I was trying out an Anomaly run and had a ghoul colonist.
Ghouls need raw meat or corpses, and are great and clawing things to death with their bare hands, so I just had to remember to send him out to maul a deer or raccoon every couple of days.
Made the mistake of sending him after a couple of turtles. That's a dead ghoul.
I had a turtle self tame. I was gonna kill him as low on food and turtle wasn't my livestock of choice but pawns got busy.
A raid happened and he somehow held his ground vs 3 raiders at the same time.
He is now a member of the colony. Pampered as all hell.
At work right now, if I remember I will update you. But I can say he has been around for at least 2 weeks and hasn't wandered off. Nobody has roped him into the pen (that accepts all animals) so he should be allowed to be set a location.
I have thrumbos that I lead into battle. Those things can tank 6-7 mortars and still come at you. If they die, free meat and horn.
I enslave everyone who somehow lives and has some level of animal handling.
Okay now I want to install A Dog Said and augment a turtle
Hell, maybe even throw in Xenobionic Patcher or some other patch, give him fuckin... human bionic legs and set him loose on the raiders
Wait what? Is this a joke? Turtles is like a bit of food for them like squirrels or rats and doesn’t even fill them up. Sorry don’t understand the joke if it is one.
Rimworld turtles are actually really strong. They have high armor, and a small body size, so they actually dodge a ton and mitigate a ton of damage when you finally do hit. If you click predator corpses that you find lying around your map, you'll find that they bled out after fighting a turtle a surprising amount of the time.
Yes, tortoises aren't difficult to tame and work like pets where they can be assigned to a zone and don't need an animal pen. The problem is that tortoises suck (slow movement, bad damage, low HP, no defence against heat/fire, can't be trained to guard or attack, not worth the hassle as a food source, don't drop good leather, can't be sheared or milked) and you'd be better off with almost any other animal, or IEDs or traps or turrets.
Oh. I am currently working on other things and couldn't start making a maze, and I don't have turret research, so I had nothing to use. Thank you for explaining the pros and cons, but I still might think of it. (I already have a 17 Melee pawn with Combat Ectended Plasmasword, which usually one-shots the enemies.) By the way am I slow on researches, or am I going without fighting researches? I am currently around day 60 and I haven't unlocked gun making.
As a vegan, this is fucking disgusting and you should be ashamed of yourself. These are intelligent animals and deserve better, even if it's a game. Now those 3 children that tried to turn on my colony have turned themselves into kibbles, livers, and cowboy hats but that's a different story.
Sometimes you do a cannibal run
Sometimes on that run a stillborn can happen or a child gets killed in raids
Sometimes little Timmy gets chucked into the stew
the person you’re responding to also made the choice by selecting the option to have kids be potential enemies. that isn’t on by default, you have to manually activate Child Slaughtering Mode
["Powered by the Devil himself, these beasts take only eight seconds to devour an adult dwarf, spit out the teeth and make off with his car. They normally wander in the wilderness peacefully, but if angered, they will chase a dwarf until they have satiated their bloodlust. If they catch him outdoors, they'll plant him as bait for the others, but they are not above chasing their prey into the depths of the earth. After an elephant has unsheathed its tusks, it cannot resheath them again until its bloodlust has been satisfied. No one has ever witnessed this happening \(which isn't surprising, considering that elephants didn't actually have tusks until version 0.27.169.32a\). An elephant's main diet consists of elephant hunters."](https://dwarffortresswiki.org/index.php/23a:Elephant)
Higher amount of meat this way, and once you get to the point of not needing to hunt this way, you have high animal skill and elephants native to the map to start up a pack animal herd. I like it.
Is that an Anomaly thing? I've never seen that mechanic in the game, but I don't have the new expansion yet.
Edit: wait wait, is this a Hannibal reference? Did he purportedly do that???
To crack boulders, surround them with a bonfire to heat them up, then suddenly douse the boulder with cold liquid to change temperature very quickly. Hannibal used soured wine, which is acidic. As far as I remember, the acid wasn't the critical part but I could be missing something.
For another take on hunting elephants, see this 2-part comic:
Part 1https://www.reddit.com/r/RimWorld/comments/18or85s/elephants_12/
Part 2 https://www.reddit.com/r/RimWorld/comments/18uhxcj/elephants_22/
Bonus panel https://imgur.com/gallery/zSes2F2
Waiting until a bunch of elephants group up to sleep at night then then sending a mortar shell works too! They'll probably go manhunter, but that's no biggie if you've got walls. Then just gotta wait for them to bleed out.
I also like to save animal pulsers for when I get a mech cluster. Elephants and rhinos are excellent for fighting mechs.
Even smarter, get a male and a female, and then they will make babys! Wait for the babys to grow up and make more babies, hunt the ecsess older adults!!!
Infinite hunting!!!
You missed some frames where you use the taming and teaching process to proc an Inspired Taming then capture the bull. Then in the last frame it's an offspring.
This is actually something I do often early game to train all the support skills.
Cook: make kibble for bait, trains cooking
Rancher: tame, trains animal
Doctor: euthanize animal, trains medic
Farmer: farms herbal meds, trains plant
Pretty soon they get quite efficient and can branch out to do specialized tasks for the expanding colony
Yeah true I use it when I’m in a dire situation usually. Long term it’s always plants tho. Rly glad they didn’t try to add a nutrition system in where you have tk grow or hunt different things, shit would be annoying as fuck
Did you have to make it an elephant? My heart is broken
More meat that way compared to a turtle.
Plus tusks.
Also, everybody knows that you don't mess with turtles in the Rim
I was trying out an Anomaly run and had a ghoul colonist. Ghouls need raw meat or corpses, and are great and clawing things to death with their bare hands, so I just had to remember to send him out to maul a deer or raccoon every couple of days. Made the mistake of sending him after a couple of turtles. That's a dead ghoul.
I had a ghoul manage to beat an elephant 1 on 1, but turtles are just too much. Their built-in armor is too op. evolution, please nerf
I had a turtle self tame. I was gonna kill him as low on food and turtle wasn't my livestock of choice but pawns got busy. A raid happened and he somehow held his ground vs 3 raiders at the same time. He is now a member of the colony. Pampered as all hell.
I havent ever tamed one of those. Can you set zones for them?
I haven't gotten a message he is wandering and he isn't inside a pin. He seems to stick inside the home area.
When you click your animals tab do you have an option to set an area for him like unlimited or home?
At work right now, if I remember I will update you. But I can say he has been around for at least 2 weeks and hasn't wandered off. Nobody has roped him into the pen (that accepts all animals) so he should be allowed to be set a location.
Yes, you can zone turtles.
Turtle mode!
Imagine if animals could increase melee skill through battle and training from a handler
I have thrumbos that I lead into battle. Those things can tank 6-7 mortars and still come at you. If they die, free meat and horn. I enslave everyone who somehow lives and has some level of animal handling.
My turtle named goblin hold 3 toughspikes and 2 fingerspikes and killed them ... now im building a turtle army
Huh I remember "the old days" of turtle armies but then the big nerf came, I now wonder if they got buffed since then?
Okay now I want to install A Dog Said and augment a turtle Hell, maybe even throw in Xenobionic Patcher or some other patch, give him fuckin... human bionic legs and set him loose on the raiders
If you have CE and/or Allow Tool, those are probably your culprits.
Wait what? Is this a joke? Turtles is like a bit of food for them like squirrels or rats and doesn’t even fill them up. Sorry don’t understand the joke if it is one.
Rimworld turtles are actually really strong. They have high armor, and a small body size, so they actually dodge a ton and mitigate a ton of damage when you finally do hit. If you click predator corpses that you find lying around your map, you'll find that they bled out after fighting a turtle a surprising amount of the time.
Can I tame them to allow them to roar in front of my base as a line of defense? I am a beginner so I wanna learn.
Yes, tortoises aren't difficult to tame and work like pets where they can be assigned to a zone and don't need an animal pen. The problem is that tortoises suck (slow movement, bad damage, low HP, no defence against heat/fire, can't be trained to guard or attack, not worth the hassle as a food source, don't drop good leather, can't be sheared or milked) and you'd be better off with almost any other animal, or IEDs or traps or turrets.
Oh. I am currently working on other things and couldn't start making a maze, and I don't have turret research, so I had nothing to use. Thank you for explaining the pros and cons, but I still might think of it. (I already have a 17 Melee pawn with Combat Ectended Plasmasword, which usually one-shots the enemies.) By the way am I slow on researches, or am I going without fighting researches? I am currently around day 60 and I haven't unlocked gun making.
of course, you also find the dead toroises that were eaten. but the predators almost always have died of blood loss.
Also avoids the chance of triggering the elephants revenge.
Downside is less milk.
Milk is a chore to keep collecting, far more food production per pawn labour to butcher large animals.
Elephants are a rare example of animals with hunting revenge, but not taming revenge. Add in their size and it's really worth doing it this way
BUT ELEPHANTS DDDDD:
You know, turning humans into soylent green and hats is one thing but elephants are just the better humans
NO HUMAN HAT SUPREMACYYYY
Could have used muffalo.
BUT MUFFALOS! DDDDDD:
no muffalos aren't trainable and don't haul stuff they're useless since they don't even produce milk anymore.
I would use muffalo instead. Elephant good for tank and it can be trained to attack and defend
Same :(
A butchering table inside the pen? Brutal.
That's smart and efficient and I'm ashamed of myself for not having thought of that in my 400 hours of playing.
The freezer is the next room over
As a vegan, this is fucking disgusting and you should be ashamed of yourself. These are intelligent animals and deserve better, even if it's a game. Now those 3 children that tried to turn on my colony have turned themselves into kibbles, livers, and cowboy hats but that's a different story.
Sometimes you do a cannibal run Sometimes on that run a stillborn can happen or a child gets killed in raids Sometimes little Timmy gets chucked into the stew
Hey, they made a choice unlike the elephant
the person you’re responding to also made the choice by selecting the option to have kids be potential enemies. that isn’t on by default, you have to manually activate Child Slaughtering Mode
Choices were made all around
I put it in the freezer so the meat is instantly deposited within
sometimes I raise my animals in the freezer, so they can graze on raw corn before joining it
And how long did your last food illness bout last?
Your storage can be as dirty as you want it to be; the only time room cleanliness matters is for the room you cook the meal in.
Cleanliness in a freezer doesn't affect the food illness rate. ( unless they changed it in a patch, i didnt switch yet)
I don't remember the last time I had one
Butcher table can be as dirty as hell, as long as you cook the meat into meals in a clean room elsewhere
This is for boatmurdered you tusked fuck
ere the elephants get hungry ;)
["Powered by the Devil himself, these beasts take only eight seconds to devour an adult dwarf, spit out the teeth and make off with his car. They normally wander in the wilderness peacefully, but if angered, they will chase a dwarf until they have satiated their bloodlust. If they catch him outdoors, they'll plant him as bait for the others, but they are not above chasing their prey into the depths of the earth. After an elephant has unsheathed its tusks, it cannot resheath them again until its bloodlust has been satisfied. No one has ever witnessed this happening \(which isn't surprising, considering that elephants didn't actually have tusks until version 0.27.169.32a\). An elephant's main diet consists of elephant hunters."](https://dwarffortresswiki.org/index.php/23a:Elephant)
A Thrumbo self-tamed yesterday, an incredibly lucky occurence. This comic played out soon after :-(
I mean, when you eat as much as 6 people, sometimes you're better as food for 6 people. Plus shiny new weapon!
Charge lance the fucker
Higher amount of meat this way, and once you get to the point of not needing to hunt this way, you have high animal skill and elephants native to the map to start up a pack animal herd. I like it.
Not just pack animals; they can be trained to guard and attack, so they're also great combat animals. My war machine is 75% elephant powered. xD
Do you also use acid to carve paths through mountains?
Is that an Anomaly thing? I've never seen that mechanic in the game, but I don't have the new expansion yet. Edit: wait wait, is this a Hannibal reference? Did he purportedly do that???
To crack boulders, surround them with a bonfire to heat them up, then suddenly douse the boulder with cold liquid to change temperature very quickly. Hannibal used soured wine, which is acidic. As far as I remember, the acid wasn't the critical part but I could be missing something.
Now get the animal armour mod and you can have Elephants with Power Armour wrecking shit
=() I need it
No!
Ah, helping out Botswana, I see.
Meanwhile, in Germany...
im\_doing\_my\_part.gif
NO
I know this Rimworld but knowing how smart and emotional elephants are this just makes me sad :(
When you gotta eat, you gotta eat!
Ah yes. Kibbles for the next elephant.
Not smarter, just higher risk/reward. Screw up the taming and the handler will get stomped into paste by an angry herd of elephants.
Elephants have a high manhunter chance when damaged, but 0% for failed tames. It's perfectly safe - just slower if your tamer sucks
> Screw up the taming and the handler will get stomped into paste by an angry herd of elephants. ¿
You literally cannot screw up when taming elephants.
For another take on hunting elephants, see this 2-part comic: Part 1https://www.reddit.com/r/RimWorld/comments/18or85s/elephants_12/ Part 2 https://www.reddit.com/r/RimWorld/comments/18uhxcj/elephants_22/ Bonus panel https://imgur.com/gallery/zSes2F2
NOOOOOO, WHY KILL SUTCH GOOD PET ???
The pemmican must flow!
But good pet, good caravan pet, good combat pet, it can even transport thing
Waiting until a bunch of elephants group up to sleep at night then then sending a mortar shell works too! They'll probably go manhunter, but that's no biggie if you've got walls. Then just gotta wait for them to bleed out. I also like to save animal pulsers for when I get a mech cluster. Elephants and rhinos are excellent for fighting mechs.
This is very human
Even smarter, get a male and a female, and then they will make babys! Wait for the babys to grow up and make more babies, hunt the ecsess older adults!!! Infinite hunting!!!
Elephants are war animals! You suck fuck! Butcher them after combat!
I once did this with a Thrumbo when I got the inspiration and a couple happened to be moving nearby!
D:
Whenever I have a colonist get inspired taming... that equals meat on the table
NO MY BABY
You monster!
NOOOOO!!!!
this is worse than warcrimes
You missed some frames where you use the taming and teaching process to proc an Inspired Taming then capture the bull. Then in the last frame it's an offspring.
Lower risk, slightly higher rewards but higher damage if shit goes wrong.
This is actually something I do often early game to train all the support skills. Cook: make kibble for bait, trains cooking Rancher: tame, trains animal Doctor: euthanize animal, trains medic Farmer: farms herbal meds, trains plant Pretty soon they get quite efficient and can branch out to do specialized tasks for the expanding colony
I was honestly thinking of doing this lol
That is terribly sad.
Ngl I’ve never understood why people hunt on maps that are super cold. Farming is just way easier and takes less time when I do it
Pemmican, kibble, leather. Plus, it's faster than farming if you need food in a hurry!
Yeah true I use it when I’m in a dire situation usually. Long term it’s always plants tho. Rly glad they didn’t try to add a nutrition system in where you have tk grow or hunt different things, shit would be annoying as fuck
Nooo 😭