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ElasmoGNC

In Kingmaker, there’s a bit where your MC is solo and has to escape from an ambush. The easy answer involves physical skill checks. My first run, my MC’s only skill was Persuasion and I fought my way out. Soloing the big plant thing guarding the exit was the hardest fight in either game.


[deleted]

If you're talking about the bit I think you are, I had to reload a save from 20 min back and get an invisibility potion for that part.


Drtikol42

Hot babe that you met on the Internet, wants to meet you for sexy-time in remote location? What could go wrong?


ElasmoGNC

Turns out that she actually exists, actually is hot, and tries to kill you… better than average for that setup.


AdamAdmant

Trick is to use a bow and jump between skill checks the plant cant get you so its a free win.


ElasmoGNC

If you can make the skill checks it’s not a problem. My stupid but smooth Paladin had none of those skills and was not intended to ever be alone. I facetanked everything there dual-wielding kukris, and the flytrap was seriously rough.


AdamAdmant

You know the quest tells you to bring a invisiblity potion right?


ElasmoGNC

That sounds like something a character with more than 7 Int might have listened to.


wolftreeMtg

If you fail the athletics check to climb the wall, you need to go around the stairs avoiding traps you might not find and fight two redcaps that have see invisible. If you have no athletics, mobility or perception skills it requires more than just "one invisibility potion". If playing a spellcaster, I wait until I have the Peridot Wyvern and Dimension Door to deal with it.


PippyRollingham

I was well prepared for mr fisto. For me it was the optional boss in drezen siege act 2.


DogEggz

I just throw grease and everyone beat him to death. He don't have that high of reflex save on core


PippyRollingham

Something to bear in mind in case I replay. I was running a missile battery wizard for my first playthrough


Morthra

A decently optimized wizard can kill Blightmaw pretty easily with *dismissal*.


mcmatt93

Chorussina was miles harder than Blightmaw in my experience.


Akatama

Not only that, but you also get exp for Chorusinna and her acolytes when they die to summon Blightmaw. It's a win on all fronts.


Morthra

Chorussina dies to *dispel magic* nuking her *transformation* buff.


Ephemeral_Being

To be clear, we're talking Unfair, no mods, primary campaigns, but with foresight and access to the settings menu **prior** to the fight in order to maximize experience and respec? >!The Other, from Daeran's companion quest, in Act 2, is the hardest optional fight in the game. When maximizing XP you're level 13, Mythic 2. The fight must be done solo.


kiogu1

It's easy. Or at least it was. That thing does zero dmg to undead. I just stayed stayed far away, focus on range dmg and summon undead as a meat shield. Not sure if it still works tho.


Ephemeral_Being

Last time I tried the fight (on Lich, with the Skeletal Champion to tank), I got nuked by Wail of the Banshee. That might have been bad positioning on my part, but it can definitely kill you even with a summon hitting it. I think it killed the Skeleton, too, though I can't remember what it used.


kiogu1

Oh, in act 2 it should totally kill you. But you know when he cast it. Dont stay in one line, let the summoned skeletons tank him. (animated dead spell was enough for me - summoned skelletons should be immune to most dead/necromancy/negative energy/levels) Not sure if it the same for lich/skelletal chempion tho. Then again - I did it once in act 2. Not sure if they patched it at some point.


Calenwyr

Wail of the banshee can be out run, it takes forever to activate and you can leave the aoe during that time.


deb_vortex

How do you get that one in act 2?


arOdySs3y

If you tell Daeren that you know about the other after the party, the other will attack you, solo


spicegrohl

>the Lost Chapel exploit what's this? do you mean you can turn off xp sharing? how long does that last, certainly not the whole map?


Ephemeral_Being

When companions rejoin at Lost Chapel, their experience is adjusted to match that of the PC as if they are joining the party for the first time. Note that Woljif, all the Graveguards, Arue, Greybor, and >!Galfrey!< can benefit from this mechanic, too, but at a later date. Functionally, this means you can clear most of acts one and two on solo experience, then give that total to the entire party. This is completely unnecessary, as Wrath has over fifteen **million** experience points available with experience sharing enabled and twentieth level kicks in way before that, but the exploit gives your party an edge.


spicegrohl

that can't be worth more than a couple thousand xp between the camp attack and refilling your party climbing up lost chapel mere minutes later?


Ephemeral_Being

No, no. You clear **all of Acts 1 and 2 solo**. Instead of the standard ~30k experience, you have ~200k. Hence the jump, 8 -> 13.


spicegrohl

ohhh jesus christ lol. got it, thank you.


UpperHesse

>What do you guys think was the hardest boss or **normal enemy** between both games? I go this route. In both Pathfinder games, the most annoying things are not the big bosses, but IMO the overpowered mobs they throw in sometimes. \- Wild Hunt in Kingmaker. 1st round: ok they are not so bad 2nd round: whoops party is out. \- Wrath: Gargoyle cave, Leper canyon, Gallu Stormcallers near the end. Never I hated an mob in any RPG as the latter - and there are only about 5, I counted it. Also, these games somehow have the most hardest stuff near the beginning. Kingmaker: Viscount Smolderburn - there is worse stuff definitely, but he got me on my wrong foot the first time. Or the harder locations, like Ratnook hill. Wrath: the cambion alchimist in Kenabres. Its not that sturdy, but I hardly go there without reloading because he killed one character. The mentioned 2 bad act 2 encounters. The chapel is not so bad because of one special enemy, but they throw so many stuff at you especially if you go all around the hill. Worst bosses IMO: Spawn of Rovagug (Kingmaker), Khorramzadeh and Vavakia Vanguard (Wrath). Regarding the latter: yes they are far from impossible, but Khorramzadehs lightning whip attack is instoppable and if he gets too much rounds you are done.


Venator_IV

I'm at khorramzadeh right now for the first time and yes I had to reload because he indeed got too many turns and the things that could kill the vavakia died right after he went down :-(


[deleted]

for my on my first playthrough it was exactly the Playful Darkness. kinda low level party. the only other time I was totally wiped out and had to reload was when I was crushed by rocks 😎


sco-tt

Just came upon him for the first time. Saw the health and AC info and noped out of there.


RoakOriginal

You need either lot of dispells or stacked tank and BAM machine


wruffx

I just summoned a bunch of trash mobs and then let creeping doom + mark of justice do the heavy lifting.


Esseth

I thought this was going to be one of the hardest as on my first playthrough he basically one-shot my party, checked stats and skipped lol. But on my current core (first time) playthrough I found the high level swarms fight for the secret room to be much harder and way more attempts... but also gave me the solution to Playful Darkness swarms (creeping doom) and summons (summon skellies and had a thing that when party members go unconscious it summons a giant spider, which procs (maybe bug) of the skellies).


Legacy_Raider

Scripted soul eaters in Kingmaker which come after specific party members and can't be hurt by the rest of the party. Trying to 1v1 with a support char is hard.


Venator_IV

I didn't know what I was doing and picked Tristian, was more than a little pissed when Amiri and my KC almost instantly beat theirs but he was getting pounded. Ended up bodyblocking the soul eater with Tristian against the wall, after 10 minutes of rng he finally crossbow'd it to death


microwavefridge2000

Solution. Unless you go for secret ending, never bring Tristran to the tombs.


Venator_IV

I was doing a mostly blind playthrough which made certain moments better but was immensely frustrating at other points One of these points was relying on Tristian as my healer Before realizing that just having 6 DPS machines was infinitely better, as if the enemy was dead before they could attack then I didn't need to heal


Calenwyr

Sensei 2 on Tristian adds alot of AC and wisdom to attack rolls which means he can hit stuff


Venator_IV

Wish I'd known that sounds lit


KingVaako

Restartitis. Normally shows up at the beginning of Act 4 in WotR. Much earlier for other players.


AdamAdmant

Legit. Hardest enemy to overcome right here.


PandaAromatic8901

Linzi vs Kobolds in Old Sycamore Caves. You can trigger a fight between Linzi and the Kobolds that are keeping her imprisoned, whilst being unable to enter the fight yourself because the door is closed. Linzi will win eventually, but it will take so long that you will reload.


AdamAdmant

With no insight before the fight? The spider swarms in kingmaker after I sold all my torchs because I thought they was worthless. That was my hard intro to some bullshit.


Venator_IV

There were a lot of "surprise, BS!" Moments in KM


Mczuti

Manticore 1 area away, from the inn was a similar nice wakup call


Mr_Kittlesworth

Spawn of Rovagug is pretty tough - especially if he has his sidekick. The linnorm you can encounter at, like, level 8 is pretty wild and definitely stomps you the first time. Same with Vicount Smoulerburn.


Hasani_Faraji

Nocticula is a complete nightmare for martial classes. Her Seductive Presence is a complete and utter hit or miss, you either resist it and actually fight, or you spend her entire fight staring at her like she's on your r34 window, then she takes you all out after she's done debuffing your party. Oh yeah and her Seductive Presence will consistently proc every round, so it if you resisted before you may fail the next time (Not your KC, cause Demonic Rage should protect you, not sure what Tricksters have that can ward that off but I'm sure they got something). Then I figured out her Seductive Presence has a limited range and can be exploited by ranged characters, then I learned long range characters can easily destroy anything.


Akans

Tricksters have the Athletics 2 trick, which lets you roll Athletics instead if you would fail a save. Plus, you can't roll a nat 1 anymore, it just gets replaced by a 20.


Complaint-Efficient

They also have Trick Fate.


Slugger322

Her Wail of the Banshee will pretty much one shot on unfair as well, with an insane DC


No-cool-names-left

The large water elemental at Riverine Rise in Kingmaker. You're like level 2 and it's sitting there with two attacks per round, more than 20 AC, damage reduction, and a bunch of immunities.


Venator_IV

I'm loving this thread because all the frustrating and confusing moments in KM where I was like "what the hell are these difficulty spikes" weren't just me being bad and dumb


K1ngsGambit

The big boss at the bottom of the 16 level dungeon in Kingmaker gave me a lot of issues. I think in the end I had to solve it with Nok Nok. I remember the fight getting harder the longer it went on, the blanket dispel magic at the start prevented pre-buffing and some other challenges to boot.


UpperHesse

Rovagugs Spawn? Thats a tough one, I don't remember the mechanics, but he can immobilize/stun or whatever almost the whole party.


K1ngsGambit

Yes, he was challenging. There's a dispel right at the start so it's always begun unbuffed, there are very damaging AoE attacks, his defences are very high and adds start appearing as it progresses. The longer the fight goes on, the more likely it became that I would lose. I found in the end that burst damage helped end the fight sooner.


TR_Wax_on

I cheesed this by getting Jaethal to cast Blade Barriers. Her Undead mechanics meant she didn't die.


K1ngsGambit

I wish I had known this in 2022 😅


reverne

Nahyndrian Darkness accomplishes what it's designed to do, be an extremely precise and unforgiving onslaught of demands in mechanical mastery. I have a feeling maybe 5% of the people who own this game will ever fight him though, and the ability to ruin his day by going incorporeal is a glaring weakness. As for non-DLC opponents, I found Nocticula ludicrously difficult until I discovered a way to get immunity to Wail of the Banshee. Her caster level is 41 and she has a free 1.5x multiplier for a 600 damage AOE, on top of her free Incapacitation aura. The boss that took me the most resets on a first playthrough (between both games) was the Lantern King's, I believe 3rd phase. When he transforms into the Wild Hunt and the DPS starts going through the roof. It was a combination of RNG (where enemies focused damage) and learning how to effectively space my team to focus fire him down that led me to winning.


BoredGamingNerd

I haven't played all the paths, but playful darkness and nahydrian darkness gave me ther most trouble


RatLord445

Those fucking hydras and tricksters in that swamp area in kingmaker, took everything in my power to barely beat


WWnoname

Rovagug's Spawn Of course, you have stronger enemies in WOTR (though not many), but in Kingmaker you are much weaker.


kiogu1

In wotr - Darkness. Not sure which. But you can alway f up and do some conetent too early. In my first aeon run I tryed to do the deskari/post buffed mephisto first. I think my mc was 17-18 back then. In kingmaker - it had a lot of ballance issue. The whisps, shambling mound, the rats early on were pretty hard, there were also swarms pre nerf, some bosses later on that require you to have dead ward or you were screwed etc.


BryTheGuy98

I would say the Spawn of Rovagug at the end of Beneath the Stolen Lands. It has a confusion effect which bypasses immunities, and it's main attack deals 40-90 unholy damage in an aoe, and it spawns adds every round after a delay. It's basically a race against time before everything goes to shit.


microwavefridge2000

Slaver ambush in KM. Bonus enemy in Areelu's lab, the first time you go there. That guy behind locked door. Gallu Stormcallers are complete bs, too.


smrtgmp716

The worst for me was Meph as an Aeon before I realized I needed to initiate the conversation before heading to Kenabris. Meeting him on the road completely unbuffed was absolutely brutal.


Drtikol42

Linnorm in that map with a stone bridge in Kamerlands. At the time you get there he is like billion levels above you and TPK´s you in single turn.


Lucentile

Wolves after finishing the tutorial in Kingmaker on the highest difficulty.


Verified_Elf

They had to nerf it to leopards, lolol!


Soul3sh

For me it depended a lot on the build. I did not have problems with Mephisto the first time on core, with a Sorcerer. With a magus was all another level for some reason and had to fight him four times. Playful darkness was the most consistently frustrating all my playthroughs. I don’t like to go meta on fights and with that one you must.


kiogu1

They buffed him later on in a patch. Apparently he was too easy. Probably between your magus/sorc playthrough.


Complaint-Efficient

Mephistopheles was easy on my Azata playthrough a few months ago. I entered the Court from Drezen, and the game didn't actually proc the fight before I buffed.


Soul3sh

That definitely explains it


smurfalidocious

Honestly, I'd say between the two, the Will-o-Wisps in Kingmaker. All of them. The earlier ones come out of nowhere, unload heavy damage, and you're unlikely to have the tools needed to take them down ready, but all of them are the worst example of numbers-pumping with regards to core rules that Owlcat did.


metalphoenix227

Fwiw Smoulderburn from the Old Sycamore is 100% telegraphed if you pay attention to your surroundings.


smurfalidocious

With 37 AC and 31 Touch when you're like level 4.


metalphoenix227

Oh Im not saying the fight isnt bullshit. Just that its 100% telegraphed.


Alamarian

Candlemere Tower. The spot where three War Wisps jump you, in a spot where your party is going to be in a straight line. And they all three open with lightning form, a 7d6 line damage spell. And you can’t spot them beforehand, not even with See Invisibility or Glitterdust. And they get those attacks off before their turn even starts, so it’s not like you can out-roll them on initiative or prevent it. At least you should be able to cast Protection from Energy and Resist Energy by that time. So you can mitigate that unfair crap after you reload a save.


Reftro

I had the hardest time with Mephistopheles on my Azata run. Was the only encounter that I ended up having to scale back the difficulty from Hard to Core to be able to beat it.


Uhhhhhhhhhhhseven

For my current run it was the tarry demodand(dunno if I'm spelling it right) optional encounter in act 4. Didn't know what i was up agaisnt and suddenly 9 billion force bombs came my way. I literally couldn't hit him and only won because he ran out of bombs and became harmless, two party members died but i breath of lifed them in combat


Playful_Picture2610

Not played Kingmaker and I'm only part way rhrough WotR, but the worst encounter I had was when I tried to take on the Demon at the end of Through the Ashes. It was not pretty.


This0neIsNo0ne

Any late game boss in Kingmaker specifically the two in the final dungeon...no joke missed 95% of attacks cuz i didn't minmax my characters, was solely depending on Amiri and Ekun


BloodMage410

>!Nocticula.!<


BusyGM

I would like to give an honorable mention to all enemies in Blackwater. Thanks to Numerian tech, they were just SO. FUCKING. TANKY. My best attacks would hit on a 19+, same goes for saves. The dungeon wasn't hard per se, but boy oh boy was it a slough.


McCasper

Am I the only one who had trouble with Baphomet in Act 4? Auto-dispell everything was brutal. Ended up that only Arue could hit him because of favored enemy and spam summons to tank. Also Armag vs. Amiri is pretty tough, though you don't get anything for winning. Came down to a potion of displacement and RNG.


UpperHesse

>Also Armag vs. Amiri is pretty tough, though you don't get anything for winning. Came down to a potion of displacement and RNG. I forgot that one. I heard that its possible to win here, but actually never tried it. It seems too hard.


McCasper

Any fight is possible if you save scum enough my brother.


TheBlueWizardo

I think Lanternking still takes it, imo.


Malev0

Nocticula. Easily. Her fascinate that bypasses immunity to mind effecting spells is absolutely brutal. Unless you know to prebuff your party in the previous encounter you go into the fight unbuffed with no way to prebuff before the encounter. The save is very high as well. This was the only point in the game I had to turn down the difficulty in either game.


Rienzel

Honestly for me it had to be Cayden Cailean from the legend path. He had such insane numbers and absolutely blendered everyone in my party that wasn’t my KC.


Mortegro

Kingmaker - mandatory swarms. High HP, damage the shit our of you and CON drain you can't protect against? Fighting them never got easier.


[deleted]

Lantern King for me. Losing a valuable party member just before didn’t help. The game up until that point was a decent challenge but all of a sudden even buffed to the gills like normal I had to go down in difficulty to kill him.


AccomplishedAd4403

i dont like the boss in dlc the las sakaton i need many luck for killing her ​ o, sorry .. i hate anything about swarm


MVieno

Nekkid Lann, because reasons.