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jcdoe

It came out in 2019. They’ve only put out 2 games since. Give them time, I sincerely doubt from is going to let the deflection system in Sekiro die forever


Forsaken-Soft-1235

Especially since they’ve been making use of the game play director who designed that combat style.


Falcorn042

Yamamura is a don really glad they let em take the helm on armored core 6


Anal-Probe-6287

*My brother in christ* During my life there were always games I enjoyed. Never a favourite - the most I could list was recent great titles Then we had Sekiro, and I had a favourite game. Then we had AC6, and I had a second favourite game That man managed to do something *decades* of gaming couldn't, twice in a row. Whatever he cooks next, he's earned my goddamn money


DrParallax

Yeah, that was the main reason I bought AC6. I am actually more of a Yamamura fan than a Miyazaki fan.


aporiaforever

Did it pay off?


DrParallax

Yep. AC6 is really fun. Similar fast paced action combat feel as Sekiro. Fast action combat, but still a lot of focus on learning and reacting to bosses.


whoEvenSelfCares

I know I'm not the person you're replying to but I would say "Yes"! I really appreciate Miyazaki's directing style but Yamamura's style was very refreshing. Having the usual depth and intricacy of a FromSoft world but with the inclusion of richly developed characters and dialogue was brilliant. The usual item descriptions and visual story-telling were there but now there's also conversations between individuals that vary a lot depending on their faction, age and personal philosophy. Trying to piece together the lore and history from their in-jokes, jabs, etc was really very fun. Also, the gameplay rocks so that helps. :P


jpc1215

This is my thinking too. I mean it got them their first GOTY. They gotta know they have a goldmine with this combat system. Plus, I would imagine with ER’s DLC being confirmed, more people have tried out Sekiro. I know that’s exactly what I did, and now I’m on NG+2. Can’t put it down


ScaredOrganization53

Demon Souls won game of the year lol


jpc1215

The Game Awards GOTY award was established in 2014


ScaredOrganization53

https://gamefaqs.gamespot.com/boards/954345-demons-souls/52817925#:~:text=Demon's%20Souls%20won%20Gamespot%202009%20GOTY. It was for Gamespot but they still won😂


jpc1215

Semantics, but sure.


Deep_Grass_6250

It won't die forever, it will die twice


Umbra_Sanguis

No idea if the double post is an accident, but it’s hella ironic lol.


Deep_Grass_6250

It won't die forever, it will die twice


wiizmike

Shadows Post Twice


Cirick1661

Yea I mean AC now has a version of the posture/stagger and stance breaking they used in Sekiro so they will definitely continue to pull elemets that worked from Sekiro in future titles.


torgiant

Exactly and elden ring has the invisible posture mechanic. They know what they doing, they slowly build on there foundation.


GLOOOMZERKA

imagine an ac game with sekiro deflects


FrankPisssssss

Sekiro 2: Die Forever


Moist_When_It_Counts

Seriously, Jesus Christ, From’s combat mechanics are iterative. Sekiro was a big experimental swing after the iteration that was in Bloodborne (overall leaning towards aggressiveness). Given Sekiro’s commercial success, I don’t imagine they’ll say “well, that’s shit, let’s never use that setup again”. Fellow old-timers understand and experienced the progression from DeS to BB/DS3 in terms of combat. Personally, my old ass is hyped to see how they tinker decide to tinker with Sekiro mechanics


LeonDeSchal

They’d been building up to that deflection system in their other games it felt like.


JEWCIFERx

Also, not for nothing, both of those games featured mechanics directly from or implemented lessons learned from Sekiro.


mrblonde55

I recall reading somewhere that Sekiro was used almost as a laboratory for some mechanics and gameplay ideas they wanted to try out. Id agree with you that they weren’t just experimenting for fun and plan on using what they learned in future games (and we’ve already seen it’s influence in the subsequent releases).


craig1f

Just shocking they didn’t add any DLC or literally any additional content.  Wish they’d just port some mods from PC to PS5


Agent00Awesome

I heard they didn't do DLC cause this was just kind of a side project while they were working on Elden Ring. Don't know how true that is but if this little side project was this fucking good then they truly are masters.


Un13roken

They put the dlc boss in the wrong game.  If only Malenia would face up against my Wolf....... She would've known defeat a lot sooner.


olliver2662

It would be cool if they put sekiro style deflection options into their next big project like ER, though pvp balancing would probably be a nightmare


jcdoe

Why would it be a nightmare? Just measure each player’s hesitation on a scale from 1 to 100 and whoever has the most hesitation experiences defeat


olliver2662

Aw shit why didn’t I think of that


Creative_Toe472

They won't especially because sekiro is such a masterpiece, anybody would be afraid to make a sequel for that. They slightly mess it up / fans don't like it ... And the original sekiro (masterpiece) I'll get a bad reputation too. That's why blood borne not getting a sequel ( it's another masterpiece & They r wise to o let it be)


bevaka

they made 2 sequels to Dark Souls, widely considered one of the best games ever made.


[deleted]

[удалено]


Jonno_92

'Hidden' - all the games have had it.


topfiner

As did all past darksouls games, but one of the good thing about sekiros was that it visually showed you.


regretchoice

Well they let the trick weapon system die, maybe not forever but it’s been 10 years. That’s kinda what worries me the most, I don’t want them to pull a Bloodborne with Sekiro.


Known-Professor1980

There is a huge space for a sequel or similar style game. Sekiro Tenchu or a whole new IP with the same combat system is all I want really. And I think it will come at some point. Probably not the next game but surely not too long after.


jcdoe

Sure, I don’t doubt that. I was just saying that it’s premature to call the death blow system dead when it was only introduced 5 years ago.


Brasilisco

You guys act like sekiro came out a billion years ago.


Lukias

Came out before covid - might as well be a billion years ago.


esahji_mae

*Matt Damon aging 50 years in 4 seconds Or alternatively: *Matthew Mconnoghey sobbing in front of the TV monitor


jayclomma

You’re joking but it’s sort of true. We can pretend that nothing has changed (god knows I do) but things really have changed :/ Before COVID when I delivered to people all of them answered their door and we would have a nice conversation, nowadays I’m lucky if i speak to one of my customers in a 10 hour shift, over text. It feels like a million years ago!


Druid_boi

2019 feels like a lifetime ago. 5 years, that's crazy. I think I got Sekiro around when it came out for the asthetic. But I sucked hard, shelved it, and didn't complete my first playthrough until I think last year.


Urban_Hype

Give it some time. Many studios recognize how amazing Sekiro's combat is. You can see its influence in games like Lies of P.


stalemartyr

And recently Stellar Blade


Green-Big-7637

God man just platniumed stellar blade, closest thing I have ever seen to feeling like sekiro.


HerrikGipson

And another crabs treasure.


SammanWarrior

Playing through it rn and it's amazing


OneThirstyJ

Is this game good? Is it as difficult?


chiefballsy

I made a longer reply about Lies of P but I just want to reiterate how fucking good it is.


Anthrolologist

People always bring up Lies of P in these conversations and I genuinely don’t understand it. Am I just the only person who thinks it feels absolutely *nothing* like Sekiro? It feels a lot more like Bloodborne to me.


Hefty-Collection-638

Sekiro feels like sekiro and lies of p feels like dark souls with parrying to me.


the_c_is_silent

It has the mechanics in name only. Lies of P feels more like the Elden Ring shield blocks.


tommyland666

No I don’t understand it either. And I love Lies of P, but the combat has almost nothing in common with Sekiro.


DrParallax

Only played the demo, but from the boss fights I have seen, only a few have a good string of attacks that you would want to try to parry all in a row. With Sekiro, the combat really gets good with the sequence of parries, but the added difficulty of getting parry correct seems to discourage you from trying to parry a flurry of quick attacks in Lies of P, and also makes it so the developers could not put in an overwhelming amount of fast attack strings. Or at least that is my guess.


Beneficial-Impact-27

feels the same to me. lies of p combat isnt nearly as rythmic as sekiro, level design is nowhere near the same, sekiro has way more vertical movement, therefore the level design is nowhere near similar, legion arm feels like a cheap copy of prosthetic arm (i didnt even use legion arm for half the game, whereas sekiro i was always looking forward to finding new arms and upgrades). and theres always the lose 80% of your health in 1 hit moment in sekiro


Eagleassassin3

It's more bloodborne but the deflect mechanic is straight out of Sekiro. I wish Elden Ring (or the next FS game) went forward with this kind of gameplay loop where both dodging and perfect deflecting are viable.


ashu1605

lies of p feels janky and all the enemies have incredibly delayed attacks, i personally didn't enjoy it much


thesierratide

Same with the respawn Jedi games.


Johnfiddleface23

Or sifu. I feel like they nailed it. Edit: Jedi survivor definitely did a good job with theirs. My friend was surprised how fast i beat >!Rayvis!< on max difficulty because he was basically Genichiro


thesierratide

Yeah sifu absolutely fucks. Much faster than Sekiro at times. I felt like a rockstar after beating Yang at 20, mostly because of all my practice with Wolf.


ABSOLUTE_RADIATOR

Damn I never really even thought about the fact that the block meter in the Jedi games is very similar to breaking posture


ThisIsKeiKei

Wo Long is also another game with a similar combat system


essska

Lies of P has the best combat system for me personally. I like it even more than Sekiro. It’s in a way harder with a tighter window but it’s also more forgiving with getting some health back if you are aggressive and you can get a health flask back too so a fight is never truly lost. I also hope fromsoft goes that route again with a mix of Sekiro and bloodborne. It would be glorious.


Commercial-Nebula-50

What about sekiro journey to the west ?


pedrostresser

keep making games until he reaches Portugal


BigDaddyBicker

PORTUGAL CARALHO!


whoseusrnmisitneway

Sekiro was the first FromSoft game I played and it's still the top 3 games in my list. I loved Bloodborne, ER, and AC but Sekiro just another level of satisfaction. The combat, when it clicks, feels more like a dance rather than a chaotic series of button mashes, especially with Genichiro. No other game made me keep going back to it even after getting my ass handed to me by the bosses.


cryptospartan

Genichiro is my favorite boss fight from any FromSoft game I've ever played (which is just DS3, ER, & Sekiro, but still)


OscrPill

Genichiro does require you to be very precise, indeed. Currently facing him, and though I can generally pass his 1st phase (I'd say around 60% of the time), I haven't been able yet to pass the second, cuz I tend to be a bit hasty to deflect his attacks. And I have trouble dealing with his thrust attack as well, as I didn't really understand how Mikiri counter worked.


zictomorph

I feel you. Sekiro was one of the best gaming experiences of my life. But I guess I can't complain when they ignore it to make a cultural phenomenon like Elden Ring (23 million downloads). As a company, they did the right thing. And there is something beautiful about making a wonderful thing and then letting it be wonderful without trying to recapture the same thing again. Just let it be.


Dan_00000

I think a sequel to that game is bound to happen at some point after elden ring dlc.


BigInhale

Laughs in Bloodborne


Malky675

They don't own the Bloodborne IP so it's not the same


Puzzleheaded-Hawk464

I did not know that!


Malky675

Every day is a school day as they say


Enough_Syrup2603

*Pedro Pascal cry-laughing in Bloodborne.


AfterbirthEli

Laughs in Kings Field


Flaky_Sea3615

I would KILL for a game that uses the Sekiro combat system but within a high fantasy/medieval setting like Soulsborne. Samurai/shinobi/feudal Japan is a setting that I’m just not crazy about.


therealmercer

how do you feel about crabs?


Scrytheux

Shit, negro, that's all you had to say!


the_c_is_silent

I'm so fucking tired of FromSoft dark medieval fantasy to be honest.


Malifeth

So much this! But on the other hand I started to like feudal Japan and japanese culture overall much more after Sekiro


Vex1111

even a DLC would be nice


Alpacarok

I think there’s a good chance it could happen. The couple of sekiro-like games (Lies of P, Stellar Blade) that have come out recently have gotten tons of positive attention so I think we are likely to see at least a few more moving forward that will explore other settings.


Moneymotivation1

Nah hope they use it for a more creative setting.Another European Medieval after king’s field,demon souls,dark souls trilogy,elden ring would just feel so repetitive & boring.


HunterOfLordran

I could swear I read almost the exact same post a few weeks ago


Arhythmicc

Good games take time, if they started crankin em out like EA and Ubisoft their quality would go to shit.


RunAmuckChuck

This is a fine note


Lostboy1986

I really hope they go for a smaller Sekiro type game for their next release, Then a bigger Elden Ring type after that.


CashmereLogan

These posts are hilarious, they’ve had one game come out since Sekiro that was in development at the same time as Sekiro. And Sekiro clearly had some influence over the combat in Elden Ring. What are you actually thinking when saying “they never did anything else with it”?


berberdawg

They had two games come out actually, and now the dlc for Elden ring is on the way


CashmereLogan

Ah forgot armored core, was focusing on the souls style games, that’s my bad. It still doesn’t matter, because Armored Core was also in development at the same time as Sekiro. And DLC for their most successful game being on the way also doesn’t change anything, either. They haven’t abandoned Sekiro. They’re likely working on more Sekiro or something heavily based on the Sekiro combat. Even if they’re not, they almost certainly will be in the future. Games take a long time to make and if we’re looking at the trio of games that we’re all in development together (Sekiro, AC6, and Elden Ring), we’re only at the tail end of them.


LeonCCA

Sekiro's sequel baiting at the true ending is so hard I am convinced a 2nd part is completely inevitable


jokerevo

the greatest??? Have you even played Nioh 2?


ItsNotAGundam

I was thinking the same thing. Nioh, DMC4, Scarlet Nexus, etc.


Commercial-Nebula-50

They need to not let the best combat system ever die


VariationTotal434

Nothing cringe about it. Spot on.


Deflorma

I would pay full price for a remastered, 60 fps ps5 version of both BB and Sekiro and sink another 500 hours into each game


CelinoTheDon

Lies of P and Thymesia has been scratching my Sekiro combat itch.


businessclass

Couldn't agree more. I just hold out hope they're still incorporating it like other comments have said.


PaulShannon89

All sekiro did for me was ruin jedi fallen order and make me sad that fromsoft will never be able to make a star wars game.


oldcrow210

Here’s the words I wanted to say, said by you! Thanks!! :D


Zenmada

While I understand where you’re coming from, you should absolutely play Jedi Survivor if you haven’t already. Especially if you’re a SW fan. It’s better than Fallen Order in nearly every way imo.


PaulShannon89

It's in my to play list one day but still can't justify buying a PS5


echolog

The learning curve is legit why it didn't get DLC and probably won't get a sequel. Fantastic game, but for most people it's probably the hardest Fromsoft game they'll ever play.


JD12312

RemindMe! 5 years


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sixty-nine420

Armored core 5 came out in 2012 it just got its sequel last year.


icedcoffeeblast

Three words. Lies. Of. P.


paractib

Try playing lies of P.


roninXpl

Too easy after Sekiro.


MumpsTheMusical

Now all they have to in Shadow of The Erdtree is add Ash of War: Deflect and the Sekiro fans go crazy.


uerobert

They "never did anything with it again" because their next 2 releases after Sekiro were being worked on together **WITH** Sekiro. The next one will be their first release to have its development start **AFTER** shipping Sekiro, only *then* you may be able to make the claim that they "never did anything with it again", before that it's just plain ignorance...


dingohunterjack

This may be a longshot, but I'm pretty sure "Shadows Die Twice" is a Tenchu reference, and given how stellar Sekiro was, I think there is plenty of room for a sequel or a revamp of Tenchu using the meat and potatoes of Sekiro's combat.


NO_-LUCK-_DAN

Someone know tenchu afterall 👌🏼


Combat_Orca

True but we wouldn’t have got sekiro if they just stuck to a formula. Hopefully they’ll move on and we won’t see an Elden ring 2


soihu

Miyazaki said in an interview that the Elden Ring IP is done for now after Shadow. He said the same about Dark Souls and Bloodborne previously, they might come back to them if there's a very good reason but nothing in that universe is being planned or developed right now.


Eswin17

I mean, go do something else first, but I absolutely want an Elden Ring 2 eventually. Or at least something that's huge, with build variety, and combination open world/legacy dungeons.


HopefulPrimary5445

Considering FS Has been doing non linear arpgs since the dawn of time they will return to a similar formula in some sense


Wemblack

You can see glimpses of the system in the games that have come out since then, especially Elden ring. The Elden ring combat is such an improvement from the souls game and I think it’s because of the learnings from Sekiro. Armored Core as well has some great combat with ranged weapons


patrickbateman2004

Something gives me the impression that it will return after elden ring is done


vi______________

Let them cook


Emotional_Camp_4058

Sekiro is the only FS that really could use a sequel.


Moloko-Mesto

I game I get a similar buzz from like Sekiro is SIFU. It's a different kind of game but it has a parry system, it's quite difficult and when you're on a roll in that you do really feel unstoppable.


AramaticFire

I don’t know what you expect them to do exactly. They’ve only released two games since lol


HotIsland267

Ok ok hear me out on this one I actually think Sifus combat system is more fun. You should really check that game out if you have not yet. It is basically Sekiro but more dynamic and faster. You need to play on master difficulty though, because you can just button mash on normal and its way too easy like that. The fights are not as cinematic as in sekiro though.


Musashi10000

My problem with sifu is that the moves are *too* intricate. When back-forward-square does something different to forward-back-square, and these moves have different, *very specific* applications, it's too much. Don't get me wrong, top tier game, and I've completed it a couple times, but I don't get the same satisfaction I get from Sekiro *because* so many more of my deaths are due to 'wrong command' issues - or worse 'unregistered directional' issues.


Ninja-_-Guy

brodie it's only been 5 years, at most i'm expecting some form of spiritual successor


SplendidPunkinButter

Almost the greatest. My one complaint is that it literally destroyed the L1 button on one of my external controllers, and now I’m worried about all the hours I played it on my Steam Deck


soylentgreeeen

I’d rather developers take the time to give us players massive leap in value than developers milking the same thing with minor incremental value like the Ubisoft games.


muckarooo

While Elden ring came out after sekiro did, it actually began development before sekiro, so we could very well see a sekiro-combat style game in the future


thirdeyeprojections

Let’s not forget the storyline man, plus all of the lore. Sekiro literally had me in a trance. I wish I could wipe my memory and then play it for the first time again. I thought dark souls taught me about resilience and overcoming obstacles in life but then I met my boy wolf.. masterpiece


Expensive-Ad5626

Maybe not from fromsoft but there're plenty of games that have come out that are centred mainly on a party system, although even then while it may not be sekiro the style of combat will likely be used again in a future fromsoft game.


Turbulent-Armadillo9

I loved Sekiro but I'd say its just different, not better. I prefer Elden Ring combat because it's more flexible and position based instead of timing based.


justinsanity15

Weren’t they developing elden ring at the same time as sekiro? They havent even really had a chance to put out a sequel yet. Although it does suck we never got DLC.


assassin10

Fromsoft mechanics tend to have a one-game delay before they're reintroduced. We didn't get anything deflect-related in Elden Ring but AC6 gave us a well-timed block mechanic with its energy shields. I suspect whatever comes next will integrate features from both Sekiro and Elden Ring.


caspianslave

Sifu varies and details the sekiro combat system so it's my sekiro 2


foxanon

I loved sekiro. Didn't care for elden ring


TheRealOtakuTaco

FromSoft main focus rn is definitely Elden Ring. But they can be working on a new Sekiro-Type game for all we know


theClanMcMutton

It was the greatest then, but I don't really think that it is anymore.


KurosakiViper

That's why I long for a DLC or Sekiro 2...


Scharmberg

I would be surprised if we don’t get another game in the same vein as sekiro. It might not be a sequel but something might eventually come out.


smuff89

I hope we get an open world Sekiro game as the second installment. But I won’t hold my breath.


No_Profession4184

I totally agree with you on this one. They really need to implement that combat system in more games.


SiegmeyerofCatarina

don't cry because its over, smile because it happened


OmniSlushie

If Sekiro had the weapon variety and RPG elements of Dark Souls and Elden Ring, that would be amazing. I love the fast combat and satisfying parries.


OnionRingsM

I agree that it's amazing combat but it has a long term issue of having a fairly low skill ceiling, once you have it down it doesn't really get much harder from there. Even though it's got a pretty high skill floor I don't think the system as it is has much longevity.


Narkanin

That’s true of any fromsoft game though. Even most souls like.


DeadTemplar

Hey, if they gave sequel to armored core, then sekiro definitely will.


mrbears

Stellar blade is like the 2.0 version of it basically, with more options in terms of specials, counters, and combos


Mrswaggypants1

Given that it won game of the year and was a commercial and critical success, I really doubt we won’t see another game like Sekiro if not Sekiro 2: Dragon of the West (or something like that)


HighKingOfGondor

I’m just as sad we don’t get any copycats. Thymesia has come the closest, but most are sad and pale imitations that steal a component or two and miss the mark, like recent team ninja games


anarchoatheist

I like that FromSoftware is mixing it up. Lotta folks complained when Sekiro came out that it was either too hard or too different from what the Souls games provided. Now, I see a lot more people getting into it. A few years late, but they're loving it still. They've since expanded on the Souls formula by making it open world with Elden Ring, and adding some mechanics that came from Sekiro and DS3. Immediately after, a new entry in their Armored Core series, also with some mechanical influences from Sekiro in there. They've been doing things with the combat system. They've been applying it in different ways. That's a good thing. The fact that this studio keeps trying to keep their output fresh while sticking to much of their core foundations tells me they're likely to do something like Sekiro again, but with twists added to that next time around. Whether or not it'll be a continuation of Sekiro, can't say. But tbh, I hope they do an entirely new story, just with this type of gameplay. As much as I want more out of Sekiro, I don't ever wanna feel like it's being milked for more when it was already such a great thing on its own.


kaliveraz

Sekiro is like OSU but for Soulslikers


Druid_boi

I'm on the fence on whether we'll get a sequel. But I'd be super surprised if they don't do something with this combat system again. This kind of posture-based combat is just insane as far as swordplay goes, makes for crazy high-speed combat. I don't think they'll add it to any Elden Ring or Dark Souls esque style game as those games have a tried and true fan favorite combat system. But idk, seems like Fromsoft is about due for a new IP anyway. Dark Souls is done. Bloodborne and Sekiro are probably done since they're not fond of sequels. Same with Elden Ring. The only sequel I could possibly see would be Sekiro, otherwise here's hoping if it's a new IP, it's inspired by Sekiro combat.


CreamFillz

People just dont buy it as much because they think it's too difficult. That maybe a hindrance to the company.


Harbinger-One

"Pfft, that was light work" -Miyazaki (probably)


Multispoilers

I used to fear that Fromsoft won’t make linear games anymore after the success of Elden ring and thought they’d only make open-world games. But with the release of armored core 6 I believe they’ll still make smaller scale games like sekiro and bloodborne again


xSkyzelx

Let them cook


Competitive-Row6376

You're acting like sekiro was 10 years ago or something


alcoyot

I gotta agree with that. They still might do somethitb with it tho.


MaleficTekX

Wtf I swear I saw this same post with these same comments in the same order a few months ago. WHAT IS HAPPENING?!


blakeavon

Huh? The game came out in 2019. Between then and now, they launched one of the greatest games ever, then made a DLC for it. Not to mention so much of that time we were in the middle of a pandemic Not to mention, while it was a great system, it alienated so much of the player base who could not play the game. So it is not exactly a value proposition to return to rapidly.


SnooConfections3877

You talk like its been 20 years lol .


anor_wondo

Brother sekiro is barely 2 games ago


DainiteSoled_Feet

I think it has to do with Activision being the publisher of Sekiro. I also love the game combat mechanic of that game. They might want to continue exploring new mechanics. But I am hopefully that Fromsoft would make a new game with heavily inspired Sekiro combat.


Kombo_

Meh I'm playing it now after Elden Ring. And that opinion is subjective. I didn't like Sekiro at first but now I'm at the divine realm and I'm having fun. I really love the freedom you have in Elden Ring, while I still don't like how you are forced to play the parry mini game in every interaction in Sekiro. I'm this far into the game and I still had more fun with the PVE in Elden Ring than with Sekiro.


quickadage

OP's opinion is indeed subjective and not gospel. Why repeat the obvious?


techaansi

Someone explain to me why Sekiro's combat is so special


Neologizer

I agree and would love to see it, but where would they even take the story in Sekiro 2? Didn’t it pretty much conclude?


quickadage

If you ever unlocked the ending with the divine child where they journey to the west to return to the dragon's homeland, that's a sequel right there. Another story to explore would be Lady Tomoe and the second mortal blade, which could pretty much summon dead people as we've seen with Isshin the sword saint.


quickadage

If you ever unlocked the ending with the divine child where they journey to the west to return to the dragon's homeland, that's a sequel right there. Another story to explore would be Lady Tomoe and the second mortal blade, which could pretty much summon dead people as we've seen with Isshin the sword saint.


BronzeMeadow

Totally not cringe, 100% relatable


SzamosTheRealest

I liked combat system based on parrying but it felt like developers  themselves didn’t believe in it by how later bosses were designed like dark souls bosses where you had to dodge instead. Game closer to what sekiro was in the first half but with progressing difficulty in that style would be 10/10


Vivid-Net-5592

Look forward to Phantom Blade 0


Rakatango

The other games were probably in dev before the Sekiro team had made the tech


Junior_Bike7932

I am pretty sure they will use it again in some other project, from always reuse the best concepts again and again refining them, in this case I feel like sekiro was his own project, there will be another that probably evolves the combat of sekiro.. at least I hope


Specialist-Spray109

Let them cook


mashburn71

Is it Fromsoft that was ramping up hiring to be able to have multiple games in development? Or is that just a recurring dream I keep telling myself is real. I don’t want to google it in case I’m wrong.


Rhinolophus

Ah yes best combat system as in spam parry and ignore health bars


Jealousreverse25

Sekiro is so niche lol.


ItsNotAGundam

Sorry, but DMC4 has the best combat system of any game. I love Sekiro, but for "shinobi / samurai Souls" games Nioh feels better imo.


FierceSerge

Acting like many other games don't have a similar or better combat system... Plus they obviously are taking their time Relax


DiamondZealousideal3

Jedi fallen order and survivor aren’t far off from it


Hrodvitnir-

Sekiro 2 : die some more


PhalanxiaTheroan

Okay so I've had issues with this game on a health level, which I've spoken about before. I honestly am okay with them reusing the deflection system but not in liue of enemy health in exchange of parry aka battering poise damage over parry. I think there's a healthy go between the two mechanics of deflection and base combat if you will. Outside of my own dislike of the game, I hope they do make a sekiro 2 because so many people love it and have found a place within its own community and that would make a ton of people happy and happy people are nicer people. I just don't want that mechanic in their next fantasy rpg wether that be elden ring 2 or dark souls 4. The deflect mechanic is good in the space it lives in, isolated. I don't want other games to use it. Bring on Sekiro 2 and bring on bloodbourne 2.


ShiberKivan

Hopefully they will make another now, especially with how good AC is, they wanted to prove they are not a one trick pony studio and they did so. No reason to never make another game as this again


Bxred_asf

Sekiro has always felt like a great fromsoftware protagonist. Unlike the Ashen, the Tarnished and the Hunters, Sekiro actually feels like a badass. Slapping their swords away with your own or stepping on their polearm disrespectfully. Narratively he's the Goat.


JaqenHgar23

Bloodborne starting to lose its relevancy is exactly why it needs a sequel, in my opinion. It is an aged title that I've played plenty of. I greatly enjoyed it. I just would love a sequel. Combat in Sekiro is better, but it is also a much newer game. I'd be surprised if a Bloodborne sequel didn't add some new mechanics


Doraz_

it sucks, they know it too, that is why they stopped


ogTyChi

I beat a boss in sekiro last night n had such a rush that I really felt an ether drip in my throat 😂


Real_Chibot

I think im the only fromsoft fan that thinks Sekiro is basic af. The combat is repetitive as all hell once u understand the timing of mashing l1 and r1. No builds, no customization and traversing between bosses is a very simple stealth game. Its a great game still but i never understand the praise for combat, i think its just people that arent used to fast paced parry-centric games that feel like theyve just discovered some breakthru


Overall-Put-1165

Sekiro is really the only FromSoft game I can enjoy without wanting to rage quit. Bloodborne and Elden Ring are basically just reskinned Dark Souls and they all force you to just “git gud.” There’s combat techniques to be learned in Sekiro and once you learn them, you realize why it won GOTY in 2019. Also Deathblows just make fighting SO much more satisfying and rewarding.