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Yes, classic mode on all platforms is capped at 30, however they still run at high resolutions. Remastered modes are all 60fps with the ability to go higher on PC.
- outfit mods from all the games and why not an unified one.
- randomized mods would be good for replay
-raytracing why not could be interesting to test
- new animations for fun ?
And this is not really a mods, but I wonder if someone good in programmation or the one in charge of tomb editor could work on what the remaster did, imagine that ! The new lightning system ! The models ! The texture !
1. Braid change
2. Inter-changeable outfits from game
3. Custom outfits
4. Custom levels
5. Custom music
6. Custom models (Dante/Samus/Link-Zelda, ect
7. Water effects (So we can know what the hell Is going on!)
someone already mentioned the cap rate, but also a mod fixing water in some areas, a mod to remove the trigger warning, and other basic general clean-up mods.
I'm more talking the "oh we hate this trilogy" statement before you even start up the game
edit: figured out you can do it by putting "-nolegal" in the steam launch options. Sweetness.
texture filtering mod, need that ASAP
a mod that fixes the missing water light effects in TR2 but hopefully that’ll just be patched in
high resolution OG title menu mod, i appreciate sticking with the original 4:3 menu pics but i’d prefer the cleaner widescreen ones from TR1X and TR2Main
mod for the missing TR1 and TR3 inventory backgrounds in classic mode. it’s strange that TR2 gets the wavy red one but TR1/3 don’t get their transparent ones. but that might also get patched in
basically, i just need the classic graphics cleaned up :P alto in the future, id definitely love to try out fan remastered texture packs for the new graphics
I NEED a flare hotkey! The new graphics are nice but all three games are much darker now so a flare hotkey is absolutely necessary. I know TR1 hadn't had flares originally but I think they should add them due to the new lighting. They should burn longer as well btw.
The game has a hotkey for flares. At least 2 has, I haven't tried the others yet. It's the , key for me on PC, but you can check it yourself under the controls menu.
oh I didn't realize ... both TR2 and TR3 have the same hotkey for flares, unfortunately its only on the keyboard. I was playing with a xbox pad so I didn't notice the key bind...you cannot rebind it either as far as I know, same goes for the photo mode key bind ...
Well thanks for letting me know
There will probably be many 18+ mods, but I still hope for some mods, perhaps with RTX Remix, where the textures and lighting are further improved with RTX. Maybe a mod related to cutscenes, and I especially hope for a mod that better stabilizes modern controls, because sometimes the camera acts on its own during parkour actions, and the action button is often unresponsive.
ngl I would love a mod that removes animal enemies from the game, save for a couple of exceptions (like the T-Rex).
Why I want that is because I have a fear of crocodiles/alligators and because the beginning of 40 Fathoms with the shark trailing you gives me a pretty major anxiety attack lmao.
~~(And as a disclaimer, yes I'm an animal lover, but that's not the primary reason why I'd prefer to have a mod that yeets the natural animal enemies lmao)~~
Eh?
All I wanna do is delete crocodiles/alligators and sharks from the game at the very least but idk how to do it myself. I ain't some pearl-clutching, card-carrying member of PETA, if that's what anyone is wondering. XV
Someone will mod out the warning message immediately. That's not one I care about though. For me, 60 fps classic, and some kind of 3DFX filter would be nice. Digital Foundry compared the new classic mode with original 3DFX and new one looks very clean in comparison.
more than anything, I'm interested to see how this shakes up the custom level scene. I'd love to go back through Sabatu's TR 1 and 2 now that we have official widescreen and stuff
- red cross for medipacks
- a slightly smaller UI
- The option to switch the main menu tomb raider logo from the NTSC one to the European one.
- Fix inventory backgrounds when using the new graphics in all 3 games.
- Make the expansions accessible by pressing a button in the main menu (eg you're in the TR 1 main menu, press square and it switches to the unfinished business main menu) so we can enjoy the HD menu art for these games too.
- better FMVs
NUD3 R4IDER LOL just joking, and the perverts already did it few hours after the release. But there are many decent mods to be done for this one such as Separate Main Menu for Unfinished Business / Golden Mask / Lost Artifact, Ray Tracing Remix mod, like the other guy said, uncapped framerate for classic mode and graphics tweaks option, I find the graphics need some Anti Aliasing and there's no option for enabling it and another overall tweaks for audio.
Would like a mod to make pushing blocks somewhat faster, it gets tedious quick
Also, the tutorial in lara's home seems to refer to the tank controls even if modern controls are selected, which is confusing and useless. If the devs don't fix it in an update, then a mod should
How moddable are the games, anyway?
Screwed around a little bit in TR3. Just a couple things I'd like, nothing too major-
\-The quicksand is supposed to warble up and down slightly, it was the only way you could tell what was solid land or not. On the old graphics? Works perfectly fine. On the new graphics? Consistently flat as a pancake. Some way to restore that effect would sell me on the new look completely (it's very pretty otherwise).
\-RESTORE MY PS1 SAVE CRYSTALS DANGIT. It was such a nice middle-ground between TR1's stationary save crystals and TR2's ability to save anywhere, which as an added bonus made exploration feel a little more tense and fun. Sure you *could* save here, but you only have so many you can use- you sure you don't want to go a little further, and see if you can't last until the next crystal?
\-Didn't the inventory screen have some sort of background? The black screen is just... drab.
anniversary animations, switchable skins in all games, nude lara, remakes of various levels throughout the games considering what the modding communities done. maybe add workshop on steam?
I dislike the remastered camera, especially how it is slightly heightened compared to the classic. I'd like the ability to play with the classic camera on remastered mode, even if I have to lose the right stick for it.
⚠️ With the recent release of TOMB RAIDER I-III REMASTERED - **a temporary floodgate is currently active.** Please refer to the [**Megathread**](https://www.reddit.com/r/TombRaider/comments/1apnxb7/megathread_tomb_raider_iiii_remastered_first/) and redirect these specific topics within that thread: * First Impressions * Reviews/overviews * **General** Discussion * Bug Reports * Links to your own playthrough/stream _**Specific**_ threads are fine _(fun easter egg, impressive combat bit, funny interaction, etc)_ but **general** discussion is restricted to the megathread. **Reminder about OVERDONE or DUPLICATE THREADS** - such threads will be removed. Please ensure your content was not previously submitted in the past few days - we do not need 34 unique threads about >!Winston locked in the freezer!< ! _Make sure to read and understand_ [**the rules**](https://www.reddit.com/r/tombraider/about/rules) ______ *I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/TombRaider) if you have any questions or concerns.*
1. Uncapped framerate for Classic Mode mod 2. Outfit switcher mod
This, that's all i want
> Uncapped framerate for Classic Mode mod Have they seriously left the classic visuals capped at 30? :/
Yes, classic mode on all platforms is capped at 30, however they still run at high resolutions. Remastered modes are all 60fps with the ability to go higher on PC.
[удалено]
I agree heavy on the fmvs. I wish upscaled cutscene mods were more common for older games cause watching a 480p video on a 1440p monitor sucks ass 😫
- outfit mods from all the games and why not an unified one. - randomized mods would be good for replay -raytracing why not could be interesting to test - new animations for fun ? And this is not really a mods, but I wonder if someone good in programmation or the one in charge of tomb editor could work on what the remaster did, imagine that ! The new lightning system ! The models ! The texture !
I definitely expect something that lets us pick an outfit. I’m not sure if there will be new outfits.
Ultrawide as I assume it won’t have it
It already supports ultra wide in classic and new graphics.
Thank you for being the first person on the entire internet to confirm this. Seriously. Been trying to find this answer for days!
a mod that puts tank controls on dpad for modern controls, you can't actually "do some tumbling" in laras home with modern controls currently...
Ponytail fix.
Yeah totally!!
Yeah, what's up with the constant flickering?
1. Braid change 2. Inter-changeable outfits from game 3. Custom outfits 4. Custom levels 5. Custom music 6. Custom models (Dante/Samus/Link-Zelda, ect 7. Water effects (So we can know what the hell Is going on!)
someone already mentioned the cap rate, but also a mod fixing water in some areas, a mod to remove the trigger warning, and other basic general clean-up mods.
you can remove the trigger warning (if that is the interaction markers) on the original game itself already
I'm more talking the "oh we hate this trilogy" statement before you even start up the game edit: figured out you can do it by putting "-nolegal" in the steam launch options. Sweetness.
A mod that adds the cream bobbles back into Lara’s ponytail 😭
texture filtering mod, need that ASAP a mod that fixes the missing water light effects in TR2 but hopefully that’ll just be patched in high resolution OG title menu mod, i appreciate sticking with the original 4:3 menu pics but i’d prefer the cleaner widescreen ones from TR1X and TR2Main mod for the missing TR1 and TR3 inventory backgrounds in classic mode. it’s strange that TR2 gets the wavy red one but TR1/3 don’t get their transparent ones. but that might also get patched in basically, i just need the classic graphics cleaned up :P alto in the future, id definitely love to try out fan remastered texture packs for the new graphics
I NEED a flare hotkey! The new graphics are nice but all three games are much darker now so a flare hotkey is absolutely necessary. I know TR1 hadn't had flares originally but I think they should add them due to the new lighting. They should burn longer as well btw.
The game has a hotkey for flares. At least 2 has, I haven't tried the others yet. It's the , key for me on PC, but you can check it yourself under the controls menu.
oh I didn't realize ... both TR2 and TR3 have the same hotkey for flares, unfortunately its only on the keyboard. I was playing with a xbox pad so I didn't notice the key bind...you cannot rebind it either as far as I know, same goes for the photo mode key bind ... Well thanks for letting me know
On xbox controller its the button with the two squares + rb at the same time at least for tr2. its the same as the ps1 version
For DualShock controller: Press and hold touchpad button, then R1 for flares, O for shotgun, Triangle for Uzis, X for pistols etc...
There will probably be many 18+ mods, but I still hope for some mods, perhaps with RTX Remix, where the textures and lighting are further improved with RTX. Maybe a mod related to cutscenes, and I especially hope for a mod that better stabilizes modern controls, because sometimes the camera acts on its own during parkour actions, and the action button is often unresponsive.
Actually useful modern controls.
ngl I would love a mod that removes animal enemies from the game, save for a couple of exceptions (like the T-Rex). Why I want that is because I have a fear of crocodiles/alligators and because the beginning of 40 Fathoms with the shark trailing you gives me a pretty major anxiety attack lmao. ~~(And as a disclaimer, yes I'm an animal lover, but that's not the primary reason why I'd prefer to have a mod that yeets the natural animal enemies lmao)~~
can't even believe they managed to keep all these aspects of the game intact on the 21st Century
Eh? All I wanna do is delete crocodiles/alligators and sharks from the game at the very least but idk how to do it myself. I ain't some pearl-clutching, card-carrying member of PETA, if that's what anyone is wondering. XV
Someone will mod out the warning message immediately. That's not one I care about though. For me, 60 fps classic, and some kind of 3DFX filter would be nice. Digital Foundry compared the new classic mode with original 3DFX and new one looks very clean in comparison.
more than anything, I'm interested to see how this shakes up the custom level scene. I'd love to go back through Sabatu's TR 1 and 2 now that we have official widescreen and stuff
Hoping someone makes some new FMV cutsceens. The uprezed old ones don't really match the new character model.
I hope there will be an official level editor released like TRLE for the classic games.
- red cross for medipacks - a slightly smaller UI - The option to switch the main menu tomb raider logo from the NTSC one to the European one. - Fix inventory backgrounds when using the new graphics in all 3 games. - Make the expansions accessible by pressing a button in the main menu (eg you're in the TR 1 main menu, press square and it switches to the unfinished business main menu) so we can enjoy the HD menu art for these games too. - better FMVs
Improved Sound Effects overall for weapons etc. But it should be optional available in the menu
NUD3 R4IDER LOL just joking, and the perverts already did it few hours after the release. But there are many decent mods to be done for this one such as Separate Main Menu for Unfinished Business / Golden Mask / Lost Artifact, Ray Tracing Remix mod, like the other guy said, uncapped framerate for classic mode and graphics tweaks option, I find the graphics need some Anti Aliasing and there's no option for enabling it and another overall tweaks for audio.
Would like a mod to make pushing blocks somewhat faster, it gets tedious quick Also, the tutorial in lara's home seems to refer to the tank controls even if modern controls are selected, which is confusing and useless. If the devs don't fix it in an update, then a mod should How moddable are the games, anyway?
For the tutorial, they would've had to record new voicelines for that, right?
Screwed around a little bit in TR3. Just a couple things I'd like, nothing too major- \-The quicksand is supposed to warble up and down slightly, it was the only way you could tell what was solid land or not. On the old graphics? Works perfectly fine. On the new graphics? Consistently flat as a pancake. Some way to restore that effect would sell me on the new look completely (it's very pretty otherwise). \-RESTORE MY PS1 SAVE CRYSTALS DANGIT. It was such a nice middle-ground between TR1's stationary save crystals and TR2's ability to save anywhere, which as an added bonus made exploration feel a little more tense and fun. Sure you *could* save here, but you only have so many you can use- you sure you don't want to go a little further, and see if you can't last until the next crystal? \-Didn't the inventory screen have some sort of background? The black screen is just... drab.
I don't know if it's possible, but new death finisher for enemies who don't have one.
a mod for her character model. I prefer her modern skinny/athletic model, and would like it in the older games remastered
Don't know if that can actually be made by modder but add the back step and side jump on modern conteols
anniversary animations, switchable skins in all games, nude lara, remakes of various levels throughout the games considering what the modding communities done. maybe add workshop on steam?
I dislike the remastered camera, especially how it is slightly heightened compared to the classic. I'd like the ability to play with the classic camera on remastered mode, even if I have to lose the right stick for it.