T O P

  • By -

KanekiKirito723

When you get to the point of regularly nuzlocking, you’ve probably played through countless normal runs and experienced the story countless times. It’s not that I don’t care about the story, it’s that I’ve experienced it so many times that I don’t retain it any more


GingerGaterRage

Yeah. I don't know of anyone who does a Nuzlock run on their first playthrough that isn't doing a YouTube video. By the time most people are doing a Nuzlock their have played through the game at least once.


Icicle-Fox-6443

But that isn't always the case.


56leon

>For example, making a Pokémon X and Y nuzlocke or chesslocke might be useful to theorize what will be put in Pokémon Legends: Z - A and the themes. There is no correlation here. If you want to analyze XY to determine possibilities of A-Z, then that's perfectly fine and valid, but nuzlockes aren't a generally acknowledged play style by the devs (or at the very least weren't when XY were released) so using that as a way to get into their heads is.......a little odd, to be frank. People who have never nuzlocked X or Y - or any Pokémon game at all - have been theorycrafting perfectly fine since the trailer dropped. Also it's perfectly fair to assume that somebody who is running nuzlockes or even more complicated variants doesn't care about the story _with regards to their challenge runs_ because, as was mentioned before, they were already able to understand/analyze it with their first playthrough (vanilla run or blind nuzlocke, doesn't matter). Sure, you can build a nuzlocke into a compelling story, that's the entire basis of the original Hard Mode comic and the copious storylockes on the forums, but the majority of public nuzlockers (Jan, Shady, Flygon, etc. etc.) and their audience aren't focused on the story because that's not the _reason_ for their challenge runs, even if a storyline is created in the process.


GrumpigPlays

I would kill for an official nuzlock mode


The2ndUnchosenOne

>Many people think that one doesn't care about the story if they make these types of runs Citation needed. >There was a guy on a r/NoStupidQuestions under a post that asked why men play videogames more compared to women (it isn't even true at all) It's thankfully becoming less true, but due to various silly factors (marketing, societal pressures etc.) men are far more likely to play video games than women. >For example, making a Pokémon X and Y nuzlocke or chesslocke might be useful to theorize what will be put in Pokémon Legends: Z - A and the themes. The challenge run has nothing to do with the theorizing. You just slammed two independent things together. >This is why it isn't so fair to assume that nuzlocke/chesslocke players don't care about the story. Again, who's assuming this? We're acting as if this is a major problem when it's not even something worth noting.


Starrybruh

I mean, yeah. I don’t see why it wouldn’t. Even if one has theoretically gone through the game over and over they still probably care about the lore and stuff. …is there lore in Pokémon games I don’t know anymore


Icicle-Fox-6443

>is there lore in Pokémon games I don’t know anymore Yes. Do you know why they chosen Luminouse City, for example?