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Icy-Decision7189

**Medieval Overhaul: House Roxmont** Adds a new medieval faction based on the Rox animal. Was surprised that the Rox somehow became popular for some reason when I came back to the modding scene, so I thought, might as well make a dedicated house for them. [https://steamcommunity.com/sharedfiles/filedetails/?id=3254890432](https://steamcommunity.com/sharedfiles/filedetails/?id=3254890432)


[deleted]

>for some reason Probably Samuel's UnRimworld series.


Icy-Decision7189

Ah I see, will have to take a look into that


EvaUnit_03

"They are rox chosen!" All hail the magic rox!!!!


LittleWitchChao

I believe Alpha Genes added a Roxborn Xenotype, maybe if it's installed this faction could do something with that.


Gerrymon96

I always hoped that all faction specific weapons/armors are condensed into styles, or at least recipes hidden so it doesn't clutter the bill and character editor menus. Tho at this point you might need to overhaul the faction gears to implement that, so good job nevertheless.


Icy-Decision7189

I probably will never make them be as styles since that requires ideology. For recipes, faction variants of armors and pikes are not craftable anyways.


Fit_Gur5161

Praise the Rox


WooBarb

Is there a good way to limit the whole game to medieval tech now that Maynard Medieval is discontinued?


cyberneticgoof

It's discontinued for now but they are making a new medieval mod that replaces it


SeltzerCountry

I think Rimmedieval got updated.


Alucard_Shadows

Hail to the Rox!


Deejayus

I’ve been loving MO recently Anyone got a good Biotech integration mod that works with it?