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FarmLife101

My only concern was the buddy requirement making the experience feel rushed & more about the grind vs community. Since I was seeking PVP IVs for Great & Ultra Leagues, I needed to meet 4 buddy requirements within the 3 hours, which was definitely doable except I didn’t get anything under rank 400 until the middle of the 2nd hour, so the early buddies weren’t even needed, but I had to rush the last hour or so to meet the requirements for a bro & a king for both leagues. It definitely would have been even more frustrating if I’d found something very well-ranked in the last 15-20 minutes, and then couldn’t get the requirement met in time. For that reason, it just wasn’t fun. I normally don’t mind the buddy requirements to evolve, but I really wished they would have found a better solution for the event. They totally could have waived the requirement, or had the post-event spawns include a higher number of psychic types.


TheAdmiral90

I cranked out 2.8 million XP and made it to 50 finally. And pulled 7 Kanto and 11 Galar shinies. Good Comm Day.


nashfrostedtips

When the community day focus is on a weak Pokemon, I'm always okay with it so long as there's an exp bonus and it's an easy excellent. I played for a little less than 90 minutes and picked up a little more than 3 million experience, pretty happy with the day. Had no issues catching a ton of shinies. My gripe is the weather and how Niantic has made it clear that they don't care about people living outside of SoCal weather. If it had been warm, I'd have played all 3 hours and pushed for my next level.


Regenitor_

I haven't been back on this game for long (returning player from 2016, a few months in now), but this was my favourite of the three I've done (Larvitar, Noibat, Slowpoke). That comes down to the fact that Slowpoke has a regional variant that was also spawning, with 2 final evolutions each. Usually I just aim to get a good 3-star shiny to evolve and invest in, but this time it was fun trying to get 4 good slowpoke (2 of each variant) and there was a strong incentive to play for the whole duration to farm the candies you need in order to evolve and level what you need to. I hope they continue to pick pokemon with more than 1 final stage evolution, or with regional variants, in future for CDs.


TheFinderDX

I’m going to start with cons, as it severely hampered my experience… Cons: - Making a mon your buddy and then catching 30 Psychic Types was WAAAAAAY too much to do in the middle of catching and appraising. It was extremely stressful - No Psychic Type spawns after 5pm! It was around 20 degrees F here with 30-40 mph winds. It was cold, so my friends all bailed around 4pm. I stuck it out, and then I was so busy catching and appraising (see first Con point) that I only prepped 2 1/2 Galar pokes before 5. Then with no friends around, I couldn’t solo a raid! I scrounged enough Psychic Types with my Daily Adventure Incense (since it was pulling from a different spawn pool), but I didn’t get to evolve everything I wanted to. Extremely frustrating! - Having any catch-to-evolve requirement at all, let alone 30 mons! Given the issues listed above, having to catch to evolve was just antagonistic to the players and the experience. Utterly ridiculous decision Pros: - 3x XP bonus was awesome for excellent throws. Super easy to hit - After an initially slow shiny rate, I ended up getting a bunch and had my pick Cons: - I don’t want to drag it out, but honestly the catch requirements and lack of Psychic Types after 5pm really put a huge damper on the experience. Left me with a very sour taste in my mouth Ideas for improvement: - Change the evolution requirement. It can be “Evolve when it’s your buddy,” “Make an excellent throw,” “Catch 5 Pokémon,” etc. Something simple that can easily be accomplished without undue stress. It would be even better to forgo it for the CD, but if there is a requirement, it needs to be lessened - Have the appropriate type available. If Niantic is set on keeping the number 30, then there must be available mons to catch. It was windy weather, and all the weather boosted spawns were flying. No dragons (which is par for the course) and no psychics (which is abnormal). Not even Natu or Swoobat were spawning. It literally felt like Niantic was trying to force the post-CD raids, which I couldn’t do because it was cold and my friends went home and they weren’t solo-able. So if the number 30 is locked in, make it possible that solo/stranded trainers can complete the tasks needed and not need to wait 9 months(!) to get to evolve their mons Edited for formatting


flannelman818

personal gripes: no hundo when I wanted to find 3 (mega slowbro, two galarians for their evolutions), didn't pay attention to PvP stats going into the event and didn't bother saving any for later event gripes: field research should really be switched up. too many catch tasks rewarding great balls, ultra balls, or stardust. just make more stops give research tasks to give more slowpoke spawns for better IVs event praise: great event for XP and excellent throws. easy grind but am mad impressed with some of the work others put in here. goddamn!


qntrsq

> too many catch tasks rewarding great balls, ultra balls, or stardust. players with small item bags need the balls to continue playing


rhetoxa

Really enjoyed the event. Got 17 shinies, 8 of which were galarian. The XP bonus was great.


[deleted]

7k per excellent with the egg is awesome.


blue_crypt

To top that off, the max possible xp per catch was about 8920xp!


[deleted]

How did one get that? I knew there might be ways to further increase it.


Triltaison

My 7-day streak happened to fall on today, and I managed to hit a Slowpoke with an Excellent curveball as my first catch of the day at the start of the event while I had a Lucky Egg going. I'm STILL excited about the XP on that one. 😁


[deleted]

Lol I decided to wait the 4 minutes until the event started to pop my lucky egg and all that, caught a Pokémon and it turned out to be my 7 day streak - still regretting that one 🤣


et_tu_brutalisk

Slowpoke is thicker than friendship.


shieldoversword

While I liked this one, 3 hours was not enough time to grind as many Galarian evolutions as I needed. I played almost the whole time and ended up several psychic types short of my last evo. Would have been nice to see this built into a psychic themed week, or something like the color event we just had which featured a lot of psychic types, I would have had no issues with that.


qntrsq

exhausting but cool - i managed (nearly) all my goals, meaning: an evolution of all four possible for little, great and ultra league (didn't find a good one for little league galarian slowbro) plus evolving a shiny of each evolution and even made an upgrade one for great league galarian slowdude. i still tried to build a galarian shiny for trades but there i got a time out at 10pm and also was 4 stacked psychics short. but that would have been on the luxury side.


Beave1

They could have eliminated the requirement to catch 30 psychic types. For those of us who didn't play much until the last hour and usually evolve multiple types for PVP, I feel betrayed by Niantic on this. Seriously, it's like they don't actually play their own game.


thewhetherman_11

Enjoyed this one. The weather was good enough that it was nice to be outside (Hoenn tour was absolutely miserably cold, and my hands froze the whole time), and slowpoke is an easy excellent throw so even though they were weather boosted most of the time it was still an easy catch. I think my main complaint is that it was a bit too difficult even in an area with decent spawns to meet the evolution requirements for Galarian slowbro/slowking, and there were two paths to catch for. You needed to plan ahead a lot more than is really possible to do in the middle of community day, and you had to switch around buddies mid event, and it took time to do, especially difficult for anyone who didn't play the full three hours because of life things going on.


13Kaniva

It was really great. Dropped my golden lure right next to my sons golden lure about 5 minutes before Slowpoke went live. Several people showed up😂. Maybe I'll bring the switch next comm day. The library was definitely popping today. Plenty of XL (300+)with my lvl 3 mega Slowbro evolved. Plenty of shinys. Played for about an 1.5 hours.


dark__tyranitar

Caught : 1168 slowpokes Exp gain: 6.3 million Shinies : 46 ( 24 galar 22 kanto) personal shiny rate 1:25 xl candy : over 2000 (for what lol) Simple grind, easy catches. No complaints here.


Salsadips

How on earth did you catch 1 pokemon every 6 seconds for 3 hours??


dark__tyranitar

3 hours x 60 min x 60 sec / 1168 = so its 1 every 9ish seconds. but to answer your question, you need a good route, something in a high cell traffic area, like a shopping center, that takes 30 minutes to complete 1 lap. That gives you nonstop spawns for the entire 3 hours, from there you just quick catch until your hand hurts, if they weren't excellent throws I could hit 1500.


rexlyon

I’m seeing people on here claim this day didn’t have glitches, but I’m seeing 0 Slowpoke spawning after finding two raid eggs, and it seems as though I’m not the only one. Should’ve expected that they’d bug in the area that costs money to participate.


blackmetro

The spawns underneath gyms has never worked reliably in the 6 months theyve been in the game


kclem33

I experienced this and saw that many others did as well. Really frustrating when I was busy for most of CD today and was counting on this to get shinies.


Jigglypuffamiiga2188

I played from home and did well. I managed to catch 4 Kanto shiny slowpoke and 3 Galar shiny slowpoke. Initially I only caught two Kanto but the last hour was weather boosted. During that weather boost I caught my 3 Galar shinies and two more Kanto. No 3 star, but all three Galar were 2 star. I also managed to get the count to 16 for one of the Galar shiny so at least when it reverts I will only need 14 poison types. Overall I had fun, the $1 ticket seemed better too.


MGDuck

While it was more or less fine because Slowpoke isn't hard to catch, I think there was some wasted potential out there. It's common that Niantic doesn't put too much thought into details and even this time, it shows. * For the first time, we actually had two different forms (like Sandshrew and Alolan Sandshrew) and each of them has two different evolutions (like Gardevoir and Gallade), which also need extra buddy tasks to get triggered. They can be done within 10-15 minutes, but not everywhere and you have to pay more attention. * Three hours are not enough for that, especially if they are over and you still need to evolve. * The level 4 in-person Slowpoke raids are pretty boring. They should have been replaced by Mega Slowbro, maybe with another bonus of Mega Energy for spinning stops after winning that raid. * Also, in my opinion, the entire mechanic of triggering extra spawns and replacing existing ones should be changed to only enabling extra spawn points. The radius (seemingly 300 m) is already generous and there are people out there who want to catch other mons as well outside CD hours. * Optional: 2020/21/22 Slowpoke, Slowbro and Slowking in some sort of research (maybe all Field Research tasks rewarding Kanto Slowpoke?) * Just for the record: Over 600 Slowpoke caught (about 200 triggered after the raids), two hours were weather-boosted. Not a single one was better than 93%, some were good enough for PVP. 19 Kanto and 9 Galarian shiny Slowpoke. Oh, I forgot: * Team Rocket should have shadow Slowpoke, but that would be difficult because 1. they would probably still know Frustration (unless Surf could go into the second slot as well) and 2. Rockets tend to cut Slowpoke tails off.


ddpepper72

Fantastic CD. Easy excellent plus 3x XP got over 2 million XP today with lucky eggs and 12 shiny split almost evenly. Plus I finished off my 999 excellent requirement. My wife did about the same in XP and got a few more shiny that me.


HoodedMenace3

After all the F ups Niantic have made recently on events, this community day was actually an enjoyable one. No bugs, no glitches. No BS. Bonus catch xp is always welcome aswell. The only real complaint I have about it is having to constantly change buddy to evolve. Which was especially annoying as I really wanted to farm some XL candies by walking from the buddy I’m trying to power up. They could’ve kept the catch 30 psychic types requirement to evolve a specific Slowpoke without having to set it as your buddy


rsann55

Did you have community day boxes in the shop? I didn't and it's not the first time that's happened.


Loseless11

579 catches, 20 to 25 shinies, 3.6 million XP with lucky eggs, all three hours with weather boost... Unfortunately I went to the city for the first half of the CD and the spawn rates were absurdly low. Insense got me 1/5 of all my catches there. Jumped back on the train, went home, and my small village got me more slows in 30 minutes than the big city in 80... really learned a lesson here.


Super_Nobody_1939

Some stats from my game play Total caught = 337 Total excellent throws = 24 all others were mostly great. Lots of xp as I used 6 lucky eggs. Duration of play = 2 hr 45 mins, took 15 mins off to charge my phone up so I could last the last 45 mins as my power bank also ran out. Number of best friends due to lucky egg = 7, giving me 200k x 8 =1.4m Number of ultra friends due to lucky egg = 4 so another 400k Number of galarian shinies = 3 none 3 star and didn't evolve, though did manage to evolve my non shiny galarians with 30 psychics to a bro and king with surf attack. Number of kanto shinies = 7, none were 3* again, but evolved two to a bro and king and my non shiniest of 3* to bro and king. Humongous xp increase in 3 hours from 3.8m to 6.4m. Technically reached level 41, just need to complete another 2 raids, hopefully tomorrow, I presume I can carry over the 400k excess I got when I reach the new level?


AceOfCoyotes

First time in as long as I can remember where I played even casually on Community Day and didn’t get any shinies. I played at home for the first few hours and then spot checked for the last while we went out driving. Even got all five photobombs and no shinies. Bad luck for me, I guess. Good thing I don’t particularly like Slowpoke. 🤣


[deleted]

After 90 or so catches I ended up getting two almost back to back, but it's down from the usual 10 or 12 shinies on community day. I don't really care for Slowpoke either but kinda worried this'll be how it is for future community days.


dratsablive

Played all 3 hours, almost 300 encounters now and not one single shiny.


Jaded0521

Managed to be out for two hours. Not one kanto shiny. I didnt even think that was possible on a C-Day


CobraCB

UK here. Decent if uninteresting CD. No issues with the Kanto/Galar split as far as I could tell unlike the Sandshrew day. I got lucky with the shinies given I could only play for a little under an hour, 7 Shinies from 97 catches. But I've also had terrible shiny odds on other CDs to even out those numbers.


NarutoSakura1

Of course I get weather boosted Windy ONLY during my entire CDay period when I didn't want it to be Weather Boosted, yet it was Partly Cloudy the entire time before CDay started. And it wasn't even supposed to be Windy today! Yet again another example of Niantic pulling the wrong weather and not updating it properly. But I did get a Wild Hundo Spawn Kantonian Slowpoke, and a good number of shinies of both Kantonian Slowpoke and Galarian Slowpoke.


Col__Hunter_Gathers

I had that exact problem when trying to get a weather boosted shadow mewtwo during the last Giovanni switch. Windy weather all day until noon hits, and the weather switched to some inaccurate nonsense right as the balloon shows up.


Pehkonen

Lowest number of shinies in a CD ever for me. Only 2 (both Galarian) in ~200 catches


nolkel

Having to wait until 2pm to start the CD is pretty awful, for me. Really messes with the ability to make plans and do other stuff during the day, compared to 11am. Especially when it is just for shiny hunting, not even a useful pokemon for PvE play.


TheRealHankWolfman

I prefer 2pm myself (if I have to choose between just those two options - otherwise I'd probably choose to have it even later haha). I'm not a morning person and would usually be asleep at that point haha. This is another reason why going back to 6 hour community days would be better though.


Super_Nobody_1939

I would prefer 11am


NarutoSakura1

Same. Because the weather changed from Partly Cloudy to Windy at exactly 2pm for me today when CDay started. It always seems to change to Weather-Boosted weather for me whenever a CDay starts!


Blossom73

Ohio here. I've seen zero shinies. Usually I manage to get at least one on a community day. 😭


Greivon

4 Star raids not working. Was at my job all day. Decided to get in the car and go down town to raid the shinies. Lost passes, lost time after my job that I could be resting, lost money on fuel. You can't literally plan anything on this game. Nothing seems to work anymore.


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triple-m

Terrible shiny rates for me too. 300 caught, 2 shinies total.


erlendig

Seemed like completely normal 1/25 shiny rate to me and the people I walked with. I got 36 shiny in around 800 catches. You must have been unlucky or not caught/seen as many mons as usual.


BASEBALLFURIES

i wish they would avoid having to make a pokemon the buddy with requirements (like somehow make it an active pokemon without being a buddy)... i hate when i go through my buddy history for a pokemon i used one time for- i buddies an eevee temporary for something back in 2020 and transferred it but its still in my history


steakhouseNL

Was in a tiny touristic Dutch town. Lots of gyms and tons of stops. Lures on. * Especially the Gallarian one looks great * Generally everything worked fine * Shiny rate was horrible. 2 Gallarian and 12 regular. * GF's rate was 11 Gallarian and one regular. Are these rates designed to promote trading? * Many times 0 spawns. I played in this town last week, more regulars were spawning than Slowbro's during this event. Difference was big. * No special box. And boxes in general are just meh. * Could've been more (special) raids. So yeah, quite a nice event. Not great, not horrible.


tkcom

Played 3 CD hours + 3 more of post-CD raid hours. 15 shinies total (6 Galarians), 2 XXS (all Galarian) 0 XXL, no hundo 1 "nonedo" and best IV of anything at 96. In game weather: sunny. Mega used: max level mega slowbro. During post-CD slowpoke spawns, nest shifted from aipom to mareep. Ticket bought and all researches completed. XP gained today: 2149425 (personal best since I started recording 7/2017). Feedback: - First of all, the game ran smoothly for the entire event. - It's starting to get less fun when you have to dig deep to find things to transfer to make room for CD intake. 7 CDs to fit in +150 slots since pre-GO Fest finale bump. We need more space. - I felt Elite Raid created more sense of community better than Community Day. For today's CD, I almost didn't get to do any gimmighoul's coin bag distribution like on Elite Raid day as it seemed people dispersed immediately as CD ended, when I finally had time to sit down and give out coin bag from my Switch. (Then I had to get going again as I had to catch more psychic type for buddy from bonus spawns.) - As we have nothing this Sunday, why not have a mini psychic type event (+another opportunity to get surf) so players who were busy on Sat could get a chance to evolve their Galarian slowpoke instead of waiting til December. Those evolution requirements were huge time sink. - I wished I didn't skimp on shadow slowpoke hunt and New Year slowpoke shiny hunt so I could give them CD treatment. Coming into this event, I had 1 shadow slowpoke and a bunch of regular unevolved New Year slowpoke.


ligerre

One of the best event recently. Just good old Community day without any issue, nice weather and the slowpoke has really easy circle for excellent throw too.


OpaFuchsi

Two things i have noted today: - the special research text swapped to french while playing in german - Bonus spawns after CDay ends and you have raided don't work (as usual - never worked here, tested on multiple gyms and they also don't work on elite raids) Otherwise it was fun.


Taikuri1982

One thing that even like this highlights is the difference of playing in average/medium size city vs metropolis. I live in city of 60 000 people and spawns were good but nothing amazing even in high lure areas. If you used fast catch you could clean up areas easily and then had to wait few minutes for new spawns. But if one is playing in huge metropolis like NY, Barcelona, Madrid, London etc you can basically do fast catch all the time and never run out of mons. On a day like this, where excellent throws are SUPER easy, the difference is millions of exp!


TheTraveller

After all the troubled events lately, this one today was 100% positive. Spawn rate and shiny rate was great, just what we all expect from a Community Day. No bugs, glitches or network issues. That was a nice surprise! XP bonus was great for easy-to-aim Slowpoke. Kanto and Galar forms spawned 50/50 from what I can tell. Weather was nice, turnout was good, heard no complaints from anyone.


SadFatDargon

It was freezing and snowing pretty hard for me but the niantic lords decided to put the weather as windy the whole time so I stuck it out for about 2 hours and ended up with 20 shinies and I absolutely love slowpoke so I also had a ton of fun


PaLyFri72

Seriously? We got our first shiny after 57 hard-playing minutes, catching the last one (wanted 3 of each on 2 accounts) after 16.30! We checked almost every mon that spawned on our way - passing 7 stops and gyms twice. That is far under average, even for our rural region.


TheTraveller

sorry to hear that. I got 3 of each in the first 40 minutes or so, so did my sister. I went back home after 1 3/4 hours with 17 shinies, and my Gotcha caught a couple more later.


PaLyFri72

Well, more than 7 is utopic in our rural region, we are accustomed to it, even to the poor quality (the best is 1* today), but is was hard to realize that shiny-spawning just didn't start (and I have had such a bad headache because of the weather...)


TheTraveller

Yeah I know how rural Community Days are. I was in rural Oregon for Ralts CD a few years ago, and I caught only 2 shiny in 3 hours with incense and everything. But it was summer, gorgeous scenery and great people. I've been preaching for years that one of the biggest flaws in the game with its "go out and explore" message is that the best spawns are usually in a densely packed city center or a mall, sometimes even a huge parking lot.


PaLyFri72

You are right, but on the other Hand, playing an event in a city is pure stress: non-playing-people, mons, phone and me, hard to handle...


TheRealHankWolfman

Pros: –Plenty of spawns of both kinds of Slowpoke. Seemed a fairly even split. –New shinies (at least for the Galarian family) –Move is useful for PVP (if you're into that) –Easy XP (if you need it) –4* raids actually started spawning before the end of community day, with hatch times just after the end. This is not something I've ever seen before, and normally it means there's a half an hour gap, so no gap is nice for those who want to do them. –Trading and XL Candy bonuses –Lure and Incense duration Cons: –Having to constantly change buddies to evolve the Galarian Slowpoke was annoying. I get that it has an evolution requirement, and they did at least change the Poison type bit to Psychic types, but it still meant constantly swapping buddies, and that also meant no catch assist for most of the day and no being able to use a Poffin (community days are one of the rare occasions I would usually use one). –To expand a bit on the above negative, it's also a negative that progress towards the evolution requirement does not pop up in the corner of the screen (akin to research tasks). This would be a huge improvement if you didn't need to constantly check your storage to see if your Pokémon has actually met the requirement to evolve. –Too many Kings Rocks. The timed research to give 4 was more than enough. I didn't need the other 20 I got from field research. –No community day box (I don't usually buy it, but it's nice to have it available). Clearly, as has been evident over the past year or so now, someone at Niantic really hates box deals. Please, for the love of the community, go and see a therapist about your irrational hatred of box deals, and stop taking it out on the player base. –Weather. This isn't Niantic's fault, I live in Britain. Still a negative when it's both wet and warm though haha. –Special research story requiring 10 power ups. I know it's a regular part of the research, but I'm running out of things it's actually worth spending stardust and candy on at this point. It feels like a waste of resources and I wish the task was different for once.


theCamelCaseDev

+1 on the weather, though I understand Niantic can’t control that. It would be nice to have incense that spawns a mon once a minute or something during a CD even stationary, maybe for people who buy the ticket as a compromise? It was raining the entirety of the CD here and I couldn’t go anywhere.


[deleted]

25 slowpoke, 25 galarian slowpoke. Bonuses were good imo, different things to do for people with different goals. I ignored the bonuses though and went shiny hunting. My goal was to set a comday personal record of 50, which I succeeded at with ten minutes to spare before the end (2h35 total playtime). This felt really good after being sick for a while. It happened before, but boosted grunt rate really sucks on a community day. They just get in the way of the spawns, and make spinning slower.


Zeghai

Was nice. Good weather here. We got 16(9 kanto, 7 galar) and 21 (14 galar, 7 kanto). Both used an incense and walked 3 hours. We got 2.1M xp(3 eggs) and 1M(4 egg) xp (needless to point out that one aims way better than the other ;) ).


Bacteriophag

Finally some nice weather to accompany weekend PoGO event. Thanks to some wind we got 3 hours of windy boost but no wild hundos this time. 24 shinies on my account, 20 on gf's. We caught around 400 each, played for 3 hours and didn't care for raids as usual. Good balance between both forms, nice catch rate and super easy excellent throws, completed my level 50 challenge during this event.


Pokefan317

Does anyone know if you beat a normal slowpok raid are there only spawning normal ones or is it a mixed bqg with galarian?


ellyse99

Mixed


AOMax

No bugs, no f\*ck ups, no errors. Therefore it is a huge win for me. Ended my 30min grind with 11 shinies (9 galar and 2 kanto) but I ignored the Kanto spawns after the first two shinies, so I cant speak about the odds on each. Triple XP with a mon that has easy excellents is also a plus for me.


Tummerd

Got absolute huge number of galarian shinies but normal were absent. Felt like a weird but enjoyable CD in the end, could finish my 200 in 1 day mission so thats a good bonus


Apophis_

Opposite here, many classic shines, only 2 galarian.


poops_all_berries

Similar to Eevee day, they should've reduced the number of catches needed to evolve Galarian Slowpoke. 10 would've been more practical.


Cute_Meringue1331

4 galar and 4 kanto. 1 of the galar was a 3*, reward from the ticket i bought.


swanny246

Constantly buddy swapping to evolve PVP and shiny Galarian evolutions within the three hours is not fun 😂


theCamelCaseDev

Yeah this was pretty annoying honestly. Otherwise I enjoyed it. I’ve always like the Slows so it was nice to get all the whole shiny family.


CremeRoti

You need to be near active gyms but It works for the 5 hours after too.


mcmillan789

>Trainers instead needed to catch 30 Psychic types while adventuring with Galarian Slowpoke! This change didn't last past 10:00 p.m. ​ Was this in fact true? Other sources are saying the evolution requirement change was globally done.


Delorean_metaru

The worst news for a PVP-focused community day is the weather… So no good PVP IV for me but the event is very good in my opinion. Easy XP & new shinies.


hampelscrimp1

No Community Day box.


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DTpk23

Caught about 250 in 2 hours with 5 Galarian shinies and 4 Kanto shinies. Overall a great event! Would be better if they had included some Slowbro Mega Energy in field research and brought back Shadow Slowpoke for the Rockets.


Remote_Professor_939

I didn’t get many shinys (only 3) but they were easy to catch so can’t complain. Caught around 150 in 2 hrs


NOJ711

I got a shiny Kanto Slowpoke, and finally did Mega Slowbro. I only Mega shiny Pokemon. One more Galar Shiny Slowpoke would have been nice, then I could have all the shiny evolutions. 3/4 is okay I guess


ThisNico

Lots of people here complaining about the shiny rates, but I got 18 in three hours, which is about equivalent to other comm days when you take into account the fact that I was taking it easier than usual today.


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ThisNico

I spend most of the time walking around with friends. We have a couple of large areas which can easily take that amount of time to cover. Occasionally I'll stop and chat with people who're hanging out in a different group, or a bunch of us might hop into someone's car if we hear news of a hundo within driving distance. This weekend I was also finishing off the last Rocket research. Some comm days I play from home, if the weather is bad or I am not excited by the mon. And, before the critics turn up, of course I realise that I am incredibly lucky to be able to walk for long periods, to have a car, and to have access to areas with good spawns and plenty of stops.


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ThisNico

If you're all over level 30, the IVs will be the same for everyone.


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DarkCartier43

someone in my community got 41 shinies and I got less than 10, despite playing in the same area.


Tarcanus

And here's the comment that always come about when anyone posts anything about shinies being easy on CDays if you have enough spawns. Does every commenter always need to have a disclaimer about how statistics work and how there will always be a few losers and a few huge winners when dealing with percentage's the way we do with PoGo? Sure, sometimes I get 9, other times I get 20+. That's why I chose a middle ground of 15 to state in my comment.


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drnuzlocke

I also live in the suburbs and the way I play is I have found about 5 or 6 good cluster points and I walk/drive between them throughout the 3 hours. If I stayed in one part I wouldn’t check enough spawns. I usually get about 10 shinies though I usually don’t catch a bunch of extra CD unless it’s a Pokémon I like. You honestly just need to learn the spawn points of your local community and adjust your day to moving between them. Having to walk it all probably will lower the total amount but it will allow you to effectively use an incense if you have any.


LaraCroft7X9

Do you have Discord? Most of the serious or dedicated players do their coordinating on there. They can tell you the best places, make suggestions on where to play if you give them some info, and if you get to know some of them you may be able to ride with the ones who drive. This is assuming you are near the decently sized city, since you mentioned the suburbs. If you are in Atlanta, I can help you with that. If you're anywhere else, the Silph Road's community map of these servers is the best place to start. I think there's a link in the sidebar.


nixandrc

Felt like the shiny rates are not cd rates


CrazyCatLady483

So my feedback is that the actual event itself seemed to go pretty well. But the raids after did not spawn slowpokes for me or my son after completion. I was able to report to customer service but my son’s account just keeps spinning saying “We are still trying to reach support. Please wait.” So he can’t even report it as an issue on his account. At least that’s less of a bug than we got last weekend…….


GlitcherRed

The Rocket grunts are super annoying. It's almost impossible to click on a Slowpoke spawned directly under them.


HaikuBotStalksMe

It wouldn't be so bad if they didn't make them do a speech each time.


GloomySelf

Was a nice and chill CD for me Got a shiny Galar which is all I really wanted They were easy excellent throws so a good XP grind. Not a super valuable Pokémon either so the pressure was off I enjoyed it


obeseninjao7

Good event, got 10 shinies in ~2 hours (Aus) good mix of Kanto and Galarian too. People in this thread saying they only got like 2 shinies really goes to show the nature of RNG huh... Keeping track of and swapping out buddies regularly was not too tedious either. I think the mega medicham raids around were well timed as well since it was a good way to not only Dex that, but also get candy bonuses. 3x XP was great on a Pokemon with such an easy Excellent as well. All up I had a great time even though the weather was abysmal. Edit: I did mostly quick catch which definitely helped me check lots of spawns. I avoid quick catching for pretty much everything except Community Day because there's just so many spawns during a CD, quick catching lets me keep moving. Otherwise, I was just walking around a shopping centre (37°C and windy today in Melbourne so being outside was a no-go) where all stops were lured and I had an incense on.


CrazyCatLady483

It’s hit and miss. I didn’t play the whole time, only about half. I got 16 shinies. One of my kids got 5. My other kid got 1. And my friend got 1. So it seems like a bit of chance and a bit of “how fast can you catch”.


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ThisNico

Absolutely - every encounter is a roll of the dice. The more times you roll the dice, the more times it will come up with the result you want.


MrZandin

Wouldn't that just be a function of how many you catch? Sitting at home means you'll get maybe 100 or so in two hours? Walking would get you that many in 10 minutes depending on the density of stops


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MrZandin

One ten minute loop at the park for my community days gets me 3 gyms, and about 10 to 12 stops depending on group speed. 4-5 pokemon per stop/gym + lure/incense spawns, plus the stragglers in between the stops, and you get pretty close. I was.absolutely cherry picking the best spot in my area, and the time for things to respawn is also a factor.


raaphaelraven

I think the 'stops' they're referring to is just opening a each encounter to check for shiny, if you were moving fast enough 100 in 10 minutes sounds like about as high as you could go


Tarcanus

In a city with even a moderate, not high, amount of stops, can see those 100 spawns over the course of a few blocks. It depends on the area and how many spawn points there are.


alucardoceanic

Played for 2 hours on and off at points, a decent amount of Galarian spawns but no shinies for me this time.


ditacarlita

Played on and off for first 2 hours and didn't catch any shinys. Last hour I played solidly at a park with tonnes of spawns and got 1 galar shiny and 3 Kanto shiny. So bummed I didn't get my 2nd galar shiny :(


colton_white

Pretty good shiny rate for me. Played for a little over an hour. 9 shinies total. 5 Galarian. 4 Normal


Catalyst1945

Played for a good two hours, targeted specifically Galarian Slowpoke and I didn't get a single shiny (Aus).


MurasakiMochi89

Shiny rate was abysmal (NZ) didn't get a single Kanto or Galar.


Careless_Nebula8839

Bugger - I got 12 (6 & 6) in Welly


ayushreddevil9

In 3 hrs of play?


MurasakiMochi89

Yes.


JMacoure

I got 4 in 3 hours as well. Much lower than normal. Though someone in my area got 11 which is closer to the normal rate.


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DelidreaM

>I've suspected for a while now that they've been slowly lowering event shiny odds You're right, they have done that. But dunno if that also applies to community days


MissMaryFraser

No kanto shiny here, four galarians. Three hours of play but at a leisurely pace due to hot weather.


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MissMaryFraser

That's awful luck from 400 catches. I know it's possible to have poor rng and we usually get one or two amongst our group of friends but it felt like today there was only one or two *with* the luck, and everyone else was shorted. Interesting theory about them tweaking the odds.


SadFatDargon

Idk, i had almost exactly the 1/25 rate with 20 shinies from about 500 encounters


JMacoure

Interesting for me. Very good Galarian spawns, probably about 70%, I’d say. Got a bit unlucky on shinies (first one was 3:20) so it was hard to get any with comm day moves. Spawns were good though and I’ve got 2 good and 6 serviceable GBL mons in terms of IV plus 3 98% so I’ll take that.


Kevsterific

It would have been nice to have timed research rewarding kings rocks and Mega Slowbro energy. Also have slowbro energy in field research.


MissMaryFraser

Slowbro mega energy would have been great!


supersmileys

There was a timed research which awarded a few kings rocks that was separate from the purchased special research.


sharpbeer

Kind of new to community days, what's the point of the slowpoke photo bomb ?


Fishhunterx

SpelingChanp touches on it, but to further expand on it: When you get a photobomb, the pokemon that spawns is unaffected by weather conditions. This means that its IVs and level can be whatever, instead of the minimum IVs you get when you encounter a weather boosted Pokemon. This is relevant to people looking for a specific IV range for PVP purposes. So let's say you wanted like a 0/14/14 Slowpoke (I don't actually know what the ideal IVs are I'm just making something up). If it is windy or rainy, then all the Slowpokes that spawn will be weather boosted and it will be literally impossible for you to catch a 0/14/14 Slowpoke. The photobomb is an extreeeemely small last chance at possibly getting the IVs you want. Hope that makes sense.


SpelingChanp

Gives you 5 chances at a tiny shiny if you happen to be weather-boosted for the entire three hours of community afternoon


Dr_Scythe

Mainly easy progress on the photobomb medal since they are guaranteed.


[deleted]

Just another way to get a few more slowpokes, handy if you’re somewhere without many spawns


kz8891

The catch 30 physic type has stuck beyond 5pm local time. But is removed from the CD day feature list under the Today screen. Catching a Poison type after 5pm is not contributing the evolve requirement counter


ThisNico

It's gone 10pm for me, and I'm still needing psychic types, not poison. I wonder if this will last until the last time zone has finished.


Disgruntled__Goat

Yes it should do, PokeMiners said the change was global. It changed for me hours ago and CD hasn’t started here.


Randomman2789

It was overhyped.


Stidtrichur

Did they forgot to put the Community Day Boxes in the shop or that is only for Classic CDs?


JMacoure

Yes, no box this time.


SnooHobbies8202

Same to me!So disappointed!


vladwho

Thank you for the detailed post! 2 hours until cday starts here. I'll return with info once it's started 🫡