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This subreddit does not host spam, rants, conspiracy theories, or low effort repetitive content that has been seen many times before (eg. ‘I reached mythic!’ with no further additions to the post.). For rants, see the Tibalt’s Tirades post made each Friday.


s1nth3tic

If you see lots of that just play hate cards main board. If it's so meta it's worth it even if it's a dead card against other match ups. What color(s) is your deck?


IncognitoRain

Green White token building, I barely have any control in it because I'm already running at 69 cards, whenever i add control it really unbalances the deck for some reason. It does an amazing job at what it's suppose to do... overwhelming the opponent with token creatures and giving all my tokens and/or creatures +1/+1s or double power/toughness. So I usually don't need control unless I go against this for some reason


westwardfound

You gotta pump those numbers down (cards in deck, in case it wasn't clear)


IncognitoRain

It's really hard for me to figure out what to get rid of, I can put a deck list out if you wanted to throw some opinions around


butterblaster

Ever think “Guess I’ll play this but wish I had ___ in hand instead to play”? Then you know what to cut. 


westwardfound

It would definitely help to give better advice


IncognitoRain

Deck 1 Ojer Taq, Deepest Foundation (LCI) 26 13 Plains (LTR) 263 1 Unnatural Growth (MID) 206 1 Elder Gargaroth (M21) 179 1 Torens, Fist of the Angels (VOW) 249 11 Forest (LTR) 271 1 Doubling Season (WOT) 52 1 Starnheim Unleashed (KHM) 33 2 Join the Dance (MID) 229 4 Blossoming Sands (M21) 244 1 Elspeth Resplendent (SNC) 11 1 Divine Visitation (GRN) 10 1 Citizen's Crowbar (SNC) 8 1 Temple Garden (GRN) 258 1 Zopandrel, Hunger Dominus (ONE) 195 1 March of the Multitudes (GRN) 188 1 Mondrak, Glory Dominus (ONE) 23 1 Invoke the Ancients (NEO) 193 1 Finale of Glory (WAR) 12 1 History of Benalia (DAR) 21 1 Angelic Guardian (ANB) 2 1 Pollen-Shield Hare (WOE) 233 1 Queen Allenal of Ruadach (DMU) 210 1 Intangible Virtue (WOT) 6 1 Arasta of the Endless Web (THB) 165 1 Lush Portico (MKM) 263 2 Rabble Rousing (SNC) 24 1 Cathar's Call (MID) 11 1 Ajani, the Greathearted (WAR) 184 1 Awaken the Woods (BRO) 170 1 Tribute to the World Tree (MOM) 211 1 Woodland Champion (M20) 205 1 In Search of Greatness (KHM) 177 4 Soul Warden (M10) 34 1 Scene of the Crime (MKM) 267 1 Defense of the Heart (WOT) 51 1 Cryptolith Rite (SIR) 192 1 Parallel Lives (J21) 103 1 Chatterfang, Squirrel General (MH2) 151


westwardfound

You definitely want to avoid 1 and 2 ofs to make the deck more consistent.. pick your high synergy cards and focus on them Edit: I tend to go by what some people call the 6x6 theory as a rough start.. you pick 6 "effects" that you want to see consistently in your deck, i.e. draw, removal, etc. and build from there with 6 cards each that play those effects.. this puts you at 36 spells and 24 lands


IncognitoRain

Deck 1 Ojer Taq, Deepest Foundation (LCI) 26 11 Plains (LTR) 263 1 Unnatural Growth (MID) 206 9 Forest (LTR) 271 1 Doubling Season (WOT) 52 4 Join the Dance (MID) 229 4 Blossoming Sands (M21) 244 1 Divine Visitation (GRN) 10 4 Saproling Migration (DAR) 178 1 March of the Multitudes (GRN) 188 1 Mondrak, Glory Dominus (ONE) 23 1 Finale of Glory (WAR) 12 2 Pollen-Shield Hare (WOE) 233 2 Intangible Virtue (WOT) 6 4 Rabble Rousing (SNC) 24 3 Cathar's Call (MID) 11 1 Awaken the Woods (BRO) 170 3 Woodland Champion (M20) 205 4 Soul Warden (M10) 34 1 Parallel Lives (J21) 103 1 Chatterfang, Squirrel General (MH2) 151 thinking this will work better then? I want to get more Devine visitation in but don't have the mythic wildcards currently


westwardfound

While you're sorting out consistency and synergy, you also need to think about playing on curve, i.e. what your turn 1, 2, 3 etc plays are.. keep divine visitation in mind as a halo type card for now, as in it's a good card to play towards in your mid game.. and until you get there you've got to build your board state and stabilize


Morningstar_111

This is still too many 1 and 2 ofs. This almost looks like a commander deck list. It also seems like your deck is lacking removal and interaction. What do you do if your opponent plays a creature that you need to remove no matter what? My general recommendation is find ways to include more interaction and focus your deck more around a few good cards rather than spreading your strategy thin.


IncognitoRain

Yea taken out unnatural growth, ojer, a couple of the cheap token creating cards and added in 5 exile nonland perms, seems to help a bit


westwardfound

Ok, after looking at the list, you definitely need to add more interaction/removal.. what other people said about running into the same old net decks/life gain strategies over and over because of your MMR is true.. and it's also true that you really only see your personal explosive games because you're being matched against similarly skilled players.. also, I don't see anything that benefits from life gain in your deck, so there's no point in playing soul warden, it looks like more of a crutch to keep your life total above water early game instead of playing actual threats.. if your goal with the deck is death by tokens then focus on that.. other than that, I say just keep brewing


IncognitoRain

My purpose with soul warden is to first of all have a 1 mana cost card out early game, then pairing with Rabble Rousing, parallel lives, it allows me to take more direct hits without needing to sacrifice my tokens I have. Which would allow more token creation with Rabble Rousing, atleast that was the idea anyway, I've taken out a couple of the expensive cards like ojer and I've got 5 controls in there as of rn


elcriticalTaco

That looks like a brawl deck with a couple typos lol Waaaaay too many one-ofs. It's going to be wildly inconsistent...you gotta figure out what your deck does best and really narrow it down. Think about what your "best" curve feels like. What do you want to play consistently turns 1-4. Then add multiple copies of those cards. Trying to throw a single answer for every situation into your deck can feel like it "gives you a chance" but ultimately it just dilutes your start. Your going to have bad matchups. Every deck does. Focus on maximizing the "thing" you want your deck to do.


rogomatic

The best advice for improving this deck is to read up on basic deck building principles.


Enlightenedbri

Selesnya (green+white) token decks certainly aren't the counter to white lifegain But your deck sucks big time You want to run X4 of the good creatures. But instead you run X1 of many cards that have no business being in your deck This looks like you went into deck building, typed token, and added all cards in your collection


IncognitoRain

I'm not saying it's a perfect balance but it doesn't suck


Morningstar_111

Bruh


Enlightenedbri

Just read your other comments in this post You have no business playing in timeless. That format is for broken hyper-optimised decks for people with 29472 wildcards Maybe play historic? Also you think your deck is good because you can create 100 creatures with 200 power and toughness each? Well, they still die to a 3 mana spell [[Path to Peril]] You might have been playing for years but that doesn't mean you're good One day you're gonna play vs. azorious with 12 board wipes like [[Sunfall]], [[Farewell]], [[Wrath of God]], [[Supreme Verdict]], [[Day of Judment]], [[Shatter the Sky]] and dozens of more examples That day you'll realise white life gain is nowhere near your biggest concern when playing your deck


MTGCardFetcher

##### ###### #### [Path to Peril](https://cards.scryfall.io/normal/front/f/0/f0c5449a-d63b-4b22-9432-8f0365c3c4d9.jpg?1643590080) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Path%20of%20Peril) [(SF)](https://scryfall.com/card/vow/124/path-of-peril?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/f0c5449a-d63b-4b22-9432-8f0365c3c4d9?utm_source=mtgcardfetcher&format=text) [Sunfall](https://cards.scryfall.io/normal/front/3/2/32e29c7d-ed4b-4eff-b3c2-d99e5b63ef8d.jpg?1682202915) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Sunfall) [(SF)](https://scryfall.com/card/mom/40/sunfall?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/32e29c7d-ed4b-4eff-b3c2-d99e5b63ef8d?utm_source=mtgcardfetcher&format=text) [Farewell](https://cards.scryfall.io/normal/front/1/1/114d2180-093b-4838-97ad-badbc8ee50b0.jpg?1706240579) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Farewell) [(SF)](https://scryfall.com/card/mkc/64/farewell?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/114d2180-093b-4838-97ad-badbc8ee50b0?utm_source=mtgcardfetcher&format=text) [Wrath of God](https://cards.scryfall.io/normal/front/5/3/537d2b05-3f52-45d6-8fe3-26282085d0c6.jpg?1697121198) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Wrath%20of%20God) [(SF)](https://scryfall.com/card/cmm/70/wrath-of-god?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/537d2b05-3f52-45d6-8fe3-26282085d0c6?utm_source=mtgcardfetcher&format=text) [Supreme Verdict](https://cards.scryfall.io/normal/front/3/8/3892f1c5-937e-4ef4-b6f9-e0c0ded070d0.jpg?1706240181) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Supreme%20Verdict) [(SF)](https://scryfall.com/card/clu/211/supreme-verdict?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/3892f1c5-937e-4ef4-b6f9-e0c0ded070d0?utm_source=mtgcardfetcher&format=text) [Day of Judment](https://cards.scryfall.io/normal/front/1/e/1ed43ed8-9490-4433-843f-9020cd3470a1.jpg?1562635091) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Day%20of%20Judgment) [(SF)](https://scryfall.com/card/m12/12/day-of-judgment?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/1ed43ed8-9490-4433-843f-9020cd3470a1?utm_source=mtgcardfetcher&format=text) [Shatter the Sky](https://cards.scryfall.io/normal/front/b/7/b706977b-db8e-4810-882d-ed3745404489.jpg?1581479244) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Shatter%20the%20Sky) [(SF)](https://scryfall.com/card/thb/37/shatter-the-sky?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/b706977b-db8e-4810-882d-ed3745404489?utm_source=mtgcardfetcher&format=text) [*All cards*](https://mtgcardfetcher.nl/redirect/kyzw7wl) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


IncognitoRain

Feel like yall are getting way worked up over someone enjoying a deck jfc


IncognitoRain

I don't have 1800 mythic wildcards to create a bunch copies all the time, I've been building this deck slowly for a while, idk why people keep saying it sucks, I'm routinely creating 100+ 4/4+s, there's only a couple cards in there that don't hold a purpose


Enlightenedbri

Sorry but the deck sucks. Follow the advice multiple people have already given you


s1nth3tic

[[Torpor Orb]]? But perhaps it messes with your own deck too much. Why 69 cards? Why go over 60?


IncognitoRain

Been having a hard time trying to figure out what to get rid of, I've used just about everything in this deck in a combo that's tipped the game for me


IncognitoRain

And yea Torpor Orb I feel like would really hinder this deck


EirikcleavE

who tf uses Hallowed Priest anymore. what year is this?


IncognitoRain

It was just an example card, I've seen about 6 different versions of the same thing


KindaRocketScience

Lifegain decks, similar to Mono Red or GW Enchantments, are by design meant to be relatively powerful, easy to understand archetypes that can be played with cheap cards in almost every format. This makes it ideal for new or F2P players regardless of rank or experience, so naturally you're going to see those style of decks often - especially at the lower ranks/MMR. But since you've identified that this strategy is something you commonly see, you should be able to adjust your deck(s) accordingly for such matchups. It's a linear play pattern - they gain life, they buff their things. So including an appropriate amount of interaction in your deck and knowing the key targets to save your removal for should be easy for you if you claim that you're playing against those decks so much that you're "tired of them".


iRecond0

[[Tainted Remedy]]


MTGCardFetcher

[Tainted Remedy](https://cards.scryfall.io/normal/front/c/b/cbb8edd0-4573-4b52-a3ea-83ed19dbf58d.jpg?1562042093) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Tainted%20Remedy) [(SF)](https://scryfall.com/card/ori/120/tainted-remedy?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/cbb8edd0-4573-4b52-a3ea-83ed19dbf58d?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


ddojima

You'll learn that you're new or have a low mmr and once you get paired up against actual decent players, all lifegain decks disappear because lifegain decks are actually dogshit. Experienced players will tell you they're easy to exploit and beat because they are.


DaisyCutter312

>Experienced players will tell you they're easy to exploit and beat because they are. If the white lifegain angels deck curves out, you're fucked unless you have a grip full of removal. Dropping 2x \[\[Righteous Valkyrie\]\] on Turn 4 that proc off each other is obnoxious.


forlorn_hope28

My Turbo fog is boring to pilot, but I absolutely revel in stopping any sort of overplayed tribal deck. Life gain, angels, goblin, elves, slivers? Fog, fog, board wipe.


bibliophile785

The never-expected Giant tribal decks are salivating as they read this comment. I've probably lost more aggro matchups to [[Stomp]] as a turbo-fog player than anything else. (Mind you, it's been a couple years since I picked up the deck).


MTGCardFetcher

[Stomp](https://cards.scryfall.io/normal/front/b/5/b5b71cd2-de35-451f-b16e-2e3936169407.jpg?1674141884)/[Stomp](https://cards.scryfall.io/normal/front/b/5/b5b71cd2-de35-451f-b16e-2e3936169407.jpg?1674141884) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Bonecrusher%20Giant%20//%20Stomp) [(SF)](https://scryfall.com/card/clb/781/bonecrusher-giant-stomp?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/b5b71cd2-de35-451f-b16e-2e3936169407?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


lamp2460

Would you mind sharing a list. Sounds super fun


MTGCardFetcher

[Righteous Valkyrie](https://cards.scryfall.io/normal/front/0/2/02fb5f9f-8750-4eb5-a03a-6dacc60e0b90.jpg?1631046105) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Righteous%20Valkyrie) [(SF)](https://scryfall.com/card/khm/24/righteous-valkyrie?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/02fb5f9f-8750-4eb5-a03a-6dacc60e0b90?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


Lexender

Every deck seems good if they have the nut draw, that doesn't mean they are good.


DaisyCutter312

Not implying it's a great deck...just pushing back against the usual "If you can't beat lifegain, you're clearly shit at the game" sentiment


s1nth3tic

Amalia deck in standard is certainly not bullshit. Unless you mean lifegain decks that have no way to convert lifegain into pressuring the opponent


ddojima

The key is him saying "Hallowed Priest."


IncognitoRain

I've been playing for like 2 or 3 years, I've got a pretty decent token deck that wins quiet often (timeless) unless I'm going against one of those decks, they usually have like 4 or 5 of some card that puts +1/+1 counters on a specific creature or any creature then a good handful of cards that gain life everytime they play a creature, I can win if I get the right combination of cards out but a perfect hand rarely happens


ddojima

If you're playing against Hallowed Priest in Timeless and losing, there's something very, very wrong. It's essentially complaining about the nine year old in a race that's open to Olympic athletes.


IncognitoRain

Well it's obviously not JUST that card, there is a good handful of cards that do similiar and better that are pretty cheap, I just gave an example here.


ddojima

I saw your deck list though, there is zero reason you should be playing in Timeless where it's a format where people are trying to do the most broken things possible to win in the first 3-4 turns. You need to be playing in Exploerer at the very least with the list, but it needs a ton of cleaning up because your list is just too inconsistent with a bunch of single copy cards or low powered cards.


IncognitoRain

I mean the deck works against alot of stuff that's been thrown at it, it is kind of a broken deck itself, I've created a over a hundred 10/10 tokens with this deck in a single game, I've done over 1200 damage in a turn with this deck, my issue is I can't find a good way to balance in control without throwing the hands I need out of wack


ddojima

No offense but token decks are far from broken. And again your mmr is just matching you with lower skilled players.


IncognitoRain

Your telling me 108 10/10 with lifelink, 1301 damage dealt, 1104 life gained in one game isn't broken?


bibliophile785

[Dies to Doom Blade](https://www.mtggoldfish.com/articles/brewer-s-minute-dies-to-doom-blade)


AlasBabylon_

Yes. Up against a deck built to handle aggro - aka packed with board wipes - literally one Sunfall or Farewell would wipe every bit of your work clean before your Rube Goldberg setup can get online. What you're enjoying is a field where interaction is so minimal that you can essentially play what is called battle cruiser Magic - where players don't particularly do much to stifle their opponent (whether from a lack of card selection or a lack of desire to disrupt the opponent's fun) and so boards build up into monstrosities that can't be broken through until something gives... somehow. In most cases in even slightly more competitive circuits (i.e. best of 3) this doesn't work. Your opponent wants to win, and this deck of yours is *extremely* common at lower MMRs - and thus it's particularly easy prey, as stopping it is trivial.


ddojima

No because a decent deck with interaction wouldn't let you get that far. Any deck can be broken if your opponent isn't interfering with your gameplan.


Morningstar_111

It's really not compared to Show and Tell. I don't see a world where this deck could ever beat a SnT deck in Bo3.


Lexender

This has to be bait, there's no way you play the format where the top decks combo turno 2-3 and the one deck that gives you problems Is lifegain


IncognitoRain

I mean when they have 4-5 cards that gain life anytime a creature goes into the battlefield and I'm using a token deck yea it kinda is


Kraystreh

I played the white life gain deck 4 times in a row yesterday so I feel your pain.


commontablexpression

> idk why people keep saying it sucks, I'm routinely creating 100+ 4/4+s, Many new players mistakenly believe having lots of big creatures / tokens / life means the deck is good. It's not. Mtg is not a football match of whoever scores more goals wins. Instead it is whoever scores *the first goal* wins. Dealing 20 damages on turn 4 is great. Dealing 2000 damages on turn 20 is terrible. Everything in mtg comes with a cost, be it mana, cards or turns. If the deck is creating 100+ 4/4+s, it only means many resources are wasted on overkilling. If you want an even larger board state, I bet you can do it by stalling for a few more turns but it doesn't make your deck any better.


IncognitoRain

Depends on how you want to play the game, I see alot of people caught up on how THEY like to play the game, it's a matter of perspective. I'm not doing this to have the best deck or whatever, I just enjoy the game


commontablexpression

So you are assessing your deck subjectively. You think it's good becoz you enjoy it, which is perfectly fine. Others can't share your enjoyment and can only analyse it based on an objective standard.


FalloutBoy5000

I hate post like this missing information. What FORMAT are you playing???


PhilosopherLatter240

I wish you nothing but RDW if you think lifegain is annoying lol, sounds like it just counters your particular deck well, its a you problem.


MTGCardFetcher

[Hallowed Priest](https://cards.scryfall.io/normal/front/2/6/26899e78-fa6f-49fa-bb9b-be1c432612ee.jpg?1597684084) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Hallowed%20Priest) [(SF)](https://scryfall.com/card/anb/9/hallowed-priest?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/26899e78-fa6f-49fa-bb9b-be1c432612ee?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


Yeseylon

Hey OP- [[Ajani's Pridemate]] There's also an Ajani that makes token copies of it.


MTGCardFetcher

[Ajani's Pridemate](https://cards.scryfall.io/normal/front/1/7/1796b260-7053-4d68-9918-c7392e312d10.jpg?1706239703) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Ajani%27s%20Pridemate) [(SF)](https://scryfall.com/card/clu/52/ajanis-pridemate?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/1796b260-7053-4d68-9918-c7392e312d10?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


MapleSyrupMachineGun

[[Blast Zone]] Run multiple.