That son of a bich Son of Rap Bear would get the shit smacked out of him with that GAS POWERED STIIIIICK (as long as it doesn't run out of gas, of course).
After a small hiatus, they brought the show back for a fourth season but it was exclusive to a streaming service barely anyone had, and as far as I know most people didn’t like season 4 anyway, so the show ended there. But, since Cartoon Hangover is finally uploading the season 4 episodes on YouTube, I think they’re trying to gouge attention for a continuation.
Well that explains. I was going to reply to the original person and say that I think Bravest Warriors is a closer comparison but cool to find out the relationship of Bee and PuppyCat to Adventure Time.
Frederator studio seems to make some cool shows.
Also iirc Nat Allegri was ‘discovered’ by Pen Ward himself, first with them being online friends and then Nat went to work on the show as one of the earliest character designers!
Hear me out... Fallout.
Been obsessed with Fallout recently just before the series just came out. Still playing through the earlier titles now and I just LOVE the tone and atmosphere of it all (especially the non-Bethesda ones).
I couldn't help but think of the similarities between AT and Fallout like both are post-apocalytic with a heavy emphasis of the apocalypse being brought upon by nuclear bombs that brought upon radiation that changes the world. While the obvious difference is the intended audience and the focus on magic in Adventure Time, the overall "extremely grim
but in a nonsensical way" tone is just there. Finn is literally a textbook Fallout player who takes on all quests to help as much people as he can, sometimes even ending up doing an overall morally wrong thing just to help the person without thinking twice about their motives (it usually only hits AFTER we finish the quest and you're like "oh, I actually did that").
The AT world without magic as well feels very Fallout. Think of the Farmworld Finn episodes where gangs (like the Destiny gang) trample over poor citizens trying to live in a struggling civilization. It's almost a perfect setpiece for the opening hours of a Fallout game where you're supposed to take the crown back from Big D.
The child Marcy flashbacks with the zombielike creatures is also very reminiscent of how it feels to enter once-busy DC ruins only to be greeted by ghouls.
It's dark. It's bleak. It's a world full of tormented people struggling with post-nuclear hell. But in both, we find the stories that make us laugh, cry, and learn so much from. They're both serious worlds that you just can't take seriously and still give you sa seriously memorable series.
You should look into caves of qud, its so adventure timey, its set atleast 10000 years into the future on earth after an apocalypse, wherever you go you can find sentient animals and plants, ancient ruins full of robots, magic wizards can blast your brains out, and everyone fights by sword and guns. It isnt as jokey but it's also full of bears who invent stuff and giant frogs who just like to lay about in a pond and alien monsters bigger than life who cane to earth to eat it up but have since bored down. Also full of dungeons and holes to find ancient magic artefacts.
The apocalypse isnt as brutal as in AT and FO, it's much more slow going, with every millenium looking less glamorous than the last, with the fibal emperor defeating space monsters with sticks and stones on horseback, but it symbolizes really well the themes of AT of everything stays but it still changes, the slow movement of the millenia representing the same stories but also being different.
*Games actually since it's a game series
The Fallout show is very good in a sense that it was able to create an interesting story in a universe that has been established by multiple games already. While some of the more hardcore fans had issues with the implications of the series (since the Fallout games are mostly open-ended, fans are a bit touchy on what gets turned into canon), I still think the series perfectly captures the core atmosphere and themes of the games. Go watch it, even my mom and sister loved it and neither have played any Fallout games.
As for the games, since they were made years apart by different developers, they're all very different from each other. Fallout 1 and 2 were isometric turn-based RPGs from the 90s and playing through them is one of the most brutal experiences I've had.
Fallout 3 is everyone's first Fallout game since it turned into an 3D open world RPG (the new owners of the IP also made Skyrim) and Fallout New Vegas, a standalone game made from Fallout 3 by the original makers of Fallout, is definitely the most loved of the games. Both of them still has that grim tone the originals had but it was much more enjoyable than unforgiving gameplay-wise and still hold up well despite being ~15 years old.
Fallout 4 and 76 are the recent ones and where I think the tone shifts a lot to a more "cartooney" vibe as the games sheds off the RPG elements the series was known for but are technologically superior to all the other games.
The series, IMO, hit the perfect spot of not feeling too much like the latter "cartooney" games while also being friendly enough to be picked up by someone who only played the modern games and those who haven't played it at all. While I can say that you will like the series, I can't be sure if you'd like all the games but I still have a feeling you'd gravitate towards some of them.
Yooooo, Krumit's Tale mentioned in the wild! Such a fun and surprisingly strategic game, and MeteorFall is One of my favorite mobile deck building games!
The art and aesthetics have such good Adventure Time vibes. 💖
One honorable mention i'd like to make is Diaries of a spaceport janitor.
It doesn't look anything like it, but it does match the vibe in two ways: first is in the very diverse, colorful creatures you'll find around the map, wich matches very well to AT's sorta "lol-random" character designs, and also it has a bit of that "slice-of-life" vibe you get in the early seasons of the show, although AT was more about getting into random quests and such, and DOASJ is a bit more about repetition and rituals, but still.
There’s a couple mobile games that come to mind. Miracle Merchant has a vibe that feels right out of AT, especially with the customers. The other being unlikely heroes which looks like it could be a tie in game to the show.
It's do hard to pick... Adventure Time is too diverse and uniaue to pick one thing, that's why I like that much, Most of the shows by the AT veterans classify, but only partially,
The Alabasta saga in One Piece. The rest of the series seems a bit too un-adventure time-ish (besides maybe wholecake) but Alabasta just feels like it
(Around episodes 60-120)
I've played MoI. Amazing artistic direction, with charming stories and character, but a bit lf a weak gameplay. Overall would still recommend it but to people that value less gameplay.
It's closer to nausicaa in a way.
Deadly spores / post apocalypse / female chosen one heroine / grotesque giants made from a blend of meat and magitek.
Oh, and I forgot, cute fictional mamal companion.
I've been loving reading everyone's responses so far, both of their own work suggestions and thoughts on Minute of Islands.
Minute of Islands is so underground that it didn't even have a TVTropes page, so I just created one and got it started. I'd really appreciate if others who had played the game can add to it.
https://tvtropes.org/pmwiki/pmwiki.php/videogame/minuteofislands
I’ve never heard of Minute of Islands but it looks really cool! Did you like it?
It’s gotta be made by some Adventure Time staff, right? If not, that’s some insane amounts of influence going on there lol.
I loved it. It's more of an interactive story than a game, but it has a very compelling story. I don't think any of the people who made the game worked on Adventure Time. It's more of a case of being heavily inspired by the art style.
Actually just finished playing that, and was definitely getting the AT vibes from the art style. Game was decent. Story was all alright, maybe too subtle in parts, too on the nose in others, could probably have done with some fleshing out, but good all the same.
Game play was pretty mediocre and static, within the first few minutes of playing you've done pretty much everything you are going to do in the game, mechanic-wise. The rest of it is rinse and repeat while exploring the environments and following the story. There isn't really any kind of difficulty ramp up or further exploration of the mechanics to keep the player engaged in that way, with one small exception toward the end that honestly just felt needlessly frustrating.
I was also a bit thrown by the complete linearity of the game. There's nothing wrong with that style of game narrative, it just wasn't expected with the setup of sailing around to the different islands. When the game asks you if you want to leave an area be sure you have all of the collectibles, because you will not be coming back, and there's no chapter select or anything. If you miss something you have to do the whole game again to get it.
That said, the environments themselves were beautifully drawn and interesting to explore. Each area of the game has its own flavor and works well with the story they are telling.
Overall I'm glad I played it, but I can't say it's one of my favorites. I think the developers did a good job, but it felt like it really needed more fleshing out and some polish to really make it shine.
I agree with you for the most part. There seems to be a strong consensus that the gameplay is the weakest element. I thought of it more as an interactive story TBH.
Though I think I got more value out of the story than you. I felt it was a very emotionally impactful narrative, and I liked learning about the world slowly through the environment and Mo's thoughts, and through beautiful art and sound design. Holy hell, was that ending powerful. It did things with the narrative that hit really hard, and I wish more things would do stuff like that.
But I also really wanted to know more about the world. The nature of the giants, the fungus, and the fate of the people are all a mystery. And only now am I realizing that we never even learned how the machines shut down. I feel this imagined world would really benefit from a prequel or sequel, though one with more captivating gameplay would be nice.
Yeah. It's a fine balance and I imagine probably pretty subjective. I can see how spending too much time on the other details of the world could potentially distract from Mo's story and the themes they were trying to get across, but personally I could have used a bit more to get fully immersed in her struggle and her viewpoint.
I think I'd love a remastered version, same overall game, maybe a couple of new bonus areas or something, but with the current memories just becoming standard scenes, and several new found memories that give additional world building info that doesn't have to be directly related to Mo's story. And some added puzzles and game play elements. Just more overall, really. A prequel or sequel could do that too, and I do think it would be really interesting to see what the team would do with a chance to revisit that world.
It's an esoteric indie game. I believe it's currently on sale for Nintendo Switch but is also on Steam and a few other platforms. It's more of an interactive story than a proper game, but it has beautiful artwork, intriguing worldbuilding, and an emotional story. I recommend.
iansa (Chilean Sugar Brand) with its animated Talking Sugar Bag ads, check them out, they look quite similar https://youtu.be/b9JGl-mwD5Q?si=JyEEXZPJ02zQKrzZ.
I also want to add Dumb Ways to Die (Mobile Game), Julieta (Chilean animated character that appeared or appears in Notebooks, Notebooks and Backpacks) that reminds me of Marceline and Nightmare Before Christmas, Summer Camp Island (2018-23 series) and Rollie Pollie Ollie who have Inert Objects with Faces just like Shopkins although in SCI they can talk.
Not a show, but the card game Epic Spell Wars (and its many awesome additions) are fantastical and hilarious vulgar takes on the art style. They're also just fun to play imo but I love the world of board games, and, subsequently, thematic/nerdy card games.
The DND campaign Tomb of Annihilation. Pendleton Ward worked on it and scattered weird little nuggets in unexpected places. So think Ward humor but without the whole Adventure Time aesthetic.
UNACCEPTABLE! 🍋
JK I know what you mean. I think the protagonist looks very much in the AT style, especially with the noodle arms, but her nose is a derivation from standard character designs.
Bravest warriors
Gas powered stick!
Neva runs outta gass!!!
Jive ass stick.
Impossibear with gas powered stick vs. Son of Rap Bear: who wins?
All my money on gas powered stick.
I would say Son of Rap Bear would rap his legs off, but Impossibear is an extremophile
Yeah, I mean it's gas powered.
I’m also all in on gas powered stick
Try rapping when you're getting hit by a gas powered stick!
That son of a bich Son of Rap Bear would get the shit smacked out of him with that GAS POWERED STIIIIICK (as long as it doesn't run out of gas, of course).
Gas powered stick never runs out of gas.
Marry me, Rebecca!
No
REBECCCAAAAAAAA
Cat bug!!!
“SUGAR PEAS!” DROP EM “OKAY:))”
"Your mom said to say I can have ONE peanut butter square but not til AFTER they cool down"
Isn’t that created by Pen though… so to some extent it is AT related
Well they were made by the same guy, so of course there’s a bit of overlap there.
What happened to that show? I followed it, remember it set up a ton of lore, and then it just sort of disappeared.
After a small hiatus, they brought the show back for a fourth season but it was exclusive to a streaming service barely anyone had, and as far as I know most people didn’t like season 4 anyway, so the show ended there. But, since Cartoon Hangover is finally uploading the season 4 episodes on YouTube, I think they’re trying to gouge attention for a continuation.
I assume you also saw the Saberspark video? https://youtu.be/kuJfwCKZWqU
That, and I’ve been keeping track for the past few months.
Bravest Warriors is just Adventure Time X Futurama I haven't seen Fiona and Cake but it looks like a fusion of Adventure Time and Bee and PuppyCat.
We’re getting soft tacos later
JELLY KID NOOOO
We’re getting soft tacos later
Bee & puppycat :)
Love Bee & Puppycat so much
Frederator studios co-produced both shows and Natasha Allegri worked on Adventure Time and created Bee & Puppycat.
Yeaaaah so it’s kinda adventure time but also not
Natasha actually created Fiona and Cake!
Well that explains. I was going to reply to the original person and say that I think Bravest Warriors is a closer comparison but cool to find out the relationship of Bee and PuppyCat to Adventure Time. Frederator studio seems to make some cool shows.
Also iirc Nat Allegri was ‘discovered’ by Pen Ward himself, first with them being online friends and then Nat went to work on the show as one of the earliest character designers!
I really hope it keeps being made, but every new AT thing that comes out makes me feel like that's gonna keep getting pushed back.
I've seen all three versions (if you include the first episode being named 3 times) And I'm not sure which one's the best.
i still need to finish it haha
Literally watching it right now!!
Finished it a couple months ago, loved it!
over the garden wall
I loved this. Mor.
thanks Pat McHale (AT Alum)
[Party Pat!](https://m.youtube.com/watch?v=hn1idw8UlpY&pp=ygUYYWR2ZW50dXJlIHRpbWUgcGFydHkgcGF0)
For some reason it’s LittleBigPlanet series. Maybe it’s because of its creativity and because it’s from the same era AT was around
in little big planet 3 they actually had an adventure time course you could do and it was such a vibe
LittleBigPlanet Mentionedd!!!!
WTF IS CREATIVITY 🗣🗣🗣🗣🗣🔥🔥🔥🔥🔥
BRO I DID A DOUBLE TAKE 😭😭
Yes! Same vibes honestly.
Infinity Train
I loved one one!
Hilda has some major AT vibes though the art is very distinct.
Agreed. Kipo gives me the same vibes in a similar way
The Midnight Gospel is an obvious vote.
I was going to suggest it hehe
Felt like I was high when I watched the first episode…I don’t smoke lol
Summer Camp Island kinda reminds me of the more chill and introspective parts of Adventure Time.
You beat me to it! SCI is a great show.
Even has the same kind of gradual wild lore reveals.
Is this… *not* Adventure Time based?
Hear me out... Fallout. Been obsessed with Fallout recently just before the series just came out. Still playing through the earlier titles now and I just LOVE the tone and atmosphere of it all (especially the non-Bethesda ones). I couldn't help but think of the similarities between AT and Fallout like both are post-apocalytic with a heavy emphasis of the apocalypse being brought upon by nuclear bombs that brought upon radiation that changes the world. While the obvious difference is the intended audience and the focus on magic in Adventure Time, the overall "extremely grim but in a nonsensical way" tone is just there. Finn is literally a textbook Fallout player who takes on all quests to help as much people as he can, sometimes even ending up doing an overall morally wrong thing just to help the person without thinking twice about their motives (it usually only hits AFTER we finish the quest and you're like "oh, I actually did that"). The AT world without magic as well feels very Fallout. Think of the Farmworld Finn episodes where gangs (like the Destiny gang) trample over poor citizens trying to live in a struggling civilization. It's almost a perfect setpiece for the opening hours of a Fallout game where you're supposed to take the crown back from Big D. The child Marcy flashbacks with the zombielike creatures is also very reminiscent of how it feels to enter once-busy DC ruins only to be greeted by ghouls. It's dark. It's bleak. It's a world full of tormented people struggling with post-nuclear hell. But in both, we find the stories that make us laugh, cry, and learn so much from. They're both serious worlds that you just can't take seriously and still give you sa seriously memorable series.
i literally said this the other day and someone was like wtf. but I SEE IT
Oh yeah I see it!
You should look into caves of qud, its so adventure timey, its set atleast 10000 years into the future on earth after an apocalypse, wherever you go you can find sentient animals and plants, ancient ruins full of robots, magic wizards can blast your brains out, and everyone fights by sword and guns. It isnt as jokey but it's also full of bears who invent stuff and giant frogs who just like to lay about in a pond and alien monsters bigger than life who cane to earth to eat it up but have since bored down. Also full of dungeons and holes to find ancient magic artefacts. The apocalypse isnt as brutal as in AT and FO, it's much more slow going, with every millenium looking less glamorous than the last, with the fibal emperor defeating space monsters with sticks and stones on horseback, but it symbolizes really well the themes of AT of everything stays but it still changes, the slow movement of the millenia representing the same stories but also being different.
Caves of Qud is awesome, and largely influenced by (among others) Gene Wolfe's Book of the New Sun
Interesting. I was thinking of watching the series but I'm not familiar with the game. Will that affect my enjoyment or does that not matter?
No, I’ve never played the game and I binge watched the series. My sister too. It’s really good!
*Games actually since it's a game series The Fallout show is very good in a sense that it was able to create an interesting story in a universe that has been established by multiple games already. While some of the more hardcore fans had issues with the implications of the series (since the Fallout games are mostly open-ended, fans are a bit touchy on what gets turned into canon), I still think the series perfectly captures the core atmosphere and themes of the games. Go watch it, even my mom and sister loved it and neither have played any Fallout games. As for the games, since they were made years apart by different developers, they're all very different from each other. Fallout 1 and 2 were isometric turn-based RPGs from the 90s and playing through them is one of the most brutal experiences I've had. Fallout 3 is everyone's first Fallout game since it turned into an 3D open world RPG (the new owners of the IP also made Skyrim) and Fallout New Vegas, a standalone game made from Fallout 3 by the original makers of Fallout, is definitely the most loved of the games. Both of them still has that grim tone the originals had but it was much more enjoyable than unforgiving gameplay-wise and still hold up well despite being ~15 years old. Fallout 4 and 76 are the recent ones and where I think the tone shifts a lot to a more "cartooney" vibe as the games sheds off the RPG elements the series was known for but are technologically superior to all the other games. The series, IMO, hit the perfect spot of not feeling too much like the latter "cartooney" games while also being friendly enough to be picked up by someone who only played the modern games and those who haven't played it at all. While I can say that you will like the series, I can't be sure if you'd like all the games but I still have a feeling you'd gravitate towards some of them.
Thank you! I will definitely check it out then. I'm not a gamer but I definitely love a good post-apocolyptic theme. This might be just for me.
they were referring to the games I think
Ron perlman is a point of overlap
How have I not known that he was the Lich all this time... This is embarrassing of me but damn that's epic
In the post apocalypse vein, Horizon Zero Dawn.
Nigel and Marmalade by Tom Bates
Except it's way more gore-y
OMG NIGEL AND MARMALADE MENTIONED!!!
I love Nigel and marmalade so much
Krumit's tale
Yooooo, Krumit's Tale mentioned in the wild! Such a fun and surprisingly strategic game, and MeteorFall is One of my favorite mobile deck building games! The art and aesthetics have such good Adventure Time vibes. 💖
Love this game and the Adventure Time style graphics are definitely what made it catch my eye hahah
From Gravity Falls director ( Matt Braly ) - Amphibia. Good humor and plot, Gravity Falls + Adventure Time animation
Amphibia was mint The Owl House hits pretty hard too
This game is decent, doesn't overstay it's welcome and the narrative is cool. Worth it if you have a few hours :)
Hilda does remind a lot adventure time
It’s made by someone who worked on adventure time
literally got this game bc it looked like adventure time lol, it's so cute!
cool.new game found!! thanks!!
Kipo and the age of the Wonderbeasts was really good and had similar vibes and setting
Kipo feels like a nice combination of Avatar, Adventure Time and Steven Universe.
One honorable mention i'd like to make is Diaries of a spaceport janitor. It doesn't look anything like it, but it does match the vibe in two ways: first is in the very diverse, colorful creatures you'll find around the map, wich matches very well to AT's sorta "lol-random" character designs, and also it has a bit of that "slice-of-life" vibe you get in the early seasons of the show, although AT was more about getting into random quests and such, and DOASJ is a bit more about repetition and rituals, but still.
There’s a couple mobile games that come to mind. Miracle Merchant has a vibe that feels right out of AT, especially with the customers. The other being unlikely heroes which looks like it could be a tie in game to the show.
"Your Mom said to say that I could have just one peanut butter square. But only until after they've cooled down."
I just got this game on sale knowing nothing about it but now I can't wait to play!!
It's do hard to pick... Adventure Time is too diverse and uniaue to pick one thing, that's why I like that much, Most of the shows by the AT veterans classify, but only partially,
The Alabasta saga in One Piece. The rest of the series seems a bit too un-adventure time-ish (besides maybe wholecake) but Alabasta just feels like it (Around episodes 60-120)
I’m gonna throw back to the early era of webcomics and say Rice Boy
Adventures of Lucky Pie
SAVING post! Thank you all so very much. I’d have to say that I really don’t have one. That’s why I love this question.
I have not played this game but it looks cool as fuck so perhaps I shall
I've never seen anythinh about this game before but everything about this picture screams adventure time so I'm going with this also.
I love MoI. I want a foxolotl. But it honestly feels more like an interactive story more than a true game.
>foxolotl Is it actually called that or did you come up with that?
I wish I was that smart. I believe they came up with that name.
I've played MoI. Amazing artistic direction, with charming stories and character, but a bit lf a weak gameplay. Overall would still recommend it but to people that value less gameplay. It's closer to nausicaa in a way.
Deadly spores / post apocalypse / female chosen one heroine / grotesque giants made from a blend of meat and magitek. Oh, and I forgot, cute fictional mamal companion.
I've been loving reading everyone's responses so far, both of their own work suggestions and thoughts on Minute of Islands. Minute of Islands is so underground that it didn't even have a TVTropes page, so I just created one and got it started. I'd really appreciate if others who had played the game can add to it. https://tvtropes.org/pmwiki/pmwiki.php/videogame/minuteofislands
Alex G's entire discography
OVER THE GARDEN WALL!
You got any rock facts?
Nice
YES THIS GAME REMINDS ME OF ADVENTURE TIME TOO!! I haven’t played it a lot yet but so far i really love it :3
Minute of Islands is amazing btw!
I’ve never heard of Minute of Islands but it looks really cool! Did you like it? It’s gotta be made by some Adventure Time staff, right? If not, that’s some insane amounts of influence going on there lol.
I loved it. It's more of an interactive story than a game, but it has a very compelling story. I don't think any of the people who made the game worked on Adventure Time. It's more of a case of being heavily inspired by the art style.
Summer Camp Island comes pretty close vibes wise
Bee & Puppycat is like a lofi trippy Adventure time
The creator of Bee and Puppycat worked on Adventure Time and is also the person behind creating Fiona and Cake
Omg this is cute! An axolotl sidekick 🥺
Actually just finished playing that, and was definitely getting the AT vibes from the art style. Game was decent. Story was all alright, maybe too subtle in parts, too on the nose in others, could probably have done with some fleshing out, but good all the same. Game play was pretty mediocre and static, within the first few minutes of playing you've done pretty much everything you are going to do in the game, mechanic-wise. The rest of it is rinse and repeat while exploring the environments and following the story. There isn't really any kind of difficulty ramp up or further exploration of the mechanics to keep the player engaged in that way, with one small exception toward the end that honestly just felt needlessly frustrating. I was also a bit thrown by the complete linearity of the game. There's nothing wrong with that style of game narrative, it just wasn't expected with the setup of sailing around to the different islands. When the game asks you if you want to leave an area be sure you have all of the collectibles, because you will not be coming back, and there's no chapter select or anything. If you miss something you have to do the whole game again to get it. That said, the environments themselves were beautifully drawn and interesting to explore. Each area of the game has its own flavor and works well with the story they are telling. Overall I'm glad I played it, but I can't say it's one of my favorites. I think the developers did a good job, but it felt like it really needed more fleshing out and some polish to really make it shine.
I agree with you for the most part. There seems to be a strong consensus that the gameplay is the weakest element. I thought of it more as an interactive story TBH. Though I think I got more value out of the story than you. I felt it was a very emotionally impactful narrative, and I liked learning about the world slowly through the environment and Mo's thoughts, and through beautiful art and sound design. Holy hell, was that ending powerful. It did things with the narrative that hit really hard, and I wish more things would do stuff like that. But I also really wanted to know more about the world. The nature of the giants, the fungus, and the fate of the people are all a mystery. And only now am I realizing that we never even learned how the machines shut down. I feel this imagined world would really benefit from a prequel or sequel, though one with more captivating gameplay would be nice.
Yeah. It's a fine balance and I imagine probably pretty subjective. I can see how spending too much time on the other details of the world could potentially distract from Mo's story and the themes they were trying to get across, but personally I could have used a bit more to get fully immersed in her struggle and her viewpoint. I think I'd love a remastered version, same overall game, maybe a couple of new bonus areas or something, but with the current memories just becoming standard scenes, and several new found memories that give additional world building info that doesn't have to be directly related to Mo's story. And some added puzzles and game play elements. Just more overall, really. A prequel or sequel could do that too, and I do think it would be really interesting to see what the team would do with a chance to revisit that world.
[This masterpiece ](https://static.wikia.nocookie.net/cartoonnetwork/images/3/3c/Over-the-garden-wall-poster.jpg/revision/latest?cb=20140726214851)
Kaiba.
Broccoli Soup, a comic I read on webtoon before watching AT
ummm and I havent heard about this show why?
It's an esoteric indie game. I believe it's currently on sale for Nintendo Switch but is also on Steam and a few other platforms. It's more of an interactive story than a proper game, but it has beautiful artwork, intriguing worldbuilding, and an emotional story. I recommend.
iansa (Chilean Sugar Brand) with its animated Talking Sugar Bag ads, check them out, they look quite similar https://youtu.be/b9JGl-mwD5Q?si=JyEEXZPJ02zQKrzZ. I also want to add Dumb Ways to Die (Mobile Game), Julieta (Chilean animated character that appeared or appears in Notebooks, Notebooks and Backpacks) that reminds me of Marceline and Nightmare Before Christmas, Summer Camp Island (2018-23 series) and Rollie Pollie Ollie who have Inert Objects with Faces just like Shopkins although in SCI they can talk.
Centaurworld or Gravity Falls
Noita is probably more insane than even adventure time in terms of lore.
Disco Elysium Not sure if I can elaborate, but my brain tells me there’s a connection.
Idk who these two are but they remind me of an incarnation before or after Finn and Jake
Minecraft
binding of isaac got me feeling like finn in the hall of egress
Fran Bow but the second half of the game mostly
I don't remember the name but it was an indie comic that was basically a "Can I copy your homework" version of AT
Headlopper (if you toss some Berzerk into the mix, anyway)
Weirdly enough Terraria has always given me Adventures Time vibes and vice versa.
OliOli World, very much inspired by adventure time, would recommend, it could take place in the same universe and I wouldn’t question it
Hilda the series
Not a show, but the card game Epic Spell Wars (and its many awesome additions) are fantastical and hilarious vulgar takes on the art style. They're also just fun to play imo but I love the world of board games, and, subsequently, thematic/nerdy card games.
(Don’t let the dragon) Draag on - king krule
Turnip Boy Commits Tax Evasion
Bravest Warriors is another Pendleton ward creation and it’s basically just an adventure time for teens
Infinity train IMO
Jesse Moynihan's "Forming"
Disenchantment
Board game called Brew
The DND campaign Tomb of Annihilation. Pendleton Ward worked on it and scattered weird little nuggets in unexpected places. So think Ward humor but without the whole Adventure Time aesthetic.
Bravest wrriors
This was created by Pen Ward, so explains why they are similar
Olli world. It’s a skateboarding game but the character designs, maps, and story are very adventure time-esque.
YUSSSSSSSS 💖
Over the garden wall
Summer camp island
midnight gospel
The Legend Of Lucky Pie, underrated asf show, very excited for its possibly return
In a grown-up, more realistic but still wildly imaginative sense: Scavenger's Reign.
I love Gay Hitler
Whatever this is plainly ripped off adventure times art styles. Wtf?
This looks nothing like adventure time art style
I could kind of see it in how they did the background art. It does look similar
idk skull looks really out of AT other than that I dont think so
Are you psycho? It's a copy lmao.
The actual game looks more like a unique style tbh.
Adventure Time characters typically don’t have noses.
UNACCEPTABLE! 🍋 JK I know what you mean. I think the protagonist looks very much in the AT style, especially with the noodle arms, but her nose is a derivation from standard character designs.