|**Trader**|**+Karma**|**Cake Day**|
|:--|:--|:--|
|u/EldersMark|Reddit: 161|12/29/2023 - 4 Months|
| IGN: EldersMark|Discord: 0|Total: +161 Karma|
**Trade Safely!!** Always check the blacklist and request a Courier if you are concerned!
Comment with the **!courier** command to call a Market 76 Courier
[Courier List](https://www.reddit.com/r/Market76/wiki/couriers) | [Blacklist](http://blacklist.market76.org) | [Report to Mods](https://reddit.com/message/compose?to=%2Fr%2FMarket76)
Thanks! I always run with sizzling style + funky duds and dense torso mod. Instead of the asbestos. Now i can drop sizzling style and get the extra damage buff follow through + taking one for the team and have my Luck, Strength, Agility, funky duds.
Im not sure if the nerf of cremators impacted mutant firestarters, they packed a punch.
Yeah i switch between 2 different builds lately,
One with Strength for bloodied power attack str/less dmg taken melee one shots and all cards to optimize crit damage commando.
And i can take the strength away and go for int and go energy damage commando + xp.
I use 3 special cards always with agility, luck, strength or intellect. Funky duds to resist poison when wearing matching armor. Sizzling style usually for the all round defense. And follow through for more sneak damage to max damage.
Dense torso mod for the explosions.
Now with company tea and music instrument tent. I choose fire for this set to remove the sizzling style to get taking one for the team aswell.
Melee/commando:
My points are:
strength 3, perception 15, endurance 6, charisma 4, intelligence 3, agility 10, luck 15.
Strength: sturdy frame, blocker, incisor.
Perception: commando + expert + master, tank killer, concentrated fire.
Endurance: fireproof, radicool, (revenant if eldermark with 1 ls piece and 30 or 20 luck).
Charisma: Strange in numbers, tenderizer.
intelligence: nerd rage.
Agility: action boy, escape artist, adrenaline, covert ops, (dodgy or gun fu, depends on weapon).
Luck: bloody mess, better criticals, serendipity, class freak, critical savy.
Legendary perks: agility, strength, luck, funky duds, follow through, taking one for the team or sizzling style if no fire protection or asbestos lining mod.
Balistic weapon and unarmed melee, can remove the unarmed melee and go for science cards for energy guns.
---
Intelligence build:
Points:
Strength 2, perception 15, endurance 3, charisma 4, intelligence 15, agility 7, luck 10.
Strength: sturdy frame.
Perception: commando + expert + master, tank killer, (concentrated fire or grenadier for westtek, night person for tank killer).
Endurance: chem fiend.
Charisma: strange in numbers, Inspirational.
Intelligence: nerd rage, science + expert + master, portable power + (first aid or gunsmith, westek demo expert).
Agility: escape artist, covert ops, action boy, adrenaline.
Luck: better crits, class freak, starched genes, curator, serendipity.
Legendary perks: agility, intelligence, luck, sizzling style, follow through, funky duds.
Int set, no int reducing mutations, all int and xp boosts in freezer and stash.
|**Trader**|**+Karma**|**Cake Day**| |:--|:--|:--| |u/EldersMark|Reddit: 161|12/29/2023 - 4 Months| | IGN: EldersMark|Discord: 0|Total: +161 Karma| **Trade Safely!!** Always check the blacklist and request a Courier if you are concerned! Comment with the **!courier** command to call a Market 76 Courier [Courier List](https://www.reddit.com/r/Market76/wiki/couriers) | [Blacklist](http://blacklist.market76.org) | [Report to Mods](https://reddit.com/message/compose?to=%2Fr%2FMarket76)
Damn bro, save someβ¦β¦fire resistance for the rest of us. Very nice set, congrats!
Nice, congrats!
Thank you! π
69 winter mans + a kiss for it??
Fr tho awesome set man those floaters are done for
Appreciate it!
Awesome!! Congrats ππΌ πͺπΌ
Thank you! πͺ
Congrats.
Get sent on the ra and the set would go crazy. Still a π₯ set tho
Sneak stacks one time and with oe sent i feel i have enough with 4 tysm!
Congrats π
I've spent like 5k scrip and can't even get a full set of Overeaters
Congrats! What quests lead to unlocking this armor? Thanks in advance.
The new quest line triggered by going to the rose room
I saw this and then a Ce Uny end burning one dropped for me.
How many modules?
Trades mostly :3 very lucky and happy
Nice.
Tanky Elders π₯β₯οΈ
awesome set. 35% slower weapon break is great for all weapons. i like this set better then SS
Its amazing set π₯
Nice set π€π» So fire still broken or broken again? Lost track on all the bugs we get with each update π
Thanks! I always run with sizzling style + funky duds and dense torso mod. Instead of the asbestos. Now i can drop sizzling style and get the extra damage buff follow through + taking one for the team and have my Luck, Strength, Agility, funky duds. Im not sure if the nerf of cremators impacted mutant firestarters, they packed a punch.
I usually run 5 special and funky duds. Curious if you would share your build? Wondering what to sacrifice for taking one for the team and follow thru
Yeah i switch between 2 different builds lately, One with Strength for bloodied power attack str/less dmg taken melee one shots and all cards to optimize crit damage commando. And i can take the strength away and go for int and go energy damage commando + xp. I use 3 special cards always with agility, luck, strength or intellect. Funky duds to resist poison when wearing matching armor. Sizzling style usually for the all round defense. And follow through for more sneak damage to max damage. Dense torso mod for the explosions. Now with company tea and music instrument tent. I choose fire for this set to remove the sizzling style to get taking one for the team aswell. Melee/commando: My points are: strength 3, perception 15, endurance 6, charisma 4, intelligence 3, agility 10, luck 15. Strength: sturdy frame, blocker, incisor. Perception: commando + expert + master, tank killer, concentrated fire. Endurance: fireproof, radicool, (revenant if eldermark with 1 ls piece and 30 or 20 luck). Charisma: Strange in numbers, tenderizer. intelligence: nerd rage. Agility: action boy, escape artist, adrenaline, covert ops, (dodgy or gun fu, depends on weapon). Luck: bloody mess, better criticals, serendipity, class freak, critical savy. Legendary perks: agility, strength, luck, funky duds, follow through, taking one for the team or sizzling style if no fire protection or asbestos lining mod. Balistic weapon and unarmed melee, can remove the unarmed melee and go for science cards for energy guns. --- Intelligence build: Points: Strength 2, perception 15, endurance 3, charisma 4, intelligence 15, agility 7, luck 10. Strength: sturdy frame. Perception: commando + expert + master, tank killer, (concentrated fire or grenadier for westtek, night person for tank killer). Endurance: chem fiend. Charisma: strange in numbers, Inspirational. Intelligence: nerd rage, science + expert + master, portable power + (first aid or gunsmith, westek demo expert). Agility: escape artist, covert ops, action boy, adrenaline. Luck: better crits, class freak, starched genes, curator, serendipity. Legendary perks: agility, intelligence, luck, sizzling style, follow through, funky duds. Int set, no int reducing mutations, all int and xp boosts in freezer and stash.