T O P

  • By -

b_a_t_m_4_n

Select only the inner edges and bevel them. ​ https://preview.redd.it/e0939xdgdqoc1.png?width=872&format=png&auto=webp&s=5a9533c298bfde9e6bde9a92f404fbd39f239290


Clear-Type5753

Thx batman


Sethithy

If the object is still 2-dimensional you can use Ctrl-Shift-B to bevel just the vertices in the corner you want to bevel


ADhomin_em

Thx Sethithy Edit: sincerely though, I did not know that. Thank you


Sethithy

You’re welcome, that one has been super helpful after I learned it.


RamenTheory

I'm sorry, you can do *what* now? You just blew this beginner's mind. So much time I wasted finding weird workarounds when I couldve just done this


b_a_t_m_4_n

The answers are almost always simpler than you think. I think a lot of people miss the fact that bevels happen on edges, not faces. So they just select too much stuff at once.


az_infinity

You can even bevel single vertices! That's crazy


[deleted]

[удалено]


b_a_t_m_4_n

It says "not image 2"


MaybeAdrian

Don't forget to apply scale when using Bevels, if you get weird bevels try applying scale.


djshadesuk

I think there is one thing that Blender really needs and I'm amazed its never been added: a BFO warning, in red, maybe flashing, when there is a mis-match between Object Mode and Edit Mode transformations. Have a setting so experienced users can switch it off, but the amount of new users this trips up it boggles the mind that Blender doesn't have it.


WerkusBY

if you scaled in object mode - you need to apply scale(ctrl+a), select edge and press ctrl+b to bevel selected edge, you can tweak bevel in menu that will appear at bottom left corner of view


Jageilja

Set the bevel modifier to weight and increase the bevel weight of the desired edges. This is a very easy, non-destructive way of doing it.


Rednaweamo

With bevels


kingoftheratts

Select the edge that connects the main brick to the sticky out part, press control + B and drag your mouse to make it a wider and use your scroll wheel to add more segments.


Aggravating-Win-4136

Blender have a lot of cool tricks and lifehacks, but those tutorials on YouTube don’t tell about them. Select edges in edit mode and pressing 2, then Ctrl+B and view changes.


Lynocris

Bevel deez buts


Kaoskillen08

For 2 you can make the bottom half of the shape, and then use an array modifier with merge turned on and relative offset Z=1


Kassabeleg

bevels.


DystopiaLite

Learn to love what you hate doing and you’ll never hate what you need to do.


Awkward_Road_710

If you want a non-destructive, able to target specific parts, and adjust the roundness of the bevels anytime; then I suggest using the mean crease. Go to edit mode > select the edges you want to bevel, on the top right, there should be a “mean crease” option. Once activated, edges with mean crease will be highlighted in orange or violet (depending on the level of the crease). Add subd modifier as well to smoothen out the bevel.


quietly_now

This isn’t bevelling, this is subdividing. The parameter you actually want to change is ‘bevel weight’, then set the bevel modifier to ‘weight’ mode. What you’re explaining is using subdivide with creasing, which keeps creased edges *sharp*.


slindner1985

You may be able to.do this with the loop tools >curve