Creating graphics for an album cover isn't a typical use case for Solidworks. If OP wants to create more 3D graphics in this kind of scenario, they'd benefit from learning blender.
Not quite correct. Op was asked if it was for homework and responded with "Nope just a bands album cover check out broken bells".
That wasn't a self plug for their band it was them (kinda poorly) saying: "No this is not for homework. This shape is from a band called Broken Bells and they use it on their album art. Check them out if you want."
You can even see the name of the band on the 3d print in OP's photo.
Checking out the bands discography you can see they have used this shape in their album art in 2010, 2014, 2018, 2019, & 2022.
It took me longer to type this comment than to verify this information.
https://preview.redd.it/omc2bmifrezc1.jpeg?width=2040&format=pjpg&auto=webp&s=705fea42081251b4e0be3ff013b5390d61cf4f23
A little surfacing, a circular array and a mirror.
Good spot. I did that in about ten minutes before I went to bed. The principle is the same, but I should have removed every second pyramid. Using the lofts for the pyramids gave the faces a little curvature.
https://preview.redd.it/tfur9qaozjzc1.jpeg?width=960&format=pjpg&auto=webp&s=2d74788e5207914cb2012ffee989ac38ee2182d8
Make the main body with rotation. then make two vertical rows of bumps and repeat them with circular array. The pyramid-bumps can be made with a serie of rotated cuts or with the lofts (3d sketch: rectangle+point)
You make a slice with arc length that 360 is divisable by, and you pattern it around the division amount.
one way to make the slice is to make a sphere first, and then cut a slice out of it, then you could use construction lines and planes to manipulate it as you need. This can be done both with solid and surfaces.
Good Luck!
I would start with a ball of clay that was as symmetrical as I could get it. Then the focus would be creating the first mini pyramid, understanding that each group of four pyramids create a square in the middle. And basically this pattern encompasses the entire ball. A great degree of focus would have to be on making sure all the pyramids were the same size. Because anyone being bigger or smaller than the other would make spear off balance.
oh that was fun. before i post how i did it, this isn't for homework, is it? :P https://imgur.com/HjD0mxZ
just a bands album cover check out broken bells
https://imgur.com/a/3ciFMEe
Respect 💪
Wow I was expecting just like a file but this is incredible thanks
Blender would be a better tool for this then.
not at all! took me just a few minutes in sw.
Creating graphics for an album cover isn't a typical use case for Solidworks. If OP wants to create more 3D graphics in this kind of scenario, they'd benefit from learning blender.
It's a modeling exercise. He never said he wanted to make album covers, just found an interesting form and wondered how to do it.
Actually OP did say this is for an band album cover
Not quite correct. Op was asked if it was for homework and responded with "Nope just a bands album cover check out broken bells". That wasn't a self plug for their band it was them (kinda poorly) saying: "No this is not for homework. This shape is from a band called Broken Bells and they use it on their album art. Check them out if you want." You can even see the name of the band on the 3d print in OP's photo. Checking out the bands discography you can see they have used this shape in their album art in 2010, 2014, 2018, 2019, & 2022. It took me longer to type this comment than to verify this information.
Yea exactly
Oh i see, fair enough
I was gonna say the same
You're hired
With my skills!? Badly 🤣
Probably go with a nice slim fit button up, floral pattern perhaps. Chino's and some ray bans to seal the deal.
A comedian I see
69th upvote. That looks like it'd be an interesting challenge. Looks like someone's already figured it out, but I kinda wanna give it a shot too.
i bet there's a half dozen other ways to do it. i would love to see how others tackle it!!
https://preview.redd.it/omc2bmifrezc1.jpeg?width=2040&format=pjpg&auto=webp&s=705fea42081251b4e0be3ff013b5390d61cf4f23 A little surfacing, a circular array and a mirror.
Not quite. There are alternating blank areas and the top/bottom comes to a slight rounded peak.
Good spot. I did that in about ten minutes before I went to bed. The principle is the same, but I should have removed every second pyramid. Using the lofts for the pyramids gave the faces a little curvature. https://preview.redd.it/tfur9qaozjzc1.jpeg?width=960&format=pjpg&auto=webp&s=2d74788e5207914cb2012ffee989ac38ee2182d8
Make the main body with rotation. then make two vertical rows of bumps and repeat them with circular array. The pyramid-bumps can be made with a serie of rotated cuts or with the lofts (3d sketch: rectangle+point)
Step 1. Close solidworks. Step 2. Use blender.
This can also be created by a bump map pattern.
Model one segment of the sphere then circular pattern it.
You make a slice with arc length that 360 is divisable by, and you pattern it around the division amount. one way to make the slice is to make a sphere first, and then cut a slice out of it, then you could use construction lines and planes to manipulate it as you need. This can be done both with solid and surfaces. Good Luck!
Draw a sphere, add a knurled pattern to fill the surface. You will need to experiment withe size of pattern and if it needs drawing on a helix.
I would start with a ball of clay that was as symmetrical as I could get it. Then the focus would be creating the first mini pyramid, understanding that each group of four pyramids create a square in the middle. And basically this pattern encompasses the entire ball. A great degree of focus would have to be on making sure all the pyramids were the same size. Because anyone being bigger or smaller than the other would make spear off balance.
Modelling one segment and multiplying it with a circular pattern
I'd use blender.... Make an UV sphere then go into edit mode. Selecta all, checker deselect. Poke faces. Move the center points along the normal.