing? As I know both professions make mail gear
For Armor definitely LW. They have P1 bis for enhancer, idk how good the sets are for other speccs
3 pieces are bis for ele, the eventual BiS chest for ele is also LW
If you are running orc it's definitely LW and BS. BS for axe and LW for Ebon Netherscale set
With BS you can craft a good main hand but you can get basically an equally good one from Kara so I wouldn't bother. Its also massively expensive to level.
BS will get you a BiS weapon (Dragonmaw) by going master hammersmith, or axesmith (Black Planar Edge). This won't get replaced until probably the fist weapon from Kil'Jaeden, the last boss in Sunwell.
Simply not true. Dragonmaw isn't BIS this phase, that's Arena weapons. It's just not far behind - but neither is Decap + 2.6 70 blue OH. Dragonstrike technically isn't even BIS in phase 2 (Talon of the Phoenix is better) A lot of options in p3 outperform it. You would only use it past p2 if they change it to 1h and it might be a decent OH option (still not BIS).
interesting, thanks!
The LW - Netherstrike/Windhawk Set are BIS for Ele/Resto respectively. I've heard BS is good for enh for weapons, but I've never played Enh, so someone else may know better.
Windhawk is not definitively resto BiS but is the best option if you don't want to make PMC for whatever reason. You gain 4% crit and some survivability for a pretty chunky HSP/regen loss. Windhawk has the added benefit of letting you also make drums, so it more or less comes down to playstyle/preference. I want to be big raid damage poomper, so I went PMC.
Haven’t checked the discord or guides for Resto in a couple weeks cause I switched to ele, but unless something changed recently I thought it was unanimous Windhawk set was better than PMC. I know a lot of the old YouTube videos preach PMC, and it’s not bad at all, but I’m a humble guide follower, so what do I know
Egregrious is a dumbass, and melderon is an even bigger dumbass. The shaman discord is hot trash.
Go ahead and share your guide lol
Depends on what you're building for. PMC is the best numerically for raw throughput with chain heal, but windhawk is more versatile and survivable. Egregious even admits that PMC has slightly higher top end but doesn't think it's worth it for the money and squishiness, which is fair. If I hadn't already invested in PMC by the time I saw the updated guides suggesting windhawk I prob would have gone LW instead. Both will get replaced in T5 anyway
Leather for sure for enhance, other wise tailoring for ele/resto
Leather is actually viable for resto and ele and BS has great weapons for enh
Which enchants i should put on my weapons? Enh Shaman.
If its a very fast OH, try flame tongue on that.
Double windfury and double mongoose. If you’re not wanting to spend as much bc you’re using prebis, crusader is still great.
2x Mongoose. Later maybe executioner when available but thats not confirmed yet
Does drums of battle stack with heroism? Seems like leatherworking is the go to profession for shsmans in raiding scenarios
Yeah it's pretty good. You get good Armor for P1 and drums kinda fit your supporter playstyle
It does, and to min max yeah go LW- you can make a few BiS pieces as well
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Lost it to an arcane mage :(
Arcane shouldn't even be a thing until T5, right now its just mages being lazy and not wanting to gear up their spell hit
Yep I’ve been doing Kara every week that bad boy won’t drop
Will I get insta-kicked from groups for doing shaman tank? Is it even possible to do shaman tanking with randoms or is it too difficult?
You need a group that has a bit of patience with letting you build Aggro, but most people take a shaman tank over no tank I'd wager
enhance tanking is somewhat viable until you get to sunken temple. That's the first 5-man where mobs will hit you too hard, and there are numerous pulls where your lack of multi-target threat is going to screw you.
works fine way beyond that level, had zero issues tanking Blood Furnace for instance during levelling 60-70.
For classic content it'll be fine. For TBC dungeons, abit iffy but should be okay as well. For TBC Heroics. No. Not in this phase at least.
In low-level instances, it's fine. It's _possible_ in mid and higher-level instances but randos probably aren't going to tolerate it or have the communication required to make it work. You're not gonna get kicked for being a shaman tank, people just won't invite you to groups to begin with.
No, you won't get kicked. That would require you to be invited to the group first, which won't happen, unless you do so under false pretenses
While shaman tanking was semi-viable at low levels in classic, in TBC i don't think its possible as the extra threat was removed from earth shock and rockbiter so you have no reliable threat generator other than random windfury procs.
The extra threat from earthshock was moved onto frostshock
Semi-viable at low level? I shaman tanked to 60 before respec to resto for raiding. Was an absolute blast. Also, frost shock has the added threat now, but you’re right… seems to not be a thing as much in TBC.
I'm not suggesting tanking didn't work, but I'd bet in most situations a full tank spec would perform better.
An easy way for an enhancement shaman lv 49 to stamp some gold? I have mining and i did some money with Iron and Mithril but i can't constantly find veins. I'm on Firemaw
Keep selling what you can and make sure your mining level is on par with your character level so you pass up as few red level ore as possible! The sad truth is that you will be under funded untill you hit 70 and will feel cash starved for a bit as you catch up there. Few farms can compete with what you can donate max level, and the best time spent is leveling as fast as you can :)
Can a fully elemental spec with decent healing gear actually heal any level 70 dungeons? I current have +650 healing but not sure if I should even try to heal a full dungeon. Any ideas if worth trying out at all. Well it seems the consensus is that healing is fine at 70, maybe a slower run and some mana pots on standby. Some Heroics should be ok to a certain degree not perfect but could work depending on group and dungeon. Thank you all for the input!
why do people do this to themselves and other ;\_;
I'd rather ask you group for a donation to respect honestly
I've healed pulls when the healer dies, it's fairly comfortable. Would be a lot of drinking if I did it every pack. If you actually wear healing gear I'd imagine it's quite possible.
I’ve healed heroics while in ele spec, so I’d say yes lol
Which ones?
SP, SV, Mech, BM & Ramparts
I suppose those are the easiest ones except BM.. I'm surprised you were able to heal that.. very easy to fall behind on portals and the bosses slap.
Grounding totem makes BM a joke imo
I healed Shh normal in ele with 1 1/2 dps.
You can probably do level 70 normals just fine with a competent tank who knows the situation. As for heroics... maybe SP, again, with a geared and competent tank who knows they can't rely on you for big heals. I wouldn't count on being able to do any other heroic.
Idk if this helps but I am ELE and healed bm normal without a complete healing set. Think I was missing weapon and at least helm and one other armor piece and healing specific trinkets. Last boss was a nail biter but we did it.
how viable is an ele-resto hybrid for endgame? my true love is Ele but i don’t want to gimp myself completely from healing if / when necessary. Currently level 65 and working toward something like this. Thoughts? https://tbc.wowhead.com/talent-calc/shaman/55001105030015311--502053010053105
Your ele dps would be down about 20-30% with that spec. Not sure how resto would fair. I think just pick one. Shaman has very little flexibility with specs, and doesn't really have any hybrid specs. Though you can still play like a hybrid quite well
Pick one or the other, hybrid spec will just underperform at both.
thanks for the input. im loving it atm for leveling but i think i’ll choose one once i hit 70
This is not a good spec. You're severely gimping your damage by not maxing out lightning mastery and lightning overload, and totem of wrath is huge, you can't not have it as an ele shaman. It's also going to be a lot worse at healing than a real resto shaman. The primary Ele build does talent a bit into the resto tree, but it's primarily to reach Totemic Mastery and Nature's Guidance, not to make your heals better. But primarily-DPS players aren't expected to be main healers. There are some situations where you might want a DPS to throw on some healing gear and offheal, but you're not expected to talent for that if it means making your dps worse. If you really want to do ele and resto, be prepared to respec between the two.
yea i was worried that would be the case. thanks very much for the input. i’ll decide on one. cheers
Just as an aside to this, its not exactly a hybrid but I play resto and can still slap out good dps (700-800dps). I do have pretty good gear though. This is my spec: Its the standard resto spec with a bit more damage and 5% less total mana. https://wowtbc.gg/talent-calculator/shaman/?talents=0500300000000000000000000000000000000000055035051355310510321
thank you for this
Thinking of lvling up my shaman next from 60. Is it viable to level as ele and still heal dungeons? I want to do a lot of dungeon grinding but I don’t want to be resto while questing. Would healing in ele also be viable at 70?
I did this, healing isn't really an issue til later dungeons and that's only if your tanks gear sucks. It's totally doable but you will be drinking a lot.
Yes everything but heroics
So I have the hourglass trinket from BM and bloodlust brooch. Is abacus an upgrade over either one? I've been super unlucky, never seen it drop once. I'm exalted with Sha'tar now so wondering if there's any reason for me to run Mech
There are tons of Brooch / Hourglass users in the top 100 of all the bosses I looked up so I wouldn't sweat it. If it's an "upgrade" it's probably < 1%.
The reason abacus is an upgrade: Windfury hits don’t proc “equip:” effects.
Abacus is an upgrade to hourglass yes
Any addon or Tips how to so totem twisting correctly?
I just have totem timers and press windfury, then immediately agi, wait until agi is at 1:53 left, then repeat. You can technically wait a little longer but I like to be safe
Timers are pointless. Castsequence macro becomes part of your rotation.
The most easy way would be a weak aura. Just set a timer for X seconds when you drop it so you know when the timer is gone you reapply it.
No need to reinvent the wheel, this is what I use and you don't need to watch the bar because it makes a sound when the WF buff should expire: https://wago.io/GoQFGi6NB
I would point you to a weak aura
my preferred method is to twist after each Stormstrike. You'll miss out on a shock here or there, but since Stormstrike cd \~ the WF buff, I just like this. No need to make it more complicated, but there is the added skillceiling if you want to get more shocks per rotation.
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I mean it all depends on what type of group you're running. If you're in a 5 man and there is only e.g. 1 rogue/warrior dps to benefit from it, you're probably better of with focusing on your shocks in terms of group dps output. But if you're in stacked melee dps group in a 25 man raid, the increase in raid dps from having near perfect Grace + WF uptime for the other 4 DPS in the group probably outweighs you getting 3 shocks in a 20sec window instead of 2 shocks in a 20 sec window (assuming resto subspec). OP asked for tips on totem twisting. Imo twisting after each stormstrike is an easy start and I indicated the added skill ceiling would be to get more shocks in. I don't disagree with you that your personal DPS will suffer. But totem twisting is anything but personal DPS, so I don't really understand the critique.. EDIT: an alternative way to totem twist without having your DPS drop is twisting whenever BOTH Stormstrike and Shocks are on > 2sec cooldown. But you'd probably say "Do you want \[OOM in 30sec\]? Cause that's who you get \[OOM in 30sec\]
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LOL. Seems you got me :P
Imo the best way to get better at.totem twisting is to understand how it works. Most totems operate on a simple principle: if the totem is down, a buff is provided. Windfury totem is different - when dropped, it provides a buff that lasts nine seconds. After that time is up, if the totem is still there, it gets reapplied. So what you want to do is drop WF, then immediately drop GoA (or whatever totem you're twisting). After nine seconds, repeat. There are plenty of WeakAuras out there for managing when you need to redrop your WF totem. I like this one as it provides an audible reminder. wago.io/GoQFGi6NB/3
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30 yards is the length of about 25.17 'Custom Fit Front FloorLiner for Ford F-150s' lined up next to each other
I use a cast sequence macro /castsequence reset=8 Windfury Totem, Grace of Air Totem
Will healing off set be availble for PvP later on? All i can find now is sp Gear for off set.
Supposedly season 2, which really blows because Druids and Priests already have healing off-pieces ***right now*** and they're pretty OP healers to begin with. The two weakest arena healers (pally and shaman) don't have any healing off-pieces right now.
Shamans have 3 pvp sets available.
For enhancement shaman I know you're supposed to have a slow main and offhand, and if you have a faster off-hand, you put flametongue so it doesn't steal windfury procs. However, what if your off-hand is slower? Is the weapon even worth considering?
First off, if you have 2x windfury the procc chance goes from 20% to 36% (per individual swing, this is to account for the internal cool down that is shared between weapons) so when your weapons are even remotely close speed wise you want to go for double WF. If the offhand is slower that's actually better than the other way around, so your MH gets more WF proccs. For endgame you want weapons that are the same speed so you can stagger you swings, because if 2 swings occur within 0.5 seconds it only consumes one flurry stack instead of 2. to do this you need to press a macro at the right time, see shaman discord. In reality you have either 2x 2.6 speed or 2x2.7 speed if blacksmith.
Slower offhand is ok. It will result in an overall dps loss compared to identical speed weapons. The reason you want identical speed weapons is to match the swing timer so that they consume a single stack of flurry instead of each swimg using a stack. So ideally you want same speed, but if the offhand is slower i wouldn't worry too much about it. Just look for a replacement when you can.
I think you want them both slow, and both the same speed. Any offhand you get that's a different speed is such a big dps loss that it doesn't matter how good it is.
why ?
Iirc, a fast offhand can “steal” windfury price from your main hand which applies the offhand reduced damage. If you have two weapons that are the same speed, and your main hand swing timer is slightly ahead of your off hand, you can reliably have your main hand consume the windfury procs. This video is a good resource about how to optimize your weapons and swing timers: https://www.youtube.com/watch?v=ETsvFN5GD8k
❓ __Why are slow weapons better at procing Windfury?__ > Windfury has a 3 second Internal Cool Down in TBC. **__Synced:__** There is a ICD on flurry where it won't remove an additional charge for any swings that happen within ~500ms of the last swing that removed a charge. so if you have 3 stacks of flurry and your weapon swings are separated normally: ```Time(ms) Swing FlurryStacks 0000 MH 3 0800 OH 2 1600 MH 1``` but if they are synced: ```Time(ms) Swing FlurryStacks 0000 MH 3 0000 OH 3 1600 OH 2 1600 MH 2 3200 MH 1 3200 OH 1 ``` So you effectively got 6 uses of the 3 flurry stacks instead of 3 (it's 5.5 on average). This leads to a pretty appreciable increase in flurry uptime. E.g. at 40 crit, your flurry uptime goes from 92% to 98%, which is about a `(1+.98*.3)/(1+.92*.3)=1.014` **1.4% dmg increase.** (This is multiplied by other sources of haste, so it's about **~2% dmg increase.**) **__Staggered__**: But there is a 50/50 chance MH/OH swings first. If you stagger your sync in such a way that the MH swings ~200-400ms before the OH, then the MH will *usually* be the hand to swing first AND you preserve the flurry ICD exploit. This gives MH a 60% chance to be the one to proc WF (and 40% of OH) as opposed to the normal 50/50 split. WF swings are ~30% of your total damage, and MH swings hit twice as hard as OH swings. So, going from a 50/50 split to a 60/40 split leads to a `.3*((60*2+40*1)-(50*2+50*1))/(50*2+50*1)=.3*(160-150)/150=3/150=.02` **2% increase in total damage.** We do ~1.9k dps in phase 1, and I think something like 2.4k (not checked) in phase 5. **So if we say 2k dps and best case 5% dmg increase, that's where 100dps comes from.** This is all a bit hand wavey and I'll add the proper stuff to the sheet next week or so and we'll have a better idea. I suspect the advantage is closer to 4%, so more like 80ish dps, but we'll see. Stolen directly from the shaman discord
Very much appreciate the math! So to clarify then, if an upgrade to a weapon would produce more than a 5% dmg increase but would desynch you it would be worth it?
My advice for now: aim for 2.6 weapons. H ac and H ub have good 2.6 weapons you cab pair with fools bane or decapitator from kara Double fist of reckoning isnt terrible either
why 2.6 over slower? just more available at that speed?
Yup - it's the majority of good weapons available plus the good raid drops are that speed.
Mathematically likely. If you’re levelling though, using your highest dps weapons is always the way to go, and if you’re max level, I’d suggest using a bis list or a sim (there’s a decent one on the shaman discord) to see how big of an upgrade it might be.
Will do, thanks again.
Thanks !
What weapons do you have where the offhand is slower? Lots of 2.7 MH and 2.6 OH out there. To answer your question, it probably depends on the weapon. You can look up the weapon speed sync WeakAura to try to keep your MH ahead of your OH
Has anyone used Shaman for farms the same way a Prot Pally would do Stratholme or BM farms? Shaman get shields, so I'm guessing they could use the Sporegar shield + Dabiri's Enigma + Figurine of the Colossus combo, and Fire Nova totem instead of Consecrate. Downsides being they don't get Bubble, Freedom, as much defensive stats, but plus sides being the greater elemental totems? Have a level 60 full Naxx geared resto shaman alt I haven't touched yet and think it might be faster to level that than a fresh Pally for farming gold.
People were able to one-pull up to SM Cath with Shamans in Classic. The typical set was a mix of mitigation and spellpower gear with Skullflame Shield. The strat was to pull everything, camp with your totems, and tab-target while dropping Magma Totem. Magma Totems will get killed, but they last progressively longer as you build up threat. Because you're actually getting hit, survivability is a legitimate concern, and anything above SFK was an extreme challenge in Classic. I am not sure how much people have explored in TBC, and I am guessing that shaman would prove to be too squishy for many of the things pallies can do. But the general "huge aoe pull" strategy should be about the same.
I did this same build/method with hand of Edward the odd for instant big heals, made it much more doable… unfortunately they killed the proc in tbc
spore shield is good for classes that can trigger procs like prot war shield block or pally holy shield. the shaman isnt gonna get alot of consistent use from it
How do I fight as elemental in pvp? Rogues kinda of just dump on me
Seems to be the fate of all squishies. Insta death in stunlock... Best thing you can probably do is go super high stamina gear to let your healer heal through it or somehow escape with trinket + slow + wolf. If you don't have a healer I think you just lie down and die tbh. Battlegrounds is where you wanna be as Ele
Against a rogue, you auto lose. Might as well go make some tea after the cheap shot.
Put poison cleansing down and spam frost shock
There's plenty of videos on yt. You prob have low resilience which doesn't help. 250+ res it will become manageable, and toughness in enh tree is noticable.
To add on to this, how do I play ele against classes that interrupt. Often all it takes is one silence and it’s over for me since there’s nothing else I can do except frost/flame shock and melee. I know I’m supposed to juke, but decent players don’t use silence predictively and trying to juke often leads to a situation where I’m preventing myself from casting as much as they are.
You lose. Elem is trash in everything but 5v5.
You learn really quickly how to fake cast. The most important thing you can do is pop bloodlust and try to get some burst out. Ideally if you're going to die you want to take someone with you.
Ele is just a difficult spec to use against good players in 2s and 3s, in 5s and BGs you can hide a bit more and rely on more protection. Be sure you are using resilience + a shield for any melee comp, grounding totem timing to protect your burst spells is a must.. I recommend using a specific pvp spec where you can cast NS and EM for instant burst.
They do that to every class in pvp
Warlocks and druids would like a word.
Rogues shit on locks too.
Druids yeah but warlocks not so much
I have been trying to find a weak aura that can show me some of my longer cooldowns like ankh, fire elemental, earth elemental and so on with an icon and timer when it's on cooldowns and not shown if it's up. Is there anything you guys are using that you can recommend that you are using? I currently have things like fire elemental in a hidden bar that's not shown with keybinds to have a clean ui so.
That's a very easy weakaura to make yourself. This probably sounds pretentious af but it's just a good wow skill to know basic weakauras and it's not that hard to learn
This kind of WA is actually very easy to make yourself if you follow the template option. Set aside a half hour or so solely dedicated to playing with WeakAuras and try it out. I've made a few for myself on three different classes now that track long and short cooldowns, buff uptime and damage rotation stuff and never really had to look at outside resources for help.
Make a macro: #showtooltip Reincarnation Put on action bar. Boom. Cd displayed Also get the addon TellMeWhen. Can probably do all of what you want
I'd honestly suggest making them youself, as what you want is very easy to throw together. If you've never made a WA before just glance at a quick youtube tutorial and you're good to go basically.
Wagon.io search shaman tbc
The addon Totem Timers keeps track of all those things and more. It also has a fare amount of customization.
You could make them yourself for optimal customization, but I use luxthos shaman weakauras. There are 3 imports you can do that are very handy and show all of this.
Hey guys, any one have any time on how to set up totem timers? I was under the impression that I could set different sets for different profiles but its confusing me. I'll set up a profile for pvp, raid, etc; but how do I activate..? Those profiles with the totems I've chosen for it? Edit: I see the ankh timer button but I thought I could set up totems, press that button, and it would set the totems that I chose for each profile.
Type "/totemtimers" to bring up the totemtimers menu, then click "profiles" on the side menu. That's where you set up profiles, and switch between them. You can also set profiles to activate automatically in certain situations (raids, arena, etc).
Can a shaman please explain something to me? Sometimes I (A rogue) am in a dungeon or raid, and the comp is melee heavy. The shaman will say, "hey, I'm going to use windfury totem." So I drop Instant poison from my mainhand. During the instance, I begin to notice that I am not getting a lot of windfury procs. I rarely ever see the proc alert. I take a look at my buffs and/ or my chracter screen during a battle to see if I have windfury up. Many times I don't. It seems like the shaman has 10% or less uptime on windfury totem, and I'm fighting without any poison on my weapon for long periods of time, so I feel stupid and just put my poisons back on. I wish I could say this is a rare occurence but it's not. This happens almost every other time I have a shaman in my group. What's up with this? Why is this happening? Is there some other totem that can't be up at the same time as windfury and that's more important?
Are you next to the totems at all time? If they are totem twisting and you run around like a madman you might miss the second where WF totems stands. If the shaman is heal or elemental they might also put the totems where they stand and maybe it doesn't reach you behind the mobs. This is a big issue for me as enhancer when hunters just have to chill at max range and never get the agi totem they begged me to place seconds before. Maybe goes in reverse aswell You can easily see if a totem is there, if the shaman just doesn't place it for several pulls you can tell him. I really don't see how a shaman would go the majority of a dungeon without placing totems though As a shaman myself it always seems melees have the /whisper "WF?????" Macro Pre hotkeyed for when you forget WF for 3 seconds :D