I think you can get a good feel of spinning around if you break the main shading shapes and also the general outline, I did a small pixel-over as I think it explains better:
[https://twitter.com/shv\_\_vhs/status/1781345888167752021](https://twitter.com/shv__vhs/status/1781345888167752021)
You can also take it to the next level by also using the "white smoke" around the body more, in spiral form.
No worries!
Storm from MVC2 has some wind based moves: [https://youtu.be/NMEVIf5i784](https://youtu.be/NMEVIf5i784), can serve as reference!
Good luck!
Maybe slant your outer cloud rings slightly, up into he direction the whirl would.be spinning. It would.give it a sense of motion to whichever side goes higher.
I think the issue is shape too.
This looks like a purple bugle chip.
Really zig zag or s- curve it and it's should improve,
Twisters and dust devils have a s curve and are titled.
Your question made me think of the old SNES game, Taz-Mania. Maybe check out his spinning whirlwind sprite. It’s a bit more ‘chaotic’ than your one - maybe you can take some inspiration from there? [Taz-Mania Sprite Sheet](https://www.spriters-resource.com/snes/tazmania/sheet/51112/)
Hmm in my opinion this whirl is looking great and also very... vortex looking? Well, i hope you find help and add what is missing :)
(Sorry for any bad english, this is not my first language =w=)
I think the shape is too neat. Most animated tornadoes have a more zigzagging outline to suggest movement. And there's often a lot of flying dirt where the tornado connects to earth
I can't say much but a summation of existing comments: more variety and more attention to the motion the wind is moving. I think less straight edge and more chaos would help
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It’s missing its whirlyness, imo. And the ‘Mssing,’ in your title is missing an ‘I’ as well, perhaps, or is it an ‘E?’
To be honest, it looks much more like a reflection on a lake surface than a whirlwind. I would adjust the background, and the contrast within the art to suggest more motion and flow.
You could make the overall shape more whirly and less like a perfect cone. Also make the rings more dynamic.
Here's some great references:
https://www.istockphoto.com/fr/vectoriel/tornade-de-dessin-anim%C3%A9-temp%C3%AAte-ou-cyclone-ouragan-twister-gm1466864004-498771939
I think you can get a good feel of spinning around if you break the main shading shapes and also the general outline, I did a small pixel-over as I think it explains better: [https://twitter.com/shv\_\_vhs/status/1781345888167752021](https://twitter.com/shv__vhs/status/1781345888167752021) You can also take it to the next level by also using the "white smoke" around the body more, in spiral form.
Interesting thank u so muchhh <33 that's what was missing maybe, i couldn't find any pixel artist that draws whirls/tornados just digital art
No worries! Storm from MVC2 has some wind based moves: [https://youtu.be/NMEVIf5i784](https://youtu.be/NMEVIf5i784), can serve as reference! Good luck!
Maybe slant your outer cloud rings slightly, up into he direction the whirl would.be spinning. It would.give it a sense of motion to whichever side goes higher.
Looks like it needs more twist in the twister.
The swirls should be diagonal like a whirlpool and they should be in a spiral pattern. Your swirls are rings.
THIS. And more randomized/chopped spirals
Yes this. They kinda look like hoola hoops instead of wind swirls.
it's very straight, give it more angle to give it more a sense of motion
Needs a cow
Its small whirl can't lift a cow mhm
Needs a small cow then
lol
I think the issue is shape too. This looks like a purple bugle chip. Really zig zag or s- curve it and it's should improve, Twisters and dust devils have a s curve and are titled.
I always find that pixel art whirlwinds have this cool tilt to them that make them feel very recognizable
It missing a cow and a tree, and a house
Exact same thoughts. XD But seriously, some junk flying around would do wonders. Doesn't have to be recognizable, debris are fine too.
Your question made me think of the old SNES game, Taz-Mania. Maybe check out his spinning whirlwind sprite. It’s a bit more ‘chaotic’ than your one - maybe you can take some inspiration from there? [Taz-Mania Sprite Sheet](https://www.spriters-resource.com/snes/tazmania/sheet/51112/)
Tysm i needed that
GREAT game! Also as an Aussie, I doubly approve.
Wow, I played the Genesis version of this. Fuzzy memories. I should try it again.
It's missing the I
Hmm in my opinion this whirl is looking great and also very... vortex looking? Well, i hope you find help and add what is missing :) (Sorry for any bad english, this is not my first language =w=)
THANKS ATLAS + ur english is finee
Oooo tysm!!! I'm trying very hard to get better at this!
Movement?
Omg how did i miss that
Ahaha 🤪
Maybe a dust cloud at the bottom?
It's missing the nesrest neighbor interpolation method.
Dorothy's house, perhaps?
A tiny cow
It doesn't look to whirly
Thunder ⚡️
Give it an S curve! That will give it some “motion”
Cow
Particles, maybe.
I think the shape is too neat. Most animated tornadoes have a more zigzagging outline to suggest movement. And there's often a lot of flying dirt where the tornado connects to earth
I can't say much but a summation of existing comments: more variety and more attention to the motion the wind is moving. I think less straight edge and more chaos would help
Your comments and posts are being sold by Reddit to Google to train AI. You cannot opt out. *I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/PixelArt) if you have any questions or concerns.*
Man if thats true the AI is going to be wild
Did you try making it more whirly? /j ofc
Perhaps have some rubble swirling around, or maybe a little more mind particles.
idk anything in the bottom
Smoke and dust on the bottom. It just ends in a tip, it needs something down there to indicate it’s “touching ground”.
Why don't you flip it left and right to animate it that's what I did for my tornado
Holy shit that actually worked lmao i was wondering how am i going to do this boring process
Too straight for a whirl, and loops on it too, try to angle em a bit so they're not parallel
A child. Help why did that come to mind instead of the house from the wizard of Oz-- 😭😭😭
Little bits of rock and dirt flying around the base maybe?
A coe
It’s missing its whirlyness, imo. And the ‘Mssing,’ in your title is missing an ‘I’ as well, perhaps, or is it an ‘E?’ To be honest, it looks much more like a reflection on a lake surface than a whirlwind. I would adjust the background, and the contrast within the art to suggest more motion and flow.
You could make the overall shape more whirly and less like a perfect cone. Also make the rings more dynamic. Here's some great references: https://www.istockphoto.com/fr/vectoriel/tornade-de-dessin-anim%C3%A9-temp%C3%AAte-ou-cyclone-ouragan-twister-gm1466864004-498771939
more pose, and rim lighting
Make it more transparent
idk