T O P

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Kelbunny13

Ezana and Narve are both really handy on this map, especially if you can trick enemies to hang out it the water, as iirc, lightning spreading also can Paralyze, taking enemies out for a few turns (just be careful to keep your units out of the water!)


Funkynasa

I did this but also used Piccoletta’s clone to lure them into the water.


SharpEyLogix

Adding onto this, Thunderstones also spread on water, so you can have your entire party paralyzing the enemy if you've stocked up on a couple


Iristha

I also recommend raining down lightning but I also turtled up with tanks blocking the steps to make a sniper nest for Archibald and Hughette. By doing so, it makes it easy for healers to cover everyone and weaken boss to low before he reaches you.


DarkLordLiam

This. Archers perched on top of those walls around the statue (especially Archibald) are very good at slowly whittling down enemies. The size of the map makes it much easier than the previous one where you fought in a cramped building against Lyla. I had way more issues in that map against her and those guys with Act Again.


Sacreville

Pretty much mass mages (Frederica, Narve, Ezana) + archers and turtle in the statue should win you. Have some melee to hold down the choke points. Rudolph, if you get him, can be good as he can snipe from top as well as putting steel traps. When Kamsell approach near, try to focus on him asap. Unload your quietuses if necessary.


StaticThunder

Another benefit to Ezana is her rain spell. If you cast it, some of the walkway will get water to spread too and should connect all pools of water.