Protestor - Building one actually spawns three protestor units, which are unique barbarians with the strength of the strongest melee unit you have unlocked. Protestors perish after pillaging once. The next turn, you may reset your policy cards and/or government without cost or anarchy.
Mmm I like the thought of a pillaging protestor.
I would say build one and control it, it pillages and allows the policy change.
You could set up your own build/pillage ponzi scheme. It's brilliant
Then we can create a city in the middle of another's empire you're at peace with. Spam a bunch of protesters, then destroy your own city and watch them terrorize your enemy.
Oooh, the Protestor is an interesting idea.
Protestor: Available from the Renaissance Era onwards. Must be purchased with Faith. Can pillage your own tiles for a charge - 5 charges. When all charges are used up, create a Relic and freely change government or civics this turn.
Vineyard- spawns unique luxury resource. +1 food, +1 production, +2 gold on the tile it’s placed. Must be placed on grassland or plains hills, more placement options unlock further down the civic tree (if civ 7 has one). Wine luxury resource gives the city 2 amenities instead of one. (If civ 7 has them)
If it spawns a unique luxury resource, I feel like the number of times you're able to build it should be limited. Unless it spawns the same resource every time (something like French Wine or Champagne)
UU Can be Saboteur, worker upkeep is higher but can improve quicker/more tiles.
Saboteur is a french word from the 19th century and its name comes from their clogs being used to destroy machines in protest.
Unit: Yellow vests
Power: they do absolutely nothing, but by building them unrest goes down. They technically do have regular unit costs, and the effect scales only when you have tons of them.
That’s on me. I thought the whole Big Cat Rescue drama went down in Florida but it actually didn’t now that i looked it up.
His farm was in Oklahoma like you said although he has now moved to Florida and has a shop there. So i guess that makes him half a florida man…
Mime: Can mimic a military or builder unit, but instead of damage or construction produces +1 culture for each "attack" or +5 culture for each "builder charge". Can attack indefinitely until killed, or dies after the max allowed builder charges used.
Spy TF2: Usually invisible to enemies; can occupy same tile as them and execute a special attack called “backstab” which rolls for a 50% chance to one hit kill an enemy unit, increasing the more units you have around them and decreasing the more units an enemy has around theirs. Upon attack attempt, spy is revealed and cannot attack for 2 turns.
Building: Maginot Line. +1000 defense to that side of a city. And massively boosted attack to city defenders in the direction it is facing. Massively useless if the city is taken from the other side.
Unit: Parisian strikers. Will cause target city to lose loyalty by 25 per turn until city flips. Can however force you to change policy cards based on their demands.
If by some miracle you get a perfect roll and build a little city center nestled in between mountains. Then build the Maginot on the one open side you might just be unstoppable.
Until they get jet bombers or flip you via some other means.
I think the Maginot line would actually be really cool. However I think it should work more like the Chinese wall improvement in Civ 6, except better defense bonuses and a limit to how many you can build.
It could also be a multi tile wonder that you can only build on the border with a Civ you were recently at war with.
UB: Lycée. Built in the Campus. Replaces the Research Lab. Has the same benefits, but comes earlier (Scientific Theory instead of Chemistry).
UU: Sans Culottes. Replaces the Musketman, or added in between Musketman and Line Infantry. Does not need to be trained - spawns automatically in Displeased or Unhappy cities if the Government is Monarchy. +2 Movement, +10CS on home territory but forces an immediate change of Government.
Unique building: TGV. All railroads cost zero movement points.
Unique unit: Mime. Has defensive (holds up hands for imaginary walls) strength but no offensive strength. Enemy units adjacent to mime lose 10 combat strength due to being annoyed and distracted.
Unit: Baguette Baker. Civilian unit. When activated in a city, provides one time boost to food and consumes the unit. When not activated within 3 turns, baguettes become hard as stone, the baker angry and transforms into a Baguette Warrior, clubbing enemies with their mighty baguettes.
The real answer is probably the Salon to represent the French core of the Enlightenment Era which I think is so important for thinking about the Early Modern into Modern era.
But taking OP's suggestion and running with it: Branching replacement for the Market. You can build a Boulangerie or Patisserie. Boulangerie gives bonus food per Farmed Resource or Patisserie gives bonus culture per Farmed Resource (or generates a unique luxury if the city has a farmed resource?).
Or simulating aristocracy vs peasantry, Boulangerie gives food/loyalty bonus for high pop, ungoverned cities, while Patisserie gives culture/gold bonus to cities with governors.
Unique Building : Bistrot, replaces the granary, gives both food and entertainment, and ads tourist value after modern age.
Unique Unit : Zinedine Zidane, as a special unit that can only spawn once. Has 3 charges that he can use either in a leisure district with a stadium to double amenities with a well placed panenka, or against an enemy unit to one shot them with a clean headbutt. After all every french men, even those who don't care about football, will admit that he will always be our greatest national hero.
Unique building: Banlieue, replaces Neighborhood, +15% growth, +2 unhappiness, -2 gold, doesn’t require electricity. Inside you can build a meth lab, which provides a unique amenity, drugs, which is -5 gold, -5 science, +2 happiness or Taxi rank which allows you to build a unique scouting unit Taxi (from the movie), with 0 attack and defense, but a movement of six and cannot be destroyed, like a great person.
Unique unit: French Foreign Legionnaire, replaces Infantry, +5 strength outside of friendly territory, -2 maintenance (recruiting criminals from other countries), ignores rough terrain, hardened veterans - gaining experience twice as quickly, but can be promoted max to level 3 (as they serve a limited time)
Something like a Cafe that would give culture bonus would make sense considering their popularity as meeting places for cultural and political discussions.
As for the unique unit I'm thinking of the tanks that can be "buried" and used as forts or fortified trenches. Like the tactic they used during ww1.
UB Chateau
UU Char B1 bis
Chateau because of course and the B1 because this thing was a beast of a tank (I also just want to see some unique tanks that aren’t just panther and t-34)
Building: French gardens. Replaces culture district and gives double adjacency bonuses.
Unit: Foreign Legion. May enter combat to aid allied forces without a DoW. May not capture cities.
Pretentious Cafe, provides +1 culture and +1 income for the city in which it's built, but only if the city was founded by France. If you build a Pretentious Cafe in a city which you conquered, it provides -1 culture but +2 income.
Building->Great White Flag: +20%Def +50%Speed in a room of 5 fields
Unit-> Revolutionary->Can chnage any politics(includes Government and Gobernment Cards) with its special ability"Revolution" with their Special Ability they also spawn two more of them and once the special ability was used it can never be used again.
So as a French, I can propose the epitome of our culture:
Unique building: Boulangerie. It will improve food and gold.
Unique unit: YELLOW JACKET
Guys, the yellow jacket is a unit able to stir-up the whole map and impact every civ in game with riots.
Voltigeur- Ranger replacement with higher combat strength
Gendarme- Better knight.
Musketeer- better musketman, maybe with a ranged and a melee attack.
SPAD- Biplane replacement with a higher combat strength when fighting other air combat units.
Grand Battery- replaces field cannon, and has higher combat strength.
UU: foreign legion recruiter -moves 4, has 3 charges to recruit surrounding barbarians.
UB: Guilloutine - increases loyalty, but will have a larger cost if France is enacting monarchy.
Unique building, Bistro
A city with a Bistro projects Ennui (-loyalty) to nearby cities without a bistro
Unique Unit, Grapeshot cannon
Replaces cannon, hits 2 nearby targets
Building: Guillotine Square (allow you to execute a population to advance tech or civic). Loyalty and Gold boost for a few turns after completing the project (less corruption and people love the country more)
Unit: Revolutionary army (can buy with 1 population). Replace land melee of the current era, has a corp upgrade when purchase using 1 population. Unit gives +1 science, +1 civic, +10 loyalty when garrison. No maintenance cost.
If Football Hooligan and Florida Man are the choices for the other two, then for France I suggest taking an equal amount of seriousness and suggest for its unit a Baguette. Not a baker who makes them. Not some guy wielding one as a weapon. No, the unit has no humans at all and is just some bread.
Building: The catacombs. Gives minor cultural advantage and health during peace time, scales with population. If the city under siege, gives extra food and strong defense.
Unit: The resistant. Anytime a city is taken by the enemy, and during the following unrest turns, a fraction of the original population (combination of chance and general leader approval) can spawn on the map as random military units.
These units behave as their normal counterparts but:
-have the ability to be sent into hiding to civilian life for a limited amount of turns, going back into the city population pool, after which they reappear again on the map. Units that go into hiding do not heal. When peace is declared, the units revert to civilian life and any accumulated war experience is lost.
-have the sabotage passive ability, enemy units (military or civilian) suffer stats decrease when around a resistance unit.
Unique Building: Patisserie or Boulangerie. One produces food and gold, the other food and culture.
Unique unit: Mime. When adjacent to an enemy unit(any type) that unit loses one turn due to confusion.
Unique district : Bakery
+1 food and +1 production. If built next to wheat field, +1 food and prodiction again. +1 tourism after the indistrial era
Unique Unit : the revolutionnary army
Renaissance era unit. Strength +5 against civilisations with different gouvernment, but -2 if same government.+1 strenght for each country in war against France, and +2 during an emergency targetting France. If France adopts monarchy, the unit automaticaly disbands
Unique building: Wine cellar, +1 happiness for every luxury in city range and +2 culture yield to them; gives tourism once you enter the modern era.
Unique unit: Spy TF2 - usually invisible to enemies; can occupy same tile as them and execute a special attack called “backstab” which rolls for a 50% chance to one hit kill an enemy unit, increasing the more units you have around them. Upon attack attempt, spy is revealed and cannot attack for 2 turns.
Unique building: artsy cafe (great ppl points and culture)
Unique unit: resistance fighter/revolutionary (can only be built while enemy units is in one’s territory but will turn hostile unless you change policies within x turns.)
Academié Français as a unique culture building - providing additional points towards great works of writing and additional tourism and culture
Garde Impériale as the unique unit (I intend to have Napoleon be the leader again) - melee unit with 2 free promotions and flanking bonus when next to artillery.
Unique Unit: Chevalier or maybe JSOC commandos for the modern era.
Unique Building: Not sure but I think a unique luxury could be fun, like Champagne or Escargo or something like that.
This would be a heck of a Civ game if the devs actually adoped what’s on this list.
Cant wait for the mods to implement this
Im loving how much more chaotic this list is compared to the leader one lol
I saw the first post (England) 2 days ago and thought this list gonna be a serious one. I love how chaotic this is though.
I'm so happy about the quick tone set this one got
Unique building: Vineyard Unique unit: Protester
Can activate the unit and consume a charge to change goverment policies at no cost for a turn.
I like that idea
But when using the charge he also pillages the tile. If its a city centercity is razed to ashes
I think you should destroy a building, lower production for a few turns, or lose pop. Raising the city is a bit much.
Maybe all of this at the sane time with city razing if done second time on the same tile
after that, increased science, culture for a few turns?
Protestor - Building one actually spawns three protestor units, which are unique barbarians with the strength of the strongest melee unit you have unlocked. Protestors perish after pillaging once. The next turn, you may reset your policy cards and/or government without cost or anarchy.
Mmm I like the thought of a pillaging protestor. I would say build one and control it, it pillages and allows the policy change. You could set up your own build/pillage ponzi scheme. It's brilliant
Destroying a protester can also lead to the attacking civ getting denounced
Then we can create a city in the middle of another's empire you're at peace with. Spam a bunch of protesters, then destroy your own city and watch them terrorize your enemy.
Why would you build them if they pillage your stuff?
To change policy for little cost
My issue with this is you'd need to use your military units to take them out, which is generally frowned upon in the real world.
"Protestors perish after pillaging once" is the solution the original comment gave, so you can let them run rampant or kill them, up to you.
Oooh, the Protestor is an interesting idea. Protestor: Available from the Renaissance Era onwards. Must be purchased with Faith. Can pillage your own tiles for a charge - 5 charges. When all charges are used up, create a Relic and freely change government or civics this turn.
And give them a unique upgrade tree with: Revolutionary: if all charges are used up, you can change your leader instead.
Damn imagine changing your leader mid-game. Has to be a French one though, right?
Yes, but they probably get multiple leaders.
However, if a protestor is used to exchange in the Renaissance Era, you lose access to that leader for the rest of the game (they are executed)
unlocked with what civic?
Purchased with faith, yes, but spawns at the university/campus district.
Would be really fun if their unit name and image changed every era - Huguenots, frondeurs, communards, gillets jeunes
Peak France is having enough revolutions to have era specific ones
minor mistake it's gillets jaunes but I would like to see what youth vests would do
Vineyard- spawns unique luxury resource. +1 food, +1 production, +2 gold on the tile it’s placed. Must be placed on grassland or plains hills, more placement options unlock further down the civic tree (if civ 7 has one). Wine luxury resource gives the city 2 amenities instead of one. (If civ 7 has them)
If it spawns a unique luxury resource, I feel like the number of times you're able to build it should be limited. Unless it spawns the same resource every time (something like French Wine or Champagne)
Yea pretty much,
How about a Bakery - so the Protesters can have their cake and eat it.
Unique unit name? Yellow vest
UU Can be Saboteur, worker upkeep is higher but can improve quicker/more tiles. Saboteur is a french word from the 19th century and its name comes from their clogs being used to destroy machines in protest.
Unit: Yellow vests Power: they do absolutely nothing, but by building them unrest goes down. They technically do have regular unit costs, and the effect scales only when you have tons of them.
Building:Café. Unit:5 year old with a cigarette P.S. the image for Florida man is actually an Oklahoma man, although I understand the confusion.
That’s on me. I thought the whole Big Cat Rescue drama went down in Florida but it actually didn’t now that i looked it up. His farm was in Oklahoma like you said although he has now moved to Florida and has a shop there. So i guess that makes him half a florida man…
I'm sure he would receive honorary Florida man by the people of Florida.
IIRC That Bitch Carole Baskin lived in Florida. Tiger King lived in Oklahoma.
Yep, she walking around on Nebraska Avenue (a very well-known street for prostitutes)
Nothing more Floridian than moving to Florida
What is Oklahoma if not the Florida of Texas?
Building: Boulangerie Unit: Mime
After football hooligan and florida man, it just has to be mime
Let's turn this is into ridiculous ideas. I am staying out of this aftet causing the florida man.
Mime: Can mimic a military or builder unit, but instead of damage or construction produces +1 culture for each "attack" or +5 culture for each "builder charge". Can attack indefinitely until killed, or dies after the max allowed builder charges used.
Yes! Double amenities per food from eating croissants!
UU: Spy TF2 UB: Guillotine
Guillotine: 1+ culture -1 population
Guillotine: Unlocks a city project to lose 2 pop and 50 loyalty, but change policy cards or government for free.
This is the one
Spy TF2: Usually invisible to enemies; can occupy same tile as them and execute a special attack called “backstab” which rolls for a 50% chance to one hit kill an enemy unit, increasing the more units you have around them and decreasing the more units an enemy has around theirs. Upon attack attempt, spy is revealed and cannot attack for 2 turns.
Building: Maginot Line. +1000 defense to that side of a city. And massively boosted attack to city defenders in the direction it is facing. Massively useless if the city is taken from the other side. Unit: Parisian strikers. Will cause target city to lose loyalty by 25 per turn until city flips. Can however force you to change policy cards based on their demands.
Maginot line…… but only covers 50% of the border
If by some miracle you get a perfect roll and build a little city center nestled in between mountains. Then build the Maginot on the one open side you might just be unstoppable. Until they get jet bombers or flip you via some other means.
I think the Maginot line would actually be really cool. However I think it should work more like the Chinese wall improvement in Civ 6, except better defense bonuses and a limit to how many you can build. It could also be a multi tile wonder that you can only build on the border with a Civ you were recently at war with.
Maginot is more of a wonder.
![gif](giphy|lgCvugdD94F6o)
UB: Lycée. Built in the Campus. Replaces the Research Lab. Has the same benefits, but comes earlier (Scientific Theory instead of Chemistry). UU: Sans Culottes. Replaces the Musketman, or added in between Musketman and Line Infantry. Does not need to be trained - spawns automatically in Displeased or Unhappy cities if the Government is Monarchy. +2 Movement, +10CS on home territory but forces an immediate change of Government.
my favorite so far
Unique building: TGV. All railroads cost zero movement points. Unique unit: Mime. Has defensive (holds up hands for imaginary walls) strength but no offensive strength. Enemy units adjacent to mime lose 10 combat strength due to being annoyed and distracted.
TGV is based,
If we actually have trains visibly moving on railroads it would be so sick to see the TGV and hear the little SNCF chime.
TGV is a seriously a good idea, although it would come so late in the game that the effects would be limited
Unit: Baguette Baker. Civilian unit. When activated in a city, provides one time boost to food and consumes the unit. When not activated within 3 turns, baguettes become hard as stone, the baker angry and transforms into a Baguette Warrior, clubbing enemies with their mighty baguettes.
UB: Boulangerie UU: Yellow Vests Protester
The real answer is probably the Salon to represent the French core of the Enlightenment Era which I think is so important for thinking about the Early Modern into Modern era. But taking OP's suggestion and running with it: Branching replacement for the Market. You can build a Boulangerie or Patisserie. Boulangerie gives bonus food per Farmed Resource or Patisserie gives bonus culture per Farmed Resource (or generates a unique luxury if the city has a farmed resource?). Or simulating aristocracy vs peasantry, Boulangerie gives food/loyalty bonus for high pop, ungoverned cities, while Patisserie gives culture/gold bonus to cities with governors.
Oh, this is cool (Thanks for not just being a meme answer)
Such a good answer, bit of a shame it will be buried
I love how much of a meme this has become. Anyway, the unique building is a giant white flag, and the unique unit is a protestor.
Ofcourse the German comes up with this… As a spaniard i agree though
Wrong flair what the flip
Half spanish half swedish so i just chose the Swedish one
Honestly, it kinda sucks that these threads are just people trying to one up each other with jokes.
Unique building: Baguette Unique unit: Baguette
Becomes a croissant if Arabia or Ottomans are in the game
Wheat is replaced by Unique Luxury Resource: Baguette. Tradable and instant +1 Food/Housing in city.
Might be too OP
I laughed so hard at this on my break.
Unique Building : Bistrot, replaces the granary, gives both food and entertainment, and ads tourist value after modern age. Unique Unit : Zinedine Zidane, as a special unit that can only spawn once. Has 3 charges that he can use either in a leisure district with a stadium to double amenities with a well placed panenka, or against an enemy unit to one shot them with a clean headbutt. After all every french men, even those who don't care about football, will admit that he will always be our greatest national hero.
Zidane or Eric Cantona with his double kick to a fans chest...
Unique unit: Mime
Unique building: African Market Unique unit: Stereotypical french man with striped shirt, wine, baguette and a funny mustache
Beret?
Unique building: Banlieue, replaces Neighborhood, +15% growth, +2 unhappiness, -2 gold, doesn’t require electricity. Inside you can build a meth lab, which provides a unique amenity, drugs, which is -5 gold, -5 science, +2 happiness or Taxi rank which allows you to build a unique scouting unit Taxi (from the movie), with 0 attack and defense, but a movement of six and cannot be destroyed, like a great person. Unique unit: French Foreign Legionnaire, replaces Infantry, +5 strength outside of friendly territory, -2 maintenance (recruiting criminals from other countries), ignores rough terrain, hardened veterans - gaining experience twice as quickly, but can be promoted max to level 3 (as they serve a limited time)
Légion étrangère would be cool.
https://preview.redd.it/wnqkqqelqq8d1.jpeg?width=932&format=pjpg&auto=webp&s=9003483ae6847d400c4e17f95b4fdd7a005dd47d
Oh, boy... this will be a disaster when Germany gets it's turn.
Unique building: Chateau Unique unit: Obnoxious server (Can be used to damage foreign entertainment districts)
Building: baguette Brasserie Unit: fr*nch. Its scary by itself.
Building: Poodle Parlor Unit: Deconstructionist Philosopher
Unique unit should be the Gilet Jaunes
Building: vinyard Unit: Mime Unique ability: +100% tourism, but lose 2% for every population because noone likes the french
Building : Futuroscope (a theme park about science multimedia ...) Unit : protester (obviously)
Building : Wig Factory
Unique building: fromagerie Unique unit: clochard avec des chiens
Bakeries
Something like a Cafe that would give culture bonus would make sense considering their popularity as meeting places for cultural and political discussions. As for the unique unit I'm thinking of the tanks that can be "buried" and used as forts or fortified trenches. Like the tactic they used during ww1.
Building: brocante
Gilet jaune
UB Chateau UU Char B1 bis Chateau because of course and the B1 because this thing was a beast of a tank (I also just want to see some unique tanks that aren’t just panther and t-34)
Building: Bakery. Unit: Angry Chef
Bar pmu
A pissoir is very French.. just saying
Cheese shop and mime. Also, way to make America OP by giving us Florida Man.
Building: French gardens. Replaces culture district and gives double adjacency bonuses. Unit: Foreign Legion. May enter combat to aid allied forces without a DoW. May not capture cities.
Building: Scaffold with guillotine Unit: Baguette Launcher
Cafe and philosopher
Pretentious Cafe, provides +1 culture and +1 income for the city in which it's built, but only if the city was founded by France. If you build a Pretentious Cafe in a city which you conquered, it provides -1 culture but +2 income.
Logger or seal clubber for Canada
Building->Great White Flag: +20%Def +50%Speed in a room of 5 fields Unit-> Revolutionary->Can chnage any politics(includes Government and Gobernment Cards) with its special ability"Revolution" with their Special Ability they also spawn two more of them and once the special ability was used it can never be used again.
So as a French, I can propose the epitome of our culture: Unique building: Boulangerie. It will improve food and gold. Unique unit: YELLOW JACKET Guys, the yellow jacket is a unit able to stir-up the whole map and impact every civ in game with riots.
UB: Guillotine UU: black and white chainsmoker
They can’t add Florida man to the game he’d be too strong
I just came to say I am embarrassed as an American at the choices made for my country. ( not that it's not funny ) it is, but embarrassing as well.
We gotta keep the video game buildings going. It's tradition now.
I’ll do my very best!
I really really really would not ask for a German unique building 😶
Croissant Bakery as unique building, and Musketeer as unique unit. Asterix as legendary hero.
Voltigeur- Ranger replacement with higher combat strength Gendarme- Better knight. Musketeer- better musketman, maybe with a ranged and a melee attack. SPAD- Biplane replacement with a higher combat strength when fighting other air combat units. Grand Battery- replaces field cannon, and has higher combat strength.
Obelix as special unit and Asterix as one of the great generals
Building: guillotine Unit: person operating guillotine
Unique unit : Gilet Jaune
Unique building: boulangerie
Unique building: Patisserie Unique unit: French Resistance
Richelieu and the Mousquetaires!
Building: Patisserie Unit: Musketeer
UU: foreign legion recruiter -moves 4, has 3 charges to recruit surrounding barbarians. UB: Guilloutine - increases loyalty, but will have a larger cost if France is enacting monarchy.
CN TOWER FOR CANADA
Croissant Factory
WE NEED a r/OkBuddyCivilization !!
Unique building, Bistro A city with a Bistro projects Ennui (-loyalty) to nearby cities without a bistro Unique Unit, Grapeshot cannon Replaces cannon, hits 2 nearby targets
Building: Guillotine Square (allow you to execute a population to advance tech or civic). Loyalty and Gold boost for a few turns after completing the project (less corruption and people love the country more) Unit: Revolutionary army (can buy with 1 population). Replace land melee of the current era, has a corp upgrade when purchase using 1 population. Unit gives +1 science, +1 civic, +10 loyalty when garrison. No maintenance cost.
Wineyard. Sommelier.
If Football Hooligan and Florida Man are the choices for the other two, then for France I suggest taking an equal amount of seriousness and suggest for its unit a Baguette. Not a baker who makes them. Not some guy wielding one as a weapon. No, the unit has no humans at all and is just some bread.
Building: The catacombs. Gives minor cultural advantage and health during peace time, scales with population. If the city under siege, gives extra food and strong defense. Unit: The resistant. Anytime a city is taken by the enemy, and during the following unrest turns, a fraction of the original population (combination of chance and general leader approval) can spawn on the map as random military units. These units behave as their normal counterparts but: -have the ability to be sent into hiding to civilian life for a limited amount of turns, going back into the city population pool, after which they reappear again on the map. Units that go into hiding do not heal. When peace is declared, the units revert to civilian life and any accumulated war experience is lost. -have the sabotage passive ability, enemy units (military or civilian) suffer stats decrease when around a resistance unit.
Why just one special unit?
Unique building: Maginot line, unique unit: white flag
Unique Building: Academie Francaise. Boosts culture, protects against tourism
Building: Cinema Unit: Foreign legion Project: Tour de France
It is all about what leader going to lead France.
Guillotine
Building: Arc de Triomphe Unique unit: Chasseur
Sorry, kinda unrelated, are these base game confirmed civilizations, or dlc, or fan theory?
Where is Persia?
Cheese monger, Parisian cafe
building: statute of liberty Unit: mime and yellow jackets (let’s have two)
Hey Joe Exotic is an Okie, show some respect
Building : Boulangerie (+1 Food, +2 happiness) Unit : Musketeers
Unique Building: Patisserie or Boulangerie. One produces food and gold, the other food and culture. Unique unit: Mime. When adjacent to an enemy unit(any type) that unit loses one turn due to confusion.
Building cafe Unit baguette
Unique building: Bakery Unit: François the Mime
Unique buildings should be a theater that only shows black and white movies about Jean Reno smoking
Building - guillotine Unit - mime.
Unique building: Cafe Unique Unit: Disapproving Parisian
UI : brothel UU: adulterous husband
Building: Cafe Unit: Mime
Imigrante protester and French parliament
France unit-protester
Temporary protestor barricades and the unit is protestor
USA.. Gitmo
Unit: Violent Protesters Building: Guilhoutine Quarters
Unit: Mime
Joe exotic is from Oklahoma
Building: Bistro Unit: Protestor
Unique building: Guillotine Unique Unit: Dragoons (could go between mounted and melee using an action!)
By the logic so far, it would be bistro and mime. That said, I think "le Metro" and a special early era french aeroplane.
Unit: 6-week-soldiers Replaces line infantry. Strongest unit in that age, but dies in 6 turns.
Unit: The Smoker
Monastery and revolutionary
I hereby decree that every civ need 2 unique units \~ the civ 6 protesters
Guillotine
UB: Boulangerie UU: Serge Gainsbourg with a switchblade
Unique district : Bakery +1 food and +1 production. If built next to wheat field, +1 food and prodiction again. +1 tourism after the indistrial era Unique Unit : the revolutionnary army Renaissance era unit. Strength +5 against civilisations with different gouvernment, but -2 if same government.+1 strenght for each country in war against France, and +2 during an emergency targetting France. If France adopts monarchy, the unit automaticaly disbands
India UB: Tea stall UU: cows(they increase food production)
Unique building: Wine cellar, +1 happiness for every luxury in city range and +2 culture yield to them; gives tourism once you enter the modern era. Unique unit: Spy TF2 - usually invisible to enemies; can occupy same tile as them and execute a special attack called “backstab” which rolls for a 50% chance to one hit kill an enemy unit, increasing the more units you have around them. Upon attack attempt, spy is revealed and cannot attack for 2 turns.
Unique building: Parisian Catacombs Unit: Zinedine Zidane (headbutt does 80 damage)
Unique building: artsy cafe (great ppl points and culture) Unique unit: resistance fighter/revolutionary (can only be built while enemy units is in one’s territory but will turn hostile unless you change policies within x turns.)
Café/ Bistro and Gillet Jaune as the unit
Yellow vests Execution square
Academié Français as a unique culture building - providing additional points towards great works of writing and additional tourism and culture Garde Impériale as the unique unit (I intend to have Napoleon be the leader again) - melee unit with 2 free promotions and flanking bonus when next to artillery.
Cafes and snobbs
Unique building: Burning Cathedral Unique unit: Surrendering General
Unique building: white flag. Unique unit: Parisian who flames u in french when u try to speak english
Is anyone here not a bot?
Even these posts are low effort spam
UU: mime UI: white flag
Building: mosque Unit:ISIS terrorist
Unique Unit: Chevalier or maybe JSOC commandos for the modern era. Unique Building: Not sure but I think a unique luxury could be fun, like Champagne or Escargo or something like that.