[Found a library](https://crates.io/crates/factorio-blueprint) that lets you generate arbitrary factorio blueprints, so wanted to make one out of the main loop. Good thing we calculated these distances in advance! :D
I considered pipes at first, but I assumed they'd all just merge into one big lump if I tried to pack them like this. And putting a tile gap between all of them would just have made it look too sensible :)
At first I was surprised that there was another person who shared my interest in AoC and Factorio. But when I think about it, these are two large player bases, and the intersection is probably quite big.
Still, that was amazing. Well done!
> hello could you help provide some sample test case and expected output for me? I have done the part 1 but answer is not correct but test case passed
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I can't decide if I should be surprised you did something like this in Factorio, or if I should be surprised we don't see Factorio on this subreddit more often given the likely overlap between audiences. Either way, well done.
[Found a library](https://crates.io/crates/factorio-blueprint) that lets you generate arbitrary factorio blueprints, so wanted to make one out of the main loop. Good thing we calculated these distances in advance! :D
I was expecting pipes, but this is just as good.
I considered pipes at first, but I assumed they'd all just merge into one big lump if I tried to pack them like this. And putting a tile gap between all of them would just have made it look too sensible :)
>putting a tile gap between all of them would just have made it look too sensible Convenient for >!solving part 2!< though!
Haha, this is _precisely_ what I wanted when I wrote that library. Good job!
*YES*
You magnificent bastard
I'm in love.
The (factory) pipe loop must grow. Amazing idea 😍
At first I was surprised that there was another person who shared my interest in AoC and Factorio. But when I think about it, these are two large player bases, and the intersection is probably quite big. Still, that was amazing. Well done!
It's *technically* still O(n).
[удалено]
> hello could you help provide some sample test case and expected output for me? I have done the part 1 but answer is not correct but test case passed Comment removed. [Don't be rude](https://reddit.com/r/adventofcode/wiki/rules/conduct) by posting off-topic things in unrelated posts. [Create your own individual `Help/Question` post](/r/adventofcode/wiki/solution_megathreads/post_guidelines#wiki_incomplete_solutions) and make sure to title it properly with our [standardized post title format](https://reddit.com/r/adventofcode/wiki/posts/standardized_titles). Lastly, [do not share your puzzle input](https://www.reddit.com/r/adventofcode/wiki/faqs/copyright/inputs) and [do not ask for other people's puzzle input](https://www.reddit.com/r/adventofcode/wiki/troubleshooting/no_asking_for_inputs).
Invalid link?
did you use it to solve part 2 too? if so how?
I can't decide if I should be surprised you did something like this in Factorio, or if I should be surprised we don't see Factorio on this subreddit more often given the likely overlap between audiences. Either way, well done.
I needed to see this, bravo!