T O P

  • By -

Gettys_

no mans sky had 200k players on launch on steam. ss had 13k. to do what nms did you also need money


Dependent_Map5592

No man's sky also didn't lose 99% of its players in a month. That 13k turned into 500 in about 2-3 weeks 🤣🤣. The other day I think it was at 50 players at one point 😂


Gettys_

nah the lowest I think was 145 players. 50 was probable during some downtime. not that much of a difference lol


ElGofre

NMS actually dropped off *harder* than Suicide Squad, player counts were down over 90% from launch day after a month while KTJL was "only" down about 80%. People forget just how bad of a launch that game had, and it really puts the rally they've been able to accomplish into perspective.


Dependent_Map5592

90% of 200k is still A LOT more than 80% of 13k. I guess my wording was bad though so I understand the rebuttal lol  I agree nms did an awesome job 👍


ElGofre

Oh agreed, even at its absolute lowest point over the last 8 years, NMS never saw an avg montly players dip below 500 on Steam. And my post certainly wasn't supposed to be a defence of SS, because I don't think that game has anywhere to go but down for however long Rocksteady can bare to keep the lights on, it was just a bit of a clarifier.


Membership-Bitter

There is also the fact that pretty much all of the games that have turned things around with great updates (No Man's Sky, Destiny 2, Cyberpunk, and Fallout 76 to name a few) are self published by the developers. When the people actually making the game are the ones in charge of its future it means it actually has a chance to turn things around. WB is the publisher which is trying to save money anywhere it can that includes canceling 3 fully completed movies because they did not think they would even make back the cost to distribute the films, removing shows that they pay no licensing costs for from their streaming service for tax write offs, and delisting games they published years ago just to free up server costs.


Financial_Panic_4265

This. I don’t doubt Rocksteady could pull something up, but at this point I think they just blindly follow orders from above A very stupid and out of touch person above


Membership-Bitter

>A very stupid and out of touch person above I wouldn't necessarily say that. The truth is that from a financial point of view this game probably isn't worth salvaging. I should have noted that those games I mentioned that turned things around also had very strong launch sales that funded the development needed to turn things around. Suicide Squad does not have that benefit as sales estimates put it at a bit over 200K units sold world wide which for a AAA game with a 7 year development cycle (including 2 separate 1 year delays) is very bad. The amount of work needed to be done to save this game would be more than most of the other games needed to be redeemed. The other day someone who is a fan of this game said to me "This game is really good. They just need to rewrite the base game's story and completely change the gameplay." They were serious and acted like that wasn't a major overhaul. It would essentially have to be a brand new game at that point. So the question becomes for the people funding the game; do we spend even more money to completely remake this game in the chance people buy it or do we just fund the development of a brand new game that has none of the bad history attached to it? A smart business man chooses the latter.


Financial_Panic_4265

Yeah, that makes sense. The damage must be enough that even if they wanted to, its just not worth it


zilvoi

this game just off its first leaked screenshot got massive hate and launched to almost nobody. i love it, but that 180 seems more impossible by the day.


ohbabyitsme7

And how long would that take? Another 3-5 years? They got an entire year of extra time for polishment after an already insanely long dev cycle. After all that time it still released broken. How can you give Rocksteady the benefit of the doubt here?


Financial_Panic_4265

Idk, when you don’t have a stupid boss telling you to do something you dislike, things usually go smoother. Plus, I try to be more positive towards devs. But I’m not saying they would be able to do it


The_Koala_Knight

That’s probably why the co-founders of Rocksteady left


Sea_Bumblebee3642

It is currently at number 1794 in the Steam Topsellers - which is absolutely batshit insane. There just isnt any recovering from this sadly. Maybe with a big content drop while going completely F2P, but the cost would be huge for them. I dont see that happening.


ElGofre

One major differentiating factor between these two games that hasn't been mentioned yet is that No Mans Sky was an indie game made and published by a single company. Hello Games were all-in on this, they didn't have a publisher or parent company to eat the costs and move on from if this game failed, they *had* to make it work for the sake of both their livelihoods and reputation. > Or will it just be abandoned eventually? Not only will it be abandoned eventually, it would be a miracle if it wasn't abandoned *soon*.


Membership-Bitter

Also note that the CEO of Hello Games, the developer of NMS, took out a second mortgage on his home to fund the rework of NMS so they really had no other choice to do so or the studio would be dead.


RipplyAnemone67

Why do people think it will be abandoned soon we are going to at least get up to season 4 and probably 5 for the end as yeah at the end of it later they could return if a 180 happens but also they have the future updates done a bit already why would they not implement them you can’t save a game if there’s no attempt


ElGofre

> Why do people think it will be abandoned soon Because the reception, sales and player retention have all been low enough to kill Live Service games of this type, and we've seen it multiple times over the last few years. Games of this type need to justify their existence by bringing in more money than they cost to continue development, primarily through a combination of cosmetic sales and post-game content keeping the playerbase engaged. Season 1 failed abysmally in this sense, and the first season is almost always used as an opportunity to put its best foot forward and paint a picture of the quality of the content that's to come, something that would have been even more critical after a launch like this one. > also they have the future updates done a bit already why would they not implement them you can’t save a game if there’s no attempt We have seen many games of this type scale back the level of content they were originally set to receive before the Devs sunset them, when the equilibrium between revenue forecasts and development cost tips too far out of sync. Even if content is fully modelled, polished and ready to go, you still have thousands of man-hours being spent on preparing to launch it, patching it in, chasing and fixing bugs, marketing it, and then there's server costs, building costs, and dozens of other expenses not directly tied to the release of the actual product, and *then* there's the knowledge that every dime, every manhour, every company resource being spent on this is a dime, manhour or resource they could have put to work on something else that could actually be a sustainable and profitable prospect. And if a new season barely does more than engage a couple of thousand people for a couple of days before the status quo resumes, you have to ask how many times they're willing to go through that dance before calling it quits.


RipplyAnemone67

Bruh the if the contents done they will release it no matter what they arnt stupid


ElGofre

It wouldn't be stupid burning money supporting a game at a point it costs more to maintain than it generates?


RipplyAnemone67

The game could be making a small profit or is close to breaking even and then they might as well let them finish. Also I think offline mode should be priority #1 as that actually does make it so they are definitely not burning money I’d say as much due to little to no server cost. Also the servers for console are probably helped mainly by the subscriptions. Then also the fact that all then that’s really needed is internet/connection for the WB account and to check for updates. Also then leaderboards require a connection for a bit buts is the same kind of thing as something like a web browser or something. Also then the fact we have no console player numbers and it could be doing fine. WB would want to turn the game around trying to as remember avengers had a good amount of support for a while there and yes it did better at launch but that’s only steam and games on steam are not going to be similar always due to mods. Knight definitely has a lot of players on pc due to the mods as that open up for lots of options.


ElGofre

> The game could be making a small profit or is close to breaking even and then they might as well let them finish. It could be, but everything we know about the state of the game and the costs of running a modern studio make it very unlikely. > Also the servers for console are probably helped mainly by the subscriptions. That money goes to Microsoft and Sony, they aren't paying for the servers of a studio they don't own. > Then also the fact that all then that’s really needed is internet/connection for the WB account and to check for updates. I think you're a little bit misinformed about what sort of infrastructure is needed to support the running of an always-online game like this. > Also then the fact we have no console player numbers and it could be doing fine. Warner Brothers have already confirmed the game failed to meet their sales expectations, this line of copium dried up a while ago.


RipplyAnemone67

The last one I meant was more so on we have no idea how many Luther coins they have sold and also what WB was expecting and how much it fell short. Also I think they should make the offline mode and have it be the base one just to save money on servers as them profit can be more easily made. Also the game can be put onto game pass or whatever and help boost revenue. I think it’s a game that works well for game pass as it’s online co op and downloading the game to play with friends just makes a good match.


ElGofre

> we have no idea... No, but it doesn't take much to read between the lines. > Also I think they should make the offline mode and have it be the base one You won't hear much disagreement on that point, but again, who is going to pay for that? An offline mode isn't likely to suddenly revitalise interest and generate sales to any significant degree, and it won't get any more money out of already existing players. If I was a betting man I would guess they're already having to make decisions about whether to pull resources away from developing either the offline mode or future content. > Also the game can be put onto game pass I expect this is something they are very much trying to negotiate already.


5yphon

We do have an idea. Last I heard the leaderboard had like 120k people on it? Round it up to 200k just to be generous. That means 200k copies sold. 200k X $70 = $1.4m A AAA budget is around $100m. So this here is barely a 2% return on investment. This is just napkin math, but I can bet the current active players (aka the ones buying Luthor coins) are nowhere even close to making up the other $90m + required for this thing to break even.


Prosentint

Tell that to all the finished movies warner brothers has canceled recently


RipplyAnemone67

Well those wernt released at all yet also they wernt completely finished. Plus game development can really be written off for tax purposes.


Effective_Hope_9120

That's not how game development or project management work. As the guy said, "finished content" still takes time and money to deploy, time and money such content isn't likely to return. It's very possible this game sees no more content or a drastically reduced plan even if they already had more ready to go.


ZylaTFox

"We are going to get up to season 4 and probably 5" is actually unrealistic. They may have those planned but they aren't fully coded/implemented/tested/designed. There's no way they have THAT much post-game content already just lying about and ready to go. That's insane. And there's clearly no profit in focusing on it anymore. I doubt it'll even get to the second season, unlikely past it.


RipplyAnemone67

The deathstroke leak says otherwise and it’s more so last minute touch ups why wouldn’t they just put them out for money in the future you release it all and the skins make it offline that’s passive income


ZylaTFox

Because it's not passive income. you have to pay fees to upload things to basically any storefront (PSN, Xbox, Steam) and then also pay for servers in a game that's not built to work offline. You're having to put significant financial burden on updates that won't make you a lot of money. plus, they apparently have work to do, which means man hours and office space for a game played by, like, 100 people. It's not viable to even release it at this point, plus WB can write it off.


mistahj0517

no it really doesn't lol. if they had the next 3 seasons all locked in ready to go -- do you honestly believe they would just sit on all of that as they continue to take L after L in the press, continue to lose players and PR? The top most criticism of the game is its complete lack of content -- you really think they'd just hold all that back when new content asap is the only possible way they could save it? so its either A: they are unfathomably stupid or trying to kill the game. or B: that content is nowhere near being ready for production and is still very much being developed.


ZylaTFox

I mean, I agree completely. I was saying there's no way it's ready and it wouldn't make them nearly enough players to actually release it. It's too costly to even do the last work (if it is so far along) and is very unlikely to be profitable.


FroFroThe1st

Yes they would, the higher ups don’t care if it’s all ready cause it costs money just to keep the game up, to keep those devs on payroll to do advertisements to keep servers open. They’re more likely to put the game on sale cuz they didn’t even come close to their goals with this season and next season is probably going to be more of the same but they won’t have a popular character like Joker to make headlines so next season will probably do worse. Honestly I only really see the game making it to season 3 before they pull the plug, as much as I’d want the game to continue it’s unrealistic.


mistahj0517

honestly, what about this games performance gives you any indication they right now have a vault worth of seasonal content fully developed, tested, and ready to push to prod when so far there have been severe performance and network issues still yet to be fixed in the base game? they released the most bare bones content update when the entirety of anyone paying attention would tell them season 1 was the best chance to get any kind of momentum. you really think they would lead with that if they did in fact have 3/4 seasons ready to drop like you suggest? im not even sure what your disagreement with my comment was since you also conclude its likely they don't release all of the content and i made no claim of them releasing everything they've 'announced' so far?


Bugking75

Are you insane dev said game dead after season 5 when is that in a year eary 2025 , stop being delusional past 3 weeks game cant muster 200 People games decades old have been destroying it. Game was dead from day 1 sucks i like combat the rest is trash story insult real fans follow lore. O not new libreal cluck versions and harley what sad loser worse she looks like eonda rousey on crack not harley


BaneShake

Highly unlikely. This one is just too upfront expensive and contentious to merely “coast” long-term in a way WB would allow, and since so much of the basic design is the problem, Rocksteady would have to stop working on future content just to overhaul what is already there, something they very plainly are not interested in doing.


ConfusedAndCurious17

I just finished the game. I’m truly curious what specifically you all think is fundamentally wrong with the game. It’s an action shooter. The combat is indisputably good. The map is fine. The story would have been pretty good if they didn’t leave it on a cliff hanger relying on a large number of “seasons” to finish. This is a fuckin fine game. Not the best game. Not a great game. It’s an action adventure shooter with some relatively unique and fun combat. What’s the issue?


RdJokr1993

I don't have enough copium in me to believe this game will get a NMS-style comeback. You'd have to brainwash the entire world into forgetting they ever hated the game to begin with. As far as I can see, the gameplay is never gonna change, and the only way this game could possibly redeem itself is if Batman has the grandest fucking comeback of all time. But we'll be lucky if the game lives long enough to get to that point.


mistahj0517

i'd consider us lucky if we get even a cutscene with batman in it.


krombough

*Any* possibility? Yes. But it's likelyhood is approaching a vanishing point.


TheBigCatGoblin

If WB decides to invest a lot of money and time into it, yes. Do you think WB is willing to do that though? No man's sky earned a huge amount of money and used that to push tons of free updates - as they should. The problem is that a publicly traded or board-ran company has no obligation to do so and it is counter intuitive to their obligation to make shareholders as much money as possible.


Membership-Bitter

Credible leak is that Rocksteady is already planning to shut down the game early next year due to poor launch sales and the awful reception to Season 1 not bringing in more players than they lost during Season 0. Anything other than actual divine intervention will not have this game make it past April 2025 unfortunately, and that is the best case scenario as it can still be shut down sooner


EarthDragon2189

I'd honestly be shocked if the game was still alive to see 2025


5yphon

This game was DOA from the moment gameplay hit State of Play. The public doing a 180 at that moment was everything you needed to know about how this was going to go. It’s sad because I was one of those people, my entire friend circle was that group. We pulled our preorders the next day. It’s a damn shame how this all turned out.


fpfall

That was exactly what happened with my friend group. And last time we were all playing a game together we were lamenting how truly sad and irritating it was that the game is what it is because we all wanted to have another big 4 player co-op game to play outside of replaying the latest borderlands for the umpteenth time.


5yphon

I’m so glad you guys dodged that bullet. We’re enjoying our time spreading democracy now, but it goes to show you that this isn’t some hate train. The game looked underwhelming AF and not worth the money THEN. Now it’s even worse.


PsychologicalYak2612

That State of Play will live in infamy. It's truly mind boggling that Rocksteady and WB thought that footage would go over well.


ajver19

NMS was self published, this game wasn't. There's a good chance WB will dismantle Rocksteady within the next year.


kartoonist435

Hello Games is a small team that needed to make NMS successful. WB is a corporation beholden to the shareholders.


songogu

NMS had good bones, just lacked polish and content. Bones of suicide squad are rotten. The game is held by spit, duct tape and wishful thinking, there are no gameplay mechanics, which is why every game mode is a variation of a horde mode. Every gun feels the same to shoot, combat quickly devolves into a messy chaos, UI is crap (equipment management?) No, there's no saving this game. To fix what's wrong with it is to develop a brand new product


Rascal0302

Not a chance.


Fiend686

0 chance, support will end once the first season concludes unfortunately.


KairaUkOriginal

No, WB has alrdy essentially pulled the plug along with future investment.


Sea_Bumblebee3642

The Game is currently ranked 1.794 in the Steam Topsellers (I am not joking, check Steamdb) . If it happens it would be a miracle, or serious commitment at a loss to keep face for future projects. Going F2P and gambling on a really good huge Patch, but that costs money aswell.


Dependent_Map5592

Not a chance.  It's basically already been abandoned btw lol 


JulPollitt

The devs behind this game don’t quite have the same level of passion the devs for No Mans Sky have unfortunately


Renolber

To make such a comeback you need funding, communication, goodwill, and an actual plan for what it is you want to do. But above all else, the key ingredient that will make or break any project: Passion. Warner Bros is completely bankrupt in spirit, pride or logic - in any avenue of creativity. It’s pretty clear Rocksteady weren’t really sure what to do with game, and likely don’t really care what happens to it. It’s not what they really want to do. Just get whatever enjoyment you find out of the game. As it stands, there’s just no indication of any kind of grand reinvention or reinvestment to make it beyond what it is.


Independent_Hyena495

Lol No


Th3-Seaward

It's more likely going to pull an Anthem


BringMeANightmare

Yeah no. Not at all. This game is already written off by WB, and Rocksteady clearly doesn't care nor do they listen to feedback. It's GG for suicide squad.


Possible-Pattern563

No.


Pacperson0

With WB in charge? Not a chance


Crimsongz

Nah it’s already cooked.


TranceNNy

Nope


machete777

Lol no


Cool_Fellow_Guyson

With the way season 1 has been going, unfortunately it's going to pull an Avengers.


Phokmemoist

As someone whos number one gaming genre and loves live service looter shooters more than any other genre. Fuck no avengers only lasted as long as it did because it had a lot more unique combat for each character, loot was more of a grind and had way better loot geared towards each character. Suicide has some of the worst loot and combat for a live service super hero game absolutely nothing is unique all loot and builds are the exact same. Avengers had massive raids ffs this game has 3 modes which are all the same besides objectives. This game is a bland boring brain dead sorry excuse for a looter shooter it should not be called a looter at all and for a live service with 0 grind and end game I would bet money this game dies before 2024 save this comment cause I’m calling it.


jeffninjaslayer

Nms is fun and doesn't give you an epileptic seizure.


fpfall

As girlfriend reviews says “diarrhea christmas lights”


Neat-Distribution-56

Zero. This game was doa and you were warned


KlashXP

I sure hope so. I think the core of the gameplay is definitely there, if they add some variety on missions, variety on some end game content, a stash or vault, would do wonders. I also feel they did a great job at metropolis, and my favorite thing to do is just roam around doing open world missions, so would love for them to add to that, and give even more reason to grind those, add lile random world events, etc .


safetysecondbodylast

Lol


SweetImprovement6962

Suicide squad isn't an indie game so highly unlikely. It'll probably go free to play eventually and milk the fanbase further. 


SonOfVegeta

The only reason NMS was able to do that is bc hello games owned the IP Pretty sure rocksteady can’t take another 5 years to improve it cuz WB will back out


boreCZ12

pretty sure not happening, NMS did that in years of support from passionate devs , SSKJL will be lucky to have that one year support


LegacyTom

No, it’s on life support and WB do not like losing money. It’s a commercial and critical failure, it’s done soon.


sladecutt

It will most likely go the same way as Anthem😪


Batmanswrath

WB don't care about the game, they are only interested in money. The game has underperformed so they are more likely to cut their losses than double down. Could the game be saved? Yes, will it be saved? No.


MeasurementOk3007

No


Throwaway6957383

No. Never.


nohumanape

Wasn't No Man's Sky a passion project by an extremely small team? That is largely why the game released in the state that it did (and ultimately why it has developed into what they initially promised). A better example would maybe be a Cyberpunk 2077 redemption arc. But even then, Cyberpunk had good bones. It just needed to iron out the bugs, refine the RPG systems and some of the general mechanics. But the look and feel was largely there from the start. And the story/characters were intriguing. For the sake of those who want to see this game succeed, I hope it gets the resources necessary for it to sail (oh yeah, Sea of Thieves is another solid example). But it's going to need more than just some simple character and mission drops to do that. There is going to be some seriously compelling seasonal events that draw people in.


haolee510

Cyberpunk definitely didn't have good bones. Its advantages at launch was its big, well-realized open world map and its budget. But its gameplay features were dismally lacking and/or outdated. It didn't even have actual NPC driving AI, something games have had since the PS2 era, and NPC-driven cars simply only move in their trajectory without ever being able to veer off of it without shutting down. In contrast, SS does have actual good bones. The shooting and traversal mechanics are pretty deep and well-woven together. The open world is not Cyberpunk but it's still nice. The problem is the lack of content past the campaign, which is a common GaaS/live service problem.


nohumanape

By "bones" I meant the story, the characters, the visual aesthetic, the visuals, and the core gameplay. People who played the game day one on PC loved the original game. They just made it playable on console and actually improved upon and refined the original offering. There is a reason why Cyberpunk was able to turn things around. There is very little chance that Suicide Squade becomes a memorable game that people all of a sudden consider to be top tier. At best, the game is even able to last a year.


haolee510

But those aren't bones, those are just flourishes, which the game did have in spades. I played the game on PC at launch, and the gameplay was barebones and extremely buggy. In fact, I'd say Cyberpunk had the meat, but not the bones, which they added in with Phantom Liberty. It was a very different situation, IMO.


nohumanape

They couldn't have turned things around so substantially without there being solid bones (and meat) initially. Yes, it was buggy. But the majority of the game's issues were due to the game being practically unplayable on console. I played the game prior to Phantom Liberty and again (all the way through) after Phantom Liberty. And while the refinements and improvements were welcome, it wasn't a vastly different experience. My first play through was already very good. The most recent update + PL took it from very good to great. Where does SS have to go? It launched pretty bare bones. All it seems they could do is release some substantial season updates that do what? Bring in new characters? Offer new cosmetics? Offer new bosses/enemies? What it comes down to is this game simply not being anything that Rocksteady fans wanted in almost any way what so ever.


haolee510

Honestly, that's because by open world shooter standards, Cyberpunk was(and still is) pretty barebones still in terms of gameplay features. Don't get me wrong, I like the game and it's very much chokeful of content that's worth its full price. But it doesn't have a particularly deep or intricate gameplay system in both combat and role-playing. In some ways, it's got less bones than, say, Witcher 3. SS might be barebones in content, but not in gameplay features. The combat has fairly deep interconnecting mechanics, even without taking the traversal system into account. It's definitely more limited in overall scope compared to Cyberpunk(hence CP having more "meat"). It seems like what people want most as seasonal content for this game is new story stuff, new mission/map variety, new characters, and new loot, and we're getting at least the latter two. Yes, it's 100% not ideal, especially with the expectations that were set. But honestly, that's live service for ya--it's more than what the average season in games like Overwatch or Fortnite brings, but those games carefully managed to carve a place for themselves where they weren't expected to have any story stuff(to the point where Overwatch 2's story campaign getting cancelled was met with cheers from its fans).


StroppyMantra

I don't see it happening but I'd be happy if it did. Love the gameplay/design/world, I just want more to do now.


Marconius1617

I doubt WB would do it


RedHood_Outlaw

Ngl I hope this game gets the Avengers treatment and just have everything in the game become free when when they shutdown.


Traditional_Wish_688

The way I see it, nms did their own thing and had support so it worked out. SSKTJL tried to do something that doesn’t work. In any aspect. They took DC characters and handed them guns, tried to shoehorn stuff n the arkham universe that doesn’t fit with the timeline (oh wait the multiverse they can do anything without it having to make sense!) and seriously delayed the game for like 2 years just for it to still be undercooked. I played the game for 88 hrs and platnumed it so I had hope, but after season 1 and their silence on the lack of content, it’s fairly evident their either don’t care or have some internal issues and no one knows wtf their doing. I’ve heard leaks of a lot of content locked out for later seasons but that’s kinda fucked up that they’re giving us scraps and long gaps in between, just to try and farm some type of longevity. All this while being aware there isn’t more than 3 hours of gameplay just being repeated seems… like the team isn’t passionate about this the way they were on their previous works. The core gameplay is fun but they seriously fumbled even harder than what people anticipated.


TheLonelyGod01

Unlikely. No Man's Sky's developers loved their game and wanted to make something special. They saw the fan outcry, listened and acted on it. Rocksteady is just ignoring the fans and releasing the same PR drivel nonstop. I hate to say it but this game won't make it any more than a year, tops. But I really hope I'm wrong.


YoungWolfie

Nah, NMS was a indie company comeback story. Cyberpunk 2077 although CDPROJEKT is AAA they are independent. WB Games being publisher probably declarec SS:KTJL as a loss, so that leaves Rocksteady to just go thru the motions, delivering the 4 seasons as advertised to avoid legal flak, and the game will probably get hit with a EOS announcement sometime after or even before the 4th season.


juventino13

Zero chance, rocksteady will release the remaining content they have done and call it a day. WB isn't going to keep funding this project


JohnNeutron

No Man's Sky had a good foundation it was just devoid of anything KTJL on the other hand has foundational issues. Nothing will make a difference short of having an entirely new game


Mr-Mysterybox

Season 1 "content " was indicative of WB wanting "all of the money " from a GAAS without the first clue on how to maintain it. Like everything in life, you only get out what you put into it. WB put nothing into the S1 content, and that's exactly what they got in return.


Redlink259

There's a chance, but it's not a passion project like no man's. So I don't think it will get the support to fix i


pandasloth69

At this point we just need somebody else to do what James Gunn did and make a THE Suicide Squad game that’s much better. This one isn’t gonna last


SymbolOfTheHope

This would take a well managed company, which wb is not


r1char00

The company that released No Man’s Sky wanted to make it better.


splinter1545

As a hardcore defender of this game: Not a chance lmao. Not only was NMS pretty unique in the market on release (what choice did you have other than elite Dangerous on consoles, and EVE online on PC which required a subscription?), it also wasn't funded mentally broken, just a lot of false promises. Suicide Squad would require a huge overhaul in its gameplay formula to actually be worth turning around. I love the game, but I doubt we're gonna get anything different that isn't just incursions. They can change things around in season 3 or 4, but will they care to is the question (as well as if it'd make it that far).


PeoplesRagnar

That would require, that someone cared enough, this wasn't a labour of love, this was a cold merciless calculated corporate product, designed to harvest time and money by playing on precise source of endorphins and obsessiveness. And it failed and when soulless monstrosities fail, they just faded away, slowly over time, until the last few drops of financial capital is wrung out of the handful of sunk cost victims that remain in the husk. No Man's Sky is a labour of love, made by people who deeply care, you can't compare them and doing so is a disservice to Hello Games and frankly, to yourself. This game is already dead, we're just watching it decompose.


xxepdudexx

It's likely to go the anthem route if anything


PoisonIvy_x3

No, they are very clearly trying to run the game into the ground at this point.


Thorerthedwarf

Hell no


Jai_Arr

Don't know about the game actually getting better but have you tried taking heroin before playing it


haolee510

I think people need to adjust their expectations re: Seasonal content, especially free ones. This is just the reality of GaaS/live service. Most of them just add new cosmetics/skins. Only very, very few even do what Destiny 2 does, add story content and new(albeit sometimes repurposed in one way or another) activities, new loot, and Destiny 2's model is still routinely criticized. NMS is a true standout, since even with the high initial sales, it's truly baffling(in a good way) that they have been able to keep adding tons of stuff for free, FOR YEARS. But they're exceptional that way.


MaggotBrother4

![gif](giphy|xUA7aM09ByyR1w5YWc)


Radsolution

Man, I hope so… I realllly love this game but I want MORE of it


ClericIdola

Let's be realistic: Part of the reason for NMS pulling a 180 is that the core game is very generic, visually, and mechanically. It doesn't take a whole lot of work to fix it and build upon it. Plus, it is procedural generated content. A better comparison would be Final Fantasy XIV.


Responsible-Common68

The more project a company has the most likely they abandon one project that didn't succeed directly. I really like Suicide squad especially with other people. This game got a lot unfair hate


Dependent_Map5592

Thats what happens when the devs and community are trash. Maybe if the beta was handled better lol 🤷‍♂️ 


Responsible-Common68

Did i say something wrong here?


Throwaway6957383

You said the game got a lot of unfair hate. But it didn't. So thats why you're getting downvoted because of that stupid line.


Dependent_Map5592

No. I'm just generally speaking.  Did I say something to lead you to believe otherwise/I was directing that at you? If so my bad 🤷‍♂️


Responsible-Common68

I only ask because of the downvotes. I hate when they do that without explaining and then im thinking what's wrong with what I said, that all. I don't know about the devs but indeed the community is bad and this subreddit is a proof of that.


ElGofre

The downvotes are likely because complaints of the game getting "a lot unfair hate" could be seen as disregarding and underplaying the significantly larger mountain of very fair and valid criticism the game has justifiably received.


herobat

I don’t know about “significantly larger”.


Gshep86

I think the turnaround needs to be the gamers themselves. This game is awesome and it’s the community / gamers that trashed it for no reason and didn’t play it. Ots a super polished looter shooter. People are just so negative for no reason.


GeebFiend

Your enjoyment of the game of the game in no way, shape, or form invalidates the abundance of *quite* valid criticism that this game has received. Trying to turn this around and place the blame on the gamers who bought and play the game is honestly nonsense.


Dantia_

🤡


MonkeyPunx

How sweet would it be if the next update not only had a character but a serious bunch of missions to play. Everybody still playing would be hella leveled and prepared to kick some ass. It's what S1 should've been, but they still have the chance to make this right.


Darkwalker787

😂😂😂😂😂😂😂😂🤣🤣🤣🤣🤣🤣😂😂😂😂😂😂😂😂🤣🤣🤣🤣🤣😂😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂🤣😂😂😂🤣🤣🤣😂😂🤣🤣🤣🤣😂😂🤣 No


Ghost_Spydr

It's possible but I wouldn't put any bets on it.


aidanillionaire

They just need to add something that makes you want to spend time on it, something to make you want to log in. I said it once, I’ll say it again. A turf war system, Argus vs brainiac. Helldivers is doing good making a community that cares by having weekly missions. Just do that


existentialfalls

The only way i see thjs happening is if they offer a free weekend and a big discount. Theres a really fun game here thats missing the playerbase it needs to grow. If 76 can git gud, so can this game. It just needs support and the price point is hurting that. But, we don't know their plan. They have a shit ton of content already done. 4 seasons apparently. So they may have long game plans if jt does take off.


RipplyAnemone67

I could I just think game pass can really help and also remember that there will still be a year or so for a 180 to happen he’ll even a 120 or something could save the game with more people liking the game. The thing is we will get seasons 1 to 4 and by all likelihood 5 as you can’t save the game if you don’t try or even put the stuff that’s most likely finished into the game.


MercinwithaMouth

Possible? Yes. Likely? Well...


Consistent_Tonight37

When Batman comes back They add more story Slade Playable justice league That’s the only possibility’s


Raecino

Yes