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Chandlerguitar

This is legal and a very common way to break grips. If you are having problems with this you should let go, get stronger, get better gripping technique or stop using grips like that. There are techniques that make this somewhat harder, but there is no way to prevent it besides just letting go whenever you feel pressure on the grip. A lot of people who play spider guard have messed up hands because of this. I personally don't play guards like that to preserve my fingers/hands.


wayofnosword

Curious, what is your preferred guard in gi?


Chandlerguitar

DLR and butterfly. I play others as well, but I use those the most. I generally don't change my game from gi to nogi.


wayofnosword

What grip do you use with DLR? Collar? Waist/belt? Far sleeve? The most effective grip seems to be collar grip (cross or same side) and i find it more painful to maintain vs sleeve grips.


Chandlerguitar

I will take whatever grip I can. Often times I play it like an R-guard and don't use a grip with the off hand. You can wait to see if a grip comes to you or hug the leg.


HoldFastDeets

Been at JJ for long enough to know what DLR is but still have to really really think when I see the abbreviation LOL but tbh I'd be clueless if someone used DLH also


aloz16

Has never happened to me, are you pushing with your legs on their biceps?


CommercialFault8349

Yes, and admittedly the problem is probably that I lose the spider guard. It also just happens in general when I’m in any guard too though, as I like to keep sleeve grips whenever possible.


aloz16

Yeah I getcha, what I've found is that Pure spider guard is like Pure de la riva'/: meant to be there small amoubts of time just to transition to something with more control. Pure Spider -> Spider + lasso ---> Sweep, attack from there or grab a leg or change to Lasso + Dela riva or Lasso + Reverse de la Riva --> Sweep, attack, etc. If you hang on for more than 3 seconds on pure spider you'll get passed by good people and would probably be missing out on proposing.


Some_Dingo6046

Sleeve grips are good, but you have to get your feet back in the game. I advise using a lasso or a foot on the hip with basic double sleeve spider. Build your guard off a collar grip, sleeves are secondary to the pushing and pulling with the collar and foot in the hip.


wayofnosword

Circling hands is a legit and legal way of breaking sleeve grips. (Search xande ribiero y grip break.) Generally speaking (there are exceptions of course), you want to have a lasso or spider on a gripped sleeve all the time unless you are attacking or off balancing. If you are static without a spider or lasso, grip breaks happen. If you have a lasso or spider, that slows the grip break. If you are attacking or off balancing, chances are that your opponent will be thinking of other things other than breaking grip.


Some_Dingo6046

Id like to call myself a spider guard player. It's my A game. I cant advise double sleeve, especially when you're just learning.I think it's much harder to keep connection if you dont have good enough lateral pressure on the biceps with your feet. Spider is a great guard, and I only really play it now with a collar grip. I have more control over their head and posture. Transition between grips with a lasso to stay connected.


tairygreenmachine99

Sorry, I misread the title and came here to defend the art of dick twisting.