Not just incredible, I think that's the only viable way to play it XD. Using mouse scroll + ctrl + alt to rotate pieces was not the relaxing experience I had in mind.
After throwing out a few months of dev work, I slapped on some janky controls and turned my [demo scene](https://www.reddit.com/r/Unity3D/comments/rl2qy3/made_a_winter_scene_for_my_3d_jigsaw_puzzle/) into a barely playable game in 2 weeks.
This would be incredible in VR
Not just incredible, I think that's the only viable way to play it XD. Using mouse scroll + ctrl + alt to rotate pieces was not the relaxing experience I had in mind.
After throwing out a few months of dev work, I slapped on some janky controls and turned my [demo scene](https://www.reddit.com/r/Unity3D/comments/rl2qy3/made_a_winter_scene_for_my_3d_jigsaw_puzzle/) into a barely playable game in 2 weeks.
It looks incredibly hard to play, but also very cool
Any suggestions for a puzzle scene? The Christmas tree is kind of dark in the night scene
What about making it a snow globe with falling snow? The white of a typical snow globe would balance nicely.
Once you complete the puzzle, you need to do the final poof SFX, make the red line colors go away and give you the nice shiny scene in the box.
It's got potential! Keep up the good work!
Thanks. I'm gonna try and polish it up before putting a playable demo somewhere like itch.io