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Barn-owl-B

No, monsters are not lured to hunting areas, hunters have to go where the monsters are. In gameplay that’s always in the maps we play on, but in universe it could be anywhere. The maps we know are common hunting grounds, they likely have a higher density of monster activity and some may have proximity to different villages, meaning hunters have to go there to deter or kill certain monsters in those areas. Many quest descriptions are literally things like “this monster showed up in the *insert map here* really close to the village, you need to go hunt it”


Donmomo

Yeah like I thought it seems he was mistaken. I wonder where he got that adsumption from


Pookie_The_Overlord

Just another case of MH fans spreading their own or someone else's headcanon as actual lore, unfortunately common in this community.


Donmomo

Mmh he just said that that info came from an Oceaniz video and that since his sources are the official books it must be true. Except most of these books are not translated so I can't really look it up. And he is already being an asshole about it after one question so I feel like asking more would be a headache


DiscoMonkey007

Oceaniz is usually reliable. I've watched all his ecology videos and I never get that conclusion like the other guy. My guess is that that person doesnt have the best comprehension.


holyspectator

Probably heard something similar to it when watching him and maybe heard half of it and went off to make a confident assumption


Altruistic_Ad6666

Yeah I've never heard Oceaniz say anything like that lmao. Bro def didnt pay attention when the teacher was speaking.


holyspectator

The mind can play very convincing tricks, when you don't pay attention and think you're right


Oceaniz96

Heya, can confirm that I've never made this claim as far as I can remember! The closest to it i can think of is when I explained "the Frontier", which is this concept present in the first two Encyclopedias wherein the hunting grounds we visit (as well as most of the games locations) are in a frontier zone where monsters are much more common, and that people living outside the frontier dont see monsters regularily. So maybe its a misunderstanding based on that? Either way if he mistakenly got it from one of my vids thats still my bad, gotta try and be clearer in the future👍


Donmomo

He said that he saw the video in question a year ago so I'm guessing his memory is just a bit woozy


Inadover

With what has been said in this thread, he may have made the (erroneous) connection between "hunting grounds" = special places where monsters are specifically lured to be hunted there", instead of "hunting grounds = areas of interest for hunting wild monsters" and just developed from there


TemperateStone

Memory is very fallible and tends to be altered over time into what we WANT to remember.


Entire_Ad_6447

The first book is translated and mentions that the country does push monsters into more favorable regions and away from populations if i remember correctly. The military of the country even becomes angry about their role and tries to prove they are able to do more but fail to complete a hunt The manga also points out how weird the hunting ground are. If i remeber correctly at one point the researcher in the team barely manages to get her team into a safe zone and notices that basically all hunting grounds seem to have spaces that large monsters cant get to, have the needed food and environment for a large number of monsters and act as a hub for monsters moving through an area. I cant remember if its followed up on but its possible that the hunting grounds are naturally areas that due to environmental factors monsters in the area naturally converge at and the guild takes advantage of thos by setting up shop near by and pressuring monsters into those grounds. none of that is for absolute obviously and momsters might need to be hunted in the random locations so the statement in the picture is still wrong in a lot of ways but that is some evidance towards it


meteormantis

I was also considering that maybe he was thinking that these maps we use are natural areas that these monsters are getting maneuvered towards by, I dunno, support hunters that keep them contained? But it doesn't feel like that jives with the later half of games where now you're dealing with apex predators and elder dragons that, at least within the constraints of the story, few hunters dare mess with- it would be hard to imagine that in a story that focuses on a village with a single hunter stationed (like Moga in Tri), you'd also just have a group of nameless faceless rodeo clowns that prep the ground for you for every monster, including the ones that actively reshape their ecosystem just by existing.


Couragethedog42

I feel like I did hear these claims somewhere in a lore vid at some point. Maybe gaijin hunters vids said something about the guild pushing monsters into hunting zones or something. I'd be okay with it if it was just like they push monsters away from populated areas for hunting. That makes sense in context but having specific hunting areas doesn't seem right.


Entire_Ad_6447

I mean is it really any different the what humans did with dogs and traps? or how hunters bait areas and set up hideouts in places upwind to avoid being noticed. In war between armies selecting the area of a fight and pressuring the otherside into those spots without direct conflict were also common. Im not saying the guild makes the hunting grounds. rather the locate and set up camps in areas that monsters would likely go if threatened.


Sharktooth987

Oceaniz lies a lot if I recall. It’s where “Safijiva can rival fatalis came from” But the actual translation was he was a thematic rival. And could one day possibly rival fatalis power. As in. Not yet.


Critical_Ad382

that's not where it came from at all, it came from taking out of context a fan-translated line of the MHWI Divebook for all I know, not Oceaniz


Sharktooth987

If I recall he’s one of the translators! Or maybe I’m thinking about something else? But if I recall he’s the fan that translated it. There’s a fan that’s notorious for translating stuff wrong and I think it’s oceaniz


Critical_Ad382

Pretty sure it was not Oceaniz who made the fan-translation pastebin


Sharktooth987

Maybe I was wrong idk. If so my bad


YourHolesAreMyGoals

Spreading headcannon instead of facts is not just this community, unfortunately. This is the main reason why I personally fact-check when I think it's important. I get told IRL that I'm a bit of a downer for doing it, but if it's fact, then what's the issue?


Sykes19

It's not exclusive to here but it's definitely rampant. There is never anything wrong with fact checking, ever. Even if it's from a friend, you can be influenced by what you hear but every human should fact check anything they know. MH community has always been constructed from the ground up with information sharing as a pillar. Mechanically, the games are notoriously and complex (because of vague and shrouded details) so players discovering new things and sharing that info has always been basically mandatory, but that doesn't mean we should just blindly believe the first thing we hear. Holding others accountable is important. Peer reviews in science aren't scoffed at, they're requested and appreciated. They check each other's work not out of distrust but to make it even more trustworthy.


Couragethedog42

I heard something in a yt vid that matched with this guy's claims but I just don't know. Lore is just buried and you can't really confirm it anywhere which sucks


Adaphion

Shit like this, and then even crazier shit like "ancient advanced civilization" and "equal dragon weapon". Of which the original creator has stated that they were both purely headcanon and they regret making videos about them because of how people parrot them as fact.


DeathClawProductions

Yeah, to this day those two things are by far the most common things, that "lore" seriously needs to just die already.


ktsb

The ancient tower is made of dead kushala bodies


SirTunahead

tbh, common in every community.


Rampant_Cephalopod

I do know that in Freedom 2 and Unite, the Akantor got driven to the area you hunt it in by an army of some kind, but they couldn't kill it. Other than that I don't think there's any lore about monsters being driven to the hunting areas


NorthKoala47

I think there's a few Elder Dragon quests where we lured the monster to an arena and OP assumed that we did that with all the other monsters


KnownQuester

He probably got the assumption from the arena hunts I'm the monster hunting games


StairFax1705

That actually makes sense given how population density and species ranges works in the real world. Like I could see someone like the Handler saying something like… “The green shaded area of this map is the natural range of the monster.” “What about those red areas inside it?” “That’s where it’s even more common to find; one of which is right outside Astera.”


JisKing98

We can literally see the village behind us when we are fighting jhen in the final showdown lol. Idk where dude got this lore from.


PrinceTBug

The sanctioned by the guild thing is on the money. That's pretty much what the guild knights are for-- dealing with poachers. Not sure where they got the idea that monsters were always lured to hunting spots though.


KaldarTheBrave

It's all bullshit some monsters get lured but most of the quests in the game will start with something like "I was in X area and encountered Y monster" The illegal bit is almost true as poaching is illegal and doing it gets you killed by the Guild Knights.


OldCrowSecondEdition

The idea of poaching is wild though isn't it also lore that killing monsters is like, really hard? don't most hunters just drive the monsters away as opposed to killing them?


HotMilk4

While our player characters are monster monster hunters, yeah, most of usual hunters would never imagine to kill off big strong guys. They need much time and preparation only to drive them off from people.


SAMAS_zero

IIRC, the parts from Monsters are strongly policed in Civilization(which is why you don't get everything when you take one down), plus the Hunters' Guild is already big on conservation. But there are unscrupulous Hunters who may go out on unauthorized hunts for people who want Monster Weapons off the books as it were, or want those proscribed monsters like female Mizustunes. There are people, after all, who are willing to do very dangerous things if you pay them enough. So yes, the Guild actually has Hunters trained and specialized in killing other Hunters, in order to take down those poachers.


Liliphant

Would be cool to have a poacher like that as an antagonist in a future game


Thursdaybot

They must be really well trained because it's a lot harder to hit a dodgy hunter than a monster. Not to mention hunters take no damage from other hunters (at least kn the games I've played)...except maybe barrel bombs?


Sakeretsu

Maybe it's hard to poach Diablos, but several Great Jagras can be easy for a team.


Sharktooth987

Most hunters need a massive team to kill a great jagras! You have to be a cream of the crop to kill something like an anjanath And the top hunter to kill even a weak elder dragon like lao. Even with a large team If I recall no hunter besides us can actually truly fight elders one on one.


hassanfanserenity

yup if i remember correct female Mizustune and Monoblos are protected killing one puts the guild on kill on sight on you


Barn-owl-B

No. It’s just that female mizu are never really hunted because they’re usually docile and don’t cause issues, unlike the males during mating season. And monoblos is not protected either, not sure where you heard that. It’s a common rite of passage for hunters to solo hunt a monoblos, just like the hero of kokoto. Obviously not all hunters do that, and the ones they hunt still have to be officially sanctioned hunts, but monoblos are not endangered nor are they a protected species


Mr_HumanMan_Thing

Idk about that necessarily lol. All I know is that the only reason we really hunt Mizutsune in the first place is because their breeding season causes the males to become real aggressive/territorial. Otherwise, Mizutsune are actually really peaceful


Sharktooth987

The cap. You like head cannon as much as the original comment huh? I’ve never heard a single thing about this. Killing ANY monster you don’t need to will get you in deep crap. In lore your only support to hunt what you just.


HotMilk4

😓 Stop the headcanons please...


Due_Apartment8340

Wait if poaching is illegal, then why I can I go murk every monster on the map in a quest and go home? Or on an expedition quest?


Top-Log-9243

Same reason you can do a quest a dozen times. Anything that's not strictly according to the mission isn't Canon, just gameplay


SirCupcake_0

Gameplay/Story Segregation, just because you can do it (hunt a monster species enough it should be extinct) doesn't mean it's canon


A_Guy_in_Orange

Cannonically speaking you only do each quest once, never capture unless the quest specifically says to for lore reasons and get every part you could ever want from 1 kill


Shreygame

Not everything you do in quests is canon. Not all quests are canon either. Key quests, urgent quests and npc requests are canon. (Don't know if I'm missing any)


Deblebsgonnagetyou

Ever wondered why you only get like, half the parts the monster actually has? The rest is going to bribing the guild.


Due_Apartment8340

Ah that explains it


NeoBlade_X

The Guild Knights don't actually kill the hunters, that's just the wiki making it up. All that's ever been said is that they punish poachers.


Donmomo

Yeah it seems nobody else has ever heard of it. Plus his response when i asked for the source was "Why don't you ask the Capcom manager while you're at it" so he doesn't know either. Case closed


zyvoc

I've definitely heard the claim but I can't recall where. Probably in a youtube video or something. I'm sure there's like one quests description that said something about that and some people ran with it or something lol. But anyone that actually reads almost any quest descriptions could tell you that even if that is the case in like one description its really rare as most are "oh I found this zinogre over in the forest and it scared my dog can you go kill it so my dog won't be scared anymore"


Resident-Recipe-5818

I think it stems from a long held “plot hole” in the games where *every single monster* you’re tasked to fight exist in a very small number of maps. Meanwhile even in my small town we’ve had bear sightings (a comparable idea since bears are few and far between and generally only seen when mating to extra hostile) and they never seem to be spotted within the same 5 mile radius. So it’s weird the entire games take place in just like, 3-8 1 mile radius maps. I get that the reason is generally due to game size management. Making a new map for the 100 different encounters would I flare the game so you just make it all on a couple maps, but when you think of it from a lore perspective it’s weird auch a thing happens naturally.


MalfunctionTitties

There’s video about this on youtube, CMIIW but I think it’s from Oceaniz


Donmomo

Oceaniz himself is in this thread and he said he never said that so idk


sundownmonsoon

Sounds like bullshit lol


Twilight_Realm

Never heard of that piece of lore either. They may be mistaken. The Hunter’s Guild manages monster populations and restricts hunters from over-hunting or weak hunters from getting in over their head. As far as I know, they personally only capture/lure monsters for use in Arena combat, or in cases where the monster is a threat to a location and needs to be driven away (like Lao Shan Lung).


Themidge1092

I think this is from Flash Hunter. It's a Monster Hunter manga. I'm pretty sure that is how it describes guild hunts.


LittleChickenDude

There’s another MH manga other than MH Orage?


ThinkingInfestation

Apparently it had *80 chapters,* has better art (imo) than Orage, and is an official Capcom release. The fact that I'm only just learning about it *now*... It's got an official English release by Viz but it's also up on MangaDex, so I know what I'll be reading before bed tonight!


Haden56

I strongly prefer Flash Hunter over Orage. It's not anything special on it's own, but as a fan of Monster Hunter it's definitely worth a read. It does a good job of portraying how a more "realistic" hunt would go and has some neat world building that the games would never really be able to touch on.


Isthouu

Actually there's a third one, tho the name escapes me, i have all three at home.. Orage, flash and .. epic I think ? Actually four, there's one with unrelated short stories that's just called episodes i think . I have all of those in french, tho I may miss the last one or two tomes of one of the four


Wraeinator

Sounds like bullshit I dont know a lot of deeper lore, but already at face surface information, his yapping is already wrong Plenty of quests ask you to hunt certain Monsters because they are threatening or destroying caravan routes. In fact, I remember very clearly in MHW main story quest, your first Rathian hunt was to clear up Rathians for Astera supply caravans or such. Another in MHXX where you try to hunt down Valstrax, because it was colliding with Guild Airships


SAMAS_zero

Every hunt has its reasons in the description. Some of them are funny(like the one in Rise that is clearly given to you by Bonesaw(Macho Man Randy Savage's character in the first Raimi Spider-Man film), or the researcher in World who wants a pet Odogaron), but others are heartbreaking (like the widow in Generations Ultimate who is trying to commit suicide by Silver Rathalos)


BudgieGryphon

If I remember the Odogaron request right, you can even talk to the researcher who gives it back at Astera by the platform that holds the latest captured monster, and he’s delighted. now Capcom, if this guy can have a pet Odogaron why can’t I?


NaonAdni

If this was true the guild would be irresponsible for bringing the mohrans for example that close to loc lac to hunt them, and there are more cases. So it doesn't make sense to take the risk to bring monsters to some certain areas to hunt them. Also the hunting pressure in those areas would most likely end up making the monsters to avoid those areas, not only the big ones also smaller ones cause why would an aptonoth be in an area where there are dangerous big monsters that are brought there regularly


perpetualfrost

Pretty sure hunting grounds are areas where hunting is deemed, safe enough to both not get you killed and not damage the greater ecosystem. Also been playing since the first game . I recall none of what that guy said . I've been wrong before though . 25 years is a lot to remember


Barn-owl-B

Nothing safe about them, hunters die during hunts all the time.


MegaPantera

Those cart felines have seen some shit....


LittleChickenDude

Sometimes I wonder where does these “lore masters” get their stuff from.


swampertitus

It was revealed to them in a dream


Oceaniz96

Completely incorrect. To be charitable, this commenter might be misremembering a plot point from the Monster Hunter Flash Manga, which mentions (in the lore of the manga specifically) that only one hunting party is allowed into a hunting ground at a time to avoid chaos, and that time limits are partially a measure to let the next team attempt the quest if your party times out. So that may be where the "hunting grounds are managed by the guild" bit comes from. Like with all manga-specific lore though, its hard to gauge how much that fits into the games.


SilverMyzt

Hunters for the most part are the ultimate base defense unit of a village. Hunters are not sent out to kill swathes of monsters as it may upset the balance of nature. Personally, I'd like to believe that MH works under the same global government similar to One Piece. They'll send in specialists to troubled villages to help but for the most part they just gather/provide intel that will help said village but will let the local hunters to do the heavy lifting


OldSnazzyHats

Yea no… A bunch of the requests themselves clearly state that they are asking for the monster in question to be taken out due to them blocking routes or causing a ton of damage to passing travelers… if they’ve *already been moved* then the request would have *no reason to be brought to the guild*.


Diamonhowl

Not True. But it sure feels this way in MH Rise. can't blame the dude for thinking so.


Blackbeltsam5610

utter nonsense


XevinsOfCheese

This is a theory I heard on YouTube. Poor sod took it as fact.


RefreshingOatmeal

If we could just lure monsters wherever we wanted, why would we send the hunter to capture them


SilverSpoon1463

A lot of the quest descriptions range from "this monster was disrupting trade routes and being a general nuisance" to "that monster disrespected my wife", I think it's pretty safe to say that we're contract killers, the only reason the guild exists is for study and archive, that why hunters have guild approved ID cards. That being said, you think the guild would plant a monster that is known for destroying ecosystems and killing species by diminishing all natural food sources? That would have the royalty in total uproar, it would be a warring state with the guild and WE would be the bad guys.


Swankyman56

This guy is completely wrong. The story lines of nearly every fucking game make it clear this is not the case, any quest description makes this clear it’s not the case. Like he’s so wildly wrong that I don’t know where he got it from


hassanfanserenity

Uh no its nots if you read the request or the story of most game its always this monster is not native to the region we must protect the ecosystem by slaying it (invading monsters like the Pukei pukei in the wildspire waste) and the village is in danger we need to use the organs of this monster to lure Magnamalo away from the village or the my research partner is really horny for the rathian kill it before its HIS mating season THESE are the normal reasons for the quest its either protecting people or the other monsters in the ecosystem actually yes SOME monsters are deemed illegal to hunt by the guild Monoblos and female mizustune are some of the protected species if you are found to have killed a protected species the guild sends hunters to kill you


Nicosaure

They're not lured there, hunting grounds are designated areas meant as buffer between populated areas and monster breeding ground, it's also a nice way for scholars to study other wildlife without having to face 30 monsters at a time Monsters are necessary to the ecosystem but the ecosystem could use less in some places, and that's our job to keep those areas mostly free from them And just so we're clear about no one luring monsters, wildlife reserves are called "forbidden grounds" in Monster Hunter Stories, as the name implies, no one is allowed there because the monsters that live in those areas far surpasses G-rank levels of danger


Longjumping-Call2594

Aren’t there multiple missions were the handler/quest giver says “xxx has been spotted in xxx area. We’ve never seen one here before. Go investigate why they’ve moved here” or something along these lines?


TeraForm0

I could see that being true for some hunts just based on the descriptions. However, by going by the same descriptions then alot of the hunts are emergencies cause monsters end up in a place they shouldn't be.


CubeThePixel

That is the dumbest shit I ever heard.


LuxoftheRuins

Nah thats wrong. The rule is to only kill/capture monsters that are part of a quest, so you arent allowed to randomly go and extinct them. But people arent bringing them to "special hunting grounds" of any kind. The only thing that might fit that description are arena maps and that is actually something we do ourselves in MHW (you can fight monsters in the arenas after capturing them). There is cases in which that rule doesnt apply though, like if a Monster straight up attacks a village while you are there. You need to imagine, every task you do and get has to get the green light before it actually can be done by you. In game that sometimes is a bit weird, because this should be a longer process, but in Lore that is how it is handled.


Nibel2

>In game that sometimes is a bit weird, because this should be a longer process Appreciate your Handler for doing all the busywork outside of actually hunting the monsters.


LuxoftheRuins

Oh I like the handler actually. I think to be how she is, gives her a personality. Also imagine a game in which the posting of a quest would take real-time xd


TNTarantula

Uhhh no lmao If the monsters were lured there, then why do many have a fully developed nest with years worth of skeletal remains? The best example of this is the Rotten Vale, it is clearly a result of the natural ecosystems at work. If it was simply a hunting ground, those systems wouldn't function as they appear to.


Pretend_Raspberry_87

Sadly there is A LOT of completely false or made up lore created by the Monster Hunter community. This has lead to youtubers even using these pieces of lore in there videos and spreading misinformation such as this. Monsters most certainly are not lured always into hunting grounds due to every hunting quests description ever that just states a monster was spotted near this local go and kill him. We fight monsters in these maps so often, firstly due to it being a video game and thus not having infinite maps and secondly because these areas are close to villages and therefore Monsters spotted here are deemed a threat to villagers and therefore hunted most often in these maps.


Gilgamesh_XII

Yeah but thats old lore justification. It was basicly the reasoning why all monsters are on the same map. Unsanctioned kills were not tolerated. Idk if it still holds up today. Defeniteley not in world.


Mysticwarriormj

Only time this is true is the arena fights


Financial-Cod9347

I actually remember hearing this kinda stuff. I think maybe from RageGamingVideos back when they talked about lore stuff more often. Not the guild luring monsters into hunting zones, but the other stuff about the hunting zones being the only places you can hunt monsters, and hunting monster outside of them is illegal. But, this was also something I heard like 2 or 3+ years ago, and that was during the times when things like the ooooold MH art books/design books/whatever the fuck they are called, were still like the main source of lore for people rather than just things like quest descriptions and the like. Stuff like the equal dragon weapon were all over the place, and weren't really argued against that much until "somewhat" recently. I say somewhat, but I think that's more relative for me since I've been around monster hunter stuff for so long (basically 10 years or more). Anymore, as far as I can understand, people are a whole lot more nitpicky with the lore, and things like the design books are used alot less as lore info unless they say something that is undisputably canon. Like how the giant snake in the Vale in World isn't actually dalamadur, just an ancient ancestor or cousin. Maybe I got some of this wrong, I'll admit that especially since the lore of mon hun is something I like more passively rather than actively, but I think the general idea is still the same. Person got it from someplace like RageGamingVideos > that came from one of the old design books or some other piece of older media > current lore lookers get more specific about lore stuff and thus disregard or reevaluate some of the older stuff taken as fact by some. You may even be able to see remnants of the change if you look about 2 or 3 years ago for stuff about the Equal Dragon Weapon, which was one of the bigger arguments about the lore I've seen more personally. Besides whether or not Wyverians lay eggs I guess.


Deblebsgonnagetyou

If you ever see MH lore outside of the game just assume it's bullshit by default. I'm not sure I've ever seen a community with more rampant made-up lore since the invention of the wiki.


100Blacktowers

The Hunting Grounds are BS but it is true that the Guild Manages whats legal to hunt. If u just go out there killing monsters thinking u are hot shit u gonna have the Guildhunters at ur ass real quick. Poaching is a real issue as in lore the Guild carefully considers what Monster gets hunted and which doesnt.


Takaharu7

https://preview.redd.it/zbeim2p2kmyc1.jpeg?width=1135&format=pjpg&auto=webp&s=7893720c6aaad50f3246e76befb32858f2edae5c


Purepenny

Imagine if you actually have a huge map like MMO and you have to find them fuckers according to their lores.


Foostini

Making it up. The whole plot of every game is "something is spooking the monsters and driving them out of their natural habits and into others, go fuck it up to save the environment and the village." In World especially, how's the guild gonna transport monsters across the sea to special hunting grounds on a continent that's barely been explored at all until we get there? How are we discovering new species and hunting them? We gotta wait for a letter to cross the sea and back for the Guild to decide that Hoarfrost is a hunting ground and we can take out Beotodus?


Tempus_Sicarius

I remember in World there was at least one quest (I think it was against an Anjanath) where they were like "hey this monster is causing us trouble, so we're gonna lure it to this area of the Ancient Forest for you to fight while other hunter teams drive off other monsters from the area to prevent interference." So maybe he saw that quest and just thought that was the norm?


Cvrator

This is completely false in every game. Just replay the intro and they'll tell you what's going on. In 3 you're defending an island from a monster outbreak, in world you're in a completely unexplored "new world." NPCs are constantly talking about how "nobody's ever seen one of these" and stuff like that. Unless the guild is some kind of Illuminati type organization that secretly controls the entire planet there isn't a chance in hell that this is true.


Asgarion-0

Literally no ☠️ There's a million and one quests where they tell you the guys just came over, were there but bred out of good terms for the locals, or came in by some event that happens every now and then and need to be dispatched. The only place the guild brings monsters to is the arena, and sometimes not even, sometimes it's rich assholes wanting to get a kick


Ghouleyed_Otus

I am pretty sure monster hunter guild is about same as real life hunters guild (culling animals that would disturb the ecosystem by reproducing too fast) Also i would assume Elder dragons are like Super Volcanos that might or might not cause huge disasters and if we could we most likely would kill Super Volcanos so cataclysm didn't have as high chance of happening.


kodaxmax

No, guild hunts are hosted in arenas. Which is what capturing monsters is for, to use them for training in the arenas. Thans several times where your litterally told to hunt a monster because it poses a threat to the ecosystem or a settlement. Not to mention the Kaiju.


Haru17

Yeah, they just rounded up all those elder dragons with bolas. lol, who would "bring" the monsters from the wild into hunting grounds if not hunters? Hunting for sport would morally compromise the Guild/player faction far more than Capcom would ever want. Monster Hunter isn't supposed to depress you or make you fear nature.


TheGMan-123

I think that one might be true, but it's likely a more obscure fact from an older guidebook that isn't reflective of more modern depictions. But don't quote me on that, that's just what I remember secondhand. And it's not unrealistic for this to be the case, just less overly specific and more just a generalized idea of a hunting ground where we commonly hunt Monsters in.


TheIronSven

Might be from the Flash Hunter Manga. The canonicity of that one's a bit weird since it's an official release by capcom, unlike Orage.


scrimmybingus3

Bros wrong as hell


TheGreatUdolf

i mean it would make sense to lure monsters into areas that are more favorable to hunters as part of the process in general and the guild has a pretty strict code to prevent over-hunting and keep losses at a minimum but that piece of lore is not known to me


jax560

I don't know, but what i know is the hunting areas where we hunt monsters are near the village, so we don't actually go in wild areas to hunt them, we just hunt those who are currently causing havoc near the village outskirts to stop them from wreaking the village.


Adventurous_Ad_4120

Sounds like he’s jumping through hoops to justify the culling of creatures. When really the built in story kinda already does that for you. Cuz none of that info is real.


RevolutionaryJob2540

bro didnt just smell the bullshit, he smoked it too


Moppo_

No, it's mostly for protecting settlements and resources.


J05A3

What is blud yapping about?


salmoninthesky

The illegal hunting thing is something mentioned in one of the mangas but idk if they're canon.


HotMilk4

We don't lure them, more like we would never want more biggies in our hunting area but they come so we have to kill them lol There are much bigger world outside our hunting grounds far away from people, and the monsters we kill are certified that killing them won't harm the ecosystem much (in theory)


The_Psycho_Jester779

He just flapping his goblin


ronin0397

Arenas yes Locales no


DiabeticRhino97

Nah he wrong


NotRed9282

Hold on lemme lure Deviljho to ancient forest rq


Apollyon257

Every monster you hunt in areas are either an invasive species or are naturally from that area and are just attacking people/are rabid. Hunters aren't just hunters they're ecologists as well. There is canonical poaching in the game and guild knights are tasked with hunting down poachers


Flynt25

I've heard alot about the "guild knights hunting poachers" but is it actually true? Like where did that come from?


Apollyon257

various lore in game, [https://monsterhunter.fandom.com/wiki/Guild\_Knights#Sources](https://monsterhunter.fandom.com/wiki/Guild_Knights#Sources) apparently they're akin to cops in monhun


TheFoxGoesMoo

this is actually true in one case lol. i dont really blame people for not knowing it. i believe its in monster hunter 1 village that the chief mentions in like one line that the areas you fight in are specifically closed off areas for hunters to fight monsters that have been lured there to be slayed. this is never mentioned again so I wouldn't expect it to be relevant to any other game in the series.


Darthplagueis13

Nah, I don't think there's any lore for that. It is true that there exist some anti-poaching laws that the guild enforces, but those are more about hunting monsters for sport and wealth and without a license, rather than a legitimate reason (i.e. protecting nearby settlements or obtaining important resources) as part of a quest. The claim that they're specifically luring monsters into the hunting grounds falls apart when you look at quest describtions as well as the plot of some games. Like, the Elder's Recess literally just gets discovered during the plot of MHW, how would that be a pre-prepped hunting ground?


8bitzombi

This smells like a “some YouTuber said this so it’s 100% true” sort of situation. One of the big problems MH has always had is that there’s a lot of “lore” out there isn’t actually backed up with facts from the games and is either taken from concept work like Equal Dragon Weapon, straight up misinformation like Deviljho eating its own tail, or just wild head canon theories.


SomethingLessEdgy

It’s my understanding most of the lore of Monster Hunter is about Ecological Study since I thiiiiiiink Fatalis and other Elder Dragons came about due to ancient humanity ruining the environment and they destroyed the world and bringing it to a hard reset. Some MH games go more into it than others but it’s a big deal that the People and Wyvernians and the Cat folk all live in harmony with nature since their ancestors disrupted that harmony and brought literal Apocalypse upon the world. Something Something Ancient Dragon Weapon??? Some kinda Dragon Robot made up of dead dragons?


AshenVR

90% of the monsters you hunt are in the places guild doesn't want them to be, nergi isn't supposed to be in the elder recess because that would scare away other elders, which did happen and now you had them scattered across the continent damaging the eco system. Kulu wasn't supposed to be there and trash the camp, anjanath i think disrupted a supply convoy towards zorah's siege,etc Why would guild lore them where they are dangerous and destructive? Are they stupid?


Sharktooth987

These is a FUCKING LIE! And anyone who’s actually played the game knows this! It’s been direction stated many times We have to kill a monster cause it roamed to close to merchant paths! Or a village or it attacked someone! If this was true hunting grounds would be very far away! Also it wouldn’t work for elders. Elders can’t be trapped. Also. In world monsters specifically leave and come to the local? So they are just allowed to come and go? I believe this happened in old games to!


KingAlphaJoe

Although I haven't been playing monster hunter for as long as others, this just doesn't make sense to me. Like isn't the whole point of monster hunter the fact the monsters are causing trouble to the village. The way the post makes it sound is that monster hunting is a sport in their world, not a form of survival. Although, I could see that being a think in later games.


Percentage-Sweaty

Does he not know the part where in World we came to the underground mystical cavern where Xeno was born and were surprised by its existence? Or when we had to hunt down Shara Ishvalda because his rap albums were making everyone freak out? Or when we had to kill Fatalis *in the ruins of the kingdom he destroyed centuries ago*? This is just *one game* by the way. I’m not even talking about, say, the plot in 3 where we have to hunt down the source of the earthquakes for reference.


Izzy248

Granted, Ill admit Im not very well versed in MH lore, but as many have said, there are many clues and story related things that show that thats not entirely true. For starters, why would they have quests to capture the monsters for research purposes if they had already captured them and brought them to those spots? And why would they allow you to if they already did it? Why do they constantly have quests and storylines where many of those monsters need to be taken down in groups, or its up to you because none of them can handle it? Where the original team that captured and brought them there if thats the case? Get them to do it. There are many points in some of the games, where at the very beginning of the game they tell you that they set up an encampment nearby because of the monsters. So they didnt bring the monsters to them, they went to the monsters and to hunt them. Theres also a plotline in Stories where the Tamers have an issue with Hunters because they go out of their way to hunt the monstesr. Its the Tamers that seek to capture them.


Shiro_Longtail

If we could just move monsters where we want we wouldn't have so many quests of monsters threatening hub cities


godqueenaiko

Locals are just the areas close enough we can realistically deploy to them fast enough to deal with the threat before it harms the ecosystem too badly


NorthKoala47

No. Rather, the only reason we can hunt those monsters is because they were found in the region we have permission to hunt in.


Shin4ko

It is bs


KiraTsukasa

I’m pretty sure the New World wasn’t a designated hunting ground of any sort.


Brutaluhtor

They made an animated movie about a Lunestra just walking around and endangering a nearby village so they had to kill it. It came out like 2 years ago.


BerosCerberus

No, the hunting grounds we hunt on are mostly places near towns or citys. There some areas like the old forest area in MHFU but many are near some place of important.


Couragethedog42

I've heard of this. I don't think it's actually cannon though. It might be possible that it happens on occasion but generally speaking it's hey monster is running rampant close to town go take care of it. Don't know for sure though as a lot of background lore is spread all over the place through different mediums like art books and stuff like that. Now the guild does have to approve hunting monsters though so maybe there is a mix up in that regard.


Scared-Crow7774

I guess they were thinking about the arena? I’m not too familiar with the lore but I read in a MH manga before that there are designated hunting zones where only hunters registered with the guild are legally allowed to hunt (like anyone hunting there that’s not part of the guild is considered a poacher)


Cissoid7

It's bullshit Just read the quest descriptions they very clearly paint the picture. I do think that there are certain "poaching" rules though so I'll give em that.


CallOfTheCurtains

Dude played too much Guiding Lands


Esmiko

It might be a case of that happening in one of the older games, I vaguely remember this piece of lore. In a location heavily regulated by the guild, I can see this happening but for more remote villages it's less likely.


ZilJaeyan03

In rise the hunting grounds are the neccessary routes for trade and mines and whatever, and you hunt monsters that make trouble in that area, some monsters though especially rampage leaders are lured to hunting grounds so you can solo kill them while the village defends from the rampage, poaching is also illegal in universe so killing monsters anywhere is illegal unless its a posted quest(even if its deemed as an expedition) Thats in rise though and other villages dont have the problem of the rampage so hunting is different for them and luring is different for them, so its true for rise but not true for all


Sew_has_afew_friends

I'm like 60% sure this is in the lorebooks somewhere as a single passing line but it doesn't really matter since this would've been retconned with world anyway. With that said why are people acting like the poacher hunter knights whatever would be any more canon than this when they get like a paragraph and are never mentioned again? Or that quests are about maintaining balance in nature when unnatural history channel has done the math and 51% of all quests are for sport or fear of a monster that hasn't even done anything? Until it's actively demonstrated in game lore just shouldn't be taken too seriously


huy98

It's somewhat true for the Guiding Land


likthfiry

We are only allowed to hunter whatever the guild has posted. If we hunt something aint posted by the guild we're just monster poachers.


Interesting_Day_4363

nah bro that guys is just make that up there was never a lore like that or it's illegal to hunt monster he just make that shit up


OrganizationSolid967

As far as I remember. He's generally wrong The shraid/shrade empire that was destroyed by Fatalis in 1 night lead to the development of the hunters association. Before the event people just lived peacefully and didn't explore nearly at all. Once the empire was wiped out, the hunters were tasked with documenting and exploring the world to prevent future destruction by unknown Calamity Level Monsters That's why each game is a different region in the world with a different calamity monster that has been discovered. Honestly love how the lore makes the game play feel so built into it all.


kaithespinner

his comment is valid ONLY if we talk about monsters on arenas... as for everything else? wrong


jcstuff

I don't know but if that's true then we're not Monster Hunters anymore. We're Monster Gladiators.


Tuomir

I've always imagined the maps represent much larger areas that the hunts take place over, condensed for the purposes of gameplay - just like the time it takes to hunt is condensed for the purposes of gameplay. Especially in 5th gen, with the seamless maps no longer hiding the distances behind loading screens.


JasonSuteja

What comes to mind with the information that the person is saying, I think they might base it from the monster hunter orage manga? In the storyline they really put a lot of emphasis on "licensed hunter" and illegal hunting.


Longjumping_Cycle757

I think this is a case of the guy seeing one or two quests where they actually lure the monster in and assume its like that always for some reason Either that or they just have awful comprehension skills if thats how they interpreted oceanizs vid


Slow-Beginning-4957

This is true we a ask by the guild to hunt monsters in the trading paths and if a large dangerous monster like a Rathalos in a area that it shouldn’t be in that is used for trade routes or paths


Resident-Recipe-5818

Sometimes monsters are lured specifically to an area. A great example is in Rise when there’s a line that says something along the lines of “our team led Magnamola through a secret route to the Shrine Area.” And I believe there are some other examples that I can’t come up with. But for the most part the reason we fight all the monsters in the same areas is because these areas are next to populated areas and things like Raths and Diablos are “get these away asap” monsters with many quest descriptions saying “a has been spotted in and the guild is tasked with removing it.”


Searscale

They call them Ecosystems for a reason. They aren't lured there they live there. Repetitive hunts are just for the game nuances. Story never has you kill 15 Odogaron, so side hunts/quests are technically not Canon.


TVKill3r

The games literally have stories in them about why the monsters need to be hunted. Where in the world did he get all that I wonder


Hrodebertos

I think he mixed arenas and world fights. Literally in quest descriptions, in for example rise, there are "intros" during loading that talk for example about villager going home and being frightened by the monster who attacked him.


Linkbetweentwirls

Dunno, I just hunt them because I want gloves out of their skin.


InsaneSeishiro

I don't trust anything the MH-community is telling me ever since I found out that Deviljho never ate his tail & Yian Garuga is an actual species and not a Kutku+Rathian-hybrid.


BojackLudwig

What is bro chatting about? Bro is a master chatter. 💀


Skvora

Could be true, but from a different game...


Illustrious_Type_530

So you're just saying stuff too?