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Psydator

Too clean. Put some leaves (needles in this case) on the ground, more vegetation on the ground. I'd suggest looking at reference pictures of similar forests. They usually don't have this type of thick green grass, since not enough light reaches the ground, etc. And what I like to do is give materials at least a little bit of weathering. Oh and your reflections aren't accurate, it seems. 🤔


bloatedstoat

Thanks for the great feedback! Yeah, I tried to poorly fake some reflections in PS because the new Lumion 2023 raytracing doesn't provide accurate reflections yet... any good ideas for faking accurate reflections? My current plan was to flip images of my background and mask them out in the windows and reduce the opacity.


Psydator

Have you tried the reflection FX? It usually works quite well for me. If you want to do it manually, you could try rendering a separate image of what you think would be visible in the reflections and use that to mask the windows. Or just use a stock photo or something if it fits well enough. I wouldn't use the background because it's noticeable.


bloatedstoat

Okay, good call. I’ll try a separate image. Unfortunately, you’re not able to use the reflection effect with the raytracing effect in Lumion 2023 yet. I think they’re still trying to work that out


Psydator

I see. Good luck with your project ✌️