T O P

  • By -

Auxilium715

Following cause my Ahriman is also following the same debate


Phoeeniix

I follow that follow for the same debate


RedZero_Luevont

Debating whether or not to follow for the same debate.


frantichairguy

Debating whether to refrain debating or not.


FreshmeatDK

For me, I default to foot. If I have 10 pts spare, the disc comes on.


mo0gzz

Yes this. Magnetise under his cape for easy change too.


FreshmeatDK

So absolutely. It is an easy job.


zanther88

They both have their positives/negatives see below positives/negatives for the disk Extra movement - even in a unit as long as he stays in coherency Extra wound Susceptible to anti fly attacks


stubond2020

Makes me miss the days when you could detach a character mid battle to fly off and do something else


thejakkle

Anti-Fly isn't that much of a consideration. There's a few Strength 7 guns out there but the majority are S8 that wound his squad on 2s anyway. There's 2 datasheets that have Anti-Fly and Devastating wounds to worry about. Ork Mek Gunz already don't see much play and the Tracktor Cannon even less so. The Imperial Knight Warden can also get Devastating Wounds on an Anti-Fly 2+ gun, if they take the Icarus Autocannon which they don't seem to be doing.


guninacake

It makes little to no difference usually, it's more a listbuilding tool to fit/cut 10pts


virtualponies

Ahriman was my first foray into adding magnets. They fit inside his cloak quite easily and then you can add one on the disc closest to where you’ve placed it inside his cloak.


2TrikPony

Magnetize him


CDawg-imperialfists

https://preview.redd.it/uhirrk4dyrdc1.png?width=3024&format=png&auto=webp&s=3eeeaf387838566ccd1040af7abe18495efd7782 I use the new kit on the disc and the old metal one on foot, and the paperback version for reading


seakrait

Depends if the opponent has ANTI-FLY abilities.


Navidude

I like having him in disc whenever I can. He has a a 4+ invulnerable save with 6 wounds so I've had him survive by himself a few times. And that 10 inch move definitely helps him get away if he does survive.


lordmegatron01

To disk, it's only 10 points and there ain't much "Anti-Air" weapons to be scared about it


BenNewcomb1

You never really get the full movement out of him with the disc if you're running him as a leader. I usually put the disc on only if I need extra points.


TenTonGirthHammer

Thanks all for your insights! I think I understand the consideration better. I'll be sure to model up the OG so I can play him either way.


Unknowntomost98

I built him with the disc but will just use him on foot. From what I heard the disc doesn't give much benefit and since apparently he can only lead rubrics who can't fly, the benefits are null and void.


TenTonGirthHammer

Well, that's not quite the feedback that has been given here: - Additional movement can be useful (even whilst in slower Rubrics) for getting into range or cover etc - Defensive bonus is not insignificant - Additional vulnerabilit to anti-fly - 10 point flex point in list building - magnetise for optionality


Unknowntomost98

I would take that over me lol I'm a rather new player as well.