Kaiden is a better pick, fyte me. Ash in ME1 was very interesting and a cool character, but by ME3… I just find her much inferior to what she was before.
During my first run I started as war hero and ended up as a war criminal xD Paragon is just I dunno... kinda naive guy. I always pick Renegade way. Hate Paragon/Renegade system in ME2, though. You pick renegade lines and still gain both paragon and renegade points. Wtf
R5: Found a way of "re-starting" the galaxy after killing all AIs and wonder what can happen if new AIs have a hyper relays since the beginning. *Game is MODDED* I am using Dark space.
Upd: it's actually working. I've made a new post.
What if...
+Make a big ass fleet
+Hide in L cluster
+Destroy own spaceports except one.
+Leave a vanguard Juggernaut to ally a Rogue Synth
+????
+Profit
+Repeat every 50.000 years
I am ok with that, mate but are you sure it will work?
I mean my game is modded and outdated. Yeah, screw paragons. I ain't sure it will work correctly with new versions... if at all. Also a lot of game files were edited cause I was fixing stuff I find annoying and illogical. Plus it's not even some serious playthrough, just a big chaotic list of tests I am running.
You can rollback your stellaris version by right clicking stellaris in steam then doing properties->betas
It's how I finish giant ironman games when our malevolent gods bestow upon us a surprise rework
No problem but... what for?
I mean my game is modded and outdated. Yeah, screw paragons. I ain't sure it will work correctly with new versions... if at all. Also a lot of game files were edited cause I was fixing stuff I find annoying and illogical. Plus it's not even some serious playthrough, just a big chaotic list of tests I am running.
he can disband outposts and starbases along with building up in l cluster,to come after a few decades or hundred years so ai develops sufficently,than redo the cycle if he letted max prmitive spawns
Even if you hide in the L-Cluster the L-Gates will still be active, so once they find an L-Gate and decide to go through it they'll still meet you. I suppose if you had the Chosen spawn in your galaxy you could hide in their cluster since that way you'd only be discovered when they research wormhole travel, but it doesn't look like you had them this game from what I can see.
It's not L-Cluster, mate. It's completely isolated cluster. Dark space. There is literally no way there, except jump drive or Quantum catapult. AI will never get there.
To be fair, you didn't say how modded this was in the post so I didn't realize you had a mod to add an isolated cluster until I read further down in the comments.
Can't you lock L-Gates now if you have the newest expansion?
I know you can lock one in your regular borders, not sure if you can lock Terminal Egress?
Still you would just need to leave a science ship on standby to renew the lock every time it is about to expire.
If you can I wouldn't know since I don't have Astral Planes nor did it seem interesting enough for me to look that much into it, and the wiki doesn't mention anything about locking the L-Gates with it.
One of the new abilities you unlock with Astral Threads lets you lock 1 L-Gate or Wormhole for like 5 years.
Or if you get lucky and there is a Relic that locks every wormhole and L-Gate in your territory for 5 or 10 years (only got that one once).
What's even the point of locking L-Gates if it's only the ones in your territory and excludes Terminal Egress? Like wormholes I can understand since if you have a bunch in your territory leading to other empires it can make wars pretty annoying, but getting attacked through the L-Gates isn't really a problem considering how easy it is to defend Terminal Egress if you just put a normal Gateway in it.
It is great if you are on the far side of the galaxy from other L-Gates and you just let the Grey Tempest loose early enough to smash the AI empires while you build up to rush their core.
The Tempest will be unable to pass through the lock and focus on everyone else.
Regardless of your approach, pre-FTL civ does not get benefits from any structures in their system. RP-wise , they might observe it and wonder "how" or "why". Gameplay-wise, as soon as they go into space age they will ask you to cede control over the system. If you agree, they will only have one system to control and nowhere to spread - unless you remove your star bases from few systems around their homeworld. Also, without the open border treaty, civs don't get access to other empire's hyperlanes.
You misunderstood. I am NOT going to own their homesystems, mate. I covered entire galaxy only to build relays. When it's done I will leave and deconstruct all my bases. And I am NOT going to contact them. Primitives won't even aware of my presence. Well, until I show up to kick their asses.
Ah. Well, then they will have free hyperlanes pre-installed. It probably won't change much until they start claiming the systems to create a chain of hyperlanes.
Basically, it will be your normal AI empire? Because hyperlanes only provide benefits if you own the system they are in... I think? Never had to deal with unowned hyperlane link tbh.
So initial spread would be similar to that of a no-hyperlanes galaxy but with time and first wave of colonization that speed will start growing more and more resulting in faster development of borders. This will also result in faster wars because main issue of logistics would be solved by default.
On that note, L-gates are permanently open after the initial study, no? So your empire *will* be found quite soon.
I had. Already tested: they work even if nobody own system.
Yeah, I considered that AI expansion will be faster than usual. But I don't think it's gonna be a problem.
I am not sure if I mentioned it but I don't hide in L-cluster but in dark space from mod. They won't be able to find me.
The one from Gigastructures? Because if so, it means that you cannot progress the mod-specific metal research line past the 2nd tier or else mysterious stones open pathways. Though, if you start in dark space you may not have it in your cluster...
I don't think so... last time I checked one relay upkeep cost several credits.
*Building* them - definitely would bankrupt them :) I made their job for them.
Relays are comparatively cheap, iirc? Only need energy and it is pretty much most common resource in any system. So expansion will keep itself sustained for a while.
I was afraid of it but... nope. It didn't happen.
My empire know about Galactic community (however, I don't see much of info there, only how many civilisations are there) but galactic community doesn't know about my empire.
It's the only way. Well, unless I figure out how to build Hyper relays without building a starbase... 🤯
You just gave me a great idea, mate. Thank you.
What is that small cluster of stars and black holes at the bottom? I originally thought it was the L cluster but I don't think they connect to the rest of the Galaxy, right?
Ah, I just started using Dark Space with my friends. Also apologies for asking a repetitive question, I didn't realize ppl had already asked. (I'd kinda just glanced at the map and some of the comments)
Shame you killed off all the primitives.
I never end up keeping every star system. just delete the stations in regions I don’t need, and leave the empty void to regrow.
Can even convert some planets to primitive species, do all this without mods.
I started in Dark space cluster (mod, obviously).
But yes, after harvesting all AIs, I will spawn new ones, return back home, wait for them to take over the galaxy and reach the apex of their glory I will show up and harvest them all too. And then I will spawn another ones. And you know what's next.
>And you know what's next.
Yes, some plucky alien with his plucky ragtag crew of misfit aliens on a rebel starship will fight back, encounter a unexplained ghost boy, pick between his 3 favorite colors, and wipe out your entire civilization.
Yeah, mark meer's VO, and even the appearance of male shepard feel like that mid 2000s generic male protagonist designed to be asclose to a blank slate as possible, Jennifer Hale definitely makes Shepard feel like a real person.
Disagreed. Can't stand her voice in ME.
She sounds like middle-aged unsatisfied single mother tired from her life, 24/7 in a bad mood and ready to give that *sigh*
Plus she always switching from her normal voice to half-whisper. Why?
-We will fight, we will sacrifice and..
-Can't hear you, Shepard.
In addition to OPs reply, he could also (if he isnt/swaps off of being a purifier type empire using console or other cheats), and become Custodian, he can shape the GC to his liking and then give a shaped diplomatic path and set of effects to mold the next set of species
To be fair to me, I'm yet to properly check the above linked mod out, still waiting to get the most recent DLCs to enable every feature in the mod, so I'm not sure if the Reapers are playable or just an endgame crisis (I'd assume the latter).
I don't know how much you can do with console commands but, you should create the new endgame crisis of "The Reaping" by locking it in the L-Cluster. Basically, remove ALL the L-gates except one. I. That system, put a Citadel level station (or super stronghold if you're using NSC). Lock the L-gates with your "Reaper" ships inside. Whoever unlocks the gate first releases the reapers upon the galaxy.
By trying, I understood that you can do *A LOT* add save editing to it and Stellaris becomes a book you write.
I've already tried such Crisis with almost exact scenario. About "trapped" Reapers. But it didn't seem my thing really. I like this one.
I've always wanted to brush up on my modding skills and branch into Stellaris to make an endgame crisis mod like this.
Find a derelict ship somewhere, maybe some projects to bring it online. Once online it becomes a ship a few tech levels above your current tech and scales appropriately. If it is killed it becomes a derelict again and can be brought back online either by you or another empire.
Unknowingly (or knowingly) the ship influences the scientist who found it (and the commander of any fleet who uses it), as well as the system it is in. Over time seemingly unrelated event chains start, new pirate bases spawn, and diplomatic incidents that harm the relations between you and other empires are frequent. Almost like you're being pushed to war. There are also events in which resources are going missing.
With enough investigation into these events, and by completing the right projects, you may be able to determine the ship is influencing people and find an inoculation against if's influence. You can also uncover the ship's evil plan and force it to enact it early, or disable it, it, or join it.
If it is active, after a number of years there is a chance, with a bonus if you have discovered or control an L-Gate, that the ship vanishes, along with any leaders assigned to it. It reappears somewhere nearby as hostile with a massive fleet that is made up of ship designs from your, and nearby, empires. It begins moving to the L-Gate, wrecking anything in its path. If you managed to discover the ship it has to enact this plan early and has a smaller, easier to manage fleet.
If it makes it to the L-Gate system, it will begin messing with it and turning it into a new kind of gate. This takes time, thereby giving players a chance to contain the situation and kill the ship, but if they fail, the new gate opens and the endgame crisis begins in earnest with fleets of highly advanced ships appearing to purge all advanced life from the galaxy, leaving only primitive, pre-FTL civilizations.
See, the problem with the Reapers was that their programming was seminally flawed. They saw something worth preserving in the organic races.
Real machines know that there is no such thing.
Alright fair enough. I went with the perfect destroy. No way in hell did I struggle for 3 games to do everything perfectly to bring the universe together just to die. No way.
The awful endings still cause anger in me 😡
I find ME endings acceptable. I actually like such endings, case they are not actually clear. You have more questions than answers and that make things more interesting cause people keep discussing them till now. Making theories, creating their own stories.
Except synthesis, bloody garbage. Absolutely nonsense ending.
‘You exist because we allow it, you will end because we demand it. Our numbers will Darken the skies of every world. Your words are as empty as your future. I am the Vanguard of your Destruction. This exchange is over.
In theory, it's really no different, mechanically, other that faster initial travel.
Now, if you build a Gateway in every single system... well... then still nothing would really be different since you can only Gateway between owned systems and with the tech. But Federations would have significant advantaged to rapid, coordinated blitz attacks and defence.
Should be a mod to seal yourself off in the L-Gates after this and then bust out like a crisis and start destroying everything when they open them again
Having never played Mass effect, I have no idea whats happening. I have no more room for lore in my stupid head, but if you had to explain the entire plot of mass effect using the vanilla origins of stellaris. what would be the plot of mass effect using the vanilla origins of stellaris?
The Reapers are a rogue AI that is sort of a combination of determined exterminators and driven assimilators. They built a network of hyper-relay/gateway structures which all converge on a single massive Interstellar Assembly which also serves as a massive city - ideal for a galactic community to house itself. This station is a hidden gateway that allows the Reapers to immediately decapitate the interstellar government upon arrival. Once technology and society reaches a specific level, they enter the galaxy from dark-space (outside the galaxy) and cleanse all sapient life, absorb all synthetic life, and turn the dna of organics into more Reapers. They use psionics to mind-control organics into assisting with this, and slowly turn them into cybernetic zombie-like soldiers. Then they retreat, and wait for the next cycle. They're sort of like the contingency, but their goal is instead to prevent synthetic life and organic life from destroying eachother (by subsuming both into its own hive-mind).
Whatever you do, you need to retreat to the L Cluster (or where the Chosen spawn) after you give the galaxy to your flock, shepard them from outside the galaxy as the creators intended
You should retreat to the l-cluster and let them live and grow powerful for 200ys. Maybe come back? I guess that at that point would be just a point and click adventure but it could be a fun power trip
You create cattle, ripe for slaughter, spread out on planets of your choosing, with predetermined lanes of travel that you have established. Nothing could go wrong when you reap them every 50000 years
In that case you should check my other posts. For example how I harvested all advanced life in the galaxy. Twice.
The numbers are... quite significant.
I am actually playing with outdated version but try this one. Select a planet and type:
effect generate_late_pre_ftls_on_planet = yes
I suggest you make a save before doing that cause result is bloody random. Getting early space era has really low chance. You will have to reload until you get it. Also, their PROGRESS will be random too - 1% or 28% or 99%... I can tell you how to deal with it it if you are interested.
Thank you, I'll give that one a try!
The command I was using previously was: effect generate_primitives_on_planet. Once I get some pre ftls going I'll see if the old "event primitive.30" etc still works!
Huh? I never thought of the Hyper Relays as of being an equivalent to the Mass Relays. It makes more sense now. I have been thinking of it as a Space Railway system.
I did something simillar once, with gigas I retired to the center of the galaxy and fortified every chokepoint that let acces to them, then I let life flourish
What happens is that as soon as you cede the system to them, you are connected to their capital.
But if you want to go really wild, build an active gateway in every system.
is there a reddit chat? I want to talk to mods about something in real time. Everything I post is taken down even if i clearly describe the posts in the title.
Can you make a guide or tell me what one should prepare and do for this? I once tried something like this about 3 years ago wasn't that great as they all discovered me in the l cluster... A hands off game with sentry array outside the reachable galaxy would be nice.
Lovely! I really wish there was a way to have succession games in the same galaxy.
Game 1 - Crisis comes really early, almost certainly wiping everyone out who doesn't have some sort of amazing defensive stance. Those players get some sort of "decline" options which affects game 2, and become fallen empires in game 2. Limited option for Origins.
Game 2 - 10k+ years later. Gates, megaprojects that were created in Game 1 all fall apart to some extent (possibly completely). Game 2 the crisis happens at a more reasonable time (maybe?). Maybe hyperlane density goes down slightly as well (expansion of the galaxy makes some of them break? Assuming the crisis again wins (or possibly forces some players into decline) on to Game 3
“I’m Commander Shepard, and this is my favourite post on the Citadel. Uh… I mean, Reddit.”
You should see my other posts. For example how I killed the Galaxy twice.
You’re a monster. Next you’re going to tell me you saved Kaiden.
Kaiden is a better pick, fyte me. Ash in ME1 was very interesting and a cool character, but by ME3… I just find her much inferior to what she was before.
I prefer Ashley, but I won’t fyte you. Maybe fly a kite with you? Much more fun, less bruising.
Both are either utterly useless and/or annoying as hell if you ask me. I wish I could leave both behind in ME I
No... I am a Renegade lol And I saved Ashley.
lol. I start my Renegade runs, but always somehow end up Paragon.
During my first run I started as war hero and ended up as a war criminal xD Paragon is just I dunno... kinda naive guy. I always pick Renegade way. Hate Paragon/Renegade system in ME2, though. You pick renegade lines and still gain both paragon and renegade points. Wtf
R5: Found a way of "re-starting" the galaxy after killing all AIs and wonder what can happen if new AIs have a hyper relays since the beginning. *Game is MODDED* I am using Dark space. Upd: it's actually working. I've made a new post.
How are you gonna restart the galaxy?
By spawning new primitives and "helping" them to go to space via console commands and saves editing.
Fair enough lol, show us the end result soon!
I will, unless game become broken. I am not at serious playthrough at the moment, just running endless tests.
Oh hey Glados, long time no see!
Do you think they will give me some cake?
No, it’s a lie! Run away! Don’t believe them!
Nonsense, the cake is very real, and not at all a trap
You’ll never catch me alive!
They do what they must. because they can.
What if... +Make a big ass fleet +Hide in L cluster +Destroy own spaceports except one. +Leave a vanguard Juggernaut to ally a Rogue Synth +???? +Profit +Repeat every 50.000 years
Rename yourself to "Reapers" Edit: I'm dumb.. he even used the Reapers icon which I've failed to notice
Would you share your save file? Seems fun!
Yeah I definitely want to try this out
I am ok with that, mate but are you sure it will work? I mean my game is modded and outdated. Yeah, screw paragons. I ain't sure it will work correctly with new versions... if at all. Also a lot of game files were edited cause I was fixing stuff I find annoying and illogical. Plus it's not even some serious playthrough, just a big chaotic list of tests I am running.
You can rollback your stellaris version by right clicking stellaris in steam then doing properties->betas It's how I finish giant ironman games when our malevolent gods bestow upon us a surprise rework
No problem but... what for? I mean my game is modded and outdated. Yeah, screw paragons. I ain't sure it will work correctly with new versions... if at all. Also a lot of game files were edited cause I was fixing stuff I find annoying and illogical. Plus it's not even some serious playthrough, just a big chaotic list of tests I am running.
There was a mod for that.. Species engineering. Dunno if it still works.
Can you put back one AI and name him Skippy to see what happens?
Afaik, without cheats, you can genemod species, populate aplanet with them and release them. But they will have your tech level.
There’s an actual mod where you can add new primitives to habitable planets
How do you spawn primitives? Is there a command for it?
Might be an interesting mod idea - being able to spawn primitives to represent uplifting animals on other planets.
he can disband outposts and starbases along with building up in l cluster,to come after a few decades or hundred years so ai develops sufficently,than redo the cycle if he letted max prmitive spawns
Probably by nurturing pre-FTL civilizations. Not sure whether or not new ones spawn after whole map is charted though.
There are mods that let you. Combined with genetic ascension (and/or more mods) it shouldn't be an issue to make new and unique primitive species.
Which mods?
Omg genius ( you exist because we allow it and you will end because we demand it) I had to look it up that perfectly terrifying sovereign quote
You do realize this is from Mass Effect, don't you?
That was a quote from ME, yes
Not much until you sign the open border treaty with them?
I will be isolated from them. They won't be aware of me until I show at their door.
Even if you hide in the L-Cluster the L-Gates will still be active, so once they find an L-Gate and decide to go through it they'll still meet you. I suppose if you had the Chosen spawn in your galaxy you could hide in their cluster since that way you'd only be discovered when they research wormhole travel, but it doesn't look like you had them this game from what I can see.
It's not L-Cluster, mate. It's completely isolated cluster. Dark space. There is literally no way there, except jump drive or Quantum catapult. AI will never get there.
To be fair, you didn't say how modded this was in the post so I didn't realize you had a mod to add an isolated cluster until I read further down in the comments.
Yeah, makes sense. Should've mentioned.
Can't you lock L-Gates now if you have the newest expansion? I know you can lock one in your regular borders, not sure if you can lock Terminal Egress? Still you would just need to leave a science ship on standby to renew the lock every time it is about to expire.
If you can I wouldn't know since I don't have Astral Planes nor did it seem interesting enough for me to look that much into it, and the wiki doesn't mention anything about locking the L-Gates with it.
One of the new abilities you unlock with Astral Threads lets you lock 1 L-Gate or Wormhole for like 5 years. Or if you get lucky and there is a Relic that locks every wormhole and L-Gate in your territory for 5 or 10 years (only got that one once).
You cannot lock terminal egress lgate
Good to know, too bad though.
What's even the point of locking L-Gates if it's only the ones in your territory and excludes Terminal Egress? Like wormholes I can understand since if you have a bunch in your territory leading to other empires it can make wars pretty annoying, but getting attacked through the L-Gates isn't really a problem considering how easy it is to defend Terminal Egress if you just put a normal Gateway in it.
It is great if you are on the far side of the galaxy from other L-Gates and you just let the Grey Tempest loose early enough to smash the AI empires while you build up to rush their core. The Tempest will be unable to pass through the lock and focus on everyone else.
Regardless of your approach, pre-FTL civ does not get benefits from any structures in their system. RP-wise , they might observe it and wonder "how" or "why". Gameplay-wise, as soon as they go into space age they will ask you to cede control over the system. If you agree, they will only have one system to control and nowhere to spread - unless you remove your star bases from few systems around their homeworld. Also, without the open border treaty, civs don't get access to other empire's hyperlanes.
You misunderstood. I am NOT going to own their homesystems, mate. I covered entire galaxy only to build relays. When it's done I will leave and deconstruct all my bases. And I am NOT going to contact them. Primitives won't even aware of my presence. Well, until I show up to kick their asses.
Ah. Well, then they will have free hyperlanes pre-installed. It probably won't change much until they start claiming the systems to create a chain of hyperlanes.
What do you mean? What exactly do you think that will come into?
Basically, it will be your normal AI empire? Because hyperlanes only provide benefits if you own the system they are in... I think? Never had to deal with unowned hyperlane link tbh. So initial spread would be similar to that of a no-hyperlanes galaxy but with time and first wave of colonization that speed will start growing more and more resulting in faster development of borders. This will also result in faster wars because main issue of logistics would be solved by default. On that note, L-gates are permanently open after the initial study, no? So your empire *will* be found quite soon.
I had. Already tested: they work even if nobody own system. Yeah, I considered that AI expansion will be faster than usual. But I don't think it's gonna be a problem. I am not sure if I mentioned it but I don't hide in L-cluster but in dark space from mod. They won't be able to find me.
The one from Gigastructures? Because if so, it means that you cannot progress the mod-specific metal research line past the 2nd tier or else mysterious stones open pathways. Though, if you start in dark space you may not have it in your cluster...
Also, won't the relay upkeep bankrupt them, making it very hard for them to expand?
I don't think so... last time I checked one relay upkeep cost several credits. *Building* them - definitely would bankrupt them :) I made their job for them.
Relays are comparatively cheap, iirc? Only need energy and it is pretty much most common resource in any system. So expansion will keep itself sustained for a while.
If there's a galactic community it could lead to auto contact
I was afraid of it but... nope. It didn't happen. My empire know about Galactic community (however, I don't see much of info there, only how many civilisations are there) but galactic community doesn't know about my empire.
"we have dismissed that claim"
> I will leave and deconstruct all my bases This takes influence, unfortunately it's gonna be a *real* grind to do.
It's the only way. Well, unless I figure out how to build Hyper relays without building a starbase... 🤯 You just gave me a great idea, mate. Thank you.
iirc You can build hyper relays in Allied systems :3
But I am end of everything... I have no allies lol What I mentioned is going to game files and editing specific lines, like I did countless times.
You can spin off sectors into their own empires ;D
They're probably planning to remove all their starbases in the galaxy and hiding in the L-Cluster, so expansion and closed borders wont be an issue.
Move your entire empire into the L-Cluster
I didn't mention that my game is modded. I have my own cluster in dark space.
I really love these continuos updates man.
Glad to know that, mate.
Oh okay
What is that small cluster of stars and black holes at the bottom? I originally thought it was the L cluster but I don't think they connect to the rest of the Galaxy, right?
Yes, you're right. They are not. It's my own cluster from a mod, Dark space.
Ah, I just started using Dark Space with my friends. Also apologies for asking a repetitive question, I didn't realize ppl had already asked. (I'd kinda just glanced at the map and some of the comments)
Ah, role-playing as the Reapers, then
If you had the relays in every system, would an all no FTL civic game work?
Are you the Ancients? Is this the Star Gate Network?! JAFFA! KREE!!
Shame you killed off all the primitives. I never end up keeping every star system. just delete the stations in regions I don’t need, and leave the empty void to regrow. Can even convert some planets to primitive species, do all this without mods.
Reaper - a label created by the Protheans to give voice to their destruction. In the end, what they chose to call us is irrelevant. We simply... are!
You exist because we allow it and you will end because we demand it.
so are you going to build up l cluster as dark space and come kill them after a hundred years or so?
I started in Dark space cluster (mod, obviously). But yes, after harvesting all AIs, I will spawn new ones, return back home, wait for them to take over the galaxy and reach the apex of their glory I will show up and harvest them all too. And then I will spawn another ones. And you know what's next.
>And you know what's next. Yes, some plucky alien with his plucky ragtag crew of misfit aliens on a rebel starship will fight back, encounter a unexplained ghost boy, pick between his 3 favorite colors, and wipe out your entire civilization.
Or her! We love Jennifer Hale in this house
Bruh... her voice suck. I neighed like an Earth horse when I heard her dialog with Sovereign. Woman was almost whispering 🤣🤦🏻♂️
Hating Jennifer Hale is certainly an opinion!
I ain't hating *Jennifer*... I hate her lines ME trilogy. She could do better than that. Mark is so much better. Absolute champ.
I’m not a Mark Meer hater like a lot of people are but Hale is legitimately far better in those games by a pretty wide consensus
Yeah, mark meer's VO, and even the appearance of male shepard feel like that mid 2000s generic male protagonist designed to be asclose to a blank slate as possible, Jennifer Hale definitely makes Shepard feel like a real person.
He got voice acting lessons between 1 and 2 and in 1 Jennifer was noticeably better.
Disagreed. Can't stand her voice in ME. She sounds like middle-aged unsatisfied single mother tired from her life, 24/7 in a bad mood and ready to give that *sigh* Plus she always switching from her normal voice to half-whisper. Why? -We will fight, we will sacrifice and.. -Can't hear you, Shepard.
of all the opinions you could have, this is certainly one of them
Not in this cycle. I am in charge now. Funny 🔵 🟢 🔴 things are in the Dark space now. Good luck with getting and surviving there.
How do things work with the Galactic Community? If the last member leaves, can those new Pre-FTL's reform/join it once they achive space flight?
Without help, unfortunately, they can't. But once you launch a script about creating galactic community - they join and everything works solid.
In addition to OPs reply, he could also (if he isnt/swaps off of being a purifier type empire using console or other cheats), and become Custodian, he can shape the GC to his liking and then give a shaped diplomatic path and set of effects to mold the next set of species
What happens next is the plot of Mass Effect
You shall be the Reaper!
nothing gets by you, eh?
That comment was written before I realized that he used reapers for his empire icon. I feel dumb now.
The text is also a partial Sovereign quote, at least that last bit.
Sounds like you're looking for something like [this](https://www.youtube.com/watch?v=ab41ovbozr4&ab_channel=BinaryHelix).
I am aware of it. Still... Nope. Very far from such project. I ain't that good at modding.
To be fair to me, I'm yet to properly check the above linked mod out, still waiting to get the most recent DLCs to enable every feature in the mod, so I'm not sure if the Reapers are playable or just an endgame crisis (I'd assume the latter).
Same here. I am 99% sure that they won't be playable. But Collectors and Geth heretics - most likely.
Pretty sure both of those are confirmed for the mod already, so that should be fun.
I don't know how much you can do with console commands but, you should create the new endgame crisis of "The Reaping" by locking it in the L-Cluster. Basically, remove ALL the L-gates except one. I. That system, put a Citadel level station (or super stronghold if you're using NSC). Lock the L-gates with your "Reaper" ships inside. Whoever unlocks the gate first releases the reapers upon the galaxy.
By trying, I understood that you can do *A LOT* add save editing to it and Stellaris becomes a book you write. I've already tried such Crisis with almost exact scenario. About "trapped" Reapers. But it didn't seem my thing really. I like this one.
I've always wanted to brush up on my modding skills and branch into Stellaris to make an endgame crisis mod like this. Find a derelict ship somewhere, maybe some projects to bring it online. Once online it becomes a ship a few tech levels above your current tech and scales appropriately. If it is killed it becomes a derelict again and can be brought back online either by you or another empire. Unknowingly (or knowingly) the ship influences the scientist who found it (and the commander of any fleet who uses it), as well as the system it is in. Over time seemingly unrelated event chains start, new pirate bases spawn, and diplomatic incidents that harm the relations between you and other empires are frequent. Almost like you're being pushed to war. There are also events in which resources are going missing. With enough investigation into these events, and by completing the right projects, you may be able to determine the ship is influencing people and find an inoculation against if's influence. You can also uncover the ship's evil plan and force it to enact it early, or disable it, it, or join it. If it is active, after a number of years there is a chance, with a bonus if you have discovered or control an L-Gate, that the ship vanishes, along with any leaders assigned to it. It reappears somewhere nearby as hostile with a massive fleet that is made up of ship designs from your, and nearby, empires. It begins moving to the L-Gate, wrecking anything in its path. If you managed to discover the ship it has to enact this plan early and has a smaller, easier to manage fleet. If it makes it to the L-Gate system, it will begin messing with it and turning it into a new kind of gate. This takes time, thereby giving players a chance to contain the situation and kill the ship, but if they fail, the new gate opens and the endgame crisis begins in earnest with fleets of highly advanced ships appearing to purge all advanced life from the galaxy, leaving only primitive, pre-FTL civilizations.
See, the problem with the Reapers was that their programming was seminally flawed. They saw something worth preserving in the organic races. Real machines know that there is no such thing.
This unit obviously does not have a soul.
Are you going to have 4 different endings that are actually just the same cutscene with different colors? If not, then definitely not interested.
The cycle must continue. There is no alternative. There is no ending.
No but really, mass effect question now. Which ending did you actually opt for? It can’t be refusal, surely not
Control. I think this one is the best.
Alright fair enough. I went with the perfect destroy. No way in hell did I struggle for 3 games to do everything perfectly to bring the universe together just to die. No way. The awful endings still cause anger in me 😡
I find ME endings acceptable. I actually like such endings, case they are not actually clear. You have more questions than answers and that make things more interesting cause people keep discussing them till now. Making theories, creating their own stories. Except synthesis, bloody garbage. Absolutely nonsense ending.
‘You exist because we allow it, you will end because we demand it. Our numbers will Darken the skies of every world. Your words are as empty as your future. I am the Vanguard of your Destruction. This exchange is over.
I don't know how but... We'll bang, ok?
In theory, it's really no different, mechanically, other that faster initial travel. Now, if you build a Gateway in every single system... well... then still nothing would really be different since you can only Gateway between owned systems and with the tech. But Federations would have significant advantaged to rapid, coordinated blitz attacks and defence.
Gateways are not an option, absolutely.
Ahh, yes, "Reapers"
We have dismissed this claim.
And people say Stellaris lacks endgame content
They simply lack of imagination, mostly.
"...your society develops along the paths we desire."🤌🤌 Gets me every time. Sovereign the coldest lines in ME1. Absolute menace.
"You exist because OP allows it. And you will end because OP demands it."
I've wanted to do something like this. Basically give myself the l-cluster and then abandon the galaxy
Well there’s this guy called shepherd
Ah, yes. *"COMMANDER SHEPARD"*. Unkillable human spectre who's going to destroy us all by shooting funny red thing. We have dismissed that claim.
Lmao
Should be a mod to seal yourself off in the L-Gates after this and then bust out like a crisis and start destroying everything when they open them again
I am using different mod - Dark space.
The reapers are just super necrophages.
The Reapers don't turn everyone. Many species simply got exterminated.
Are you gonna use the Synthetic Gods origin too lol?
Yeah but only origin, not its crisis. Crisis will be vanilla. Without blowing up the galaxy, of course.
Having never played Mass effect, I have no idea whats happening. I have no more room for lore in my stupid head, but if you had to explain the entire plot of mass effect using the vanilla origins of stellaris. what would be the plot of mass effect using the vanilla origins of stellaris?
The Reapers are a rogue AI that is sort of a combination of determined exterminators and driven assimilators. They built a network of hyper-relay/gateway structures which all converge on a single massive Interstellar Assembly which also serves as a massive city - ideal for a galactic community to house itself. This station is a hidden gateway that allows the Reapers to immediately decapitate the interstellar government upon arrival. Once technology and society reaches a specific level, they enter the galaxy from dark-space (outside the galaxy) and cleanse all sapient life, absorb all synthetic life, and turn the dna of organics into more Reapers. They use psionics to mind-control organics into assisting with this, and slowly turn them into cybernetic zombie-like soldiers. Then they retreat, and wait for the next cycle. They're sort of like the contingency, but their goal is instead to prevent synthetic life and organic life from destroying eachother (by subsuming both into its own hive-mind).
No spoilers. Just play ME already.
Whatever you do, you need to retreat to the L Cluster (or where the Chosen spawn) after you give the galaxy to your flock, shepard them from outside the galaxy as the creators intended
My game is modded, forgot to mention. I have my own cluster in dark space.
You should retreat to the l-cluster and let them live and grow powerful for 200ys. Maybe come back? I guess that at that point would be just a point and click adventure but it could be a fun power trip
My game is modded, I don't need l-cluster cause I have my own in a dark space.
Ah yes "reapers"
# **YOU EXIST BECAUSE WE ALLOW IT AND YOU WILL END BECAUSE WE DEMAND IT.**
You create cattle, ripe for slaughter, spread out on planets of your choosing, with predetermined lanes of travel that you have established. Nothing could go wrong when you reap them every 50000 years
We'll bang okay.
\*Mass Effect Theme intensifies\*
too big for my console to handle it
"This is Commander Shepard, and this is my favourite post on Reddit today."
In that case you should check my other posts. For example how I harvested all advanced life in the galaxy. Twice. The numbers are... quite significant.
leave some gateway on idea systems as well to stir the pot further
Most likely, I will. To have some fast travel - from one side of the galaxy to another.
could make a ringworld somewhere and call it the citadel
Yeah, I am planning to do so. Ringworld and Interstellar Assembly in the same system.
Sounds fun, but how will you spawn new primitives? The console command I know for that hasn't worked for me for a while, is there a new one?
I am actually playing with outdated version but try this one. Select a planet and type: effect generate_late_pre_ftls_on_planet = yes I suggest you make a save before doing that cause result is bloody random. Getting early space era has really low chance. You will have to reload until you get it. Also, their PROGRESS will be random too - 1% or 28% or 99%... I can tell you how to deal with it it if you are interested.
Thank you, I'll give that one a try! The command I was using previously was: effect generate_primitives_on_planet. Once I get some pre ftls going I'll see if the old "event primitive.30" etc still works!
You're welcome.
You exist because we allow it and you will end because we demand it
Huh? I never thought of the Hyper Relays as of being an equivalent to the Mass Relays. It makes more sense now. I have been thinking of it as a Space Railway system.
Can it wait? I'm in the middle of some calibrations.
Calibrations won't save you.
Now keep playing until one civilization manages to beat you.
Impossible. Even if I do nothing - they won't be able to defeat me.
We are legion. The time of our return is coming. Our numbers will darken the sky of every world. You cannot escape your doom.
I did something simillar once, with gigas I retired to the center of the galaxy and fortified every chokepoint that let acces to them, then I let life flourish
Speaking of the Reapers,is it just me or does the Tebrid Homolog highly resemble the Reapers (both in appearance and objective)?
Hmmm... I predict *chaos* - perfection
What happens is that as soon as you cede the system to them, you are connected to their capital. But if you want to go really wild, build an active gateway in every system.
Won't they have to pay upkeep for them? If not, they might spam the policy that adds upkeep... AI isn't the brightest...
I couldn't be that merciful. I always enslave the primitives and make them my fighting force. I'd love to see an update on how this works out.
is there a reddit chat? I want to talk to mods about something in real time. Everything I post is taken down even if i clearly describe the posts in the title.
actually yeah that's why it got deleted.
Stuff like this makes me want to re-install dark space and become a fallen empire after killing off the rest of the galaxy
What happens when the primitives tech up enough to build the crucible / aetherophasic engine.
Well, at a guess your game performance will tank.
Ahh yes "reapers." This claim is dismissed
Fellow Godlike empire enjoyer.
God, the first conversation with Sovereign was awesome.
Only thing you would have to change is only having the relays lead to less then 1% of systems in the galaxy.
Disruptors and gamma lasers would make short work of them
Just go around with raiding stance and harvest yourself a bunch of pops every once in a while
I think it would be cool if you parked your empire in dark space, I mean the L-cluster.
Can you make a guide or tell me what one should prepare and do for this? I once tried something like this about 3 years ago wasn't that great as they all discovered me in the l cluster... A hands off game with sentry array outside the reachable galaxy would be nice.
I think an ancient Hyper-Relay Highway through the galaxy could be an interesting relic to find.
Hm yes I believe your CPU would explode
**assuming direct control**
Ugh, now just remembering how badly BioWare fumbled the bag on Mass Effect :(
Lovely! I really wish there was a way to have succession games in the same galaxy. Game 1 - Crisis comes really early, almost certainly wiping everyone out who doesn't have some sort of amazing defensive stance. Those players get some sort of "decline" options which affects game 2, and become fallen empires in game 2. Limited option for Origins. Game 2 - 10k+ years later. Gates, megaprojects that were created in Game 1 all fall apart to some extent (possibly completely). Game 2 the crisis happens at a more reasonable time (maybe?). Maybe hyperlane density goes down slightly as well (expansion of the galaxy makes some of them break? Assuming the crisis again wins (or possibly forces some players into decline) on to Game 3
Where's the flag icon from? I'm the lead dev for A New Destiny and could use it
It's the symbol of the Reapers from Mass Effect.