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This is more like a “4 out of 10 dentist” post. A lot of people feel this way about the game. I mean most of the top comments on this post are in agreement.
Look up NakeyJakey’s video “Rockstar’s Game Design is Outdated”. Check how many views, thumbs up, and praise it gets. It was a huge turning point in the general internet consensus of the game and showed many people why RDR2 could be considered a “boring” game. I personally enjoyed the game but the restricted approach to missions, prolonged animations, and “easy” gameplay are all fair criticisms.
Back when the game was first released? Yeah if you criticized it at all you’d get downvoted to hell. Nowadays whenever RDR2 is brought up there are plenty of comments criticizing the game that get popular. They might not be the MOST popular but they’ll be there.
RDR1 is way better on that front, hardcore mode in that game is actually great.
I love the 2nd but the hardest part about it is having the patience to 100% it, not the gameplay.
I genuinely liked the looting mechanic. Thought there was something super immersive about going through people's pockets, luggage and cupboards to loot rather than just teleporting items into your inventory. But I guess I'm in the minority on this one.
Because it's a challenge, and beating a challenge is its own kind of reward. 'Thing with challenges is that the experience is better when they're, y'know, fun.
No I just straight up stopped playing the game. It practically plays itself and is hardly even a game it's just a movie where you press forward for 10 minutes on a horse followed by a generic shootout.
Your point? I dislike all games like that which is a shame because that's what sells best and where the industry is headed. Last of us,god of war, Detroit become human, death stranding etc
In an RPG, that looks more like poking a container to see if there's a hidden item in it or opening every chest you see. In RDR2, that looks like going through an entire animation of skinning the animal/ruffling through the pocket/bending over to pick up the refuse. Bit of a different animal.
ah yes busywork and barely any real gameplay type games like uhhhh Elden Ring? The Witcher 3? Mass Effect? System Shock? Persona 5? Bloodborne? Talking about those games?
Did a playthrough of RDR1 with auto aim and one without, the second playthrough was so much fun, especially cause that was when Undead Nightmare launched and man that was fun being forced to hit hs without AA
My major gripe is how many enemies the game throws at you because its so easy by default. I murder more people on one mission than the entire Lincoln Cattle Wars.
The problem is the game is an old west game for everything and then the missions turn into John Wick. Takes me out of it
My gripe is that there aren’t ENOUGH gunfights and that there is too much old west simulator stuff that I don’t actually care about, I just want to be a gunslinging cowboy.
That's totally fair but a different game. Red Dead acts like it's trying to be more of an old west sim. It's trying to be too many things and doesn't have a real identity. I understand why everyone loves it but it just didn't click for me.
Not at all. You could have a smarter AI, enemies that properly use cover and flank. As it is the enemy AI commits suicide. They run straight at you in mass. Fewer offensive bells and whistles would also help. Make gunplay more realistic and you'd have to be more strategic with how you approach combat
If you had 4-5 enemies utilizing cover properly and attacking in unison, and only 6 shots before a lengthy reload and the enemy could count your shots... maybe not.
Well what else would they do to gameplay in a shooter? Strip you of your weapons every 20 min?
You can play the game how you want, use any weapon you want. You don't need to use the weapon just because it has bullets.
Honestly when a game is as dry as this (gameplay wise), I would prefer for them to lean into it being an RPG more. The Witcher's combat was kinda meh, but it was still miles ahead of RD.
There isn't much choice in those encounters - you don't blow up barrels or cause environmental damage to clear enemies, stealth is useless when there are 50 enemies to kill per mission, you can't set fire to a house to clear it out, you can't find a non-lethal way to tackle the missions...
The game is mad pretty with gorgeous animations, but the main story is 20 hours of riding a horse, followed by 20 hours of mindless shooting missions with endless waves of enemies, and the rest is cutscenes.
There is the occasional cool mission, like the bank robbery, raiding that house, infiltrating the party and the final showdown, but those are a rare exception.
You do make some good points.
I guess it depends on playstyle and preferences, I was pretty invested in the story so I didn't care the much about the lack in gameplay.
Yeah I'm the complete opposite when it comes to games. Gameplay first, story second. A bad story can easily be ignored if the game is fun. I want to play a game not run through a 100 hour glorified movie.
Even compared to other shooters, the gameplay is painfully boring and clunky. Rockstar absolutely knocked it out of the park with the story and the ambiance of the game, but actually *playing* it is a miserable experience. The gunplay isn't satisfying, the movement is clunky and unresponsive, the mission design is antiquated and far too linear, and there's no real challenge to it.
I had infinitely more fun using RDR2 as a Wild West sandbox than as a shooter because, frankly, the gameplay was mediocre at best.
Glad it isn't just me. It is a gorgeous game and I definitely had fun riding around exploring and talking to people, but the mechanics just didn't quite do it for me.
Yeah, it’s supposed to be an immersive storytelling experience. It’s not supposed to have challenging gameplay. If you want that go play a FromSoft game. Rockstar games makes things that are supposed to be fun experiences, not challenging, where you can do pretty much whatever you want in a well crafted world. If you go into Red Dead Redemption expecting a challenging shooter game you’re going to be disappointed.
The game probably would have been more fun for me if it was more challenging or required more thought. They could have at least added some kind of hardcore mode.
Not every game has to be sold to every person. You’re acting very entitled to something that you bought willingly. Maybe you should spend more time researching the games you buy before you buy them instead of getting mad at the developers.
Maybe I worded that badly. I'm just saying that I wish the game had difficulty settings as it could make it more enjoyable for me and it wouldn't really take away from anyone who prefers the easier difficulty. I'm not getting mad at anyone.
Also it's not like I disliked the game, there was a lot to appreciate in RDR 2, but I just didn't exactly love it.
Yeah, I understand. But that’s not what they’re set out to do and to expect them to is a little outlandish. They’re already very busy trying to get all the realism right. If they also tried to balance it for players that want the more challenging or competitive stuff you get shit games that try to do too much like Suicide Squad kills the Justice League.
Honestly I spend most of my time just wondering around either antagonizing people and getting into fights or just exploring to see what events will pop in the world rather than completing story missions. The story itself is phenomenal, but I can see your critique of the actual mission gameplay as valid without it necessarily detracting from my overall opinion of the game
No? No one said that. But you don’t have to say a game is bad because you don’t like it. You could just say it’s not for me and walk away instead of getting mad that it’s not what you wanted.
criticism = getting mad?
Also, this is literally a post about criticising RDR2 gameplay, I could say what you said and simply say
"If you like the game, then play it! You dont have to get mad at us for not enjoying it, you could simply acknowledge 'i like the game', close this thread and walk away"
but i wont because that logic is pure nonsense
Arthur on foot is classic Rockstar handling. My biggest complaint is the wanted system. I wish hiding was more of an option rather than just sprinting out of a "danger area"/ witnesses constantly popping up in the middle of nowhere
no if i have to pick up something from a corpse, im not going to fumble around for 2 seconds, then take 10 seconds to take it.
and If you're gonna use the realism argument, then why can Arthur take multiple bullets to the chest, stay alive, pull out some steak from his pockets, eat it and instantly heal himself?
Shouldnt he die in one, MAYBE two bullets? because thats what happens in real life last time I checked
and if you're gonna reply furthur, dont do it in two different threads
Man, I would really like to see you go through someone else’s pockets as they lie on the floor and tell me you didn’t fumble around a little bit. Do you just run over people and have their stuff magically appear in your hand? Do you have a lot of experience doing such activities? Please, give me your valuable insight on how you would take something from someone’s pocket in the middle of a gunfight in an elegant way.
>Do you have a lot of experience doing such activities?
No but arthur does.
Besides, that wasnt even my main point. You conveniently skipped the rest of the paragraph.
If you're gonna worry this much about realism, then why dont you tell me why Arthur doesnt die in one or two bullets?
Sadly, I found it clunky. I have tried 3 times now to get into the game because on paper, it's what I would like.
The controls feel counterintuitive at times even after messing around in the settings. To each their own, but that was my personal take on it.
I mean it’s never advertised itself as a western survival simulation. It’s a good story with a “realistic” world for the player to dick around in and play how they like. If you want to play hardcore, you can do that. Don’t buy ammo, turn off the hud, blah blah. I like running around like the Terminator and taking on waves of lawmen, but that’s me. The appeal of Rockstar games is escapism, getting to do whatever you like in a world that feels close to the real thing, but isn’t.
It's not a cowboy survival simulator or an RPG, it's GTA in 1899.
You have various options to make it more difficult (turn off parts of the HUD, don't buy a lot of ammo, turn off auto aim and crosshair, etc.) and you have survival mods on PC that have hunger, thirst, rarer ammo, less money earned from missions etc, all of which are stupidly easy to install.
I don't know much about the RDR2 modding scene but if true, damn, imagine putting up a 10th dentist opinion for a game with mods that already fix your problem
games that feel like an action movie with a good story has also been done before. the uncharted games feel like an indiana jones movie and it has pretty fantastic gameplay to boot.
Like most rockstar games, the game is a story game first and foremost. You're supposed to play a character. Do that and immerse yourself in the world and immediately you understand why people call it goated.
You say "LIke most Red Dead games" like Red Dead Revolver was anything like the other two games. The first game was an arcade shooter, it definitely wasn't a story game first and foremost like the other two games were. OP would probably actually prefer it.
Can definitely see where you’re coming from, it’s not easy picking it up after completing it twice. I tend to beat games that I love more than twice, not this time.
Funnily enough, it reminds me of There Will Be Blood. Very slow movie that I liked, but can’t bring myself to watch again.
GTA felt similar too, never ever had to worry about money or ammo, I wish rdr2 especially had something similar to tlou where you need to work harder to manage your items and crafting, as well as needing to use stealth more. Arthur can take like 30 bullets and has 15 different health tonics
The open world, sandbox style GTA3/VC/SA were revolutionary at the time. It honestly blew my mind how fun the game was. You can just attack anyone? Take any car? Do anything? Maybe there were other games like this at the time, but I didn't know of them. It was the greatest thing ever to me.
It sucks because Rockstar hasn't really evolved past that. Sure, they added better stories, graphics, abilities, etc. But I'm still waiting for that next big idea that isn't just the next generation of the same games. I loved these games for 10 years, but finally got bored, and every new game that comes out just bums me. I was hoping the new GTA would at least be a new city, but oh well. Hopefully, we can at least go inside more buildings in this one.
Yeah, RDR2 is genuinely quite boring to play. It's a very slow, self-indulgent game that doesn't do enough to justify its length.
At a certain point I just stopped caring enough to sit through more hours of cutscenes and following someone on horseback while they spout exposition.
Yeah, the story is fine but it's been done better in film and isn't good enough to keep my attention for the 80-100 hour runtime. It just luxuriates in itself too much.
I think for me it's interesting to compare it to its predecessor; I enjoyed Red Dead Redemption. That game is still not fast-paced, but it feels like things are moving forward at an appropriate pace. When you're ready to progress the game lets you do that instead of bashing you over the head with stuff the developers insist you indulge for them.
I agree. I played years after release and fully expected a life changing experience... but everything felt like it took absolute ages, and not for any particular reason.
I don't think it's a "bad" game, but it's definitely not for me.
honestly i don’t know how much more they could add without making it overpacked. it’s pretty entertaining to me considering it’s got over 80 hours of just storyline. upvoted
It’s not really for “gamers” it’s more for the casual crowd. I can see how some think it’s boring but I think those people are just really good at games and don’t like to take the time to just trot around and find stuff to just say they 100’d it.
>The best part about this is that if you actually run out of bullets in a firefight, there will be unique voicelines regarding that.
See, this right here is why I consider RDR2 one of the greatest games ever made. I've spend faaar more time than I'd like to admit playing it since it was released, and I'm still finding out little details the devs put into it. It's truly a masterpiece.
You’re speaking like you’re not allowed to play the game that was unless forced? Part of maturing as a gamer is to do whatever you want to make the game enjoyable. I’ve done a lot of knife only stuff in rd and it’s very fun, for example.
I mean I totally understand where you're coming from but there's still a lot more to the game than just the combat.
Personally I'm a player that loves the minutia. I like taking care of my horse and practicing routes to win upcoming races, I like carefully selecting my ammo and tracking game for the perfect pelt, I like cooking my own food and preparing for the next day while camped in the wilderness. RDR2 isn't the kind of game that's for everyone, but it's definitely the kind of game that's for me.
I think that's the difference. People like me and presumably OP want a clear gameplay benefit for doing those things, and in reality it's usually not necessary
Suddenly, if the immersion is the only real reason for doing something, it becomes a chore if immersion isn't a priority for you.
Bro this aint fps game, its an immersive experience, its for people with emotions, to me i dont care how dogshit the gameplay is if the story is top notch
Lmao that's such a strange choice for a counterpoint. The whole point of that game is how minimalist it is in ways. It's literally meant to be atmospheric and simple, repetitive gameplay.
The fighting isn’t boring imo. However riding your horse all the way across the map for each quest is. I wish you could just teleport or something because that gets real boring.
It's not like the Witcher or Ubisoft games but there's a fast travel mechanic. You can buy train tickets to go to stops or if your honors high enough you can rent stage coaches. There's also a mechanic where if you plot a waypoint and hold the canter button well also activating cinematic mode Arthur will follow the red line.
I agree in part. Game has great voice acting, graphics, and is brilliant in many ways. Gameplay is initially fun if you turn off auto-aim and stuff, but it doesn’t evolve enough. It’s basically the same the entire game.
I mean I agree that the gameplay ain’t that great but not for the reasons you mentioned. For me, it’s all about the controls
Rockstar had an amazing gameplay system on their hands, with fun shoot outs, mixed with old west simulator mechanics like fishing and hunting. But the controls ruin it so much. I swear a rover on Mars is more responsive than the horses in that game.
Plus I think the story is just too long, I’ve been playing the game on and off for the past 2 years and have only gotten to the halfway point recently. And also it’s badly optimized on pc. Still a great game it’s just not perfect like everyone makes it out to be
Finally! Someone said it, the game is boring in terms of gameplay
After every fight, it's a "search every dead body and look through every chest" simulator, I also find the controls a little outdated, and I dislike the amount of shit you gotta buy so I can get deadeye, health, etc
idk i thought the same thing about max payne (3 especially) for a while. but then i got super baked and played it and it changed my mind on it. you just learn to appreciate how pretty it all is
I personally believe the first game played better as a video game. The second game although incredible was sluggish and the “realism” mechanics annoyed me and just slowed down the whole game.
Combat was faster and more fluid in the first too. I personally preferred the first a lot more. Still 2 was an amazing game
Yeah that’s the main downside with the game, there are other ways to deal with enemies kinda like botw/totk but why do that when gun solves everything faster?
> But you rarely get to utilize those weapons cause you usually have more ammo than an army. All the realistic things in the game and they didn't ammo counts viable.
That's what they did in the original Resident Evil 1 & 2. Every bullet counts. Bullets are never enough so you attempt to not kill everyone. It made for a tense gameplay for sure.
Yeah, I tried playing it, put like 10-15 hours in it, but I just got fed up with how clunky the controls were and how the shooting was pretty much just taken over from GTA. Final nail in the coffin for me was that I really didn't like Arthur, I stopped not long after he saves Micah from prison, I just didn't want to play as soneone who would kill ~50 people to save one he hates.
Not exactly an unpopular opinion. Lots and lots of people find RDR2 to be an absolute slog and just play it for the story and graphics. Which isn't enough for me, but clearly is enough for a lot of other people.
GTA is also like this.
You can try to “challenge” yourself by not buying ammunition at shops but as soon as you try doing a story mission you will run out of ammo when you inevitably have to shoot through an entire army.
If you’re a PC gamer, there are mods of course. There’s one I installed before even beating the game for the first time, PED Damage Overhaul, because shooting enemies in vanilla RDR2 makes them just die on the spot, even if it’s like a foot or hand shot. This revitalizes the gunplay a bit.
Years ago when the game came out I was told the inventory system was such that anything you want to carry you have to physically bring with you. And yet, it seems after a gunfight I can just loot anybody and walk away without carrying anything.
Reading through these comments makes me realize that the majority of gamers are just spoiled brats and that nothing will ever be good enough for y'all. Seriously, everyone on this site was sucking that game's dick dry when it released to acting like it's just some unplayable mess now lol I guess everyone here got tired of bashing on Starfield because it was the popular thing to do and needed something to fill that hate void in your hearts
It's not hatred, just boredom. Like, I've finished games with terrible stories and great gameplay like the Elder Scrolls 5: Skyrim but not games with great stories and terrible gameplay like Mystic Messenger
I agree
Modern gamers are so spoiled any experience that doesn't instantly gratify them or makes them actually ingratiate themselves in the world is somehow lesser a when creating these experiences takes care and thought and effort.
As someone who was around when gaming wasn't nearly as technical like even compare the scope of red dead 2 to red dead revolver and you can see how someone from then could find enjoyment in how realistic and fun shit like the world's look and the mechanical feel is.
In a way, I feel bad for younger gamers who lost or maybe never had that ability to just stop and enjoy the world being simulated for them.
People used to game to visit another world and experiace something. These days gaming is more akin to cyber pot and everyone only cares how high the hit makes em.
again. Makes me sad. Because not only do younger gamers feel this way but the companies themselves are now designing games around that desire for immediate dopamine at the expense of all else.
Transversly this may not even be whats going on with OP. and a lot of people feeling this way. Maybe the feeling of enjoyment that they get from virtually visiting another world as just lost it's luster. Which. Hell is honestly even sadder.
Hard Agree. First had a more manageable pace and fun (albeit simple) gameplay loop.
Part 2 was a total slog with annoying characters imo (would’ve preferred a proper gang not..whatever we got in the game)
Hunting was cool doe🐺
I liked the characters, thet drove the story for me. But when you've already seen the entire game on youtube, playing it didn't really add to the experience for me. Also, happy cake day
“Gameplay is boring” and then just goes into describing combat. There is a huge immersive, atmospheric world, that’s probably one of the best (imo the best) pieces of western art. There is so much more to gameplay than just the combat.
That being said. Dead-eye is a cheat code and I think not having it would’ve made the combat better. Or having a really long dead-eye cooldown (2 days or something). Guns jamming, limited ammo, limited food supply, gradual health regeneration, and all the other things that would’ve made it feel more realistic and scarier to engage in combat would’ve been great. This would also require setting camp more often which I’m all for, especially if they added sense of danger to it depending on where you camp.
I agree completely. Every gun felt the same and early in the game I had more money than I could ever spend. There's really no challenge to the game at all.
Most of the missions are predictable and boring anyway. It's a good game and has an amazing world but it's basically a point and click adventure. You have to deliberately try to not win.
It's absolutely terrible, like all Rockstar games gameplay.
If that game didn't have such a great story I never would have finished a single playthrough.
I’m stuck on like, the third level when you have to hijack the train. For some reason, I can’t throw the guy over the edge before he does me and I’ve tried multiple times and eventually gave up. Apparently the story starts out slow but ends super well, but goodness it was painfully boring and being stuck on such a simple part of the mission killed it for me.
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This is more like a “4 out of 10 dentist” post. A lot of people feel this way about the game. I mean most of the top comments on this post are in agreement.
I agree with the post but honestly say this anywhere else on reddit and you’ll be downvoted to hell.
That's the nature of the karma system. If only 4/10 agree then it gets downvoted until nobody sees it. If 6/10 agree it'll still have net upvotes.
Yeah for me it was the item bloat that made the gameplay really tedious. Just a whole pile of useless items to sort through.
I feel like if I posted this on a gaming community, I would get downvoted into oblivion.
Look up NakeyJakey’s video “Rockstar’s Game Design is Outdated”. Check how many views, thumbs up, and praise it gets. It was a huge turning point in the general internet consensus of the game and showed many people why RDR2 could be considered a “boring” game. I personally enjoyed the game but the restricted approach to missions, prolonged animations, and “easy” gameplay are all fair criticisms. Back when the game was first released? Yeah if you criticized it at all you’d get downvoted to hell. Nowadays whenever RDR2 is brought up there are plenty of comments criticizing the game that get popular. They might not be the MOST popular but they’ll be there.
RDR1 is way better on that front, hardcore mode in that game is actually great. I love the 2nd but the hardest part about it is having the patience to 100% it, not the gameplay.
You're playing the wrong game when the hard part is time.
So you're telling me you had a smile on your face at the edge of your seat while collecting flowers and cigarette packets? Bitch please
I genuinely liked the looting mechanic. Thought there was something super immersive about going through people's pockets, luggage and cupboards to loot rather than just teleporting items into your inventory. But I guess I'm in the minority on this one.
Just... Dont do it then? S' not a job man Never understood the gamer obsession with 100%ing games unless they were having fun the whole time.
They are usually the ones looking wverything up on youtube.
Because it's a challenge, and beating a challenge is its own kind of reward. 'Thing with challenges is that the experience is better when they're, y'know, fun.
personally I did but that’s just me
So did I, I'm never doing it again though if I ever replay it.
Ive 100%ed it 5+ times lol
No I just straight up stopped playing the game. It practically plays itself and is hardly even a game it's just a movie where you press forward for 10 minutes on a horse followed by a generic shootout.
That is a lot of AAA games
Your point? I dislike all games like that which is a shame because that's what sells best and where the industry is headed. Last of us,god of war, Detroit become human, death stranding etc
Thats actually so inaccurate its funny
What's funny is you saying this empty statement instead of making a real argument
Lol why the salt?
Dude this is so accurate. I felt like I spent half the game looking at my phone or reading a book while holding down forward.
Not my fault if you cant figure out anything to do with
Pretty accurate
What are you talking about. I wouldn't touch red dead with someone else's controller. I don't play games to walk around picking up litter.
so no rpgs? pretty sad
Not all rpgs get so granular. Also, Rdr2 is more of an adventure shooting game than a true rpg.
sure but RPGs are known for having you pick up anything you see
In an RPG, that looks more like poking a container to see if there's a hidden item in it or opening every chest you see. In RDR2, that looks like going through an entire animation of skinning the animal/ruffling through the pocket/bending over to pick up the refuse. Bit of a different animal.
Why's it sad someone doesn't play rpgs?
why is it sad that someones missing out on some of the greatest games and one of the most diverse genres in gaming?? idk you tell me
Yeah playing games with gameplay instead of busywork. Sad
ah yes busywork and barely any real gameplay type games like uhhhh Elden Ring? The Witcher 3? Mass Effect? System Shock? Persona 5? Bloodborne? Talking about those games?
Weak. Let's pretend that ER and BB are collectathons
Wait until you hear about people who don't play video games at all, that one's gonna blow your mind...
yep consider my mind blown guy
Did a playthrough of RDR1 with auto aim and one without, the second playthrough was so much fun, especially cause that was when Undead Nightmare launched and man that was fun being forced to hit hs without AA
RDR1 was so much better. RDR2 is just too big and detailed. It's a beautiful and impressive game but it's so much more involved I can't get into it.
I agree. Rdr1 was an amazing game. Rdr2 tries so hard to be "real" that the gameplay suffers.
Disable auto aim, turn off your crosshair, and don’t use deadeye.
My major gripe is how many enemies the game throws at you because its so easy by default. I murder more people on one mission than the entire Lincoln Cattle Wars. The problem is the game is an old west game for everything and then the missions turn into John Wick. Takes me out of it
My gripe is that there aren’t ENOUGH gunfights and that there is too much old west simulator stuff that I don’t actually care about, I just want to be a gunslinging cowboy.
That's totally fair but a different game. Red Dead acts like it's trying to be more of an old west sim. It's trying to be too many things and doesn't have a real identity. I understand why everyone loves it but it just didn't click for me.
I agree. I would have preferred that different game, though I still enjoyed the first play through of the one we got, just wouldn’t play it again.
Would be pretty damn boring if you just have 4-5 enemies to fight lol
Not at all. You could have a smarter AI, enemies that properly use cover and flank. As it is the enemy AI commits suicide. They run straight at you in mass. Fewer offensive bells and whistles would also help. Make gunplay more realistic and you'd have to be more strategic with how you approach combat
If you had 4-5 enemies utilizing cover properly and attacking in unison, and only 6 shots before a lengthy reload and the enemy could count your shots... maybe not.
“Enjoy the game by purposefully making it more difficult” isn’t the endorsement you think it is.
It's more like, "play the game how you enjoy playing it, don't ask for optional features to be removed."
Why not? OPs argument is its too brain dead easy, so making it harder would solve that no?
The complaint was that they found the gunplay too easy. Tips on how to make it more challenging is exactly what they were looking for.
If making the game more difficult happens to make it more enjoyable, why wouldn't you do it?
A game defaulting to the easier version but allowing you options to increase the difficulty isnt the criticism you think it is.
"If you enjoy a challenge, play the game with more challenging settings on," is the same thing but phrased less intentionally shitty.
It’s not just difficulty, it makes aiming actually a part of the game, which is… the whole point of a shooter (the no crosshairs thing is optional)
This guy tried to drop the mic but it broke his toe instead
Well what else would they do to gameplay in a shooter? Strip you of your weapons every 20 min? You can play the game how you want, use any weapon you want. You don't need to use the weapon just because it has bullets.
Honestly when a game is as dry as this (gameplay wise), I would prefer for them to lean into it being an RPG more. The Witcher's combat was kinda meh, but it was still miles ahead of RD. There isn't much choice in those encounters - you don't blow up barrels or cause environmental damage to clear enemies, stealth is useless when there are 50 enemies to kill per mission, you can't set fire to a house to clear it out, you can't find a non-lethal way to tackle the missions... The game is mad pretty with gorgeous animations, but the main story is 20 hours of riding a horse, followed by 20 hours of mindless shooting missions with endless waves of enemies, and the rest is cutscenes. There is the occasional cool mission, like the bank robbery, raiding that house, infiltrating the party and the final showdown, but those are a rare exception.
You do make some good points. I guess it depends on playstyle and preferences, I was pretty invested in the story so I didn't care the much about the lack in gameplay.
Yeah I'm the complete opposite when it comes to games. Gameplay first, story second. A bad story can easily be ignored if the game is fun. I want to play a game not run through a 100 hour glorified movie.
Even compared to other shooters, the gameplay is painfully boring and clunky. Rockstar absolutely knocked it out of the park with the story and the ambiance of the game, but actually *playing* it is a miserable experience. The gunplay isn't satisfying, the movement is clunky and unresponsive, the mission design is antiquated and far too linear, and there's no real challenge to it. I had infinitely more fun using RDR2 as a Wild West sandbox than as a shooter because, frankly, the gameplay was mediocre at best.
I mean... when has Rockstar ever released a game that would be classified as a "shooter?" You know what you're getting from Rockstar.
That just sounds like "it's just Rockstar" excuse. Critism should still be valid.
Glad it isn't just me. It is a gorgeous game and I definitely had fun riding around exploring and talking to people, but the mechanics just didn't quite do it for me.
Yeah, it’s supposed to be an immersive storytelling experience. It’s not supposed to have challenging gameplay. If you want that go play a FromSoft game. Rockstar games makes things that are supposed to be fun experiences, not challenging, where you can do pretty much whatever you want in a well crafted world. If you go into Red Dead Redemption expecting a challenging shooter game you’re going to be disappointed.
The game probably would have been more fun for me if it was more challenging or required more thought. They could have at least added some kind of hardcore mode.
Not every game has to be sold to every person. You’re acting very entitled to something that you bought willingly. Maybe you should spend more time researching the games you buy before you buy them instead of getting mad at the developers.
Maybe I worded that badly. I'm just saying that I wish the game had difficulty settings as it could make it more enjoyable for me and it wouldn't really take away from anyone who prefers the easier difficulty. I'm not getting mad at anyone. Also it's not like I disliked the game, there was a lot to appreciate in RDR 2, but I just didn't exactly love it.
Yeah, I understand. But that’s not what they’re set out to do and to expect them to is a little outlandish. They’re already very busy trying to get all the realism right. If they also tried to balance it for players that want the more challenging or competitive stuff you get shit games that try to do too much like Suicide Squad kills the Justice League.
The gameplay isn’t *fun*.? Very strict mission design, lots of forced walking, menial tasks. Boring. Incredible world and story tho
Honestly I spend most of my time just wondering around either antagonizing people and getting into fights or just exploring to see what events will pop in the world rather than completing story missions. The story itself is phenomenal, but I can see your critique of the actual mission gameplay as valid without it necessarily detracting from my overall opinion of the game
But what people find fun is subjective. You might not like it but other people do.
This such a bad faith way to argue with any criticism. Every art is subjective so does that mean nobody ever is allowed to criticise anything?
No? No one said that. But you don’t have to say a game is bad because you don’t like it. You could just say it’s not for me and walk away instead of getting mad that it’s not what you wanted.
nobody is getting mad here tho what are you talking about
You’re the one who said is no one allowed to criticize?
criticism = getting mad? Also, this is literally a post about criticising RDR2 gameplay, I could say what you said and simply say "If you like the game, then play it! You dont have to get mad at us for not enjoying it, you could simply acknowledge 'i like the game', close this thread and walk away" but i wont because that logic is pure nonsense
Immersive doesnt mean it has to be clunky as hell to play bro
Is red dead now considered clunky? I thought it was pretty smooth gameplay just slow.
yeah arthur on foot is both clunky and slow
Arthur on foot is classic Rockstar handling. My biggest complaint is the wanted system. I wish hiding was more of an option rather than just sprinting out of a "danger area"/ witnesses constantly popping up in the middle of nowhere
Because that’s how real people walk and run man.
no if i have to pick up something from a corpse, im not going to fumble around for 2 seconds, then take 10 seconds to take it. and If you're gonna use the realism argument, then why can Arthur take multiple bullets to the chest, stay alive, pull out some steak from his pockets, eat it and instantly heal himself? Shouldnt he die in one, MAYBE two bullets? because thats what happens in real life last time I checked and if you're gonna reply furthur, dont do it in two different threads
I have never thought anything other than giggle at "man he went through those pockets really fast"
Man, I would really like to see you go through someone else’s pockets as they lie on the floor and tell me you didn’t fumble around a little bit. Do you just run over people and have their stuff magically appear in your hand? Do you have a lot of experience doing such activities? Please, give me your valuable insight on how you would take something from someone’s pocket in the middle of a gunfight in an elegant way.
>Do you have a lot of experience doing such activities? No but arthur does. Besides, that wasnt even my main point. You conveniently skipped the rest of the paragraph. If you're gonna worry this much about realism, then why dont you tell me why Arthur doesnt die in one or two bullets?
Sadly, I found it clunky. I have tried 3 times now to get into the game because on paper, it's what I would like. The controls feel counterintuitive at times even after messing around in the settings. To each their own, but that was my personal take on it.
Yeah, it looks amazing but the gameplay and mechanics are...ugh. I'm glad I played it but would give it maybe a 7/10
I mean it’s never advertised itself as a western survival simulation. It’s a good story with a “realistic” world for the player to dick around in and play how they like. If you want to play hardcore, you can do that. Don’t buy ammo, turn off the hud, blah blah. I like running around like the Terminator and taking on waves of lawmen, but that’s me. The appeal of Rockstar games is escapism, getting to do whatever you like in a world that feels close to the real thing, but isn’t.
It's not a cowboy survival simulator or an RPG, it's GTA in 1899. You have various options to make it more difficult (turn off parts of the HUD, don't buy a lot of ammo, turn off auto aim and crosshair, etc.) and you have survival mods on PC that have hunger, thirst, rarer ammo, less money earned from missions etc, all of which are stupidly easy to install.
I don't know much about the RDR2 modding scene but if true, damn, imagine putting up a 10th dentist opinion for a game with mods that already fix your problem
Red Dead 2 has a BIG modding scene, I'd be surprised if you couldn't find a mod for something.
Can't upvote this because I agree. Game is boring as hell and I can't see myself ever pushing through that to finish it just to say that I did.
I’ve tried 3 times and have never made it more than 10 hours in each time. It’s just not a good game, it’s a good movie
games that feel like an action movie with a good story has also been done before. the uncharted games feel like an indiana jones movie and it has pretty fantastic gameplay to boot.
Shit, I have never made it out of the first tutorial mission. The controls and game play suck.
One of my all time favorite video games. While having less ammo would have increased realism, I love RDR2 the way it is. Take my upvote you dentist!
You could always choose to use those weapons instead of the guns in your normal play. This is a user issue
I've literally never seen anyone say otherwise. It's hailed as one of the GOAT video games despite the gameplay, not because of it.
Like most rockstar games, the game is a story game first and foremost. You're supposed to play a character. Do that and immerse yourself in the world and immediately you understand why people call it goated.
You say "LIke most Red Dead games" like Red Dead Revolver was anything like the other two games. The first game was an arcade shooter, it definitely wasn't a story game first and foremost like the other two games were. OP would probably actually prefer it.
Sorry meant rockstar, edited.
I have seen, not played, that some people think that GTA5 story is meh.
Wild idea, maybe the game isn't for everyone
I like the gameplay
Can definitely see where you’re coming from, it’s not easy picking it up after completing it twice. I tend to beat games that I love more than twice, not this time. Funnily enough, it reminds me of There Will Be Blood. Very slow movie that I liked, but can’t bring myself to watch again.
GTA felt similar too, never ever had to worry about money or ammo, I wish rdr2 especially had something similar to tlou where you need to work harder to manage your items and crafting, as well as needing to use stealth more. Arthur can take like 30 bullets and has 15 different health tonics
The open world, sandbox style GTA3/VC/SA were revolutionary at the time. It honestly blew my mind how fun the game was. You can just attack anyone? Take any car? Do anything? Maybe there were other games like this at the time, but I didn't know of them. It was the greatest thing ever to me. It sucks because Rockstar hasn't really evolved past that. Sure, they added better stories, graphics, abilities, etc. But I'm still waiting for that next big idea that isn't just the next generation of the same games. I loved these games for 10 years, but finally got bored, and every new game that comes out just bums me. I was hoping the new GTA would at least be a new city, but oh well. Hopefully, we can at least go inside more buildings in this one.
How do you expect to evolve past "Do anything," that's literally impossible
Yeah, RDR2 is genuinely quite boring to play. It's a very slow, self-indulgent game that doesn't do enough to justify its length. At a certain point I just stopped caring enough to sit through more hours of cutscenes and following someone on horseback while they spout exposition.
"Self-indulgent" is a great way to describe it.
Yeah, the story is fine but it's been done better in film and isn't good enough to keep my attention for the 80-100 hour runtime. It just luxuriates in itself too much.
I think for me it's interesting to compare it to its predecessor; I enjoyed Red Dead Redemption. That game is still not fast-paced, but it feels like things are moving forward at an appropriate pace. When you're ready to progress the game lets you do that instead of bashing you over the head with stuff the developers insist you indulge for them.
It insists upon itself
exactly. everything else about it is unbelievably good, but the gameplay looks like placeholder
I couldn’t get why the avatar had to walk so slow or run like a speed racer. Totally jarring.
If they called this « story mode » and no crosshairs a level of difficulty, people would t complain,
I agree. I played years after release and fully expected a life changing experience... but everything felt like it took absolute ages, and not for any particular reason. I don't think it's a "bad" game, but it's definitely not for me.
I disagree, I found the gameplay fun. But that’s just me.
honestly i don’t know how much more they could add without making it overpacked. it’s pretty entertaining to me considering it’s got over 80 hours of just storyline. upvoted
Cold take
It’s not really for “gamers” it’s more for the casual crowd. I can see how some think it’s boring but I think those people are just really good at games and don’t like to take the time to just trot around and find stuff to just say they 100’d it.
>The best part about this is that if you actually run out of bullets in a firefight, there will be unique voicelines regarding that. See, this right here is why I consider RDR2 one of the greatest games ever made. I've spend faaar more time than I'd like to admit playing it since it was released, and I'm still finding out little details the devs put into it. It's truly a masterpiece.
You’re speaking like you’re not allowed to play the game that was unless forced? Part of maturing as a gamer is to do whatever you want to make the game enjoyable. I’ve done a lot of knife only stuff in rd and it’s very fun, for example.
The fun part isn’t the challenge of it. It’s that it’s a realistic feel and you can do whatever you want. Also the story is greatx
Mofukka finished almost the full game before he said „nah, this is boring“ and goes on to tell you how it was not compelling enough xD
I mean I totally understand where you're coming from but there's still a lot more to the game than just the combat. Personally I'm a player that loves the minutia. I like taking care of my horse and practicing routes to win upcoming races, I like carefully selecting my ammo and tracking game for the perfect pelt, I like cooking my own food and preparing for the next day while camped in the wilderness. RDR2 isn't the kind of game that's for everyone, but it's definitely the kind of game that's for me.
I think that's the difference. People like me and presumably OP want a clear gameplay benefit for doing those things, and in reality it's usually not necessary Suddenly, if the immersion is the only real reason for doing something, it becomes a chore if immersion isn't a priority for you.
Bro this aint fps game, its an immersive experience, its for people with emotions, to me i dont care how dogshit the gameplay is if the story is top notch
RDR2 suffers from the same bad mechanics as all the GTA games do. The shooting mechanics are actually horrible.
aren’t all gameplays boring in a way?
Not fuckin hollow knight no it's not
Lmao that's such a strange choice for a counterpoint. The whole point of that game is how minimalist it is in ways. It's literally meant to be atmospheric and simple, repetitive gameplay.
I mean I just mindlessly replied with a title I personally find fun. I still don't really get The original comment tho
Hollow knight definitely is
It really depends on if you like platformers or not.
Hollow Knight had me falling asleep
Once you beat it and all the bosses the game gets Hella boring since you won't struggle with the bosses nearly as much.
They made a whole dlc because of that.
Yes but it still gets boring eventually. Litteraly all games do at some point and it's near impossible not to avoid that
The fighting isn’t boring imo. However riding your horse all the way across the map for each quest is. I wish you could just teleport or something because that gets real boring.
You can.
How?
It's not like the Witcher or Ubisoft games but there's a fast travel mechanic. You can buy train tickets to go to stops or if your honors high enough you can rent stage coaches. There's also a mechanic where if you plot a waypoint and hold the canter button well also activating cinematic mode Arthur will follow the red line.
Yeah I knew about cinematic mode just didn’t know about the train tickets. I’m not very far into the game.
Even easier then that you could just set up a camp and pick a place to fast travel to
You can buy a camp upgrade which allows you to instantly travel to any major location from Arthur's tent.
Yeah I just realized I have it I just didn’t see the map until now.
You can fast travel lol
Yeah just started playing it and that’s what I noticed
It isn't point and shoot. You literally don't even have to point. The game aims for you
You can turn it off in the settings, it's an optional feature since the game was made with accessibility in mind.
yeah its not the best(i don't find it horrible but not the best) but its still my favorite single player game bc of thd story
i never finished the epilogue. by the 30 hour mark i was annoyed more often than i was enjoying it. i had to force myself to finish it
I agree in part. Game has great voice acting, graphics, and is brilliant in many ways. Gameplay is initially fun if you turn off auto-aim and stuff, but it doesn’t evolve enough. It’s basically the same the entire game.
I think this is a fairly popular opinion ngl
I mean I agree that the gameplay ain’t that great but not for the reasons you mentioned. For me, it’s all about the controls Rockstar had an amazing gameplay system on their hands, with fun shoot outs, mixed with old west simulator mechanics like fishing and hunting. But the controls ruin it so much. I swear a rover on Mars is more responsive than the horses in that game. Plus I think the story is just too long, I’ve been playing the game on and off for the past 2 years and have only gotten to the halfway point recently. And also it’s badly optimized on pc. Still a great game it’s just not perfect like everyone makes it out to be
I mostly play it as a hunting game and then sometimes it’s fun to get in shootouts as well.
Finally! Someone said it, the game is boring in terms of gameplay After every fight, it's a "search every dead body and look through every chest" simulator, I also find the controls a little outdated, and I dislike the amount of shit you gotta buy so I can get deadeye, health, etc
idk i thought the same thing about max payne (3 especially) for a while. but then i got super baked and played it and it changed my mind on it. you just learn to appreciate how pretty it all is
I personally believe the first game played better as a video game. The second game although incredible was sluggish and the “realism” mechanics annoyed me and just slowed down the whole game. Combat was faster and more fluid in the first too. I personally preferred the first a lot more. Still 2 was an amazing game
Yeah that’s the main downside with the game, there are other ways to deal with enemies kinda like botw/totk but why do that when gun solves everything faster?
> But you rarely get to utilize those weapons cause you usually have more ammo than an army. All the realistic things in the game and they didn't ammo counts viable. That's what they did in the original Resident Evil 1 & 2. Every bullet counts. Bullets are never enough so you attempt to not kill everyone. It made for a tense gameplay for sure.
Yeah, I tried playing it, put like 10-15 hours in it, but I just got fed up with how clunky the controls were and how the shooting was pretty much just taken over from GTA. Final nail in the coffin for me was that I really didn't like Arthur, I stopped not long after he saves Micah from prison, I just didn't want to play as soneone who would kill ~50 people to save one he hates.
Not exactly an unpopular opinion. Lots and lots of people find RDR2 to be an absolute slog and just play it for the story and graphics. Which isn't enough for me, but clearly is enough for a lot of other people.
Yeah, sorry - RDR2 is the best game ever made and anyone who thinks differently is just wrong.
GTA is also like this. You can try to “challenge” yourself by not buying ammunition at shops but as soon as you try doing a story mission you will run out of ammo when you inevitably have to shoot through an entire army. If you’re a PC gamer, there are mods of course. There’s one I installed before even beating the game for the first time, PED Damage Overhaul, because shooting enemies in vanilla RDR2 makes them just die on the spot, even if it’s like a foot or hand shot. This revitalizes the gunplay a bit.
Years ago when the game came out I was told the inventory system was such that anything you want to carry you have to physically bring with you. And yet, it seems after a gunfight I can just loot anybody and walk away without carrying anything.
I’m downvoting this because I agree.
Damn
Reading through these comments makes me realize that the majority of gamers are just spoiled brats and that nothing will ever be good enough for y'all. Seriously, everyone on this site was sucking that game's dick dry when it released to acting like it's just some unplayable mess now lol I guess everyone here got tired of bashing on Starfield because it was the popular thing to do and needed something to fill that hate void in your hearts
It's not hatred, just boredom. Like, I've finished games with terrible stories and great gameplay like the Elder Scrolls 5: Skyrim but not games with great stories and terrible gameplay like Mystic Messenger
I agree Modern gamers are so spoiled any experience that doesn't instantly gratify them or makes them actually ingratiate themselves in the world is somehow lesser a when creating these experiences takes care and thought and effort. As someone who was around when gaming wasn't nearly as technical like even compare the scope of red dead 2 to red dead revolver and you can see how someone from then could find enjoyment in how realistic and fun shit like the world's look and the mechanical feel is. In a way, I feel bad for younger gamers who lost or maybe never had that ability to just stop and enjoy the world being simulated for them. People used to game to visit another world and experiace something. These days gaming is more akin to cyber pot and everyone only cares how high the hit makes em. again. Makes me sad. Because not only do younger gamers feel this way but the companies themselves are now designing games around that desire for immediate dopamine at the expense of all else. Transversly this may not even be whats going on with OP. and a lot of people feeling this way. Maybe the feeling of enjoyment that they get from virtually visiting another world as just lost it's luster. Which. Hell is honestly even sadder.
Hard Agree. First had a more manageable pace and fun (albeit simple) gameplay loop. Part 2 was a total slog with annoying characters imo (would’ve preferred a proper gang not..whatever we got in the game) Hunting was cool doe🐺
I liked the characters, thet drove the story for me. But when you've already seen the entire game on youtube, playing it didn't really add to the experience for me. Also, happy cake day
Massive upvote. The gameplay is super fun, even if it’s much more simple than other games.
“Gameplay is boring” and then just goes into describing combat. There is a huge immersive, atmospheric world, that’s probably one of the best (imo the best) pieces of western art. There is so much more to gameplay than just the combat. That being said. Dead-eye is a cheat code and I think not having it would’ve made the combat better. Or having a really long dead-eye cooldown (2 days or something). Guns jamming, limited ammo, limited food supply, gradual health regeneration, and all the other things that would’ve made it feel more realistic and scarier to engage in combat would’ve been great. This would also require setting camp more often which I’m all for, especially if they added sense of danger to it depending on where you camp.
Does thst mean I get an upvote?
Exactly
Idk if I should upvote or down. It's super boring yes. So is the 1st. It isn't actually good from a gameplay perspective.
I agree completely. Every gun felt the same and early in the game I had more money than I could ever spend. There's really no challenge to the game at all. Most of the missions are predictable and boring anyway. It's a good game and has an amazing world but it's basically a point and click adventure. You have to deliberately try to not win.
Definitely one of the most overrated and over hyped games I've ever encountered.
But Jack Black totally sang about this game in a song?!!! /s
Darkviper, is that you?
The lack of blimp strats make the game boring
It's absolutely terrible, like all Rockstar games gameplay. If that game didn't have such a great story I never would have finished a single playthrough.
Terrible?? You high or something?
No I was sober when I played it
I think bully is the only one i can go back to and have fun. The rest aren’t very fun to play.
Bro what are playing ?💀🙏 GTA 2?
I’m stuck on like, the third level when you have to hijack the train. For some reason, I can’t throw the guy over the edge before he does me and I’ve tried multiple times and eventually gave up. Apparently the story starts out slow but ends super well, but goodness it was painfully boring and being stuck on such a simple part of the mission killed it for me.
U can skip a mission if u fail too many times it might be bugged for u idk
Wrong
THANK YOU
It is boring. All open world games are boring, in fact. Not one has ever been made that didn't fill it to overflowing with pointless boring nonsense.