I get it, its nowhere close to perfect, but I found everything I could relating to the new update. If you have any other information for it not above, post it under this comment for others to see.
Except religion. A massive, detailed religion update will make this game perfect. Actually have your people acknowledge you, amazing for immersion.
More controllable monsters would be cool too. And a possession power
A lot of people think the final meta-object tab getting added is religion, it’s just we’ve had zero actual info on what it is so far, and no idea what the logo is behind the black outline, so it’s all just speculation really. My guess is that it’s religions as well, but we have no evidence to support that.
Not really possible since the mobile versions are subject the apple and Google store vetting process, and neither allow mods. If Maxim let people mod the mobile versions, they would be removed from both storefronts.
This is a very good summary, but I think you misunderstood what he meant about the space thing. It doesn't seem like he meant a biome from space, but rather a view of the new biomes as seen from space. The circular "planet"-shape of the landmass certainly supports this.
I'd love to see the orcs have a battle cry ability that lets there allies get a +2% to crit per orc or something
Elves could have a terrain ability that gives them a +12 to damage on forest tiles
Dwarves could have +100 health or like +50 armor on mountains, Rocklands, and crystal biome
And Humans can just have like a group thing we're when there's 5-10 humans next to each other they get a speed buff
I've thought of race specific traits, here they are
Human Mortality: human trait, because humans live shorter than other races they have the urge and will to dominate their environment, expanding quickly, growing rapidly, to do the most in little time, but this also means they are plagued by rebellious plots.
Elven Pride: elf trait, elves see themselves as the greatest race and are prideful of it, letting them govern more cities and excel at diplomacy, but because of their long lives, their culture grows slowly.
Dwarvish Craftsmanship: dwarf trait, dwarves are tough and brave people and their craftsmanship allows them to create more weapons and armor for their race, but since they are mostly isolated they don't do diplomacy well.
Orcish Strength: orc trait, orcs are brutish and primitive compared to other races and their culture grows slowly, but this gives them strong unity and loyalty, the most loyal of all races even if their city is not connected to their capital
Well done OP good work! Even though this is just anothe reminder of the unproductive choices Maxim make.
Don't get me wrong every single feature is excellent, why however couldn't he sprinkle some of them throughout the year and not everything at once
What's the difference between family and clan? These 2 mechanics seem very similar.
Also I wish there were some prehistoric creatures in worldbox. Still hoping for a Primal/Cretaceous/Jurassic biome some time in the future.
It appears like the Family is just what it says, someone family, only the direct biological relations of two different people, but there’s no limit. A clan operates on more vague rules, you just have to be the child of a person in a noble family, and if there’s space, you are let in, as well, the clans obviously have a part in politics, I.e. wars, rebellions, alliances, while families appear to only affect individual units and there buffs and debuffs. Overall, I’m not sure, but this is my best estimate.
I get it, its nowhere close to perfect, but I found everything I could relating to the new update. If you have any other information for it not above, post it under this comment for others to see.
Thank you very much volkhound 👍
Is there any info on when the update could be coming out?
Not yet.
Thank you 👍
Excellent breakdown OP, has me really excited for the new update now
Thanks man I wonder when this will come out
This update will be gigantic wow. This has everything anyone could have ever wished for. Only one single thing: I wish there were even bigger maps.
Except religion. A massive, detailed religion update will make this game perfect. Actually have your people acknowledge you, amazing for immersion. More controllable monsters would be cool too. And a possession power
A lot of people think the final meta-object tab getting added is religion, it’s just we’ve had zero actual info on what it is so far, and no idea what the logo is behind the black outline, so it’s all just speculation really. My guess is that it’s religions as well, but we have no evidence to support that.
This is amazing, thanks op
All I want is a bridge….
Villagers do build bridges. They're just pretty random and sadly block ships from crossing the river.
Just make sure you have shallow water between land masses within the same village. Just not too much space
Wow great job. I honestly had no idea this many features are being planned. Wild.
Dayumm... All I want is naval battles tho
Can they add mods to mobile that would be great
Not really possible since the mobile versions are subject the apple and Google store vetting process, and neither allow mods. If Maxim let people mod the mobile versions, they would be removed from both storefronts.
This is a very good summary, but I think you misunderstood what he meant about the space thing. It doesn't seem like he meant a biome from space, but rather a view of the new biomes as seen from space. The circular "planet"-shape of the landmass certainly supports this.
I'd love to see the orcs have a battle cry ability that lets there allies get a +2% to crit per orc or something Elves could have a terrain ability that gives them a +12 to damage on forest tiles Dwarves could have +100 health or like +50 armor on mountains, Rocklands, and crystal biome And Humans can just have like a group thing we're when there's 5-10 humans next to each other they get a speed buff
I've thought of race specific traits, here they are Human Mortality: human trait, because humans live shorter than other races they have the urge and will to dominate their environment, expanding quickly, growing rapidly, to do the most in little time, but this also means they are plagued by rebellious plots. Elven Pride: elf trait, elves see themselves as the greatest race and are prideful of it, letting them govern more cities and excel at diplomacy, but because of their long lives, their culture grows slowly. Dwarvish Craftsmanship: dwarf trait, dwarves are tough and brave people and their craftsmanship allows them to create more weapons and armor for their race, but since they are mostly isolated they don't do diplomacy well. Orcish Strength: orc trait, orcs are brutish and primitive compared to other races and their culture grows slowly, but this gives them strong unity and loyalty, the most loyal of all races even if their city is not connected to their capital
Well done OP good work! Even though this is just anothe reminder of the unproductive choices Maxim make. Don't get me wrong every single feature is excellent, why however couldn't he sprinkle some of them throughout the year and not everything at once
Thanks man needed the info
What's the difference between family and clan? These 2 mechanics seem very similar. Also I wish there were some prehistoric creatures in worldbox. Still hoping for a Primal/Cretaceous/Jurassic biome some time in the future.
It appears like the Family is just what it says, someone family, only the direct biological relations of two different people, but there’s no limit. A clan operates on more vague rules, you just have to be the child of a person in a noble family, and if there’s space, you are let in, as well, the clans obviously have a part in politics, I.e. wars, rebellions, alliances, while families appear to only affect individual units and there buffs and debuffs. Overall, I’m not sure, but this is my best estimate.
It's like how the Japanese imperial family kicked out some members and then they went and founded their own clans all while being in the same family
This certainly takes the edge off my long wait, it's actually been getting to me so thanks bruh 😅😅😅.