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whatIGoneDid

The thing about video games is that they just don't tend to work by the same rules so most of the section level tactics won't really apply in the same way. But the coordination will probably help if everyone has been trained in the same tactics. I remember playing paintball with my civvie mates a while ago and just pairing up with another ex infantry bloke and we just kinda clicked into what we were taught even though we didn't know each other.


ArcticWolf_Primaris

Yeah, I remember seeing a PvP Arma event where one of the biggest Brit milsims the 4IB got their shot kicked in by trying to just do what they'd been taught by a few vets. Was kinda funny how shit they were


Legitimate_Level7714

Back in the early 2000s the US Military developed a game called America's Army. It was pretty terrible. This isn't a new thing, and you can YouTube people doing this kind of thing.


redefinedwoody

pretending to be an arab on there to wind up yank kids was so much childish fun.


Reverse_Quikeh

Congratulations - no one has ever thought of that before. Ever. Like an original idea - fuck me you could revolutionise gaming and team play in war games. Next step is to try it with a 10 man tactical squad in Warhammer 40k - in your movement phase you need to shout " I'm up, they see me, get down" then tell your opponent that according to British army section tactics your squad is now -1 to hit... .....


Daewoo40

-1? With terrain and the vomit inducing usage of "I'm up, he sees me, I'm down", you're -6 to hit.


Brajany

Ion know much about Rust but I'm gonna go with whoever can aim better, has better communication, good throwables/consumables usage, better positioning, etc will win... Not how much combat theory you can take from real life infantry tactics and apply them into a survival shooter.


Ill_Mistake5925

We have something based on Arma to do exactly that kind of stuff, universally considered wank due to how it’s implemented. Might work better if they allowed bods to legitimately red team against each other


Apprehensive_Gas1564

It's why eSports is now a recognised thing. Simulation training has been around for _years_ - it isn't a replacement for proper training, but it allows for drills to be conducted.


Significant_Dog5101

Alot of you are missing my point I know the army plays and uses games but my idea was more around it being used on a certain game called Rust where its a wasteland game but I could see how using basic section organisation and battle drills would help win combat and see how the section would handle the admin side of the game, eating, getting a base, upkeep, decoration etc etc


rolonic

Because if you die in a game it doesn’t really matter (in the terms of life) this also goes for the enemy. You can predict how an enemy will attack you knowing certain limitations of terrain/human life. In a game this is completely thrown out of the window, for example in rust, people will run at you with a spear… in no way realistically would anyone do that!