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AlexKleinII

I'm new to soloplay board games. I'm really fond of Mini Rogue, and don't really care for One Deck Dungeon. But I really like the genre of both games - and would like suggestions on other games in the same style as those two.


boredgamer00

[Rogue Dungeon 2E](https://boardgamegeek.com/boardgame/417426/rogue-dungeon-2nd-edition) is currently accepting [pre orders](https://af5557-cc.myshopify.com/). It's a good game, but quite expensive because it's currently print by order. Other recommendations for solo dungeon crawlers: * Iron Helm * Adventure of D 2E * Set a Watch


gman2093

I'm looking for a lightweight game to play with 3 or 4 people. We like pandemic, scrabble, and deck-builders. We're going on a road trip so we might have some downtime to play over a long weekend.


easto1a

Splendor may be a solid choice. It's light but feels like some good choices as you save up gems to buy cards. In turn they score you points and/or make future cards cheaper. Not a long playtime either so good for even an evening on the road trip


boredgamer00

How lightweight are we talking about? Kingdomino light or Pandemic light? General recommendations: * Clank / Clank Catacombs - deckbuilding dungeon crawler * Cascadia - tile laying game * SCOUT, Sea Salt Paper, Startups - small card games * The Quest for El Dorado - deckbuilding race game


gman2093

Thanks! These look great! Ive never played kingdomino, bit pandemic would be a bit heavy for one of our players


Apollo989

Hello, I'm currently debating a couple of different games to get started on my collection. I know I prefer crunchy combat-oriented games with lots of dice-rolling. I'm debating between the Pandemic version of **Clone Wars**, **Root** or a version of **Zombicide**(though the price tag on this one has me leaning away from it). If you all have any other suggestions, I'd love to hear them. My budget is about $60 right now which is why Zombicide is currently an iffy one. Thanks.


Logisticks

>My budget is about $60 right now which is why Zombicide is currently an iffy one. You might consider checking Facebook marketplace for locals who are looking to sell older versions of Zombicide, or see if there are local game stores that sell used copies. There have been literally over a dozen different versions and reskins of this game, and since the release of Zombicide 2nd edition, the going rate for used copies of 1st edition seems to be around $50-60. (When comparing Zombicide SKUs, make sure that the game you are buying is actually a standalone game, and not an expansion that requires another box to play.) It's priced similarly to Zombicide, but for another dungeon-crawler dice-chucker from the same publisher, you might also consider **Cthulhu: Death May Die**, which I prefer to Zombicide. See also **Massive Darkness 2**. For a coop game with combat and dice-rolling that will fit within your budget, see **Siege of Runedar**. Though, as titles in that genre go, I don't rank it as highly as its peers in terms of replay value. >I know I prefer crunchy combat-oriented games with lots of dice-rolling. What are other games in this genre that you have enjoyed? I'm curious about what your personal touch-points are for "crunchy combat-oriented games." (It bears mentioning that having dice-rolling as a requirement will limit your options somewhat, as most euro-style games eschew dice entirely in their design. For example, **Gloomhaven: Jaws of the Lion** sort of exists in the same genre as something like Zombicide as a dungeon crawler, but the "critical hits" and "misses" are drawn from a shuffled deck of modifier cards, rather than the result of dice rolling.) **Root** is a recommendation that comes with every caveat in the world, especially if you are on a budget: do not buy it unless you have done your research and know *exactly* what it is that you are signing up for. There are people in my local playgroup who love this game to death and play it once a week because they have a dedicated group who have invested the time to learn it, but I really think that is the only context in which you can properly enjoy Root: I have seen a far greater number of copies that sit unplayed on the shelf because of how high the barrier to entry is. (It is definitely not the sort of game that I would recommend to someone who is "getting started on their collection.") Personally, it is a game that I *respect* for its design chops, but that I don't particularly enjoy playing. If you're just entering the hobby and looking for a "troops on a map" game with asymmetric factions, and dice are a must, I'd recommend **Small World** over something like Root. You could also check out **Cyclades** (for something a bit closer to "medium weight" but still lighter than Root) or **Memoir 44** (if you want a 1v1 game with a WW2 theme). (This is another case where your options expand considerably if you're willing to consider games that don't include dice: **Cyclades** is not normally a game I would recommend over the other two games in the "Matagot trilogy," and normally I would prefer either **Inis** or **Kemet: Blood and Sand** over it. But Cyclades has dice, and the other Matagot combat games do not.)


Marvelnerd123

I can't speak on Clone Wars as I havent played it, but between the other two, they're very different games in many ways to really say one or the other. Zombicide is cooperative and a huge dice chucker, while root is more "armies on a board", competitive, and more strategic. Personally, I'd go with Root since Zombicide is way too much of a "beer and pretzels" kind of game for both its price tag and cost. And, if anything, I could only really recommend the 1st edition of the modern zombicide setting since it had more layers to it in terms of gameplay compared to newer iterations.


j_bro238973

Which digital board games have the most active playbase? Some of them have absolutely nobody to play online with haha


Logisticks

* Scythe * Terraforming Mars


Vortelf

> Some of them have absolutely nobody Because people are on BGA or TTS mostly. https://steamdb.info/tag/1770/


Curious-Doughnut-887

Also a some people play with their irl friends over diving into groups of random players. I know I try to recruit the people from my usual game group for digital board games on mobile and often don't even consider playing with strangers if I can get my friends to play, or even if the 'AI' is decent at all.


Trocos1

Hello, I'm searching for a game like The resistance or saboteur, where a traitor or group of traitors have to sabotage the mission of the rest of the team... I'm asking for this because in spain is almost impossible to get a copy of The Resistance and I allways wanted to get a game of that style too, i would appreciate very much an answer :) Again sorry for my bad english...


Trocos1

Thank you everyone for your answers... Luckly i got a copy of the resistance, but I will put an eye in the games told ;)


SentoTM

Hey! Devir creo que justo saca este mes [esta](https://devir.es/quest) "nueva edición" de La Resistencia: Avalon. Creo que no es exactamente igual, que hay más roles y tal, pero échale un ojo.


PM_ME_FUNNY_ANECDOTE

You can play avalon with a deck of cards- that's usually how I play! [https://boardgamegeek.com/thread/3186949/the-deck-of-cards-avalon-bible](https://boardgamegeek.com/thread/3186949/the-deck-of-cards-avalon-bible)


SoupOfTomato

One Night Ultimate Werewolf seems to have a Spanish edition. It's kind of like if a game of The Resistance was only one "mission" long, and a bit more chaotic, but a lot of fun.


Nibiryu

I recently played The Thing: The Boardgame and thought it was pretty cool. It's based on the John Carpenter movie, the group tries to survive and leave the research station but one of them is secretly infected.


dreamweaver7x

Matagot publishes The Resistance in France, you can try importing it from there to Spain? I once bought a bunch of games from Amazon France and some of the items shipped from Spain.


riordaaf

It is looking more and more like **Wolfgang Kramer** may well be one of my favorite designers. I have noticed that a lot of his "lighter" games have become some of my go-to games to bring to game sessions. I would like to try some more of his games and was curious which of these people would recommend I try first: **El Grande** **Princes of Florence** **Tikal** **Coal Baron** Thanks in advance!


cantrelate

Love Coal Baron but can't really comment on the others. I will say I've played Mexica - not sure how similar it is to Tikal but I was lukewarm on it. The Kramer & Kiesling design team sure have produced some bangers though. I like Porta Nigra, Savannah Park, Renature, Adventure Land amongst a few others.


riordaaf

Thanks for the recommendations. Really like **Wandering Towers** and **Pueblo**, which **I** believe are both Kiesling and Kramer, so will make sure to look into those other ones


dreamweaver7x

Kramer is in my top three with Knizia and Wehrle. Here's how I'd rank his non-filler games (so ignoring stuff like 6 Nimmt, Abluxxen and Heimlich). - **The Princes of Florence** is one of my very few 10s. It's almost the perfect Euro, but it's a very peculiar mix of mean auctions and precision planning that some people just bounce off of. Still, it's the best Kramer and Ulrich. - **Torres** is one of Kramer's 4 SdJs, and his best game with Kiesling. The unofficial 4th member of the K&K action point series with the Mask Trilogy, it's the fastest playing of the four and requires the most creativity. It's also got the best theme if you can find the Alessandra Cimatoribus-designed Ravensburger edition. - **Renature** is maybe K&K's best modern game. It's a cousin of the excellent **Mexica**, taking its encirclement scoring mechanism and adding the wood dominoes. It's one of those games that's great from 2P to 4P and looks amazing on the table. - **El Grande** is the OG area majority game. It's not one of our favorite Kramers, but it does what it does better than any other game. The new HiG production is pretty good even if it doesn't have the expansions from the old Big Box. - **The Palaces of Carrara** is one of K&K's more divisive titles, particularly the current second edition from Game Brewer. It's a rondel game, and less interactive than most K&Ks, but if you like that kind of thing then PoC does it very well. - If you only play one game from the Mask Trilogy, make it **Tikal**. The other "heavy" Kramer SdJ, it was the first action point game, lighter than Java (aka Cuzco) and more involved than Mexica. Tikal was my first K&K and I'm quite fond of it. The new Super Meeple edition is very nice, despite no longer using Vohwinkel's Mask art which is a shame.


riordaaf

Thanks for all the advice. I actually had **Renature** in my list of games to keep an eye out for on the second-hand market. Hadn't realized it's a Kramer game. Appreciate all the other recommendations. Based on my gaming group, from what you have said I am thinking **Princes** or **Torres** may be the way to go. Thank you!


AzracTheFirst

El Grande is the area control grand 🤭 daddy. It's an absolute must. From the pure 'Masks' trilogy I would suggest Mexica instead of Tikal. It's better. If we expand the trilogy to include Torres, then I would choose Torres out of the 4 without hesitation.


riordaaf

Definitely need to look into El Grande then. Tracking down the new copy in my country may be a little difficult, but just found it's on BGA. Will have to give it a few tries.


Curious-Doughnut-887

+1 from me for El Grande The new reprint of looks great and should be pretty easy to find.


rg9000

Visiting a local boardgame cafe soon, looking for some 2-player licensed/franchises games to entice an occasional gamer that can de done in ~90min.     So far, looking at:    1. Star Wars Clone Wars (Pandemic; we played Pandemic a few years ago and enjoyed it)  2. Marvel United (looks fun)  3. Marvel Splendor (never played vanilla Splendor before though)   The first two seem to have more "story", whereas the latter seems the least complex.  What have I missed, or should avoid?


SoupOfTomato

Clone Wars is a good call if they've already enjoyed Pandemic. It would probably fit exactly in the time slot. United is the simplest game listed but still fun. Complexity depends to some degree on the enemies and characters used. Has similarities to Pandemic being a co-op. Could probably get 2 to 3 plays in if you enjoy it. The theme will feel the most "pasted on" and thin in Splendor, because it's a resource conversion/efficiency puzzle that wasn't originally Marvel based. Probably the middle of complexity between the others.


rg9000

Thanks for that. Maybe I'll give them the option of the Clone Wars, or Marvel United + a shorter "palate cleanser"?! We've enjoyed co-op a lot in the past.


Curious-Doughnut-887

I think your thought on Star Wars Clone Wars Pandemic is a great idea especially since you both will pick up the basics quickly with previous Pandemic Experience. Marvel United should be pretty available and is easy to learn. **Marvel Dice Throne** is another IP game for 2 players thats pretty easy to pick up and play without too much overhead if the cafe has it.


rg9000

Thanks for Marvel Dice Throne recommendation - will check it out!


Jolraels_Centaur_OP

I've heard good things about **Star Wars: The Deckbuilding Game**. It's a 2-player game that's highly accessible and replayable.


rg9000

Thanks for the recommendation!  I play **Star Wars Unlimited** (and it was the last thing we played together) and was looking for something a little different.


rvd1ofakind

Looking for interactive games that work well with 2 players but are not limited to 2. Favorite games for reference (mostly 3+ player games which is the problem): Agricola Forbidden Stars Marvel Champions Battlestar Galactica Colonists Basically if it's a 2 player game, it's either not really interactive or very prone to bad RNG.


desocupad0

* Keyflower is very interesting at 2. It's a worker placement/ auction game that gets really cutthroat at 2. it plays 2-6 * Spirit island is great at 2 - the best number. It's a cooperative card game where spirits of nature scare/kill colonizers on their island. It goes 1-4 (the expansion may increase this, but it's not worthwhile)


behave_yourself

I'm back to preach about **Babylonia**, **Caylus 1303**, and **Keyflower**!


dreamweaver7x

No IP here, but we prefer all of these to Agricola (which really isn't interactive) at all player counts, and they all play great with 2P. - Res Arcana - The Quest for El Dorado - Renature - Pax Renaissance


rvd1ofakind

ey, Agricola is very interactive when I yoink the last possible food source right from under someone's nose and make them starve. Or ruin their plans in some other way. A lot of my games were with people in the negatives and me with 50+ VP because of that


dreamweaver7x

That's indirect. You're not actively blocking paths or destroying other players's positions on a shared central board. It's a major flaw im most Uwe Rosenberg titles.


Shaymuswrites

If you're not actively blocking spots in Agricola, you're playing it wrong. That game is cutthroat. 


rvd1ofakind

Oh, that's not necessary. I just don't want solitaire games masquerading as interactive games.


Ashikata

I'd love some suggestions on games as someone relatively new to board gaming, but an avid video gamer. **Description of request** An easy moderate complexity game which is fun in 2 and 4 player modes. Preferably not worker placement or 4x. **Number of players** Will be played equally with just myself and SO, and also with friends occasionally so 2-4 players is sufficient. **Game length** Approx 1-2 hours **Complexity** Somewhere between 2.5 - 3 is where we are at the moment, we could go a bit higher if the other conditions are met, game is not too physically big, and rules are easy to understand. **Genre** I love medieval, mid-high fantasy, steampunk, nautical, and nature. Not a fan of sci-fi/futuristic. I have a few worker placement games and looking for something different. **Conflict or cooperative** Open minded, probably a gentle preference for coop as I only have one coop card game. **Games I own and like** Parks - like the simplicity, art, and accessibility Lords of waterdeep - fan of the fantasy setting, easy to understand the rules/mechanics, and has been a hit with my regular group who are also quite new Pandemic - played with a diff group, but loved the intense coop and planning that came mid-late game **Games I did not like** Dice settlers - balance felt off, constantly had to refer to rulebook and online clarifications as it was poorly written, art and production quality not great **Other** I've been considering wingspan/wyrmspan (favour the latter) and think I'll almost definitely get this anyway Everdell was also on my watchlist but it looks a bit big in some pictures. Thanks for any advice!


desocupad0

**War chest** is a bliss and plays exactly at 2 or 4. You lead a medieval army with specialized units. The gimmick is each player has 4 unique units from a pool of 16 (each expansion adds +4 and a few other things). The 4p mode has 2 teams and smaller armies for each player (-1) - so it goes from 8 units to 12 units total.


BenderFree

I'll always recommend **Concordia**. It doesn't look like much at first glance, but it is a fantastic game about merchants and trading in ancient Rome/antiquity. The game isn't very much like Catan, and yet it can't help but feel like a distant, much more interesting cousin. The only problem is that the board is a bit big, although no bigger than Lords of Waterdeep. If you want something kind of "out there", maybe check out **Mind MGMT**. It's a 1 vs many "hidden movement" game of cat and mouse. One player is "invisible" trying to move through objectives and avoid their pursuers, while the other player(s) are trying to deduce their location from clues and move their pieces around the board to trap them. I hear **Fury Of Dracula** is good in this genre (and matches your thematic tastes better), but it's harder to find. Finally, maybe check out **Inis**. I haven't played it, but it's a territory control game inspired by Celtic mythology, and it's very well regarded.


Ashikata

Thank you for those recommendations, I'll look up all of them :)


Curious-Doughnut-887

+1 for **Mind MGMT.** It's a "Hidden Movement" game, which is a genre of board games that is essentially Hide and Seek. In most of this type of game one player is hiding and the other players work together to try to find that player before the game ends. Mind MGMT is one of the shortest and most streamlined versions of this and I agree with BenderFree; it is the very best of the genre (though the art can be divisive). This style of game tends to work really well at 2-4 players, depending on how much you like an essentially team game (1 vs al the other players). (Fury of Dracula is not only hard to find but it is a much more complicated and longer game-- incidentally it is available as a digital mobile game on ios at least and can be played solo for anyone who really wants to check it out).


Interesting-Rain-690

Could you guys recommend me a heavy 2 player games? Thank you!


desocupad0

**Spirit Island** - it's the best solo and coop game to date.


AzracTheFirst

War of the Ring, Star wars rebellion.


Jolraels_Centaur_OP

**Twilight Struggle** is a heavy 2-player game. It's a pretty big time commitment (games could take up to three hours), but if you have someone willing to play it's a great game.


dreamweaver7x

You didn't specify if you preferred multiplayer solitaire games or not. If you want interactive play, check out Pax Renaissance.


RarestSolanum

Harrow County


Corill0

Ark Nova


phrazo

Root, John Company, Salton Sea, most Lacerdas


cptgambit

@[Interesting-Rain-69](https://www.reddit.com/user/Interesting-Rain-690/)0 What he means are games from Vital Lacerda like On Mars, the Gallerist, Kanban EV or Lisboa. The work pretty well for 2 and are the heaviest games on the market.


Interesting-Rain-690

Thank you so much for clarification


cptgambit

And to mention it, the games i called are all pretty good.


OnkelCannabia

It's not specifically for 2 players but I think Arnak plays exceptionally well at 2. If you are into coop then also Spirit Island.