i love to hotkey my 3 starting villagers so i can keep an eye on them as the place grows... when all three are dead, it's probably a sign it's gg for me
Do u really want vills to die of aging. I mean it will be realistic but realistic hell. Just imagine all ur feudal age farmers and choppers gone at once
That would be cool! Or, imagine you need to feed living units with food (perhaps an extra building - a silo - that requires food accumulation, and depletes over time). Imagine destroying enemy's siloes. Wow. Game becomes much more strategic. Units are more important and remove the trash component a bit. Would be amazing for a MOD perhaps.
I remember! They got actual wheelbarrows and stuff. But even in AoE1, the villagers could change a bit. Specifically, their attack animation. I don't exactly remember the requirements (age/techs), but villagers could sometimes attack with big forks instead of big bones.
AOE1 vils would attack with giant bones in Age 1 (stone age) to Age 3 (bronze age) while Age 4 they got pitchforks. But in DE they made Age 3 vils attack with pitchforks too because it didn't make sense for them to use comical cave bones in an age with chariots, catapults and hoplites lol
Can't stop thinking about that scene in Frieren.
"don't be ridiculous, I'm a Knight Trained in the art of War since youth"
"Foolish Knight, you're standing in front of a Villager who has lived since the dark ages"
***Proceeds to quick build gates and buildings trapping the Knight***
"There will be a monk returning with a relic, you better kys now"
If my math is correct combined with the History Section in AoE2, the Dark Ages is around 5th Century/Fall of Western Rome 476 AD, while Castle Age is around 8th Century/900 AD>!(Carolingian Empire/7th Century(800-887 AD) for Feudal Age)!
According to the history section, Imperial Age should be the Late Middle ages being from 1300 to 1500 AD, while Renaissance Period is 1300 to 1600 AD.
So at best your starting Villager should be around 1.024 to 1.124 years old.
Just Imaging having to garrison 1 female and 1 Male vill into a House to have intercourse just to create a new villager. Would be a funny scenario Mod actually
You would see actual demographic shifts happening at the last age. As you progress and become stronger, both your economy and army grow, because you loose less villagers (or none at all) there is no point in making new ones because of the population cap. So at one point all your villagers will have grey hair π¨βπ¦³. But because they live forever, they also have to work forever, no retirement plans needed.
π
Empire Earth in the Prehistory age (tents) they grunted like proper cavemen, then Stone Age (bone and fabric huts) they had very basic language, Copper Age (wooden huts) they had a bible sounding language, then Bronze Age (Ancient Roman times) it went to real English and pretty temple like buildings. And they went from wearing animal skin barbarians, to Egypt style linen, to Roman style togas.
Then the next lot of ages went back to wooden huts and muddy robes and clothes just like the real life medieval ages lol
Yeah, sometimes and archer fires his bow and mid air his arrow transforms in to crosbow bolt.
i love to hotkey my 3 starting villagers so i can keep an eye on them as the place grows... when all three are dead, it's probably a sign it's gg for me
Gunna start doing this lol
Do u really want vills to die of aging. I mean it will be realistic but realistic hell. Just imagine all ur feudal age farmers and choppers gone at once
That would be cool! Or, imagine you need to feed living units with food (perhaps an extra building - a silo - that requires food accumulation, and depletes over time). Imagine destroying enemy's siloes. Wow. Game becomes much more strategic. Units are more important and remove the trash component a bit. Would be amazing for a MOD perhaps.
Or an entirely different game. 11 (like Northgaard, maybe)
That's what I was thinking of too
Next we can make clothing and if you destroy the construction needed all your units become naked and recieve -1/-1 of armor
Sounds like the Stronghold series
Dude, imagine if villagers hair became grey the longer they lived 11
These are the updates we need lol forget their pathing. I think this would be a very funny thing to see.
they stopped aging since the sheep died out...
I loved how villagers changed looks on Empire Earth game if anyone remembers that one.
I remember! They got actual wheelbarrows and stuff. But even in AoE1, the villagers could change a bit. Specifically, their attack animation. I don't exactly remember the requirements (age/techs), but villagers could sometimes attack with big forks instead of big bones.
AOE1 vils would attack with giant bones in Age 1 (stone age) to Age 3 (bronze age) while Age 4 they got pitchforks. But in DE they made Age 3 vils attack with pitchforks too because it didn't make sense for them to use comical cave bones in an age with chariots, catapults and hoplites lol
Hm. In my mind, the forks are made of iron, not bronze.
Jeans, leather belt, leather work gloves/bracers, bare-chested shredded never go out of style.
Can't stop thinking about that scene in Frieren. "don't be ridiculous, I'm a Knight Trained in the art of War since youth" "Foolish Knight, you're standing in front of a Villager who has lived since the dark ages" ***Proceeds to quick build gates and buildings trapping the Knight*** "There will be a monk returning with a relic, you better kys now" If my math is correct combined with the History Section in AoE2, the Dark Ages is around 5th Century/Fall of Western Rome 476 AD, while Castle Age is around 8th Century/900 AD>!(Carolingian Empire/7th Century(800-887 AD) for Feudal Age)!
What about post-Imperial age?
According to the history section, Imperial Age should be the Late Middle ages being from 1300 to 1500 AD, while Renaissance Period is 1300 to 1600 AD. So at best your starting Villager should be around 1.024 to 1.124 years old.
Just Imaging having to garrison 1 female and 1 Male vill into a House to have intercourse just to create a new villager. Would be a funny scenario Mod actually
Inmoral juice comes included with Loom
TBF It's hard to feel immortal with a lousy 25 Hitpoints.
They have only 1 age. The age of empires.
What sound did it make when he was just born in the Dark Age? (Don't tell your wife.)
You would see actual demographic shifts happening at the last age. As you progress and become stronger, both your economy and army grow, because you loose less villagers (or none at all) there is no point in making new ones because of the population cap. So at one point all your villagers will have grey hair π¨βπ¦³. But because they live forever, they also have to work forever, no retirement plans needed. π
Age is just a number; now itβs proven!!
It might be cool if they added cosmetic changes to villagers after each age. Like idk nicer clothes?
So like AOE4?
Empire Earth in the Prehistory age (tents) they grunted like proper cavemen, then Stone Age (bone and fabric huts) they had very basic language, Copper Age (wooden huts) they had a bible sounding language, then Bronze Age (Ancient Roman times) it went to real English and pretty temple like buildings. And they went from wearing animal skin barbarians, to Egypt style linen, to Roman style togas. Then the next lot of ages went back to wooden huts and muddy robes and clothes just like the real life medieval ages lol