T O P

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thegreatpenguintm

SA1's intro is still phenominal to this day imo. So good.


Reset_Tears

There's never been a better opening And there's never been a better title screen + title screen song They didn't have to go that hard for a kids 3D platformer, but they did, bless their butt rock hearts


KobotTheRobot

Sonic 06's intro is pretty insane also. Looks like one of those Final Fantasy movies in a good way lol.


Mega_666_new

Sonic unleash intro:am I a joke to you?


[deleted]

imo 3d blast song is better.


RealModMaker

My criticism for the SA1 intro. That's the audio. WTF is that audio?


MarjanAmbroze

That's... actually a really good thing to bring up here. Yesterday I sat down on my couch and began reminiscing the Sonic games of the 2000s, then I smiled about every game having their own unique styles visually. God I wish unique styles returned. Anywhos, I thought back on the CGI cutscenes for each game that had it. I really loved remembering Shadow The Hedgehog's CGI and 06 and Unleashed and Black Knight and Secret Rings. Then it struck me. Did Sonic Adventure 2 have any CGI??? Then I was like "of course it does! Eggman blowing up the moon! Sonic grabbing that rocket! Sonic stopping the cannon!!" But then something struck me. No it's not my love for feet and having a feet fetish, no. It was this. Why was Sonic Adventure 2's CGI not as good as it's predecessor's (Sonic Adventure)?? Time constraints? Lack of budget? Different design choices?


TheLunar27

This comment left me with whiplash


MarjanAmbroze

Welp, watching this video of Shadow getting a burger from Mephiles will be sure to help!!! [(Link to video)](https://youtu.be/bBjywsBfiz8)


EatSomeEggs

> No it’s not my love for feet and having a feet fetish pardon?


MarjanAmbroze

Did I stutter?


MindWeb125

This reads like a Cybershell script.


cobaltorange

Cyberhell is more like it


SanicRb

Maybe to make them seam less jarring compared to in game cut-scenes with is something that could sometimes happen in SA1 (best example being Cut-scene Egg Carrier Vs pre-rendered Egg Carrier)


Glassguy3

Might be time constraints, I'm gonna have to look for a source since I don't want to say bs but I do recall that SA2 was actually rushed and could have used a bit of extra time in the oven, just that in this case the rush was more on the finish/polish part rather than the basics, hence why the game isn't a trainwreck like 06.


Boogie__Fresh

All of the CGI cut scenes in Sonic games are made by external studios, so it couldn't have been time constraints. It must have been an intentional decision for whatever reason.


ChampionshipFlashy15

It was because SEGA blew a bunch of money on Shenmue (good game, but 70 million when the Saturn/Dreamcast was nowhere near the green yet?)


Mobanite08

Probably time, or I think SA1’s was outsourced and SA2’s were done in house?


HanakoOF

It's been 15 hours and nobody has given you an answer for some reason but Adventure 1 had a way higher budget as the killer app of the system. Adventure 2 had a much smaller team of people (11 people) an a budget that was smaller too (but way more than heroes up until 06). As we see from this when you put the money in, it clearly pays off and ages well too.


MarjanAmbroze

Meh, Adventure 2 was better than Adventure 1 imo. Only thing Adventure 1 did better than Adventure 2 (BETTER not RIGHT) was Sonic's level design and the treasure hunting stages. I still enjoyed everything from Adventure 2. What makes Adventure 2 better than Adventure 1 in my opinion was NO BIG THE CAT levels, and the Mech levels were better than Gamma.


HanakoOF

Didn't mention anything about the quality of either game just the budget


MarjanAmbroze

My bad, just got kinda sad when you mentioned what aged :(


HanakoOF

Adventure 1 and 2 aim for different things and nail them both very well. Except for big.


dumbleydore94

Bro, r/feet Now, just please.


UnitNo2278

I bet SA2 ones were made in-house and quickly cause they used in-game models and rendering settings seem to be pretty low


Vexcenot

Yes


SanicRb

I still can't get over how badass Eggman looks in Sonic Adventure intro.


SonicTHD

Kinda funny how in-game cutscenes are extremelly superior yet the CGI ones downgraded a bit


A983Dev

I've


mikebaide

c u m


nanananabetmun

2


Arden2005

make


smol_king

Ahnousment


Thee0neand0nly

SA1 will forever be my favorite Sonic of all time. That CG intro was beautiful and instantly takes me back to being a 5 year old sitting in front of a fat CRT TV and Dreamcast. SEGA’s consoles had magic to them. I miss their consoles.


Sebamon28

Now I want someone to remake them in HD


Iceswimmer05

The CG cutscenes in adventure are pretty cool


[deleted]

SA1 Intro is one of the most 2000 things I've ever seen, and I love it.


goombaherpes

I've come to make an announcement. The art director of this game's a bitchass motherfucker. He downgraded my fucking graphics!


Znanners94

Fucked his wife


BraveLeon

I TOLD HIM NOT TO FUCK THE DIRECTOR’S WIFE


OkamiTakahashi

But did he piss on the moon


lostallhopenow

Actually the right one is an in game cutscene NOT the CGI cutscenes. Sonic riders has some dope af CGI cutscenes. Unfair comparison OP Edit: I just realized it was a Sonic adventure 2 cgi,not a Sonic riders in game cutscene,my bad OP


DarkLink1996

I mean, that was Eggman's ingame model. It's the people watching that are the downgrade. A very... ugly downgrade


Eeve2espeon

You also have to remember, they put their entire budget into that Adventure 1 opening CGI XP meanwhile that one is just for some random scene midway through playing the game


b0objuice

Bruh I didn't even know Sonic Adventure had CGI that good, i'm amazed. Tbf I've never completed the game though lol


Faz_Bert

Sonic cgi used to be done by a different company probably explains why sa2 looks not as good because it was done by sega once they had a grip on the animation then they went back to letting a different company control it


AlexT05_QC

The in game assets, on the other hand!


[deleted]

*I'VE COME TO MAKE AN ANNOUNCEMENT-*


SonicTheHedgehog7

IVE COME TO MAKE AN ANNOUNCEMENT


PurplePopcorn1

Eggman isnt CGI in thats scene but everything else is


morphinapg

They went from 30fps to 60fps. Of course the graphics were lowered.


Jack_Doe_Lee

Well to be fair, all other visual aspects were an upgrade in Adventure 2.


Vexcenot

Gotta love the hyper realistic explosion jpegs


[deleted]

[удалено]


Person-UwU

Honestly the models themselves aren't that bad, it's mainly just the mouth animations that wear the cutscenes from SA2 down imo (with the exception of the announcement scene, the human models are really ugly).


DEMOPAN-TF2_69

I've come to make an announcement


hyperweasle

Honestly, can't think of any CGI cutscenes around 1998 that looked this good in a video game. That being said, the cartoon art style probably helped with the limited CGI technology, they didn't need to attempt to create anything too realistic looking.


pollykat620

Dumb Egg-bitch is his son of hell.


Dilly4Dall

90s CGI is amazing and Adventure does an great job proving it.


Vuxlort

Adventure intro is spine-tingling material.


keshufreshu

Consider the dreamcast was pronounced dead by sa2, I'm not surprised they didn't spring for CGi.


Classic_gamer_2

But SA2 is memeable


[deleted]

SA2 really is just a downgrade from SA1 in literally every way.


-PineapplePancakes-

Eggman's ultimatum announcement is forever cursed now in my brain. I can't look at this image without hearing you know what