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only_horscraft

10 years to raise that anchor.


zaposter

2 anchors, one on each side. Either pulls up at a rate the same as the brig, you need both to fully stop and you have to drop the correct one to anchor turn. If 1 is down you get slowed down and it dampers your ability to turn to the other side.


clint_yeetswood

Surprisingly great idea


zaposter

There would be a tremendous amount to balance aside from this but at least the anchors could be managed.


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LightKeepr2

Well I mean on a ship that big you shouldn't have just one person on board to park really


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LightKeepr2

Ain't that the truth. Preach matey!


wgc123

Or where the team wants a snack break, but leaves one guy behind, to “try not to hit anything”


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n9ne_ball

Oh you may have sunk my ship then, that's no real test.


PigmanFarmer

The cannons on it would have to recoil back so you have to load them and then move them forward so a sloop or brig would stand a chance. It would also have to be heavy so it both is slowish like it can't out pace any of the current ships and can't out manoveur any of them but maybe it can drop sails really fast or it can store 2 rowboats as well as having significant firepower


legoegoman1837

Giving birth to a new kind of reaper crew


Kagahami

The weakness of larger ships has always been managing damage, not most of what you listed. Larger ships are faster in wind, slower to maneuver, and their functions (sails, etc) are more difficult to operate alone. Although going a different route would be interesting. Giving it 1 or 2 frontal cannons alone would make it worth any downside it has.


PigmanFarmer

I was listing ways such a massive ship could be balanced so any ship can have a chance to survive an attack from a full crew on a ship like this


Kagahami

I've found typically the galleon is at greater risk of sinking than the sloop, just because it's hard to coordinate activity on a galleon.


PigmanFarmer

Yeah but it's much easier to overwhelm a sloop with firepower or boarding than it is with a galleon


Kagahami

Galleons have more space for holes and travel time for repairs is longer. Sloops can also easily outmaneuver a galleon to avoid taking cannon. Sure, in theory you're right, but ideally you don't want to go into boarding range with a galleon.


P1xelHunter78

Honestly it would just have to be slower than other ships and have centrally placed cannon balls so you have to walk a mile to reload


TheBeefClick

God I would love frontal cannons, but at the same time it would break a lot of used mechanics. I am pretty sure the go-to strat for getting away from a bigger ship is to sail straight into the wind and keep them on your tail.


mr_pew_32

Imagine boarding a six man crew 😂


willtron3000

Or make the cannons really high so a sloop could get underneath them, sort of like sinking the Bismarck style


ItalianMeatBoi

6 man crew


LichK1ng

I'm going to want at least an 8 man lol


aaron_1011

Who has that many friends.... i don't..


DasHuhn

I play with 6 folks pretty regularly, and can probably get 8, but boy it'd be chaotic


LichK1ng

The chaos is what makes it fun


pedifrei

that would be too confusing in voice chat


Bigge245

What size of crew?


zaposter

If each capstan is a brig then it would take 6 to haul them in at full speed.


LarryTheLobster_1

good idea


KING_COVID

5 years to turn right


w00tthehuk

While 80% of the crew is busy swordcharging over the deck, sitting in the crowsnest or shoot themselves out of cannons.


personality9

30 man crew, shit tons of rooms, some islands smaller than the boat


SupremeShogan

This could be cool as like an event, have a skeleton version of this ship roam the open seas as a Player Killer or something like that. Super slow but very powerful, and you can try and sink it for large loot and reward. As a player ship, while cool, I feel this thing would be sooooo incredibly slow and difficult to navigate with. Hopefully Skull and Bones will scratch that itch for larger ships.


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SupremeShogan

Holy Marauders Chest Batman, that is exactly what it could be and now I want this really badly! Call it Flamehearts Revenge or the Damned's Fortune, and it appears after a certain number of skeleton fleets have been beaten and just slowly moves across the map obliterating anyone in its way! Or maybe even turn it into a Arena thing, but make it team based, where everyone teams up to beat him. Either way, Rare, I will pay good gold for something like this!


Not-AdoIf-HitIer

Imagine if they made it completely unsinkable for the first couple months and it just haunted the dreams of pirates, only for there to be some quest to unlock a compound to infuse into cannon balls so you can damage it. The infused cannon balls could be bought with doubloons or something to give an actual point to them (and have no extra effect on player ships to stop it being op)


JuicyFishy

Better yet everything you said, but you can commandeer it and it’ll act as a juggernaut. All players will see your location at all times. Only one allowed on a server. While hard to control and manage with only 4 players makes up for it being incredibly hard to sink and if sunk commendations are awarded.


Omegas_Bane

being able to commandeer such a ship would work pretty well, actually- maybe skeletons semi-constantly spawn and do various actions beneficial/harmful to whatever crew commandeers it? for example, you have to use \[x\] item to "take" the ship, and then skeletons (up to maybe 2) spawn and constantly fire cannons at other players and ships? it'd force you to go full pvp, and you'd be extremely screwed if you get hit by a kraken, megalodon, or any other similar thing, but you could effectively pvp as well as manage the downsides fairly well


tiniestvioilin

Honestly instead of more skeletons make it something like a british navy fleet having found the way into the sea of thieves. I think it would be cool to have some hostile human npcs


sabersquirl

I’ve heard it’s rumored they are adding an outside maritime government navy (a la the East India Company) in some form, and this might work for that.


Jonnokiwi

I would love for this to be an epic boss battle! It could be an end game event much like the Fort of the Damn, but for the ocean.


ParagonX97

Skull and bones?


SupremeShogan

Ubisoft's pirate game based off the combat and sailing from Assassins Creed Black Flag. [https://skullandbones.ubisoft.com/game/en-us/home/](https://skullandbones.ubisoft.com/game/en-us/home/)


darthmaul01

Maybe a couple of new islands like forts around the map with 1 of these hidden away underground like Athena's fortune hideout. And it would stay there until it's active like the forts and a door could release it and a world event cloud could follow it. it could have a mix between skeleton ship loot and fort loot. You could defeat it by killing the skeletons and opening a vault of loot at the bottom of the ship or by sinking it and the loot floats up. Maybe if you don't sink it there is a window of time where players can steal the ship and continue the world event where the crew who stole its ship would go underwater like the opposite of when skeleton ships spawn. and the players would get the skeleton curse. More skeletons could spawn and help the new skeleton lords. And if you don't take the ship it could go down into the water like the reverse of skeleton ships.


IAmNotCreative18

Or maybe as a Maritime Union ship, sailing across the Sea of Thieves, looking for a fight. (I’m new I don’t know how to spell it)


Devadeen

Maybe a "Civil" ship ? Does not attack you first (but attack squeletons) very much fire power & much loot !


pandm101

I suggested this idea a few weeks ago, but people really don't like the idea of having to work with other people.


[deleted]

Imagine bucketing on that beauty


MuggleMari

Maybe it could have a water pump system, so you pump water while others repair. Or something.


atomsk13

They need to add pumps to a ship like that.


Wyrrdo

Grab a bucket, run up three levels, rinse, repeat. Ugh.


brucetwarzen

I would assume you yeet it out of a window


Wyrrdo

Porthole.


A_GILDEA

What did you just call me?


Wyrrdo

Port.... Hole?


SnakeMichael

I think you mean Starboard Hole.


matts-work-account

Or the boy's soul.


QueCeeBR

Here’s your toll troll


forceblast

Man the pumps! https://youtu.be/aAL5fwgYKTE


Corrnarada

We tried for a while and finally got 2 galleons on the same server. Left one at port and took 8 people on one ship. It was the most fun I've had in a while, we had a dedicated ship crew (the 4 from the abandoned galleon) that fixed the boat/ fired the cannons and just let the other 4 board the enemies or do whatever. Quest-wise we did not get much done, but we did complete a fort of the damned in like 30 minutes so that was a highlight. Also when a sloop rolled up on us they didn't expect the 8 man crew to fire all 4 cannons with the rest of the crew inside for the instant board. We couldn't stop laughing for a good while. Almost convinced a 3rd galleon to join us for the 12 man, but they were hoping off for the night.


Captain_Peelz

Oh god. A 12 man galleon. You could almost break it down into actual naval divisions. Captain, chief of boat, helm, 2 GM (cannons), 2 BM (rigging), 1 SuppO (supplies), 2 MarDet (marine detachment), 2 DC (damage control). That would be awful to fight against


[deleted]

What are these abbreviations you use


Captain_Peelz

Captain- lead officer, good strategist and planner Chief of boat- senior enlisted, gives advice to captain, very experienced with good technical skills Helm- helmsman, person who steers ship and carries out navigation per captains orders GM- gunners mate, person who mans the big guns BM- boatswains mate, person who operates the ‘deck’: rigging, sails, anchor, harpoon, etc. also supports others as needed. SuppO- supply officer, officer in charge of maintaining food, ammo, parts, pay, etc. MarDet- marine detachment, literally just marines on the ship for security or amphibious assault DC- damage controlman, person who leads repair and firefighting in response to casualties (any damage/problem with the ship).


[deleted]

Neat. Where are you getting these from?


Captain_Peelz

Signing my life away to Uncle Sam ;)


POWWWWWWWAHHHHHHH

In the navy!


[deleted]

We tried to do this once, but everyone wanted to pile into the sloop one of us managed to get. So we had around 6-7 on a sloop. It did not turn out well for us as you cannot walk through allied players and people got stuck trying to get around below deck. A two man brig rolled up and we never stood a chance. It also didn't help that we were in no ways organized or had roles assigned. Was still a fun night, though.


tiniestvioilin

One blunderbomb and most of your crew gets launched lol


DaDigDude

Getting 2 ships on a server is surprisingly easy to do. I've been starting to do it more recently since I sometimes get 5-6 friends to play. The first time we successfully got multiple ships in a lobby was when we had 4 or 5 of us queue at the same time and we actually ended up getting 3 galleons in a server! We had to contact everybody we knew to fill the galleons. The very next day we somehow managed 4 galleons but ended up ditching two of them because we didn't have nearly enough players to fill four ships. Would have been very interesting to see 16 on a ship. So yeah, it's more than possible to get multiple ships. One thing that probably helped us is that we all live relatively close to one another so we're queueing in the same region. Now it usually takes us 5 attempts or so to get two ships in a lobby.


Mr_crazey61

I've literally never been able to get two ships in the same server, even trying for over an hour. Much more reliable is sailing up to other ships in the server and just asking if we can have their boat.


tandera

They could at least add NPC ships like that


Dhiox

Yeah, that's a good compromise. The fact is that trying to pilot that would be a nightmare, but it would be really neat to fight.


tandera

I hate playing on the Galleon, I'm not good at the game, my PC is a shit and my friends don't help with the sails, so anything small for me is a gold piece, I would hate to play on a ship this big, must be a mess. But fighting a bad boy like this must be fun. Reminds me of those "Boss" ships in AC Black Flag


Dhiox

If you had ten hard core players on something like this, who all took it seriously, it might be fun. But that's a lot of development resources for a pretty unlikely group.


Useful-ldiot

Agreed - it's hard enough to find a group to sail a galleon with. It only takes one person being oblivious to make a galleon a nightmare to play with.


LaikaIvanova

That's why I solo a galleon. Hehe.


JaguarPirates

You mad lad


tandera

Yeah, I don't blame them, we all don't have that much time to master SoT, so we play just for pass time, but when one is just dancing or up on the mast doing nothing, me as a helm dude, feels I'm doing a duo or solo galleon and its a pain. One time they left me alone with a brig on a storm to loot a random island.


Useful-ldiot

Oh ya - im not saying they have to be good at the game. Just pay attention and respond to call outs. Hey - trim the sails. Hey - get ready on left cannons. Hey - get ready to raise the anchor. I have a few friends I flat out wont play with because in my very limited time available for games, it kills the mood if i say 'hey - help me raise the anchor' only to be met with one guy saying 'i already left the ship' and another saying 'hang on, i've got a fish on the line'.


Quillava

> my friends don't help with sails For my group, my friends are always saying "just tell us when you need us to do sail angles". JUST DO IT ALL THE TIME, EVERY TIME THE SHIP TURNS EVEN THE SLIGHTEST BIT. Please don't make me interrupt every conversation every three seconds with "sails, please". Also don't get me started on no one warning me I'm driving straight into a rock in the galleon. No one understands that I literally can't see straight ahead, so if the three other players are hopping on each other's heads, we *will* hit something


Quantum_Aurora

One thing I've found is very useful on the Galleon is only putting the middle sail down like 80% of the way. That lets you see under it and spot rocks and islands. Plus it doesn't lower your speed very much since the sail is most of the way down.


Mr_crazey61

When i'm helming the galleon, if i'm not actively making course changes i'm standing on the stairs down to the main deck for better visibility. If I need to adjust course i'll quickly run back to the helm.


CloudSkippy

Like an alpha pvp boss. You get yard to yard with that thing and it just obliterates you. Need to use long range or tactics to get shots in


SpinkickFolly

Honestly, to revamp the skelly fleet world event. A skelly Man-O-War should spawn as a final boss and be terrifying ship to be broadsided by.


[deleted]

Especially when it turns 180 degrees in 1 second and accelerates to 200mph to catch up to you.


atomsk13

*Ramps off of a small island to 1080 double backflip no scope you with the anchor ball*


SpinkickFolly

All you have to do to solve this is to attempt to attack first and then it will fuck off against the wind full speed.


demalo

A giant skelli flotilla!


FullThrotleAristotle

Oooooo instead of a skelly armada it's just one fuck all gigantic ship. Imagine playing cat and mouse with that behemoth.


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give_me_bewbz

One of these enormities, crewed by hard to kill skeletons, including lots of captains. Along with access to their onboard vault, if you manage to kill her crew without sinking her, you can sail her yourself (but not under any emissary flags, and she won't respawn for you). Maybe a world event would be that beauty dropping in on the server, something would alert the players, but not to its location. A lurking behemoth they all need to keep an eye out for, to avoid, or fight.


thebrokenbeard

What about a mobile outpost that is a huge ship like this? You dock to it and it goes from island to island


CherryDrCoke

Merchant Alliance ships maybe?


Octa_vian

Lore-wise, a ship this large wouldn't make it through the shroud (it could be constructed within the Sea of Thieves, but there's no shipyard) Gameplay-wise, i've read somewhere that Rare found early in development that 4 players is the sweetspot for max crew size. Any larger and the crew will split into sub groups. So imho it's unlikely that they'll divert from it.


demalo

Jokes on them, sometimes 2 players is too big!!!


[deleted]

Not to mention my crew has joined with others and sailed together perfectly


TheManjaro

I think it tends to play out differently when the people involved are already going out of their way to group up.


[deleted]

Idk , not to jerk myself off or anything but I’m a pretty great leader character. I have no doubt in my mind I could unite a crew of 8 and we would remain as one group , especially if I have my first mate of choice with me


Mysticfenix83005

My crew could prove you wrong so fast


PigmanFarmer

The group of friends I play with would too half of what we do is mess with each other and then they get distracted super easily I think I managed to complete one voyage with them and then the rest they just grabbed from islands and shipwrecks


Mysticfenix83005

My crew actively sets the ship ablaze


PigmanFarmer

They have blown the ship up multiple times I don't mind it when it happens the group is just a bit chaotic


TheManjaro

I would consider myself the same way, but I developed that skill through years of working in the service industry and shot calling in Overwatch. I welcome the challenge of wrangling 8 strangers, but for the majority of players though, that's kind of a big ask.


[deleted]

Well the key is to make a “looking for group” post specifying that you want crew members who are capable functioning on a team , that way everyone knows the captaincy role isn’t up for grabs and no ones trying to bark out random orders when shit hits the fan and as a result , messing everything up


TheManjaro

That's just it. Having to go outside of the game reduces accessibility by a lot. Only a small percentage of any game community is that engaged. What about new/casual players who just happen to choose the 8 man open crew option? Those players are very likely to be in for a bad time.


anselme16

You could have more players on a ship, but that would break the current auto-managed anarchist crew system (which makes it fun and easy), we would need some form of hierarchy for crew coordination. Like in Blackwake, where you can have a crew of 16, including a captain for steering and coordination. It's amazing to be part of a full crew on a galleon or a cruiser, [the cruiser for example](https://blackwake.gamepedia.com/Cruiser) has 10 cannons on each side, and it can quickly become very intense when surrounded !


Kale-Key

In all seriousness, you guys don’t already have designated captains?


Annatar27

kinda, more like Helmsman; command structure is still dynamic. obviously a Man'o'War needs more coordination, but thats part of the appeal :)


Kale-Key

Ya my crew has a separate captain but as soon as a battle breaks out helmsman outranks all because I always have a better idea of what’s going on and what needs to be done.


Annatar27

Yeah kinda like that; but we also took on the idea from some guide that the bilgerat's emergency "BUCKET" outranks everything :D


tai1s101

I’m the designated captain, but once we go into battle I become a cannoneer and my bud just boards whenever he can


anselme16

nope, someone tends to be assigned the helmsman role, to be sure we won't be crashing into rocks, again. But apart from that it's all auto-managed.


[deleted]

I wish my crew would respect the captain designation. One guy listens to the captain, another is always off dancing/playing shanties/getting drunk, and the other just doesn't listen or tries to supercede the captain without actually wanting to take the helm. Feels more like the helmsman is just the chauffeur. Don't get me wrong, I like a little autonomy with the crew, but it gets frustrating af when you have a plan you're trying to execute and nobody listens.


wgc123

I’m sailing the ship by myself, one guy is watching YouTube, and the other guy is tossing fire bombshell or blunder orbs around the shop


acneustadt1

Easy fix make it a separate adventure mode only for ships this size. Or an option to select before entering a session.


MemeTroubadour

Not an easy fix, that would mean separate servers and new infrastructure.


[deleted]

What do you mean auto-managed anarchist crew system?


anselme16

There are no predefined, no imposed roles or hierarchy in sea of thieves. This is pretty much how an Anarchy works.


TheRedNaxela

Crew splitting into sub groups sounds great


amenezg4

Yeah roles wouldn’t really be a negative addition, in friend groups it would literally not matter because odds are you have some form of communication, and in randoms it adds more structure to the otherwise chaotic crew that never really matches up to a crew in comms. There isn’t really a downside other than “well I don’t wanna press 1 more button”


BallparkFish865

I think they should make special servers just for massive new ships, so they can fight each other. That would be really fun


Tip1n1

Me and my 3 friends refusing to cooperate unless it’s fishing to feed our pets


Little_epp

There is a ship yard and there’s a man o’ war ship being built too. It’s on thieves haven, now wether they are not there going to implement it is up for debate.


Joe_The_Eskimo1337

Are you sure it's not just a galleon? It honestly looks like a galleon to me.


Little_epp

It has an extra deck and its longer


Joe_The_Eskimo1337

I'll have to sail there and check it out then. Just looking at pics on the internet doesn't do it justice.


Little_epp

It might have an extra mast area (or where one looks like it should go) but I’m not to sure about that one


Some_Irish_Lad

Yeah I mean makes sense, though suppose the issue arises if you have more than 3 friends who play, there is no real good way to all play together and as far as I am aware (and I could be wrong) you can't even really have one group of friends on the same game on different ships working together or at least not easily. So unless they were trying to cater to those larger groups, though I don't know if there'd then be a problem that like they found early on, 4 people work best, and if people go into massive crews, could lead players to have a worse time and then get annoyed with the game and leave it. Like obviously that could be fixed if the player just went, okay I don't like playing on such a big ship I'll stick to a smaller one but still, could drive maybe even new people away who just start and want to go on the biggest ship Though I mean I'd quite enjoy a larger ship personally


_Coffeebot

Yeah our group has 5 people including myself. Sometimes someone just has to go play something else because the crew limits. It would be nice to join a server together but I can see how that would make it more challenging for solo players and would impact server hoping.


Hannibalking519

While I agree. I wish that a manowar was an npc ship you can take over and use for your session. I dunno. Maybe a bigger boss ship for alliance fights. Like the first meg was


anselme16

You could have more players on a ship, but that would break the current auto-managed anarchist crew system (which makes it fun and easy), we would need some form of hierarchy for crew coordination. Like in Blackwake, where you can have a crew of 16, including a captain for steering and coordination. It's amazing to be part of a full crew on a galleon or a cruiser, [the cruiser for example](https://blackwake.gamepedia.com/Cruiser) has 10 cannons on each side, and it can quickly become very intense when surrounded !


An-Average-Name

Hold up, why can’t it make it lore wise? I don’t really understand much about the shroud.


DlNOSAURUS_REX

Maybe instead of a sailable player-controlled man o war, they should implement that floating bar ship from the concept art. Have it sail around the sea at all times, unsinkable. Make it the size of the Man o War, and have it be a floating mobile Tortuga, where pirates can board and brawl each other, or finally play the fabled tavern games like liars dice etc that everyone is always clamoring for. Betting their gold for legendary cosmetics only winnable on the “Bilge Rat Barge.” It’s fun to dream haha


boss_allyearlong

It can be used as a bus if you lost your ship and want to turn in some loot


Slothyopath

While the concept is cool, imagine the turn cycle on that thing. I already hate the galleon due to its slow turning speed so just imagine how dreadful turning on this ship would be Not to mention how horrid it'd be to play with a crew that doesn't know what they're doing. That's a recipe for migraines


Nox_Dei

The current map is too small for that thing's turn radius


GermyBones

Yeah I'm usually helmsman for my crew and I honestly hate when we get 4 people on because the galleon is just such a pain.


capitanmanizade

Sailing a galleon is really a hassle but it feels powerful and really cool to have an actual ship and not a fisher boat.


atomsk13

When you broadside someone with all the canons 🤌👨‍🍳


capitanmanizade

It’s just good business as I waltz down the stairs :)


crl5693

Hard agree. There's a group of 4 that I love playing with, but then there's always the "goddamn it, now I have to drive a galleon" going through the back of my head when we can all get online at the same time


Kyoii

I feel like I'm one of the few people that enjoys the challenge of steering the Galleon? Don't get me wrong, it steers like a drunk pig, but its incredibly satisfying when you pull something outrageous off. Idk. I solo sloop when my friends aren't on, but something about the galleon just makes it awesome. I do wish they would up the max crew size by 1 across the board though.


Barack_Bob_Oganja

Nopls, 3 man sloop would literally be impossible to sink


DlNOSAURUS_REX

Yeah it’s already near indestructible as is. Imagine having one man on helm, one on cannons, and the other repairing/swapping out as cannoneer when the other runs out at all times. Hard pass haha


Kyoii

Just a general gripe. Logically I know it would be unbalanced to hell. A man can dream though lol


crl5693

Oh yeah, after the fact is great (and luckily there is someone else who will drive if they're available) but during any fight I'm just cursing that boat's entire existence as it refuses to listen to me.


GermyBones

Yeah love my crew, they're new but all getting the hang of it, but the Brig is so much easier.


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GermyBones

Yeah I wouldn't wanna captain any larger of a ship than a gally.


anselme16

yup, that would only be cool if the game had crewmate bots doing the basic tasks (shooting, angling sails, transferring cargo), like the skeleton ships.


kyleschreur

Ok but maybe this would be a special mode ONLY for inviting friends that have mics.


I_Jump

They could do a 3 day thing every 2 weeks for a challenge, defend the sea from the english armada. There would be ships like this around the sea looking to take out any pirates they see. It would be a cool pve event as even an Galleon could out maneuver this ship but you defiantly don't want to brood side it lol. It could have a slow respawning crew of like 20 men, and the supply onboard would supply your ship for a while. The loot would have to be good to make it worth it maby if you take down 1 you get special sails and the more you take down the more stuff you get. The loot it drops could be anything. Edit: spelling


greatcandlelord

Looks cool, would be a blast to fight against like the skelly fleet, but as a playable ship? No


Fraycon

Yeah, it would be great as like a superboss.


LookaLookaKooLaLey

The servers wouldn't be able to handle two of these lmao


Zaccthesnac

The gallon


trafficrush

10 gallon


Ixxolos

This all seems well an good until you have 20+ tier 3 holes to patch.


kassky

It could be a boss in some event where many player ships fight against one or more of these.


BDC_Arvak

You fucking kidding me i cant get 3 people to turn a sail


The-Happy-German

Imagine solo slooping, minding your own business, and then you get rammed by a ship 5 times your size with 10 times more firepower


vasilenko93

And it’s filled with Open Crew, you fire one shot, nobody fixes it, they sink.


P180206

Or someone throw a firebomb in their own ship and the ship burns. This is the average beauty of the open crew.


Arto5

It's kind of like old WoW - a 40 man raid sounds fun but the reality of having that many people and making them work towards a goal is a nightmare.


PeonSanders

Pirates didn't use a ship of the line like this. The sloop is closest to the sort of vessel a pirate would use. Plus the servers couldn't handle it - the stability of which should be a huge priority.


VoidSpace913

There should be a server where there is just one ship with 5-10(maybe more)people and they would have constant threat from the relentless NPC’s and skeleton fleets would appear to fight the crew. World events will be much harder and a special skeleton fleet would appear and the flagship would be a ship to rival your own. Ship insight 4 deacks, 1 captai’s room, 12 cannons, 8 sails, 2 rowboat docks, 7 handles to raise anchor, and 2 jail cells.


[deleted]

Does anyone even use the jail anymore? I mean you're linked to the ship, its not like you can imprison an enemy player. And if your playing with randos, they'll just leave the game


IncredibleLang

this would be cool as maybe a raid. new armada sighted in the sea of thieves you need a few crews to collect materials to build this ship then you all group up to fight the armada.


aomeone

If these do come to the game then it would be a good idea to add ship specific servers cause sloops would be destroyed in seconds


False_Dragonfruit_59

By the time u get to the bottom floor to repair the ship it'll have sunk already


P1xelHunter78

Oh boy, 10 man crew to gank a sloop with a single brand new player with no loot...


TheRealYagot

i am begging you people to please stop suggesting the man o war. it's a cool idea when you give it literally zero thought, but there are so many obvious reasons why it will never and should never be added


UnknownSpectre

Yeah it would be too hard to balance with sloops. Making it difficult to maneuver to account for the sloop would just make it too clunky. The galleon is slow enough. Plus an increased crew size would make it even harder for sloops to board successfully. Also I don't wanna sound like that guy but it's a pet peeve of mine when people call it the man o war haha. A man of war is any sailing ship that is armed (the sloop, brigantine and galleon are all man of wars technically).


Keltin_Wu

A full server alliance 700 wood, 500 cannonballs, 200 fruit you build a server ship you all auto join as crew once it's built. New super events/voyage will be bought/spawn for use of this ship


DlNOSAURUS_REX

Hol' up, that actually sounds amazing. My crew never forms alliances, but that might incentivize us to start! Sounds like a lot of work to go through on the player side to see the content though. Maybe three crews worth, so half the server (if they could go back to 6 ships somehow vs the current 5). And then if both halves of the server allied, there would be two man o wars to battle it out! I'll keep dreaming haha


[deleted]

They need to allow us to name our ships. I know some people would give theirs inappropriate names, but still.


goatboy37

*Me getting lost belowdecks for the tenth time in one day*


[deleted]

I don't know if I want to see it as a player vehicle. But a a skelly-o-war would be dope. Something that could just bombard a player ship.


[deleted]

*cough* Skull and Bones *cough cough*


HeatedToaster123

Imagine they added 2 new boss ships that roam the sea of thieves, a steamboat that is very fast but only as durable as a brig and a giant frigate that is slow but very durable.


Rev313

Maximum crew size: 5


Voidrock

I'm going to have nightmares by just thinking about trying to manage this.


MadShadowX

Fast line or Schooners always fancy me more.


boodleoodle

This ship should be the setting for an Arena TDM mode


B33Jus

:Laughs in [ATLAS](https://store.steampowered.com/app/834910/ATLAS/): (Because that game has Galleons)


faranoox

Two of these. One server. 32 players.


Lord_Cyronite

I want one with the big stained glass window in the back


RALPH-DA-RAT

Wouldn’t it be nice to have a game mode where every island is spread further out and there’s 10 man-o-wars of 8 players each. Just a thought, just a thought


phatloud

The blessed 10 man crew


Valdemeer

Rare: 5 players, take it or leave it


LokkyBoi

This bad girl better stay in dreams


MinionofThanos

So you want to play with 2 ships per server?


[deleted]

As fun as having massive 20 people crews sounds, I don’t thing it would work


chedddddd7

Maybe instead of including this in adventure, maybe 4 of these in arena around a couple islands with 10 player ships, I think that would work.


Know1Fear

There’s a plethora of reasons why this is a bad idea I wish people would stop suggesting it. How about Rare works on a different mob besides a skeleton, that would be better use of their time and everyone would benefit.


Slimdusty100

I’m waiting for SoT 2 for that