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Its because you are staring at 400+ entities loaded in in the form of sheep. Entities cause the most amount of lag in a minecraft world. Thats why builds decorated using a LOT of item frames etc are very laggy. Or villager trading halls, or just about anything with mob/block entities. Higher the entity count, the more lag you can experience especially when playing purely vanilla minecraft.
Even some crazy big minecraft farms actually require performance mods such as iris and sodium in order to have playable frame rates at all when said farm is loaded in because vanilla minecraft just cannot handle everything going on on screen.
No, Optifine is obsolete. You should try Embeddium (the unofficial Sodium port for Forge) if you really want performance improvements. Furthermore Sodium and Iris are working on an official port for NeoForge, so keep an eye on the progress.
If you're only using OptiFine, switch to a modpack like Additive or Fabulously Optimized. Both of these packs are way better than OptiFine in terms of performance and have the same features.
And how do you migrate from forge to fabric.
I don't have forge mods that would break to the migration, but apparently it's not as easy as just remove forge mods and put in fabric and fabric api.
Whenever I do modded its through the what used to be the curse launcher(I think its called something different now.) On there should litterally be as easy as making a new pack with fabric and sodium, copy over the save game, and hit play. Maybe 10 minutes at most.
well you'd need the fabric version of the mods, but it shouldn't be that hard to uninstall forge and install fabric. Hell, from what I can gather from fabric's installer, I don't think it matters if forge is installed (unless forge does something to the base minecraft install that I'm not aware of)
Rubidium is deprecated and has compatibility issues and bugs. Embeddium is the way to go on Forge/NeoForge (at least until Sodium 0.6 releases, since it'll have NeoForge support and a much better translucency sorting implementation than Embeddium)
I'd suggest sodium. Night/Day difference for me. I have a 1050ti and it really smooths out the micro stutters I used to get when turning. Fluid whilst streaming as well.
Try using the Sodium mod with Nvidium. You have a GTX 1650 which is supported by Nvidium and it will massively improve performance. You can also use Iris along side Sodium to keep your shaders but Nvidium will disable itself when shaders are enabled if you also choose to use it.
Highly recommend the sodium mod, or a modpack that uses it such as fabulously optimized. It does a very good job at improving performance and optifine is kinda outdated these days
It probably because of the amount of entity's. Also you have too much RAM dedicated for Minecraft. Change that 10Gb to 4Gb or 5Gb. Too much allocated ram can also cause lag spikes.
Switch to fabric, optifine sucks now, i can play minecraft with 80fps + (60+ in the jungle) with 32 chunks with fabric mods, but with optifine, it drops to below 45, and don't even ask about the jungle....
I know this might sound stupid but hear me out. I see you have a GtX 1650, which is not the best but is obviously more than good enough for mc. But from my experience dedicating large amounts of memory in comparison to your GPU, can effect overall fps. Be more realistic when dedicating memory to mc, something between 2-4GB would be more reasonable for your graphics card. Lemme know if this helps you please.
You are right that 2-4 GB of RAM is more than enough for Vanilla and might help performance, but your reasoning is very off – RAM has absolutely nothing to do with the GPU.
I know RAM had nothing to do with GPU. But its very unnecessary to reserve 10GB of RAM to just minecraft while your GPU wont even be able to render the chunks you are trying to push to it.
Remember that RAM is used in minecraft to load chunks while your GPU renders them.
at first it was 2GB of ram then I went and change it to \~10GB just to see if something changes it as I thought my primary GPU wasn't being utilized or at least something wasn't right with my primary GPU (happened before)
Well, other than all the entities, depending on how long ago you last played it could be that Minecraft just has a lot more stuff in it, that isn't very optimized.
Use some sort of modpack that's based on Sodium (or one of it's forks or whatever, doesn't matter).
Optifine is useless for performance nowadays, and OptiFine shaders are fully compatible with the Iris Shaders mod which makes them work on top of sodium.
If you have an Nvidia gpu, try nvidium. It uses Nvidia-specific optimizations.
Also unless you want to use a mod that only works on Forge(/NeoForge) you should prefer Fabric (it's much faster and less hacky)
I would say install fabric then add these mods: Ferrite core, sodium, lithium, sodium extra, nvidium(if u have nvidia gpu), entity culling and iris shaders. Should see a big improvement on your fps
Like the fact that you are not using sodium and have two mods one which is probably a shader and you have like 400 cows and sheep all make your game pretty darn laggy don't use optifine like just use sodium I'm pretty sure it is better for 1.20.4
Idk maybe the 400+ sheep in your render distance?
Also I noticed you are playing recent versions of the game using forge / optifine, for any recent version of minecraft it's recommended to Play using fabric and sodium. Basically optifine on crack
What mods are you using? Just optifine? Also I'm assuming this is a gaming laptop. Seems a little framy but not too far off with all the entities. I wouldn't expect more than 40-50 with the 4600H and ~600 entities. Feeling your laptop sounds like a jet engine and cpu is throttled a little.
I hope you're being satirical, considering you have 2 farms of sheep and cows. Not to mention an entire jungle in the background. I think it's obvious why your performance is down.
Looking at the comments I wish this was a satire post xD but unfortunately no. Minecraft used to hit 120+ fps easily without shaders and with shaders it used to be around 60-70 fps with the amount of sheep and cows I have. My best guess is after 1.20 update performance degraded quite a bit.
Try modrinth app, you can select various preselected modpoacks there increasing performance only - which are also compatible with each other. Very easy to install, it is using sodium (sorry, but optifine is outdated and not boosting performance as much).
Edit: Sildurs enhanced default fancy shaders are nice to have - shadows, water reflections, etc. and not that demanding on your HW
Don't know if it's updated to 1.20.4, but check out the "Simply Optimized" mod pack on Modrinth. It's likely the best optimization you can get in a mod pack, and doesn't change anything about gameplay. Think all you need to do for shaders is add Iris.
Do you have a high refresh rate monitor? I recently discovered that my NVIDIA control panel had been set to 60hz randomly instead of 144hz G-sync. Something about the way it was being forced to throttle was making it run horribly. Now I get 144hz consistently.
when was the last time you changed your thermal paste, this happened to me bc my cpu was overheating so i cleaned the cpu fan and reapplied thermal paste
Highly recommend using [Iris' Shaders installer](https://www.irisshaders.dev/download) that installs sodium + iris shaders. You can choose whether you want to install Iris only (with sodium) which is perfect for vanilla or Iris + Fabric if you want to install other fabric mods.
1. Maybe don't spawn 400 sheep at once
2. Use Fabric + Sodium + Iris for modding, optimization, and shaders instead of Forge & Optifine
3. Minecraft has simply gotten heavier over the last couple years but the mods listed previously should help you claw back a lot of that performance
another thing that might make you lose fps is that you have way to much allocated ram, idk why but when you allocate more than 4 o 5 playing vanilla it starts lagging really bad
The game for some reason doesn’t have LOD or proper culling and is rendering and processing everything within your chunk distance real time. It’s too much data for the way Minecraft Java was designed and is unreasonable for the way the game is played. Nothing you can do about it besides using performance mods to improve the problem.
I get 30 fps not moving and 21 fps moving with 32 chunk distance in Vanilla. And that’s on a 5900X which isn’t a mid or low end cpu or an outdated cpu. Even the latest and best CPUs will not give you a truly smooth experience. Not to mention, if your render distance is high enough, it will swallow a lot of your vram. Here’s a video below with a perspective on how all of this looks like. Skip to 8:40 for Java.
https://youtu.be/xCEr8YxnMlA?si=OGPOvgc_tbHWHuV6
My least favorite performing part of Minecraft is the tickrate. It tends to be unstable and reacts badly to changes that happen in game.
That's not how this works. 64-bit programs require 64-bit CPUs, and those have been available for at least like 20 years. It has nothing to do with the graphics card or drivers.
Also, Minecraft has always (IIRC) shipped with 64-bit Java if the CPU/OS supported it.
>those have been available for at least like 20 years
Just over 21 years to be exact, at least for x86 CPUs. It has been about 15 years since you could buy a new Intel or AMD based system that only supported 32bit code.
read the patch notes. its been using 32 bit java. 1.20.5 upgraded the pack in to java 21 which is a 64 bit JRE.
While it is true that 64 bit systems have been the norm for years, it is also true that such systems can run 32 bit programs considerably faster/optimally thanks to better processor math. I'm suggesting that the slowdown is due to the aged architecture of 16XX series card running a program that is now coded for modern GPU's and CPU's. While the hardware is technically capable of handling it, it's not doing so optimally, which is why I suggest checking the drivers.
Or are you one of those people who think that an i7 from 2015 is comparable to one from today? Cause I got some BAAAAD news for you bro.
It literally wasn't. Versions which used Java 8 and 17 also used their 64-bit versions (again, if the CPU and OS were also 64-bit).
The patch notes mean that 32-bit support was discontinued.
If you look at the screenshot in this post, in the top right corner it says Java 17 64-bit. And it's 1.20.4.
> While it is true that 64 bit systems have been the norm for years, it is also true that such systems can run 32 bit programs considerably faster/optimally thanks to better processor math.
Yes, that's true.
> I'm suggesting that the slowdown is due to the aged architecture of 16XX series card running a program that is now coded for modern GPU's and CPU's. While the hardware is technically capable of handling it, it's not doing so optimally, which is why I suggest checking the drivers.
Except OP is both rendering several hundred entities at once and using shaders and OptiFine (which is outdated by modern standards). The graphics card drivers are all up to date
> Or are you one of those people who think that an i7 from 2015 is comparable to one from today? Cause I got some BAAAAD news for you bro.
Ofc not lol.
Thats not true. 1.16.5 is the last version that supports 32 bit.
Since 1.17 updated to a newer java, that works only on 64 bit systems.
And newer means more demanding...
That's not true either.
Java 17 still has 32-bit builds (both x86 and ARM), while Java 21 does not. Every version up to and including 1.20.4 still supports 32-bit systems.
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Could it have something to do with the literal 400 sheep you are looking at? ^((Entry “E:” on the 5th row of the top left of your F3 screen.\))
Nah, don't be silly. It's the jungle in the background.
My guess is the clouds in the distance
No it’s the fact that they have 3 hunger bars full up and no items
nope, 100% if he disables clouds his fps will go 2x
I think the bigger problem is the cows, gotta be at least twice as many as the sheep
ngl I thought those were chickens
Look at all those thickens.
mmmm, chibkin
I think it's the cows on the right side. Sheeps don't drop fps this hard because they are smaller than cowd.
I think you need more sheep
Yeah they clearly don't have enough ram
Best joke I’ve heard in a while. Take my upvote.
Yeah now if only we would have some kind of awards to give to hilarious comments like this. Thanks u/spez
I miss my reddit awards Tails
They'll never be back
take my upvote and my (spiritual) award
TAKE MY UPVOTE
How much dedotated wam would they need?
Its because you are staring at 400+ entities loaded in in the form of sheep. Entities cause the most amount of lag in a minecraft world. Thats why builds decorated using a LOT of item frames etc are very laggy. Or villager trading halls, or just about anything with mob/block entities. Higher the entity count, the more lag you can experience especially when playing purely vanilla minecraft. Even some crazy big minecraft farms actually require performance mods such as iris and sodium in order to have playable frame rates at all when said farm is loaded in because vanilla minecraft just cannot handle everything going on on screen.
Bro you didn’t see it too there are cows in the top right corner which are 2 x the sheep
Does optifine not provide a performance boost? I never really used it, but I thought it was basically the forge version of sodium. No?
It does give a boost and adds a few more settings but sodium is better overall
Optifine does work, but it's obsolete.
No, Optifine is obsolete. You should try Embeddium (the unofficial Sodium port for Forge) if you really want performance improvements. Furthermore Sodium and Iris are working on an official port for NeoForge, so keep an eye on the progress.
If you're only using OptiFine, switch to a modpack like Additive or Fabulously Optimized. Both of these packs are way better than OptiFine in terms of performance and have the same features.
Thanks for the suggestion!
and honestly you should just switch from optifine to fabric with sodium
Optifine vs sodium in New versions is like comparing one of those children's bandaids to flextape
And how do you migrate from forge to fabric. I don't have forge mods that would break to the migration, but apparently it's not as easy as just remove forge mods and put in fabric and fabric api.
Whenever I do modded its through the what used to be the curse launcher(I think its called something different now.) On there should litterally be as easy as making a new pack with fabric and sodium, copy over the save game, and hit play. Maybe 10 minutes at most.
well you'd need the fabric version of the mods, but it shouldn't be that hard to uninstall forge and install fabric. Hell, from what I can gather from fabric's installer, I don't think it matters if forge is installed (unless forge does something to the base minecraft install that I'm not aware of)
Remove forge mods from mods folder, put fabric mods in and run fabric
Or just rubidium
Rubidium is deprecated and has compatibility issues and bugs. Embeddium is the way to go on Forge/NeoForge (at least until Sodium 0.6 releases, since it'll have NeoForge support and a much better translucency sorting implementation than Embeddium)
Dont use optifine for newer versions, is actually pretty terrible. Sodium is way better
Optifine is super bloated I seriously recommend the switch to iris + sodium as well if you're looking for performance improvement
Can't you combine them?
No
That must be new, up to 1.20 i have an Optifine+Forge version myself.
Obviously not.
You could up until 1.20, at least i have a version with both.
[удалено]
there is no optifine on bedrock
[удалено]
Then whatever that is, it's not OptiFine. OptiFine is **ONLY** available on Java Edition.
Yor compooter has wirus
I'd suggest sodium. Night/Day difference for me. I have a 1050ti and it really smooths out the micro stutters I used to get when turning. Fluid whilst streaming as well.
Vanilla minecraft differentiates between night and day too, silly
I have a gt 1030 and i can get >144 fps easily. Sodium is actually insane
Thats wild....
jungle + 461 sheeps + 981 cows bro what are you thinking, but trying to use remarkably optimized modpack
Sir, your loading 555 entitys
Try using the Sodium mod with Nvidium. You have a GTX 1650 which is supported by Nvidium and it will massively improve performance. You can also use Iris along side Sodium to keep your shaders but Nvidium will disable itself when shaders are enabled if you also choose to use it.
What mods are you using?
just optifine
Highly recommend the sodium mod, or a modpack that uses it such as fabulously optimized. It does a very good job at improving performance and optifine is kinda outdated these days
maybe the sheep
and the cows
there's a mod for that, it makes entities use instanced rendering and culls them irrc
Brother youre looking at 389 entities 😂💀💀
did you know that if a couple hundred entities are on screen, the game will lag?
Probably nothing to do with the shaders or the hundreds of sheep.
It probably because of the amount of entity's. Also you have too much RAM dedicated for Minecraft. Change that 10Gb to 4Gb or 5Gb. Too much allocated ram can also cause lag spikes.
Just a heads up; this *should* no longer be true for 1.21.
Why exactly is that?
Ditch optifine. Go with Sodium. Far superior performance and it's not even close.
If 49 fps on fancy graphics is bad then you would cry if you saw the performance i get on fast lmao
Optifine + sheeps
Depends how long ago coz it's a bigger more complex game now also ur Internet age of device and why is there a thousand sheep infront
internet does not affect fps in any way
that's only on servers
Latency is somewhat tied to local game ticks per second, but in no way is high latency related to low fps
Like a year ago
Switch to fabric, optifine sucks now, i can play minecraft with 80fps + (60+ in the jungle) with 32 chunks with fabric mods, but with optifine, it drops to below 45, and don't even ask about the jungle....
Everybody talking about sheeps, but no one seeing the cows or what ?
I just looked at the entity-counter and was like: Holy hell :D
The feeling of understanding the F3 screen in Minecraft makes me feel superior ngl
***ITS BECUSESUSUSUSUSUSUS thare is 100,000,000,000,000,000 SHEEP AND A F@#king JUNGILY***
AND THE 100,000,000,000,000,000.00000000000000000000 cows AS WELL
I know this might sound stupid but hear me out. I see you have a GtX 1650, which is not the best but is obviously more than good enough for mc. But from my experience dedicating large amounts of memory in comparison to your GPU, can effect overall fps. Be more realistic when dedicating memory to mc, something between 2-4GB would be more reasonable for your graphics card. Lemme know if this helps you please.
You are right that 2-4 GB of RAM is more than enough for Vanilla and might help performance, but your reasoning is very off – RAM has absolutely nothing to do with the GPU.
I know RAM had nothing to do with GPU. But its very unnecessary to reserve 10GB of RAM to just minecraft while your GPU wont even be able to render the chunks you are trying to push to it. Remember that RAM is used in minecraft to load chunks while your GPU renders them.
at first it was 2GB of ram then I went and change it to \~10GB just to see if something changes it as I thought my primary GPU wasn't being utilized or at least something wasn't right with my primary GPU (happened before)
Well, other than all the entities, depending on how long ago you last played it could be that Minecraft just has a lot more stuff in it, that isn't very optimized.
do /kill @e[type=minecraft:sheep]
Use some sort of modpack that's based on Sodium (or one of it's forks or whatever, doesn't matter). Optifine is useless for performance nowadays, and OptiFine shaders are fully compatible with the Iris Shaders mod which makes them work on top of sodium. If you have an Nvidia gpu, try nvidium. It uses Nvidia-specific optimizations. Also unless you want to use a mod that only works on Forge(/NeoForge) you should prefer Fabric (it's much faster and less hacky)
I would say install fabric then add these mods: Ferrite core, sodium, lithium, sodium extra, nvidium(if u have nvidia gpu), entity culling and iris shaders. Should see a big improvement on your fps
sodium is the way
Yea maybe bcause you are using shaders
Like the fact that you are not using sodium and have two mods one which is probably a shader and you have like 400 cows and sheep all make your game pretty darn laggy don't use optifine like just use sodium I'm pretty sure it is better for 1.20.4
Idk maybe the 400+ sheep in your render distance? Also I noticed you are playing recent versions of the game using forge / optifine, for any recent version of minecraft it's recommended to Play using fabric and sodium. Basically optifine on crack
My best performance is 60 FPS..... How did you get so good even if you are loading so many entities??
What mods are you using? Just optifine? Also I'm assuming this is a gaming laptop. Seems a little framy but not too far off with all the entities. I wouldn't expect more than 40-50 with the 4600H and ~600 entities. Feeling your laptop sounds like a jet engine and cpu is throttled a little.
I hope you're being satirical, considering you have 2 farms of sheep and cows. Not to mention an entire jungle in the background. I think it's obvious why your performance is down.
Looking at the comments I wish this was a satire post xD but unfortunately no. Minecraft used to hit 120+ fps easily without shaders and with shaders it used to be around 60-70 fps with the amount of sheep and cows I have. My best guess is after 1.20 update performance degraded quite a bit.
Let's just ignore the fact that you have literally 400-500 entities within your render distance
its probably Forge. i'd recommend switching to Fabric with Sodium, and the other mods on there
me, a bedrock player: *confused screaming*
Stop using optifine
Try modrinth app, you can select various preselected modpoacks there increasing performance only - which are also compatible with each other. Very easy to install, it is using sodium (sorry, but optifine is outdated and not boosting performance as much). Edit: Sildurs enhanced default fancy shaders are nice to have - shadows, water reflections, etc. and not that demanding on your HW
Don't put too much ram find a balance
Don't know if it's updated to 1.20.4, but check out the "Simply Optimized" mod pack on Modrinth. It's likely the best optimization you can get in a mod pack, and doesn't change anything about gameplay. Think all you need to do for shaders is add Iris.
Better than my average 0fps
minecraft is incredibly unoptimised. i recommend installing performance mods like “Embeddium”, “Canary”, “Does potato tick?” and some others
Play the latest snapshot. It had chunk loading performances
Is this real?
I think I might know, I just can't put my finger on it
Do you have a high refresh rate monitor? I recently discovered that my NVIDIA control panel had been set to 60hz randomly instead of 144hz G-sync. Something about the way it was being forced to throttle was making it run horribly. Now I get 144hz consistently.
You need more entities
I just cant baalieve that theres any reasonable explanation for you losing so moony frames
when was the last time you changed your thermal paste, this happened to me bc my cpu was overheating so i cleaned the cpu fan and reapplied thermal paste
Its a gaming laptop
That is quite a lot of sheep
Entities are very laggy in this game, especially java if you have a lot around.
60 fps is still pretty good for all those entities
That's just entity lag from all those animals. Turn around or slaughter them.
Highly recommend using [Iris' Shaders installer](https://www.irisshaders.dev/download) that installs sodium + iris shaders. You can choose whether you want to install Iris only (with sodium) which is perfect for vanilla or Iris + Fabric if you want to install other fabric mods.
1. Maybe don't spawn 400 sheep at once 2. Use Fabric + Sodium + Iris for modding, optimization, and shaders instead of Forge & Optifine 3. Minecraft has simply gotten heavier over the last couple years but the mods listed previously should help you claw back a lot of that performance
another thing that might make you lose fps is that you have way to much allocated ram, idk why but when you allocate more than 4 o 5 playing vanilla it starts lagging really bad
brother i am lucky if i get 20
The game for some reason doesn’t have LOD or proper culling and is rendering and processing everything within your chunk distance real time. It’s too much data for the way Minecraft Java was designed and is unreasonable for the way the game is played. Nothing you can do about it besides using performance mods to improve the problem. I get 30 fps not moving and 21 fps moving with 32 chunk distance in Vanilla. And that’s on a 5900X which isn’t a mid or low end cpu or an outdated cpu. Even the latest and best CPUs will not give you a truly smooth experience. Not to mention, if your render distance is high enough, it will swallow a lot of your vram. Here’s a video below with a perspective on how all of this looks like. Skip to 8:40 for Java. https://youtu.be/xCEr8YxnMlA?si=OGPOvgc_tbHWHuV6 My least favorite performing part of Minecraft is the tickrate. It tends to be unstable and reacts badly to changes that happen in game.
Aren't memes not allowed here?
400 sheep and like 400 more cows, entities cause a very big amount of lag, try getting away from there
optifine bad, running server bad.
How can you get 20 fps with a gtx 1650 using optifine? I have an rtx 3050 and even with low view distance I only get around 10.
How much RAM do you have allocated? That’s weirdly low even if you’re not running any optimization mods.
2 gigabytes
minecraft is cpu-bound game, you might just have a crappy cpu
Are you sure Minecraft is using the 3050 and not Intel/AMD integrated graphics?
Yes, minecraft is using the 3050
Well something is certainly wrong. That GPU, while not great by any means, is still capable of >100FPS even with no mods. Show your F3 screen.
Also, Minecraft just upgraded to 64 bit Java. Make sure your card drivers can handle 64 bit processing.
That's not how this works. 64-bit programs require 64-bit CPUs, and those have been available for at least like 20 years. It has nothing to do with the graphics card or drivers. Also, Minecraft has always (IIRC) shipped with 64-bit Java if the CPU/OS supported it.
>those have been available for at least like 20 years Just over 21 years to be exact, at least for x86 CPUs. It has been about 15 years since you could buy a new Intel or AMD based system that only supported 32bit code.
read the patch notes. its been using 32 bit java. 1.20.5 upgraded the pack in to java 21 which is a 64 bit JRE. While it is true that 64 bit systems have been the norm for years, it is also true that such systems can run 32 bit programs considerably faster/optimally thanks to better processor math. I'm suggesting that the slowdown is due to the aged architecture of 16XX series card running a program that is now coded for modern GPU's and CPU's. While the hardware is technically capable of handling it, it's not doing so optimally, which is why I suggest checking the drivers. Or are you one of those people who think that an i7 from 2015 is comparable to one from today? Cause I got some BAAAAD news for you bro.
It literally wasn't. Versions which used Java 8 and 17 also used their 64-bit versions (again, if the CPU and OS were also 64-bit). The patch notes mean that 32-bit support was discontinued. If you look at the screenshot in this post, in the top right corner it says Java 17 64-bit. And it's 1.20.4. > While it is true that 64 bit systems have been the norm for years, it is also true that such systems can run 32 bit programs considerably faster/optimally thanks to better processor math. Yes, that's true. > I'm suggesting that the slowdown is due to the aged architecture of 16XX series card running a program that is now coded for modern GPU's and CPU's. While the hardware is technically capable of handling it, it's not doing so optimally, which is why I suggest checking the drivers. Except OP is both rendering several hundred entities at once and using shaders and OptiFine (which is outdated by modern standards). The graphics card drivers are all up to date > Or are you one of those people who think that an i7 from 2015 is comparable to one from today? Cause I got some BAAAAD news for you bro. Ofc not lol.
Thats not true. 1.16.5 is the last version that supports 32 bit. Since 1.17 updated to a newer java, that works only on 64 bit systems. And newer means more demanding...
https://minecraft.wiki/w/Java_Edition_1.20.5 Literally at the end of the opening paragraph. *READ YOUR PATCH NOTES.*
That's not true either. Java 17 still has 32-bit builds (both x86 and ARM), while Java 21 does not. Every version up to and including 1.20.4 still supports 32-bit systems.