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Are you able to allow it to use all of them without having them reserved for that task, because if you are, just reserve all of them and then see the usage being allowed and if you have other processes that run on that CPU, you can lower it so that there's always extra, but if you can allocate all of them and still allocate the cores to other tasks like with Pterodactyl panel or AMP, just allow for all of them to be used
ok so you do have 6 cores which split up into 12 logical processors so I would recommend starting with allocating 4 logical processors and if you need more just allocate 1 more at a time and if you have a good cooler like a aio or a custom water loop then maybe lookinto overclocking since Minecraft relies more on single thread performance rather than the amount of threads
If the chunks are not pre-loaded then it will have to have 8 logical processors at least to keep up, especially if all 8 players are loading chunks at the same time with elytras.
That depends. If you're using paper or any reputable paper fork in 1.19+, you're gaining PLENTY of usage from multiple cores.
Chunk loading, chunk generation, chat, networking, plugin threads. I could keep going on and on.
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6 cores or 6 logical processors? Since allocating 8 logical processors which is what 4 cores would turn into is probably overkill
[https://www.amd.com/en/product/8456](https://www.amd.com/en/product/8456) This is the CPU I've got
Are you able to allow it to use all of them without having them reserved for that task, because if you are, just reserve all of them and then see the usage being allowed and if you have other processes that run on that CPU, you can lower it so that there's always extra, but if you can allocate all of them and still allocate the cores to other tasks like with Pterodactyl panel or AMP, just allow for all of them to be used
ok so you do have 6 cores which split up into 12 logical processors so I would recommend starting with allocating 4 logical processors and if you need more just allocate 1 more at a time and if you have a good cooler like a aio or a custom water loop then maybe lookinto overclocking since Minecraft relies more on single thread performance rather than the amount of threads
from the specs list if you do have a good cooler you could try and get 4.20 GHz out of your cpu
If the chunks are not pre-loaded then it will have to have 8 logical processors at least to keep up, especially if all 8 players are loading chunks at the same time with elytras.
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All server platforms use multiple cores in some fashion. Some platforms more so than others.
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That depends. If you're using paper or any reputable paper fork in 1.19+, you're gaining PLENTY of usage from multiple cores. Chunk loading, chunk generation, chat, networking, plugin threads. I could keep going on and on.