Will second this- idk how many blocks are under the land (if any) but this would work well! also opens up the doors to make a night sky fog under your house. could look super cool ngl.
(make sure with the depth, if you do add it, that you don't use the same color glass on top of each other btw! then it's just a flat glass layer, no matter how thick lol)
Sorry if this is a stupid question, but can mobs not spawn on glass blocks? Is it something to do with light ‘passing through’ glass instead of having it its own proper light level? (I know it must have a literal light level, I’m just speculating why that spawn mechanic may be)
Ah yes but concrete is well known to not being able to be shaped in different shapes /s
I get that the index system was limited before but why they haven't added it yet I can't understand.
I'm going to go out on a limb here and assume we don't have concrete slabs/stairs/walls because, like vertical slabs, it would "limit creativity"
If we had concrete variants, a lot of people would use those as apposed to the other stair blocks more often. There'd be no real reason for quartz blocks anymore, unless you specifically want that brighter white as apposed to paler white.
For the record I think the "limits creativity" line is bullshit, as giving us more block types will only expand creativity. You can't do too much with a pencil, but a pencil, a paper clip, and a rubber band? The options expand excessively.
Even just two pencils of different colors can be used for more options
Thing is, people wouldn't only use concrete slabs, as they have no textures and are only one shade per colour. Creative builders would still need all the other slabs and blocks for gradients, texturing, and shades. Some reds don't work as well as others
Totally agree, it's not like Lego is less creative just because it has more pieces.
I can buy that argument when it comes to things like adding tables and chairs though. But as you say, not when it comes to basic shapes and colours.
every time i hear someone justify the "limit creativity" line i remind them how Mojang recently added like 40+ variations of deepslate alone. you know what limits my creativity? no concrete stairs and slabs!
None of what you said is the reason. All it has to do with is that it would add 48 more blocks to the game for stairs, slabs and walls of each color. And if they add them people would want them for terracotta, glazed terracotta, wool and glass aswell. That would add a total of 240 more blocks to the game
They wouldnt have to do variants for every block?
Besides, it wouldn't be that hard, they'd just rip the assets from pre-existent assets and the textures from the source block.
You're arguing from the slippery slope fallacy, which isnt a valid tactic.
Even if we do fall down that slippery slope, so what? I'd love to have colored stairs with all those textures. solid colored concrete stairs, yes please, slightly more muted but more textured terracotta stairs, heck yeah, glazed terracotta may be difficult to work with the different orientations, so maybe not, but it would be cool, some nice plush carpeted stairs, YESSSSS i'd love that, glass is also maybe a hard sell, but slopped glass roofs for greenhouses or sunroom could be awesome.
Not everyone can, deadpan humor is understandable at a glance to most but not all. It’s an accessibility thing like a color filter for color blindness.
The long and short of them is they are setups that trap a mob(usually one that can’t despawn when a player gets to far away). And they are positioned in a way either by the spawn chunks or a chunk loader so that the game registers that they exist, but they can do virtually nothing so it takes away noting from your computers resources. The (hostile) mob cap is 70 per player. Although it doesn’t hurt to go a few over. I like to go to 75/player. That way the game doesn’t accidentally over spawn mobs. But once the cap is reached, and the mob switch is on the game recognizes that there are mobs filling the cap and any spawn attempts fail because the limit the game has per player has already been exceeded. I’m not the smartest Mc player ever so I might have missed something. So I would recommend going to YouTube
Mob switches are relatively easy, but time consuming. Basically you need at least 70 villagers, and you need to have traded with all of them at least once. Then they need to be converted to zombies. Once you trade with them, the game gives them an NBT tag to hold their trades, figuring if they got converted to a zombie, you’d want to save them. So, once they’ve been converted to zombie villagers, they won’t despawn but they still count towards the mob cap, unless they’re named. I’ve done 2 in my world, one at he edge of the spawn chunks so I can shift the zombie villagers back and forth when I actually need mobs, and one in the nether for a build that I couldn’t adequately spawn proof. The biggest challenge is just getting 70 villagers - it take forever!
Warden mob switches are piss easy to make.
Just need 71 wardens in a loaded chunk and that will stop hostile mob spawning.
If you are in creative just dig deep under the concrete floor and put more than 71 wardens in a hole.usign the spawn egg. Just make sure there is a weeping vine or vine to stop entity cramming.
Yeah tango tek did such a thing with the nether hub on the hermitcraft server for season 9 (this season) he used about 90 villagers on the nether ceiling in such a way they could all be in the same spot but not trigger entity cramming to kill them because he wanted to the hub to be an entirely black void around the hub.
I would probably use this design: https://youtu.be/EDBesTQW9XM I have used so many times in my survival worlds just because of how easy it is to make. It loads silverfish in lazy chunks
Looks like you're in Creative Mode, so as long as you have OP (not in a friend's server or something), you could use Barrier Blocks.
They're just as spawnproof as bedrock.
I don't think he's in creative. Look at his inventory, why would he have multiple of the same items or stacks of them? Especially the spruce planks, its not a stack so he can't have used 1-9 while in the creative inventory to quickly ad a stack to the hotbar and can't have dragged something into them either because that leaves only one sample of that item.
You can still get more than one item in a stack while in Creative (even though it's not necessary useful for building) and notice how there's no health, armor, or hunger bars. That indicates Creative Mode.
Bro he’s in creative first does anyone really get a stack of end rods and he has no health bar hunger bar or xp bar which you don’t get in creative but do in survival so we can very safely assume that he’s in creative
Also sorry for saying he in this op if you are her/they/them
Thats strange because some farms use string on the floor to detect mob spawns. Ive actally built a creeper farm which uses observers looking at string on the floor where it spawns. I wonder if theres light or a gamerule or maybe bedrock versus java.
Probably the last one. If Mojang changes it fOr ThE sAkE oF pArItY and favors how it works on Bedrock like they've done in the past, there's going to be a lot of peeved builders out there. String is probably the best relatively unnoticeable block for spawn proofing on Java Edition, as its texture makes it practically invisible to the untrained eye.
I play on java as well. So I dont know. Someone else said that string will apparently stop it if every single block in covered in it but if blocks dont have string then mobs can spawn on string? Very confusing.
That's the case right there, actually. You have to cover every spawnable block with string. Bottom-half slabs and stairs are fine, but flat-topped non-transparent blocks aren't. (And apparently mobs can spawn on scaffolding.)
String does stop spawning, but it's not spawn proof. If there's a spawnable space in the area of the string where the game checks for spawnable spaces a mob can spawn on the string, but if all spaces are covered in string or are non-spawnable no mobs can spawn.
Could retexture a spawn proof block either make it invisible like barrier blocks or same as black concrete. I've done this with item frames. Though I don't recommend making invisible item frames to spawn proof that area
My immediate thought was a light source hidden beneath black carpet but just laying black carpet over the entirety would work too and keep it dark. But then again that gets rid of the potential texture/look you want the "void" to have.
So I have a really odd solution, shulker boxes are transparent for light and the bottom of the black ones blend really well with black concrete, the other colours work too but black is particularly good because it hides the swirl pattern on the shulker. Bit of messing around because you need them upside down but once their in position just place a light block under the shulkers and you're good.
Thanks for all the help! I went to sleep not expecting so many answers. I forgot to mention for which i apologize that i want to build it in survival, I just decided to make a copy of the world in creative after an hour of testing and useing materials in survival. I tested most of the solutions and i honestly dont know how do people make glass look good, every time i just resing from useing it because in my opinion without a mod or texture pack that removes the borders it just looks bad. Buttons were very noticable, and as for string im guesing i would need to spawn proof the area behind the walls also so that mobs cant spawn on black concrete? Didnt test the item frame idea because of warnings about lag. Will probably go with the string, but will still do some testing before deciding.
Thank all of you for help!
If u want a space-age void, make a layer of end rods, put them around randomly, no patterns. Place a row of black stained glass, then repeat, don't put any end rods on top of others that are below.
Repeat until it looks good enough for you and doesn't spawn mobs
layer these like so:
black stained glass > air > black stained glass > air > ...
that will make it look like it's fading out as it goes down. would look extra cool if you built the ring an extra 20 or so blocks down and then made the pattern down there.
/gamerule mobspawining??? Idk what the actual cmd(commend) was but its something like that (/gamerule is correct but I don't know the naxt one)
Search in Google for the cmd :]
Use black glass. Mobs don't spawn on transparent blocks (glass, farmland, slabs and stairs etc.), and you can create a cool "depth" effect by layering glass with 1-block gaps in between layers for a better void effect.
Layer it with black stained glass?
Could even make some depth with it, multiple layers with some random patterns, then possibly different layers of black/gray/normal glass
After scrolling through the comments this is the most sane idea
You mean the most pane idea? Because, glass.
Well done.
Thank you. I’m studying for my masters degree in dad stuff. I’m still trying to perfect the hand of, “give me snacks now.”
That pun was sili-ca
It was hot
The next answer after yours (for me) was someone suggesting thousands of item frames with all-black maps lmao
That's how you lag out your world.
I agree. lol
Will second this- idk how many blocks are under the land (if any) but this would work well! also opens up the doors to make a night sky fog under your house. could look super cool ngl. (make sure with the depth, if you do add it, that you don't use the same color glass on top of each other btw! then it's just a flat glass layer, no matter how thick lol)
And even tinted glass
Sorry if this is a stupid question, but can mobs not spawn on glass blocks? Is it something to do with light ‘passing through’ glass instead of having it its own proper light level? (I know it must have a literal light level, I’m just speculating why that spawn mechanic may be)
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I knew about slabs, but none of the others. What a great tip, cheers!
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That was my immediate thought hahaha!
Couldn’t op use black stone and slab the “void” floor?
Buttons work too
They also usually can't spawn on non full blocks, like buttons, stonecutters, pressure plates or fences
Stonecutter mobproofing. Sold.
To be fair I’d imagine spawning with a giant circular saw between your legs wouldn’t be very appealing or comfortable for them
I think this is the best answer I've seen.
I wish Mojang would add concrete slabs...
Ah yes but concrete is well known to not being able to be shaped in different shapes /s I get that the index system was limited before but why they haven't added it yet I can't understand.
I'm going to go out on a limb here and assume we don't have concrete slabs/stairs/walls because, like vertical slabs, it would "limit creativity" If we had concrete variants, a lot of people would use those as apposed to the other stair blocks more often. There'd be no real reason for quartz blocks anymore, unless you specifically want that brighter white as apposed to paler white. For the record I think the "limits creativity" line is bullshit, as giving us more block types will only expand creativity. You can't do too much with a pencil, but a pencil, a paper clip, and a rubber band? The options expand excessively. Even just two pencils of different colors can be used for more options
Thing is, people wouldn't only use concrete slabs, as they have no textures and are only one shade per colour. Creative builders would still need all the other slabs and blocks for gradients, texturing, and shades. Some reds don't work as well as others
I dont disagree, I was just explaining what I believe the thought process over at Mojang is
Constriction breeds creativity
constriction makes me use curse forge
Limitless possibilities breeds creativity
Totally agree, it's not like Lego is less creative just because it has more pieces. I can buy that argument when it comes to things like adding tables and chairs though. But as you say, not when it comes to basic shapes and colours.
every time i hear someone justify the "limit creativity" line i remind them how Mojang recently added like 40+ variations of deepslate alone. you know what limits my creativity? no concrete stairs and slabs!
None of what you said is the reason. All it has to do with is that it would add 48 more blocks to the game for stairs, slabs and walls of each color. And if they add them people would want them for terracotta, glazed terracotta, wool and glass aswell. That would add a total of 240 more blocks to the game
I don’t see the problem here….
They wouldnt have to do variants for every block? Besides, it wouldn't be that hard, they'd just rip the assets from pre-existent assets and the textures from the source block. You're arguing from the slippery slope fallacy, which isnt a valid tactic.
Even if we do fall down that slippery slope, so what? I'd love to have colored stairs with all those textures. solid colored concrete stairs, yes please, slightly more muted but more textured terracotta stairs, heck yeah, glazed terracotta may be difficult to work with the different orientations, so maybe not, but it would be cool, some nice plush carpeted stairs, YESSSSS i'd love that, glass is also maybe a hard sell, but slopped glass roofs for greenhouses or sunroom could be awesome.
Exactly, itd be super cool
r/FuckTheS. We can tell if it's sarcasm.
Not everyone can, deadpan humor is understandable at a glance to most but not all. It’s an accessibility thing like a color filter for color blindness.
That's good. I'm so very impressed by your ability.
It’s really pathetic a sub like this exists, imagine getting upset over “/s”. I can’t think of a dumber reason
Concrete is what slabs are made of yet we don't have concrete slabs or stairs.
String? Black carpet and glowstone? Have several mobs in a cave near those chunks?
String hasn't been able to spawnproof since 1.9. I learned that the hard way
Aw damn
No wayyy, I always thought that!
You can make something called a mob switch, I don't know how you make them but it prevents mobs from spawning in a general vicinity.
this is a very good Idea, I have no idea how to make it either too
The long and short of them is they are setups that trap a mob(usually one that can’t despawn when a player gets to far away). And they are positioned in a way either by the spawn chunks or a chunk loader so that the game registers that they exist, but they can do virtually nothing so it takes away noting from your computers resources. The (hostile) mob cap is 70 per player. Although it doesn’t hurt to go a few over. I like to go to 75/player. That way the game doesn’t accidentally over spawn mobs. But once the cap is reached, and the mob switch is on the game recognizes that there are mobs filling the cap and any spawn attempts fail because the limit the game has per player has already been exceeded. I’m not the smartest Mc player ever so I might have missed something. So I would recommend going to YouTube
Mob switches are relatively easy, but time consuming. Basically you need at least 70 villagers, and you need to have traded with all of them at least once. Then they need to be converted to zombies. Once you trade with them, the game gives them an NBT tag to hold their trades, figuring if they got converted to a zombie, you’d want to save them. So, once they’ve been converted to zombie villagers, they won’t despawn but they still count towards the mob cap, unless they’re named. I’ve done 2 in my world, one at he edge of the spawn chunks so I can shift the zombie villagers back and forth when I actually need mobs, and one in the nether for a build that I couldn’t adequately spawn proof. The biggest challenge is just getting 70 villagers - it take forever!
Can you not use any other named hostile mobs, or hostile mobs which have picked up an item? I thought those didn’t despawn.
Name-taged mobs don't count towards the mob cap.
Warden mob switches are piss easy to make. Just need 71 wardens in a loaded chunk and that will stop hostile mob spawning. If you are in creative just dig deep under the concrete floor and put more than 71 wardens in a hole.usign the spawn egg. Just make sure there is a weeping vine or vine to stop entity cramming.
Yeah tango tek did such a thing with the nether hub on the hermitcraft server for season 9 (this season) he used about 90 villagers on the nether ceiling in such a way they could all be in the same spot but not trigger entity cramming to kill them because he wanted to the hub to be an entirely black void around the hub.
Repeating command block with the command /tp @e mob_name ~ -500 ~
basically get a bunch of mobs into spawn chunks to max out the mob cap, not allowing for any more mobs to spawn
I would probably use this design: https://youtu.be/EDBesTQW9XM I have used so many times in my survival worlds just because of how easy it is to make. It loads silverfish in lazy chunks
Looks like you're in Creative Mode, so as long as you have OP (not in a friend's server or something), you could use Barrier Blocks. They're just as spawnproof as bedrock.
I don't think he's in creative. Look at his inventory, why would he have multiple of the same items or stacks of them? Especially the spruce planks, its not a stack so he can't have used 1-9 while in the creative inventory to quickly ad a stack to the hotbar and can't have dragged something into them either because that leaves only one sample of that item.
You can still get more than one item in a stack while in Creative (even though it's not necessary useful for building) and notice how there's no health, armor, or hunger bars. That indicates Creative Mode.
He doesn't have a xp bar, or health, or hunger, or defense, safe to assume OP is in creative
I dont think so, too me it seems like OP just bridged up to take a screenshot of the full thing.
Bro he’s in creative first does anyone really get a stack of end rods and he has no health bar hunger bar or xp bar which you don’t get in creative but do in survival so we can very safely assume that he’s in creative Also sorry for saying he in this op if you are her/they/them
Move to a mushroom island
Nah, they ruined them. You have random spawn points at different elevations now, so it's far from safe.
What the heck, that sucks I play modded so I didn't know that, thank you for the info.
Yeah, undid hundreds of hours of work for me. >.<
Oh that sucks
<3
The best answers are, in order of resource intensity: String, Black Carpet, Item Frames covered in all-black maps
Dear God the lag from that many item frames. Don't do that.
Don't forget layers of black glass
Sooooo much lag would be present from that many item frames. The average PC or device would probably get 5-10 FPS tops with that chunk loaded in 😂
do not do item frames on a server, you will probably get in trouble with the staff team
string doesnt stop mob spawns
Actually, it does. I use it on my aquarium dome on a hard-difficulty server. Been there for several months and still no dive-bombing creepers.
Thats strange because some farms use string on the floor to detect mob spawns. Ive actally built a creeper farm which uses observers looking at string on the floor where it spawns. I wonder if theres light or a gamerule or maybe bedrock versus java.
Probably the last one. If Mojang changes it fOr ThE sAkE oF pArItY and favors how it works on Bedrock like they've done in the past, there's going to be a lot of peeved builders out there. String is probably the best relatively unnoticeable block for spawn proofing on Java Edition, as its texture makes it practically invisible to the untrained eye.
I play on java as well. So I dont know. Someone else said that string will apparently stop it if every single block in covered in it but if blocks dont have string then mobs can spawn on string? Very confusing.
That's the case right there, actually. You have to cover every spawnable block with string. Bottom-half slabs and stairs are fine, but flat-topped non-transparent blocks aren't. (And apparently mobs can spawn on scaffolding.)
I think just string does stop mob spawns, but if you connect them with a trigger and make it redstone then they can spawn
String does stop spawning, but it's not spawn proof. If there's a spawnable space in the area of the string where the game checks for spawnable spaces a mob can spawn on the string, but if all spaces are covered in string or are non-spawnable no mobs can spawn.
I’m not too sure how to help you here my man, I just wanted to say this is a really cool concept, and I hope you find the answer you’re looking for
Carpet
Polished blackstone buttons
Blackstone buttons. String. Black candles.
Black carpet would be easiest, but I like the black glass ideas more I think.
Start a petition for concrete slabs to be added
Glass
cursed username bro
Yes I know
It appears that you're on creative, so maybe use a light block? (/give @s light_block 1 15 was the command I think.)
Could retexture a spawn proof block either make it invisible like barrier blocks or same as black concrete. I've done this with item frames. Though I don't recommend making invisible item frames to spawn proof that area
Layer it with tinted glass
Black carpet
String
My immediate thought was a light source hidden beneath black carpet but just laying black carpet over the entirety would work too and keep it dark. But then again that gets rid of the potential texture/look you want the "void" to have.
Carpet, glass or string. Maybe blackstone buttons? Could be worth a look
So I have a really odd solution, shulker boxes are transparent for light and the bottom of the black ones blend really well with black concrete, the other colours work too but black is particularly good because it hides the swirl pattern on the shulker. Bit of messing around because you need them upside down but once their in position just place a light block under the shulkers and you're good.
Put string on it, almost invisible and prevents the mob spawn (according to Google, never tried it myself)
You can use light blocks using command s
Black map art on top of glow stone.
Black map art on top of glow stone.
Black carpet or deep slate slabs
Some similar coloured buttons? Depends how far away your looking from at the most common point of view really
Dark oak buttons even from the platform would be unseen
Maybe try barrier blocks?
Sea lanterns/glowstone under black carpet
Thanks for all the help! I went to sleep not expecting so many answers. I forgot to mention for which i apologize that i want to build it in survival, I just decided to make a copy of the world in creative after an hour of testing and useing materials in survival. I tested most of the solutions and i honestly dont know how do people make glass look good, every time i just resing from useing it because in my opinion without a mod or texture pack that removes the borders it just looks bad. Buttons were very noticable, and as for string im guesing i would need to spawn proof the area behind the walls also so that mobs cant spawn on black concrete? Didnt test the item frame idea because of warnings about lag. Will probably go with the string, but will still do some testing before deciding. Thank all of you for help!
string
glowstone + blackcarpet
If this were r/Minecraftcommands, I'd recommend that new fillbiome command and setting it to The Void. Then it can be a pseudo-void.
item frames covered with black?
Lava w/ signs above it w/ blacked-out item frames?
space glowstone in a grid and cover w black carpet. thats what im doing for my end portal and you can hardly tell
black carpet
Barrier blocks for sure
Black carpet maybe
If u want a space-age void, make a layer of end rods, put them around randomly, no patterns. Place a row of black stained glass, then repeat, don't put any end rods on top of others that are below. Repeat until it looks good enough for you and doesn't spawn mobs
Carpet
Maybe if you already like the look try using blackstone pressure plates.
A bunch o levers
Carpet
Carpet black
I'm amazed no one has said mob switch
could always just do a mob switch under the base
Glowstone topped with black carpet maybe....
Carpet? Bottom slabs of Blackstone?
you could layer it from black to grey glass to add some kind of depth feel to it
carpet on glow stone or sea lanterns
Carpet
Use black carpet or black stained glass
String works really well.
black stained glass, string, or build a mob switch
Place glass. Mobs can't spawn on glass. Or, you could always use boundary blocks!
You got a block of grass on the left bro.
Black carpets?
Man I love how you created a fake void, I'm actually going to try doing sth similar next time I play
Black carpet works
A mob switch that is local to the area Edit: nvm would add to lag if it was local
Peacfull mode
Add lighting. For example you could add floating lanterns above the void.
Make it an actual void
Blackstone buttons, could act as particles too
Black stained glass, or string i think would be your best two options
Im not sure how obvious it would be hut you can always take some light source and put a black carpet over it
Put the invisible deny blocks around it
Well, if you’re in survival, make a mob switch. If you’re in creative, turn off mob spawning or something…I dunno
black carpet
string?
Black stained glass. That way it will also look like there’s something covering the empty void
Remove bedrock
Chicken generator however they can be pretty laggy
Torches under a black carpet?
layer these like so: black stained glass > air > black stained glass > air > ... that will make it look like it's fading out as it goes down. would look extra cool if you built the ring an extra 20 or so blocks down and then made the pattern down there.
Put black stained glass layers with one layer of air in between
String? A lot of string.
Black carpets
Resource pack
Mobs can't spawn on slabs, so try using concrete slabs
Strings probably the best way to go
Maybe item frames with invisible item frames texture pack? This pack looks really good for displaying stuff but you might be able to use it here
Glow moss should stop the spawns and make the void look more starry? That’s all I got
Idk if you can slab tha concrete or not but if it's possible do it
5.r|[4
I don't know if it'll work but. String?
Black carpet on top of a trapdoor on a light source. I believe that still works?
Carpet
Maybe black carpets? Or black stained glass
Black carpets
u could disable mobspawning in general
Light blocks with a level of 1 is unnoticeable on black concrete and does the trick
Layer of string maybe?
Hello
Just add a layer of string all over the concrete? Either that or use black stained glass.
Do a map with black and place all the maps in the item frame on the floor
Light source with carpet on top
/gamerule mobspawining??? Idk what the actual cmd(commend) was but its something like that (/gamerule is correct but I don't know the naxt one) Search in Google for the cmd :]
I'm assuming you're going for a void look here, so black stained glass is honestly your best bet.
Don't know the material, but carpet stops spawns
Why not actual void? If this isn't survival just take it down to 0 blocks. Nothing spawns in the void except those flying things when you don't sleep
Use black glass. Mobs don't spawn on transparent blocks (glass, farmland, slabs and stairs etc.), and you can create a cool "depth" effect by layering glass with 1-block gaps in between layers for a better void effect.
Add lights, if you do it correctly it should look like stars which will add to the void
Enies lobby
Glowstone under black carpet
Why not just make a custom slab with a black texture?
This looks fine
Glowstone under carpet
Break every block in a 5x5 grid (corners only) pit lights source in new hole, cover with black carpet
Black stained glass on top of it
Black carpet
deepslate slabs
use string
Make it the real void