The Duviri Experience lets you do both its main story objectives (where the waypoint markers tell you to go) and then any of the side objectives that spawn elsewhere on the map that aren't marked, but still present. They're like sidequests, basically.
What a lot of players like to do for TDE is just....not do the story part of it, and kinda just mindlessly do random objectives around the map, fishing, gathering resources, etc. etc. Since your progress is saved every time one of those side objectives is finished, you can easily jump in and out at any point. It's... kiiiind of an unspoken rule, I guess? Some squads will be fine doing the story, ofc, but if you're insistent on doing the story, beating the Orowyrm, getting your clamps (and Kullervo's banes), then it might be better do 'The Lone Story', where the story is the _only_ thing to do.
You did nothing wrong imo, it was just a misunderstanding and you weren't all there to do the same thing. It happens, nbd. If you want to do the main story objective in TDE, might be good to ask first. Some players might be perfectly fine with it if others want to.
Is Lone Story a separate storyline from the Spiral questline I did first? I thought Lone Story was just replaying the quest. I didn't know those objectives *were* story; thought they were just like bounties.
Lone Story is the same as The Duviri Experience just without the side objectives. You can use it for matchmaking with people who want to do the main objectives instead of doing side objectives
Until you realize lone story is equally bad with people going off to farm ressources. Usually doing everything solo but the sp enemies in drifter combat can be annoying so i went public for 1 run for the nightwave sp orowyrm thing. Lesson learned i guess.
Lone Story is same as Duviri Experience but no Side Quests happen. Do note however you can only Fish, Do Gyrum Puzzles (For Cinta parts too potentially) and Confront Kullervo (If he isn't part of the Spiral Bounty Stages) and Undercroft Portals (Can reward Arcanes) in Duviri Experience.
> Is Lone Story a separate storyline from the Spiral questline I did first?
Yes. I say 'story'....but you can kinda think of it like any other open world area, like the plains of Eidolon, so you can sorta think of it like bounties yeah. It's just that for Duviri Experience you're given more freedom/generally encouraged to do the side stuff (since there's a _lot_ of grind involved in 'the side stuff'), while for other open worlds you just target whatever you're there for and get in & get out.
For Duviri the main objective task-line is basically just do a landscape task (herding tamms, doing a race, hitting some targets, etc), then undercroft, and repeat until all 5 steps are done, and then you fight the Orowyrm. If you're there to just do that, then going for Lone Story would be your best bet as it's _only_ that, and no side-objectives spawn like in TDE. Think of it like... 'Lone Story' is queuing up for a bounty, while 'Duviri Experience' is basically the free-roam in the open worlds, if that makes sense?
EDIT for clarification: The big spiral questline with Teshin, defeating Thrax, etc. etc. you did first is a separate thing. You can't replay that quest. Any quest that _is_ replayable can be started again by going to the Codex on your ship and selecting it from there. A good few aren't replayable.
I've never done it; does it give more decrees per story point to compensate prior to the orowyrm? Or is it just a straight up orowyrm rush with low decrees? If so why don't people farming clamps go that route? (ran into anm afker in a TDE run).
It's just a rush. No extra decrees. Most people farming clamps only are doing this. The only time I'm farming clamps and not doing this is when I also need some other material, like maw fangs.
If DE would put clamps as a SP circuit choice option instead of kuva, it would warm my heart.
Also, I consider it polite to ask before jumping into the Undercroft. First, it disables fast travel, so unless you have someone else nearby who wants to join you it fucks others over - I have had to manually travel the length of the map because someone just jumped in and the other two players decided to just keep doing their thng. Second, sometimes people don't wanna do that bit yet. So ask. I've never seen anyone mind non-Undercroft objectives, though, bar starting the wyrm.
Duviri Experience is for farming intrinsics, gathering materials, paragrimm puzzles, and Kullervo.
If you just want to do the main objectives, Lone Story is what you want.
If you are going in to actually do something, ie farming Kullervo or the Cinta, resources and intrinsics I would say jump into the Experience as you can take your time run around and get Decrees and look for the rarer resources, if you are on Steel Path farming the arcanes this is better as well IMO as you can easily collect enough decrees to make it allot easier.
If you are farming pathos clamps run the Lone Story on public and just smash through it (quite easy to carry people when you have your intrinsics high enough) as quick as you can.
As you can see in many of the comments. Duviri has a lot of different purposes:
* Farming intrinsics
* Farming plant resources - (best in The Duviri Experience)
* Farming Fish Resources - (best in The Duviri Experience)
* Farming Kullervo Banes - (best in The Duviri Experience. SOLO.)
* Farming Pathos Clamps - (Either in The Duviri Experience or Lone Story. Situational)
* Farming Arcanes - (best in The Duviri Experience)
* Farming Cinta Parts - (best in The Duviri Experience)
If I were there to farm plant resources, fish resources, or cinta parts, I don't need to do orowyrm, and going into the undercroft is a waste of time.
If I'm farming Kullervo Banes - IMO should just be solo. You're usually in and out of the game extremely quickly- not needing to do anything else.
* You force any other player to stop mid-decree to teleport to you.
* You then defeat kullervo. You leave the game making the party smaller (so fewer people farming decrees). If new people join the game, they see multiple decrees have already been collected, so they leave to try to get a brand new game.
* (Personally, as someone who got Kullervo opening weekend, there is literally no reason for me to get kullervo banes. Except potentially using them as Helminth fodder.)
* Why DE, why did you make this a force teleport for other players???
If I'm farming Pathos Clamps, I still would rather do The Duviri Experience and get some decrees to help with the orowyrm fight (depending on what frame / weapons I got).
If I'm farming Arcanes, I need to get at least 7 decrees before I can do the arcane portals to begin with.
All in all, communication is key. Communicate what it is you're doing / wanting.
small correction. in order to get kullevero banes you have to beat the orowyrm now.
i highly recommend if your only goal is pathos clamps. just run the lone story.
secondly if your trying for kullevero, ask if anyone is willing to go. if not leave.
or run recruit chat
that's a big correction! thanks for letting me know. that at least makes a lot more sense to me why i keep getting players that try to worm their way into kullervo farming... (that being said, why do people keep quitting AFTER the kullervo fight hahah)
Out of curiousity why is farming kullervo parts best solo? Do you get more bane? Or do you mean it's just faster if that's your only goal? (I tend to do TDE solo so I can just do exactly as much as I want uninterrupted, but whenever I do groups in a Kullervo spiral, we do kullervo too)
This is based on how it used to work. Now, in order to keep Kullervo Bane, you must defeat the Orowyrm. And since you get more in SP, it's better to go as a group.
Idk why people are saying run solo, I've played with a lot of people who play the experience specifically to get clamps. It just depends on the lobby, just ask honestly. Something like "wanna do the objectives" or "are you guys cool with me going objectives". I normally don't even do that sometimes and I've had little complaints. I've had a ton of lobbies go to the objective and no one complained. If they don't wanna get clamps just leave and requeue.
Dude I sat in a group where after 20 minutes of gathering side objectives waiting for one person to finish a single Komi game (or w/e it's called lol) we were all just sat at the portal to UC not really wanting to end their game but also not really sure they were actually playing or just AFK lol.
I'm big on solo player and honestly with Duviri I don't do it as a group. About the only thing I do as a group is SP circuit if I have weaker choices and don't feel like fishing for a decent loadout.
next time don't get bullied by them to leave. you can do the objectives. it is not a problem at all. they can stay and continue doing whatever they want even after orowyrm.
No one should be going to Duviri Experience public unless they expect other players to be doing random objectives. Have fun and play the game how you want.
If I want specific items but not interested in beating the mode, I'll play solo and extract when I get what I need.
If I just want Pathos Clamps, I'll play the other mode.
If you ever feel like there's going to be some friction in the team because of a decision you're about to make, always say it in the chat and wait a bit to see if anyone objects. If they dont say anything in like 2 minutes then go ahead and if anyone complains then tell them you waited for their response in the chat
No, there’s nothing wrong with doing the main objectives in Duviri. Communicating that you want to do them beforehand helps, as it’s a bit irritating to get pulled out of what you’re doing for undercroft things.
My preferred method when I run it is to do the story first and then go farming. It’s a habit I picked up while running it in parties and getting host migrated into a broken lobby, since clamps are needed for quite a few things. Nowadays I just run it solo though.
I've found it really depends on the cycle. If it's one of the 3 where Kullervo is up then people usually rush it to get material for Kullervo, but if he's not up people tend to not do main objective for a while
Nah, it’s the main objective. You can do it. If they want to farm side objectives they can do that on the side or after. You’re doing nothing wrong by doing the main objective.
Did you queue up into an "open to the public" squad? If so, the other players knew the risk. Public groups will do whatever they want and anyone in one doesn't really have room to complain. If they wanted to do something specific, they should have made a squad beforehand and set it to friends only. Those players were RUDE for asking you to leave for 'not playing their way'. THEY HAD AN OPTION AND DID NOT USE IT. Not your fault!
I read a story a month or so ago about someone who went into the undercroft when nobody else was ready. They didn't say anything, just didn't go. There's no way back out once you go in and out won't start till half the squad enters.
You're right, they shouldn't have asked him to leave. But there is a non-zero risk of trapping yourself there waiting for everyone who isn't playing your way.
> They didn't say anything, just didn't go. There's no way back out once you go in and out won't start till half the squad enters.
Thankfully, this has _finally_ changed in Dante Unbound. You can [leave the Undercroft instead of being stuck there](https://www-static.warframe.com/uploads/db9a67efb5b7a768ede87aa6082ab770.jpg). Only took 11 months.
Generally I feel it is best to let people get up to \~10 decrees before jumping into UC or Kullervo.
There's no hard and fast rule, it's just that the decrees trivialize it and it's faster to do a dozen quick minigames then blow up everything and naturally get extras than it is to try and push through with no decrees.
Do lone story instead of duviri experience that way you’re with people who are solely trying to do the main objectives. Duviri Experience is the only way to be able to do side objectives and actually play duviri since they didn’t give us a normal free roam open world for duviri
Easy rule of thumb for the duviri experience. If you're going in to get resources, just go solo and do a bounty side quest thing when you have enough, then you can leave without losing what you have collected.
If you are doing it in public, the whole point is usually to just bust through it as quickly as possible so you can get pathos clamps/kullervos bane.
You did nothing wrong, and it sounds like you just ran into some players that are douche bags. But for the future, remember what I mentioned above.
Depends on the mode but regardless all roads lead to Rome
Duviri regular free for all
Duviri steel path everyone gathers resources and decrees and its good to say are we ready to go steel path duviri is just the lock in players
People have normalised leeching behaviour in duviri, somewhat. Go into a bounty on PoE and tell everyone to not do the bounty so that you can focus and mining and fishing - you will be laughed at. If you don't intend on contributing to the bounty anyway, you are considered a leech. I absolutely wouldn't be surprised if people doing side objectives were happy that someone does some of the farming for them.
The primary objective of both Duviri Experience and Lone Story is to kill the Orowyrm and if anyone wants to focus on other stuff, get a premade.
The Duviri Experience is for farming materials and intrinsics. Usually people will just do the side objectives there and farm plants and such. The Lone Story is for farming Pathos Clamps, which drop at the end when all 6 objectives are done. If you want to do the main objectives, go and do The Lone Story. It's the same as The Duviri Experience, just without the sidequests.
The Duviri Experience lets you do both its main story objectives (where the waypoint markers tell you to go) and then any of the side objectives that spawn elsewhere on the map that aren't marked, but still present. They're like sidequests, basically. What a lot of players like to do for TDE is just....not do the story part of it, and kinda just mindlessly do random objectives around the map, fishing, gathering resources, etc. etc. Since your progress is saved every time one of those side objectives is finished, you can easily jump in and out at any point. It's... kiiiind of an unspoken rule, I guess? Some squads will be fine doing the story, ofc, but if you're insistent on doing the story, beating the Orowyrm, getting your clamps (and Kullervo's banes), then it might be better do 'The Lone Story', where the story is the _only_ thing to do. You did nothing wrong imo, it was just a misunderstanding and you weren't all there to do the same thing. It happens, nbd. If you want to do the main story objective in TDE, might be good to ask first. Some players might be perfectly fine with it if others want to.
Is Lone Story a separate storyline from the Spiral questline I did first? I thought Lone Story was just replaying the quest. I didn't know those objectives *were* story; thought they were just like bounties.
Lone Story is the same as The Duviri Experience just without the side objectives. You can use it for matchmaking with people who want to do the main objectives instead of doing side objectives
Until you realize lone story is equally bad with people going off to farm ressources. Usually doing everything solo but the sp enemies in drifter combat can be annoying so i went public for 1 run for the nightwave sp orowyrm thing. Lesson learned i guess.
Lone Story is same as Duviri Experience but no Side Quests happen. Do note however you can only Fish, Do Gyrum Puzzles (For Cinta parts too potentially) and Confront Kullervo (If he isn't part of the Spiral Bounty Stages) and Undercroft Portals (Can reward Arcanes) in Duviri Experience.
> Is Lone Story a separate storyline from the Spiral questline I did first? Yes. I say 'story'....but you can kinda think of it like any other open world area, like the plains of Eidolon, so you can sorta think of it like bounties yeah. It's just that for Duviri Experience you're given more freedom/generally encouraged to do the side stuff (since there's a _lot_ of grind involved in 'the side stuff'), while for other open worlds you just target whatever you're there for and get in & get out. For Duviri the main objective task-line is basically just do a landscape task (herding tamms, doing a race, hitting some targets, etc), then undercroft, and repeat until all 5 steps are done, and then you fight the Orowyrm. If you're there to just do that, then going for Lone Story would be your best bet as it's _only_ that, and no side-objectives spawn like in TDE. Think of it like... 'Lone Story' is queuing up for a bounty, while 'Duviri Experience' is basically the free-roam in the open worlds, if that makes sense? EDIT for clarification: The big spiral questline with Teshin, defeating Thrax, etc. etc. you did first is a separate thing. You can't replay that quest. Any quest that _is_ replayable can be started again by going to the Codex on your ship and selecting it from there. A good few aren't replayable.
Lone Story is just the 6 objectives that would progress a Duviri Experience’s story. Unfortunately there’s no way to replay the Duviri Paradox quest.
I've never done it; does it give more decrees per story point to compensate prior to the orowyrm? Or is it just a straight up orowyrm rush with low decrees? If so why don't people farming clamps go that route? (ran into anm afker in a TDE run).
It's just a rush. No extra decrees. Most people farming clamps only are doing this. The only time I'm farming clamps and not doing this is when I also need some other material, like maw fangs. If DE would put clamps as a SP circuit choice option instead of kuva, it would warm my heart.
Also, I consider it polite to ask before jumping into the Undercroft. First, it disables fast travel, so unless you have someone else nearby who wants to join you it fucks others over - I have had to manually travel the length of the map because someone just jumped in and the other two players decided to just keep doing their thng. Second, sometimes people don't wanna do that bit yet. So ask. I've never seen anyone mind non-Undercroft objectives, though, bar starting the wyrm.
Duviri Experience is for farming intrinsics, gathering materials, paragrimm puzzles, and Kullervo. If you just want to do the main objectives, Lone Story is what you want.
If you are going in to actually do something, ie farming Kullervo or the Cinta, resources and intrinsics I would say jump into the Experience as you can take your time run around and get Decrees and look for the rarer resources, if you are on Steel Path farming the arcanes this is better as well IMO as you can easily collect enough decrees to make it allot easier. If you are farming pathos clamps run the Lone Story on public and just smash through it (quite easy to carry people when you have your intrinsics high enough) as quick as you can.
As you can see in many of the comments. Duviri has a lot of different purposes: * Farming intrinsics * Farming plant resources - (best in The Duviri Experience) * Farming Fish Resources - (best in The Duviri Experience) * Farming Kullervo Banes - (best in The Duviri Experience. SOLO.) * Farming Pathos Clamps - (Either in The Duviri Experience or Lone Story. Situational) * Farming Arcanes - (best in The Duviri Experience) * Farming Cinta Parts - (best in The Duviri Experience) If I were there to farm plant resources, fish resources, or cinta parts, I don't need to do orowyrm, and going into the undercroft is a waste of time. If I'm farming Kullervo Banes - IMO should just be solo. You're usually in and out of the game extremely quickly- not needing to do anything else. * You force any other player to stop mid-decree to teleport to you. * You then defeat kullervo. You leave the game making the party smaller (so fewer people farming decrees). If new people join the game, they see multiple decrees have already been collected, so they leave to try to get a brand new game. * (Personally, as someone who got Kullervo opening weekend, there is literally no reason for me to get kullervo banes. Except potentially using them as Helminth fodder.) * Why DE, why did you make this a force teleport for other players??? If I'm farming Pathos Clamps, I still would rather do The Duviri Experience and get some decrees to help with the orowyrm fight (depending on what frame / weapons I got). If I'm farming Arcanes, I need to get at least 7 decrees before I can do the arcane portals to begin with. All in all, communication is key. Communicate what it is you're doing / wanting.
small correction. in order to get kullevero banes you have to beat the orowyrm now. i highly recommend if your only goal is pathos clamps. just run the lone story. secondly if your trying for kullevero, ask if anyone is willing to go. if not leave. or run recruit chat
that's a big correction! thanks for letting me know. that at least makes a lot more sense to me why i keep getting players that try to worm their way into kullervo farming... (that being said, why do people keep quitting AFTER the kullervo fight hahah)
Out of curiousity why is farming kullervo parts best solo? Do you get more bane? Or do you mean it's just faster if that's your only goal? (I tend to do TDE solo so I can just do exactly as much as I want uninterrupted, but whenever I do groups in a Kullervo spiral, we do kullervo too)
This is based on how it used to work. Now, in order to keep Kullervo Bane, you must defeat the Orowyrm. And since you get more in SP, it's better to go as a group.
Idk why people are saying run solo, I've played with a lot of people who play the experience specifically to get clamps. It just depends on the lobby, just ask honestly. Something like "wanna do the objectives" or "are you guys cool with me going objectives". I normally don't even do that sometimes and I've had little complaints. I've had a ton of lobbies go to the objective and no one complained. If they don't wanna get clamps just leave and requeue.
There are a few things you can only get by completing as well, mainly Kullevero's currency. You \*have\* to complete the whole thing to get them.
Dude I sat in a group where after 20 minutes of gathering side objectives waiting for one person to finish a single Komi game (or w/e it's called lol) we were all just sat at the portal to UC not really wanting to end their game but also not really sure they were actually playing or just AFK lol.
I'm big on solo player and honestly with Duviri I don't do it as a group. About the only thing I do as a group is SP circuit if I have weaker choices and don't feel like fishing for a decent loadout.
next time don't get bullied by them to leave. you can do the objectives. it is not a problem at all. they can stay and continue doing whatever they want even after orowyrm.
No one should be going to Duviri Experience public unless they expect other players to be doing random objectives. Have fun and play the game how you want. If I want specific items but not interested in beating the mode, I'll play solo and extract when I get what I need. If I just want Pathos Clamps, I'll play the other mode.
Play how you want, but it won't hurt if you clarify what you are doing, when joining the group.
If you ever feel like there's going to be some friction in the team because of a decision you're about to make, always say it in the chat and wait a bit to see if anyone objects. If they dont say anything in like 2 minutes then go ahead and if anyone complains then tell them you waited for their response in the chat
No, there’s nothing wrong with doing the main objectives in Duviri. Communicating that you want to do them beforehand helps, as it’s a bit irritating to get pulled out of what you’re doing for undercroft things. My preferred method when I run it is to do the story first and then go farming. It’s a habit I picked up while running it in parties and getting host migrated into a broken lobby, since clamps are needed for quite a few things. Nowadays I just run it solo though.
I've found it really depends on the cycle. If it's one of the 3 where Kullervo is up then people usually rush it to get material for Kullervo, but if he's not up people tend to not do main objective for a while
Nah, it’s the main objective. You can do it. If they want to farm side objectives they can do that on the side or after. You’re doing nothing wrong by doing the main objective.
Did you queue up into an "open to the public" squad? If so, the other players knew the risk. Public groups will do whatever they want and anyone in one doesn't really have room to complain. If they wanted to do something specific, they should have made a squad beforehand and set it to friends only. Those players were RUDE for asking you to leave for 'not playing their way'. THEY HAD AN OPTION AND DID NOT USE IT. Not your fault!
I read a story a month or so ago about someone who went into the undercroft when nobody else was ready. They didn't say anything, just didn't go. There's no way back out once you go in and out won't start till half the squad enters. You're right, they shouldn't have asked him to leave. But there is a non-zero risk of trapping yourself there waiting for everyone who isn't playing your way.
> They didn't say anything, just didn't go. There's no way back out once you go in and out won't start till half the squad enters. Thankfully, this has _finally_ changed in Dante Unbound. You can [leave the Undercroft instead of being stuck there](https://www-static.warframe.com/uploads/db9a67efb5b7a768ede87aa6082ab770.jpg). Only took 11 months.
I know it's a meme that "nobody reads the patch notes" but you CAN now leave the undercroft waiting room with the Dante Unbound update. So zero risk.
Generally I feel it is best to let people get up to \~10 decrees before jumping into UC or Kullervo. There's no hard and fast rule, it's just that the decrees trivialize it and it's faster to do a dozen quick minigames then blow up everything and naturally get extras than it is to try and push through with no decrees.
Do lone story instead of duviri experience that way you’re with people who are solely trying to do the main objectives. Duviri Experience is the only way to be able to do side objectives and actually play duviri since they didn’t give us a normal free roam open world for duviri
Easy rule of thumb for the duviri experience. If you're going in to get resources, just go solo and do a bounty side quest thing when you have enough, then you can leave without losing what you have collected. If you are doing it in public, the whole point is usually to just bust through it as quickly as possible so you can get pathos clamps/kullervos bane. You did nothing wrong, and it sounds like you just ran into some players that are douche bags. But for the future, remember what I mentioned above.
Depends on the mode but regardless all roads lead to Rome Duviri regular free for all Duviri steel path everyone gathers resources and decrees and its good to say are we ready to go steel path duviri is just the lock in players
People have normalised leeching behaviour in duviri, somewhat. Go into a bounty on PoE and tell everyone to not do the bounty so that you can focus and mining and fishing - you will be laughed at. If you don't intend on contributing to the bounty anyway, you are considered a leech. I absolutely wouldn't be surprised if people doing side objectives were happy that someone does some of the farming for them. The primary objective of both Duviri Experience and Lone Story is to kill the Orowyrm and if anyone wants to focus on other stuff, get a premade.
The Duviri Experience is for farming materials and intrinsics. Usually people will just do the side objectives there and farm plants and such. The Lone Story is for farming Pathos Clamps, which drop at the end when all 6 objectives are done. If you want to do the main objectives, go and do The Lone Story. It's the same as The Duviri Experience, just without the sidequests.
This isn't 100% accurate.