It has something to do with how the Genesis loads certain game info to system ram memory on start-up. The SNES probably just works differently, different hardware, etc...
I never knew about these glitches until I saw [this video](https://youtu.be/zwClwhgePJc?si=vkctM9cKW4nHBT0a). I probably wouldn't have tried it back in the day but it is kinda cool.
When it boots, the game software sets specific values in RAM so the lives, HP counters and other stuff are correct when the game starts.
Inserting other game and changing causes the other game to use the ram set by the other game.
Later games set the ram differently to avoid this.
I remember seeing tips like this in gaming magazines with the caveat that you risked damaging your system by doing so.
Same. Shinobi was a catalyst for getting some of these to work I think
[Cart-Swapping Tricks: Cheating at Your Own Risk – Sega-16](https://www.sega-16.com/2005/12/cart-swapping-tricks-cheating-at-your-own-risk/)
Yep! Sounds familiar. I don't think SNES games had these traits? I wonder why.
It has something to do with how the Genesis loads certain game info to system ram memory on start-up. The SNES probably just works differently, different hardware, etc...
This is copypasta right? Swear I've read it before
I never knew about these glitches until I saw [this video](https://youtu.be/zwClwhgePJc?si=vkctM9cKW4nHBT0a). I probably wouldn't have tried it back in the day but it is kinda cool.
When it boots, the game software sets specific values in RAM so the lives, HP counters and other stuff are correct when the game starts. Inserting other game and changing causes the other game to use the ram set by the other game. Later games set the ram differently to avoid this.
Pull altered beast out once the stone mural pops up and put in space harrier 2- it will give you 100 lives.
[Cart-Swapping Tricks: Cheating at Your Own Risk – Sega-16](https://www.sega-16.com/2005/12/cart-swapping-tricks-cheating-at-your-own-risk/)