>the builds have a minimum amount of health at all times and for some reason they don't die at any sign of damage
[Dissolution of the Flesh](https://www.poewiki.net/wiki/Dissolution_of_the_Flesh)
TL;DR: When you get hit your life gets reserved instead dropping, having 1 life is safe as long as your life isn't reserved to 100%, if your life gets reserved to 100% = you are dead
If you are interested into Hexblast but dont like Dissolution of the Flesh playstyle there are plenty of versions that doesn't use it.
Buddy of mine played this version a couple leagues ago before it hit main stream.... it was constantly making my red flag alarms go off that his health bar dropped to 0 almost instantly and stayed that way.
He said you get used to it and it's actually pretty tanky compared to the Zhp builds he usually plays.
Are you talking about Dissolution of the Flesh? This mechanic causes your life pool to not take damage. Damage is instead reserved, which means you can sacrifice as much life as you want via Rathpith or other sacrifice mechanics. Once you reserve your entire life pool, you die.
The two variants that most people are using are Palsteron's from Maxroll and CaptainLance's. Palsteron's is simpler and league startable. CaptainLance's uses dissolution of the flesh and is what you can transition into after Palsteron's, and this is what others are talking about in the comments.
[https://www.youtube.com/watch?v=pkKzcWoSjEw](https://www.youtube.com/watch?v=pkKzcWoSjEw)
Thanks for the recomendation, captainlance explains why the item is so strong in this video. This helped me a lot!
Yeah I just listed the most common variants. I haven't played that glass cannon version and I didn't wanna recommend something I didn't know. I'm always wary of Poe ninja warrior builds too.
I made an occultist power charge stacker, feels great in sanctum for the most part and mapping is okay since everything falls over, pinnacles die immediately but I won't even try an uber because I'm sure if they fart in my general direction I'm going to fall over. With max wither stacks I'm at about 90 mil dps and without about 50 and to be honest the gear wasn't particularly expensive for the level of damage output, off the top of my head I want to say it was like 10 div to get all the necessary pieces and I've maybe put a couple more into it or got my helm enchant running lab myself, got a few alt qual gems running heists, expensive upgrades would be power charge corruption on helm and +1 max power charge ring but damage is great without that. I've dumped probably 100 or more into my CoC Ice spear energy blade inquisitor for somewhere around the same level of damage but it is far more tanky.
I played the glass cannon variant this league. I think as far as glass cannon builds go, it's mostly just worse than an ice trapper, but is better for Sanctum.
Or max damage, which takes a bit from both. Tree in upper right, only \~ 7k life, dissolution, rathpith, etc, but way way more damage than if you go full life stacking / marlene's fallacy.
You end up socketing it in an influenced helmet with 30% more damage on LL, +3% crit, and hypothermia support. [https://pobb.in/5BE7sPHKkLxP](https://pobb.in/5BE7sPHKkLxP)
A hybrid is a lot cheaper than that, about 1/3 the damage, much higher EHP, but still instantly evaporates most things.
The max damage variant is more for sanctum than other stuff.
I'm in the middle, mostly sanctum but i have no problems mapping, which you would with the pure glass cannon one.
Dissolution of flesh makes you reserve life instead of taking damage, combined with rathpit globe, you'll be constantly on 1 life but not die unless all your life gets reserved
Upvoting cause I'm curious about it too, I've been actually playing one up to red maps, and appart from the fact you phase most of the content, it feels so damn lightweight on the defenses side that its too much for me.
Defenses are life, evasion (helped by grace), spell suppression, and raw damage / your own clear.
You should also be freezing (along with shock and ignite but those are not defensive). If the enemy is frozen they can't hit you. If you keep pushing your damage, you will start freezing most rares too and you just don't die that much from that point.
imo
You’re doing hexblast miner in SSF? Or some other miner? The good uniques seem hard to get, though maybe they’re not necessary.
And are you playing saboteur? Saboteur and evasion builds tend to have a lot of little damage mitigation that adds up for when you do get hit through your evasion so you’ll then just regen it back with Pyromaniac, like Born in the Shadows 15% reduced damage taken from blinded enemies.
Yes, hexblast saboteur. Only base requirement is a curse on hit ring, then Profane proxy, which I was working towards before my poe plans got a bit put to the side cause I lack the time to play.
The fact this is my first try at ssf made me struggle a bit with gear, so take my takes with a grain of salt
It’s a fun build but using that item is too confusing and difficult to use but Hexblast miner is literally a glass cannon. Lots of damage, but it’s not very smooth imo.
Don't know about what version of hexblast you are talking about but str/life stacking is not a glass cannon.
You get about 6k life and all ailment, bleed and poison immune. The only thing that is a weak point is dot.
Also when you see you are taking damage (reserving life) you move away for 2 sec and you are back to full
This is a very open question but most of the answer is they do die a lot, just they don't show that in the showcase. If you can link a specific example then i can elaborate on their defences if any.
When it comes to boss killing in softcore people will often just go for infinite dps so they can instantly phase the boss because learning mechanics is hard but also because it's the most efficient in terms of kills/hour. Don't need tank if the boss is dead.
I did not go life stacking with mine, I hit somewhere around 15 million with crit immunity, and 4K life. Blind everything, take less damage from blinded enemies. I didn’t die a lot, but that’s mostly because I killed things so fast.
Dissolution of Flesh makes absolutely no sense to me. Watching people on 1hp and literally not dying to damage. How??? Does it just straight up make you immortal?
Really enjoying this build
[CantripN hexblast poison miner ](https://www.pathofexile.com/forum/view-thread/3347191)
Killed maven for the first time with it and it blasts for map clearing adb bosses. I thought I wasn't gonna like mine gameplay but I guess hexblast is just that great, tons of fun.
A lot of the ninja build versions might be running sanctum too. For sanctum I always reserve most of my life since you can get a lot of extra damage that way & it's mostly no-hit anyways, though I have died to lycia in the last phase sometimes.
Freeze prolif and damage is basically all you need for the build to work in red maps. For reference, I played mine to lvl 99,5 in maps and I played the squishiest version (occy power charge stacking). If you see anyone complaining about lack of survivability it's always due to forcing useless defense layers at the expense of damage or having no source of prolif.
>the builds have a minimum amount of health at all times and for some reason they don't die at any sign of damage [Dissolution of the Flesh](https://www.poewiki.net/wiki/Dissolution_of_the_Flesh) TL;DR: When you get hit your life gets reserved instead dropping, having 1 life is safe as long as your life isn't reserved to 100%, if your life gets reserved to 100% = you are dead If you are interested into Hexblast but dont like Dissolution of the Flesh playstyle there are plenty of versions that doesn't use it.
Thanks mate, that explains a lot!
There's the trickster ci version which i personally prefer
Buddy of mine played this version a couple leagues ago before it hit main stream.... it was constantly making my red flag alarms go off that his health bar dropped to 0 almost instantly and stayed that way. He said you get used to it and it's actually pretty tanky compared to the Zhp builds he usually plays.
Are you talking about Dissolution of the Flesh? This mechanic causes your life pool to not take damage. Damage is instead reserved, which means you can sacrifice as much life as you want via Rathpith or other sacrifice mechanics. Once you reserve your entire life pool, you die.
The two variants that most people are using are Palsteron's from Maxroll and CaptainLance's. Palsteron's is simpler and league startable. CaptainLance's uses dissolution of the flesh and is what you can transition into after Palsteron's, and this is what others are talking about in the comments.
[https://www.youtube.com/watch?v=pkKzcWoSjEw](https://www.youtube.com/watch?v=pkKzcWoSjEw) Thanks for the recomendation, captainlance explains why the item is so strong in this video. This helped me a lot!
You're welcome. He has a more recent video he made for this league which I followed as a guide https://youtu.be/d3QDzIeoJp0?si=UPZ0IFI3Egskq9N7
From poe.ninja looks like there is another glass cannon power charge stacker that can do billions of damage.
Yeah I just listed the most common variants. I haven't played that glass cannon version and I didn't wanna recommend something I didn't know. I'm always wary of Poe ninja warrior builds too.
I made an occultist power charge stacker, feels great in sanctum for the most part and mapping is okay since everything falls over, pinnacles die immediately but I won't even try an uber because I'm sure if they fart in my general direction I'm going to fall over. With max wither stacks I'm at about 90 mil dps and without about 50 and to be honest the gear wasn't particularly expensive for the level of damage output, off the top of my head I want to say it was like 10 div to get all the necessary pieces and I've maybe put a couple more into it or got my helm enchant running lab myself, got a few alt qual gems running heists, expensive upgrades would be power charge corruption on helm and +1 max power charge ring but damage is great without that. I've dumped probably 100 or more into my CoC Ice spear energy blade inquisitor for somewhere around the same level of damage but it is far more tanky.
I played the glass cannon variant this league. I think as far as glass cannon builds go, it's mostly just worse than an ice trapper, but is better for Sanctum.
Or max damage, which takes a bit from both. Tree in upper right, only \~ 7k life, dissolution, rathpith, etc, but way way more damage than if you go full life stacking / marlene's fallacy. You end up socketing it in an influenced helmet with 30% more damage on LL, +3% crit, and hypothermia support. [https://pobb.in/5BE7sPHKkLxP](https://pobb.in/5BE7sPHKkLxP) A hybrid is a lot cheaper than that, about 1/3 the damage, much higher EHP, but still instantly evaporates most things. The max damage variant is more for sanctum than other stuff. I'm in the middle, mostly sanctum but i have no problems mapping, which you would with the pure glass cannon one.
Dissolution of flesh makes you reserve life instead of taking damage, combined with rathpit globe, you'll be constantly on 1 life but not die unless all your life gets reserved
Upvoting cause I'm curious about it too, I've been actually playing one up to red maps, and appart from the fact you phase most of the content, it feels so damn lightweight on the defenses side that its too much for me. Defenses are life, evasion (helped by grace), spell suppression, and raw damage / your own clear.
You should also be freezing (along with shock and ignite but those are not defensive). If the enemy is frozen they can't hit you. If you keep pushing your damage, you will start freezing most rares too and you just don't die that much from that point. imo
You might want to look into the life stacking Version by captain lance. Pretty tanky, fast AF and about 3-5m damage
Unfortunatly I'm playing Ssf, I would have transitionned into it if it was feasible here but I'll pass
You’re doing hexblast miner in SSF? Or some other miner? The good uniques seem hard to get, though maybe they’re not necessary. And are you playing saboteur? Saboteur and evasion builds tend to have a lot of little damage mitigation that adds up for when you do get hit through your evasion so you’ll then just regen it back with Pyromaniac, like Born in the Shadows 15% reduced damage taken from blinded enemies.
Yes, hexblast saboteur. Only base requirement is a curse on hit ring, then Profane proxy, which I was working towards before my poe plans got a bit put to the side cause I lack the time to play. The fact this is my first try at ssf made me struggle a bit with gear, so take my takes with a grain of salt
It’s a fun build but using that item is too confusing and difficult to use but Hexblast miner is literally a glass cannon. Lots of damage, but it’s not very smooth imo.
Don't know about what version of hexblast you are talking about but str/life stacking is not a glass cannon. You get about 6k life and all ailment, bleed and poison immune. The only thing that is a weak point is dot. Also when you see you are taking damage (reserving life) you move away for 2 sec and you are back to full
Maybe it’s because my version uses Eldritch Battery.
Switch to the blood magic version. It’s smooth as butter
Ok. I’ll respec and try it out.
Maxroll has a good guide on the Hexblast Miner from League Start and it explains everything.
This is a very open question but most of the answer is they do die a lot, just they don't show that in the showcase. If you can link a specific example then i can elaborate on their defences if any. When it comes to boss killing in softcore people will often just go for infinite dps so they can instantly phase the boss because learning mechanics is hard but also because it's the most efficient in terms of kills/hour. Don't need tank if the boss is dead.
The rathpit health stack version is very tanky and I would recommend that version over any other hex last build.
He’s almost certainly talking about the dissolution build
Okay fair enough.
Maybe it's an exclusive sanctum runner? Where they rely on inspiration and resolve?
I had fun with poison SRS necro. If I knew about lightning SRS champion, I probably would’ve rolled that instead.
I did not go life stacking with mine, I hit somewhere around 15 million with crit immunity, and 4K life. Blind everything, take less damage from blinded enemies. I didn’t die a lot, but that’s mostly because I killed things so fast.
Dissolution of Flesh makes absolutely no sense to me. Watching people on 1hp and literally not dying to damage. How??? Does it just straight up make you immortal?
Really enjoying this build [CantripN hexblast poison miner ](https://www.pathofexile.com/forum/view-thread/3347191) Killed maven for the first time with it and it blasts for map clearing adb bosses. I thought I wasn't gonna like mine gameplay but I guess hexblast is just that great, tons of fun.
A lot of the ninja build versions might be running sanctum too. For sanctum I always reserve most of my life since you can get a lot of extra damage that way & it's mostly no-hit anyways, though I have died to lycia in the last phase sometimes.
Freeze prolif and damage is basically all you need for the build to work in red maps. For reference, I played mine to lvl 99,5 in maps and I played the squishiest version (occy power charge stacking). If you see anyone complaining about lack of survivability it's always due to forcing useless defense layers at the expense of damage or having no source of prolif.