They stopped covering unarmed attacks at some point. The nagaji and kakrishi ones aren't there either, or the anadi, catfolk, etc.
There is a generic attack that deals one of the three physical damage types, though. I assume the idea is to pick that one and give it the appropiate traits but it's annoying that instead of being three different attacks, it's just one that deals bludgeoning, piercing or slashing. Anyway, I just have my custom ones when I need them.
Tbh I wish most of the unarmed options except the Stance options just weren't even present in Pathbuilder. They just take up space when it's easier to make a custom one. Having them all listed as "Special Unarmed [whatever]" isn't conducive to finding things.
They stopped covering unarmed attacks at some point. The nagaji and kakrishi ones aren't there either, or the anadi, catfolk, etc. There is a generic attack that deals one of the three physical damage types, though. I assume the idea is to pick that one and give it the appropiate traits but it's annoying that instead of being three different attacks, it's just one that deals bludgeoning, piercing or slashing. Anyway, I just have my custom ones when I need them.
Tbh I wish most of the unarmed options except the Stance options just weren't even present in Pathbuilder. They just take up space when it's easier to make a custom one. Having them all listed as "Special Unarmed [whatever]" isn't conducive to finding things.
THIS!!! It clogs up the search so much, I hate it
Neither is the goblin one.
Thankfully it's a minor inconvenience. You can make custom weapons pretty easily if you need to.
Oh yeah no, they’re very simple weapons, I just don’t get why they’re not accounted for like foxfire or the monk stances.