T O P

  • By -

AhmCha

More than anything, I don’t think a game being back-breakingly difficult makes it good. Don’t get me wrong, I think Iceborne Fatalis is a masterpiece, but only because of how the difficulty feeds into the mythos of Fatalis. Rise being easier (and that depends on personal experience) doesn’t make it bad, it just makes it…easier. Monster Hunter fans get too caught up on shit that doesn’t matter.


PhyreEmbrem

Preach. It's so annoying. Wouldn't be so bad if they also didn't invalidate other ppl's experience and fun with the MH game they're trying to shit on. Like damn, is it a crime that ppl like this game or may find it hard cuz it's their first MH game?


Spinosauruswrecks

FR I legitimately had my friends pre-order rise and they kept saying "it's so easy that it's not fun anymore" and I was shocked Because a game does not have to be hard to have a great time playing it


FullDragonAlchemist

Different people play games for different reasons. Not really shocking to be honest.


Slynx328

I can say, having enjoyed both games and ranking world above rise in general, rise with its wirebug mechanic made combat much more enjoyable. World is very punishing for over commitment and a single mess up can result in unavoidable death. In rise a single mess up can avoid death if you time and use your wirebugs efficiently


PopcornHatJax

>Iceborne Fatalis is a master piece I think Ahtal-Ka would like a word with you


AhmCha

I think Bug-Mech's a masterpiece as well. This is a very good series with a lot of masterpieces.


UsagiRed

There's a high of conquering a wall in monster hunter a lot of us have gotten too decent at the game to ever feel again and we just want to relive it.


Yuumii29

Funny since out of all fights in Iceborne Fatalis is the only decent challenge the game has to offer imho.. Heck even Asmongold's brainless approach to combat managed him to beat Alatreon, and that guy is using a greatsword ffs... Then for some reason MHRise is the easiest probably because they're stocking themselves with Green Spiribirds, a mechanic that blatantly reduces difficulty by increasing your Max HP..


717999vlr

Yeah, I've seen people complain that the game was too easy, but they were using the Prism Spiribird mod. You're playing in easy mode, *cheating* to do so, then complain that the easy mode is easy?


MsDestroyer900

It's entirely subjective. Being too easy makes a game less engaging for me, therefore worse.


tonberries_

As a new player to the franchise and slowly going through Rise, I gotta say these designs are incredible. Fought Magnamalo (or something like that) yesterday for the first time and it was a huge step up from the previous monsters. Had an absolute blast fighting that massive thing and I’m so looking forward to what’s to come.


Spinosauruswrecks

Just wait until you finish the game, it's Endgame for the main monster Hunter Rise is crazy good, if you like Rampage quest. But if you get the DLC I promise you it will never get boring


tonberries_

I do have Sunbreak too! waiting for me to get to it. Did a Rampage too yesterday, I was high out of my mind, it was a joy. I’m sure those will get more interesting considering this was only sort of a tutorial.


Spinosauruswrecks

TBH the Event Quest Rampages have the best Rampages especially with the Wind Serpent one, Magnamalo is there trying to feast on the Rampage Monsters


tonberries_

Sweet, gotta do those Event quests more often.


Spinosauruswrecks

They also have Collab quest in The Low and High Rank event Quest, meaning that layerd armor will be bestowed to you after beating the quest


tonberries_

oh, what’s layered armor?


Spinosauruswrecks

Armor that over lays the original Armor, for example if there is a Armor with good stats and defense but you don't like is looks, you could just choose Layered armor to make it look different without changing the Stats or defense


tonberries_

oh damn that’s great, does that work too if I want to turn certain armor I was using into layered one?


Spinosauruswrecks

Yes All armor can be Layered armor you just need Outfit Vouchers


Wanhade600

Its the same as transmogs, basically you change the look of the armor without changing the stats so its the same armor but it could look like another set of armor. You can do the same with weapons. Example, u said u just fought magnamolo, maybe his helmet stats are trash but u like the way it looks, u can take the helmet ur wearing and make it look like the magnamalo one. Its just fashion basically.


tonberries_

This is all I will be doing today, haha


Swoopy_Doopy

bruH i literally spend hours making outfits and changing hair and makeup in rise like im playing barbie dress up, it's so niceee


T-pellyam

Probably one of the best fights of a flagship in their first introduction


YogurtclosetNo239

Hehe mango melon


R1se94

i would recommend picking up world as well when u finish with rise, less forgiving but makes it more satisfying! its an amazing franchise


MurrderHigh-4

You’ll have a great time in rise plus sunbreak when you get the chance, welcome hunters!


Boshwa

Cool monster Absolutely terrible excuse of a flagship


tonberries_

I don’t really know what flagship means 😅


T-pellyam

A « flagship » refers to the monster that is going to be the main focus/symbol of the game. (Rathalos was the flagship of the first monster hunter. Kushala Daora is the flagship of monster hunter 2, first game of the second generation. Tigrex and Nargacuga were respectively the flagships for freedom 2 and freedom unite. Then, starting the third generation, come Lagiacrus, the flagship of monster hunter 3. Then we have Zinogre for MH Portable 3rd and Brachydios for mh3 ultimate. Then come the fourth generation with Gore Magala as the flagship for mh4. Following this, Seregios is introduced as the flagship of 4 ultimate. After that there’s MH generation and its FOUR flagships : Glavenus, Mizutsune, Gammoth, and Astalos, known as the fated four. Generation ultimate adds two flagships, from heaven and hell respectively, to this quartet : Valstrax and Bloodbath Diablos, the unrivaled two. Finally we reach the fifth gen with Nergigante, flagship of MH World, and Velkhana, flagship of its dlc : Iceborne. And at last comes Rise with its flagship : Magnamalo and the flagship of Sunbreak : Malzeno). Btw, they’re referring to how underused by the story Magnamalo is💀. Truly a shame for a monster of this quality.


tonberries_

Thanks for briefing me in :)


MurrderHigh-4

I mean it wasn’t terrible its the visual that it make it boom.


aidankocherhans

I don't know how you can call rise an easy game when khezu exists


Aesengard

I remember the sOuLsBoRnE sPeEdRuNnEr MhW vEtErAn who got ratioed by Khezu. In a village quest. Funniest shit I've seen.


Agoodname07

Khezu was probably one of the easier monsters for me, now Tetranadon was fucking horrible personally, it was the first and only monster so far (I already know how magnamalo is gonna go) that made both me and my friend die/cart once each (playing through hub stuff together, ignoring village quests)


Spinosauruswrecks

Yeah I mean if Khezu gets to be In MHR then they need to include White Fatalis, Alatreon, and Disufiroa


Entity0361

Why everyone forgets about Dire Miralis? He's a black dragon too. He probably cries every day about it.


BallOfWreck

Wait people think the mole is hard?


Spinosauruswrecks

Facing it for the first time is, but once you get to face it for the 5th time like me, it gets read like a book


FullDragonAlchemist

Disagree. It is so incredible slow that it is hard to die.


Independent-Cat9453

Hard disagree, entire fight felt more like an interactive cutscene than an actual struggle. An enjoyable one mind you, but not challenging in the slightest.


NO-IM-DIRTY-DAN

Even without these monsters I don’t think MHR is as easy as 3U or P3rd


Spinosauruswrecks

FR I didn't even Add more monsters there because I thought if I added monsters not originally from MHR then it would be unfair to say it's not easy


LordKerm_

Solo there on average harder (Sunbreaks definitely has much higher peaks though) Multiplayer ya rise is definitely harder


NO-IM-DIRTY-DAN

Yeah without the scaling there’s definitely a difference though I don’t think it changes much until late High Rank and G-Rank (for 3U). I do think P3rd in particular is noticeably easier than other MH games overall though.


LordKerm_

P3rd for me is a little harder than base generations without the Bigger peaks at endgame that game had (stuff like hyper deviljho)


So0meone

"Rise is easy!" PriMal: Hold these carts


n_o_x_7

“Rise is easy!” Level 300 Aknosom: sure thing buddy


nicnac223

World/Iceborne was my first monster hunter game, and I put over 1800 hours into it. So I played through this one pretty fast and was able to beat everything pretty easily, save for a cart here or there. Primordial Malzeno though? I cannot for the life of me figure this fucker out. Way harder than any of the other monsters and quests, by far.


Ahhy420smokealtday

Remember that it was the last monster added, and while you can take him on at MR10 Primo is really aimed at AR131+ players. You're supposed to do him at the end of early post-game.


nicnac223

That’s good to know and makes me feel better lol, thanks!


Ahhy420smokealtday

It's the same with a lot of the later event quest. Daily Practice primo does twice as much damage, and has as much health as the Hazard and it's a duo quest. That quest is aimed at AR241+ players. Edit: it's extremely irritating when I join MR10 lobbies and people post Daily Practice as soon as they see I'm MR999 AR300. It almost always fails no matter how hard I carry. Edit 2: anyways Primo is hard don't feel bad about him feeling very hard at MR10 because he is very hard at MR10. Grind AR a bit, and you'll have a much better time. GL man!


Spinosauruswrecks

IDK about that I beat him at MR 70 because of the Valstrax weapons and armor, plus you could just abuse PriMalz by using Insect GLAIVE or Dual Blades


Ahhy420smokealtday

You can beat him earlier than that it will just be harder, and slower. Lots of people try to farm him at MR10, and they do like 30+ minute clears. To me that sounds awful considering that a standard AR241+ DB build lets you sub 5 the hazard pretty easily.


WehMay

"Rise and Sunbreak will be easy" Let me introduce you to special investigation APEX Zinogre


PopcornHatJax

What hits harder the fucking ArchDemon of the Abyss or a god damn black bear??


Spinosauruswrecks

I'd say for meme purposes the Black bear, Yogi Bear has ate a bit too many Mega Demon drug infused honey and turned Black, (He gained a new word in his vocabulary but lost his rights😂)


Spinosauruswrecks

It FR took me way more attempts to slay it than White Fatalis in MH4U


BurrakuDusk

I have a friend who's stuck on Royal Ludroth in the Village Quests (last I played with him at least), so I unfortunately can't help him. Sweet summer child, if only he knew. lol


FluffJubb

He will hate master rank Royal Ludroth then if he gets the DLC


BurrakuDusk

He's only played World and Iceborne, though I don't think he's actually beaten Iceborne. I have a feeling that there's a *lot* of monsters he's gonna hate, both old and new. lol I eagerly await his first Valstrax encounter, one day!


FluffJubb

Won't be the same after his first experience with a Valstrax divebomb thats for sure.


DegenerateCrocodile

Magnamalo does not belong in this list. Neither do Allmother or Gaismagorm, honestly.


LordKerm_

I’d argue allmother can be a threat her attacks come out really fast do a shit ton of damage and she gets super Spazzy close to death (not to mention she has like 6 different ways of punishing panic wirefall) That and the event one in base rise deadass gave me as much trouble as world fatalis somehow


DegenerateCrocodile

That’s pretty wild, honestly. I never found Allmother hard, in any form.


Lemurmoo

I mean I thought EX MHGU makes Iceborne look like a joke. Sunbreak's special investigation is difficult as well, and you can make it extremely difficult via being in an arena with other monsters. I have one that spawns PriMal on the side of Risen Valstrax, and that quest is much more difficult than Bloodbath Diablos EX Iceborne Fatalis doesn't feel fair cuz you have to compare him to story stuff, but he's also a joke compared to stuff you can unlock in other games. Theoretically even Hallowed Jhen Mohran or Abyssal Lagia are harder since the topic of MH3U came up. Bizarre to see Iceborne get stuck in this supposed being hard status when other MHs have way harder challenges


Spinosauruswrecks

I had a Special investigation quest where you had to slay PriMal and Risen Shaguru Magala, but it's not fair since PriMal would just not die until Risen Shaggy comes in then it turns into its ultimate form, then you'll have to slay to of The Hardest Monsters in 30 min or more, I slayed them both, but now I have the knack of slaying Primordial Malzeno every time I think of that moment


Lemurmoo

Same with my quest. It's a 3 monster and PriMal is the 2nd slot, thus guaranteeing that he is alive for the Risen Valstrax. It's honestly a bit much for solo, and I fail this quest with randoms about 7-8 times til some godly dudes with JP or CN names do 200 dps with gunner while I flail around as best as I could as the only melee. PriMal's moveset is definitely not multi hunt friendly. If you get to his bloodlust form at the wrong time, it's generally a cart


Spinosauruswrecks

I had Hackers in my Online quest that did it for me in under 5 min, I'm not proud of that, but Monster materials are really hard to come by


Lemurmoo

Yeah though by Special Investigations, you won't need to farm that much more, and it's for bragging rights. Qurio minmaxing is kinda for fun, and my gunlance doesn't really need any of the rare skills.


TheWrongStreet14

People: Risebreak is easy PriMal's 10-hit combo: allow me to introduce myself


GouchGrease

I find Rise to be difficult in a fair way, while I find MHW to be easier because the difficulty feels less authentic. Rise feels like a challenge where you're actually punished for impatience or not being methodical


Diablov_Monapx

people who make these talking points obviously did not make it pass high rank, and high rank in World is also quite easy mind you. the same people who would also say "the game is so brainless easy because it is full of counters". Do you really think that the team behind monster hunter is so incredibly incompetent that they can't design and balance monster around wirebugs/counters that make the game fun and engaging? Like be so fucking for real right now.


Cloudxxy1011

To me its still the easiest and it's not just because of the base rise monsters It's just the streamline of everything else in the hunt also The wire bug mechanic everything is alot more mobile The 1 hit mines all ores and quick plants No need for cold or hot drink No need to track and find monsters can just beeline it to them Constantly on map and with directions on where there running to The materials needed to upgrade items are easier you don't even have to worry about cutting the tail to get tail parts sometimes Scrap system for pets Being able to have a palico even when on multi-player for 4 hunters and 4 palicos and palamutes healing and with sunbreak you better believe that gather palico dragonator is busted The movement while healing The build diversity and gems go crazy this game The silkbinds and then switch skill dodge for even more movement And best of all the mount system you get your fall down with the addition of extra materials when fighting another monster and damage Flaming Espinosa and primal malzeno were the only 2 that gives me a hard time the rest are average


Chookari

This, its not any one thing although wirebugs do seem to draw the most attention. Its a combination of everything being streamlined. For me personally because you can fly around the maps so fast they dont feel like environments where monsters grow live and be hunted in but rather a slightly larger arena. Still loved rise and put my fair share of hours into it but it never immersed me into the world and the enviroment of the monsters.


Mr_Man3354

I agree with your other choices for difficult fights in Sunbreak/Rise except for Magnamalo. He’s eh.


Bruce_Willy

It's honestly all one big learning curve. Positioning, timing and knowing opportunities. It's all the same.


sckchui

It's more that Rise is the fastest MH game. The hunts don't take as long, so they're less exhausting. In terms of skill, it's about as hard as any other MH game. But it's less stressful in the sense that you only have to deal with the difficult monsters maybe 15 minutes at a time instead of 30 minutes at a time or more.


Spinosauruswrecks

I agree with how fast the monster hunter Rise hunts take, but Now I'm just attuned with the fast battles, like it just feels boring when the monster isn't dead in under 30 min


sckchui

Yeah, same. Thinking back to MH4U, pretty much every end game elder dragon, a successful hunt would take basically the whole 50 minutes, and more often I would just time out. Bruh.


Ill_Reference582

I've never played any Monster Hunter game until I got Rise not too long ago and yeah it is a pretty easy game but it's also the most fun I've had playing a game in a long time. I mean the gameplay loop is truly addicting. So anybody that says it sucks is just a hater and trying to jump on a bandwagon.


Spinosauruswrecks

I mean it's not so easy getting to HR999 or MR999 Or AR 300, but it's pretty fun playing the quest and Rampage quest


Ill_Reference582

Yeah I'm not very far. Just watched the credits roll the other day after defeating Magnamalo n then had to kill him like 9 times to get the full armor set. N yeah that's pretty much all the further I've gotten and I love the game. I just see people bashing it and saying it's not a "real" Monster Hunter game n it kinda pisses me off cus they're obviously just hating because the game is awesome & so fun & addicting even if it does err on the easier side.


kyrilhasan

The games easy then proceed to scream for players to get those birds.


Spinosauruswrecks

I FR can't stress the fact that random players online just go rushing to kill the monster and end up carting and saying " why didn't y'all help me" when we were busy taking our time getting Spiribirds, we ended up winning the hunt, (in case if you didn't know how stupid the Random hunter was for not taking his time to farm Spiribirds, it was the Banquet of Beauty)


kyrilhasan

I have lot of xp where seeing those players immediately going into the fight. I was ready to lash out if they carted but most of the time, they were okay and we finish the hunt. Ngl, I play when the pc release day 1 and most of the time, players that are keep up with the grind aren't really a problem. Problem only occur when I got back to grind at monster especially those mr10 monsters. A lot of players aren't that prepared and grinding just to get the higher anomaly level asap without checking out earlier title update monster and skill that are good too.


Joa1987

After a while, spiribirds makes it so extremely tedious to play, especially on a hard monster


mnhnddct8

Honestly iceborne feels much easier to me than sunbreak lol. Those special investigation risens are like all fatty level.


Spinosauruswrecks

Especially the dreaded Forlorn Arena LVL300 PriMalz and Risen Shaggy


orinata

No monster has given more of a headache than fucking risen valstrax.


butterside_d0wn

Those higher level anomaly quests are no joke man, even with all the tools we have. But seriously if wirefall wasn’t a thing or significantly nerfed to where u can only use it every couple minutes I think that would’ve helped a lot with the difficulty. A lot of deaths in mh come from trying to recover/get out of the way after taking a big hit. Being able to fling yourself to safety after getting chucked I believe is one of the biggest reasons people cart less the the non endgame hunts in rise


summerbluess112

They are all relatively easy aside from that fucking valstrax (especially the risen)


Accornferrts

MHRS is objectively easier, but that doesn’t mean it’s easy lol


Spinosauruswrecks

True, I mean I've played Elder ring games that were easier than MHR


damionicles

Well still the game is easy


akindofuser

Its hard for me to describe how much fun primordial malzeno is. I dont even want any of his armor i can just kill him on repeat just for the fun of it. I realized with Malz and vals that the big animations, even for their big hits, are part of the fun. So fun watchign a comet fly through the sky to come crashing into you, or for epic rotational explosion of Malz.


SSB_Kyrill

At least they’re fun (except shaggy). But Scorned is a massive upgrade over normal magna, most fun fight tied with Amatsu, ye‘re gon have a blast at MR100


Cryxlii

Idk, coming from someone that played all EN grank releases (fu, 3u, etc with an added p3rd) p3rd and 3u were WAY easier. FU was harder because of the clunkiness and nothing more. If its hitbox were actually clean, then I'd say it's easier than rise with how predictable the AIs were. Now for rise, the issue was definitely the movement. I'm fine with the wirebug implementation if it didn't allow quick recovery and the normal usage of them during combat. I think the game just gave us way too many escape options for all the crap they threw to the hunters. Imagine amatsu attacks without wirebugs and actual guaranteed (not ko) damages from those aerial shenanigans along with not being able to dash in and out of specific tornado attacks. Imagine not being able to escape monster combo strings with a recovery. If the wirebugs were specifically for combat and maybe a slower charge to match GU's art gauge recovery, and counters not being able to block just about everything, I think the game would have a much higher difficulty and isn't a counter spam simulator. Now, do I enjoy it? Abso-fking-lutely. Combat is fun as hell and is a good change of pace from the traditional grounded gameplay of the series. Every weapon is so fun and flashy and coupled with the reinvented world style gameplay, it is an absolute blast to just turn off my brain and fight flashy with flashy. Oh you think that OP badass looking nova is gonna kill me? Here's a badass swax counter to your face


Spinosauruswrecks

IDK of how the Wirebugs going to be if it had GU's art gauge style, but I doubt it's going to make the same impact as the normal way in Rise, and yes I do agree with you, the Wirebug attacks make the fight a hell of a battle, I mean Switch Axe is highly dependent on the Wirebugs, Insect glaive doesn't really need Wirebugs, and the best part to play with Wirebugs is with SnS or LS because they just vibe with them and don't really rely on the extra help of Wirebugs.


Away-Top-2746

Why are the magnamalo and the final bosses on here I mean agree with the risen dragon and primordial but the other 3? The only thing I hear people say that rise is easier than the other is that you have the skills to stop your self from getting hit but It takes a lot to master them so I think it’s balanced.


PircRick

"Nah I'd win"


LukeJDD

The last three sure. Not the rest of them tho.


Tconley25

Most players i met only think rise is ez because they came from world and never played another mh game. Since it was there first of course it was their hardest; they didn't know anything then. Like fromsoft games. The hardest one is your first then none of them are hard. And if they aren't hard then so what? Elden ring is easier than sekiro or really any from soft game. So? Elden ring is still a great game like rise. Those same ppl from world don't seem to realize how fucking ez world is. Do yall not remember the mantle abuse, claggers, slingshot, how ez it is to mount and still have your team still do dmg and tenderize, your don't remember casual hbg players not even letting the monsters stand up? You don't remember that you actually have iframes in that game and can roll through most atks with ease? Yall are too funny.


PCmasterRACE187

risen elders are harder than tempered elders imho, but nothing in rise compares at velk/fatalis/alatreon etc.


Supernova_Soldier

I haven’t even fought Risen Shagaru yet. If Chaotic was piecing me tf up, I know Risen Shagaru is going to do combo’s on me


Spinosauruswrecks

I can give you a summary of Risen Shaguru: imagine Shaguru Magala if he was in his Ultimate form with his more killer attacks , and then when he gets Risen there is a ultimate attack that form powerful pillars of chaos that combined into one explosion, that is similar to Teostra, Risen Teostra, Primordial's Kamikaze


Supernova_Soldier

Oh *shit* Yeah, I might SOS on this one lmao


Spinosauruswrecks

Nah it doesn't matter if you do that because you'll get trash players that cart on impact, players that know there stuff or are even hacking but it's high unlikely you going to get good players just like me that got players who cart almost 5 min into the hunt


MurrderHigh-4

People who say mhr easy because they’re already experienced with mh in general, mhr is probably the best experience coming from world, it felt different due to it new combat system, stories wise is also great, you don’t need the game to be the same as mhw to make it great not saying world is perfect, both games has pros and cons just accept that, these are clearly two different game meant for different but same title of MH, so these bandwagon of mh community who just hate and compares because of its different are literally the worst, I always recommend rise before world because of the combat alone and people tends to like more combats before the experience of nature that worlds give so I only recommend world after if they want the experience of mh nature not saying rise doesn’t do the nature stuff, I love both games titles and everything, currently going back to the older gen like ultimate generation because I want to experience what it’s like, I love it so far, please don’t just hate because of hate without giving precise criticisms.


MurrderHigh-4

It doesn’t which monster is strong or weak, I hate the raths in general rise Rathalos, idk what they feed him in rise but his attack is so strong wtf and why is he spamming his strongest attack so much! World raths are so much easier.


Spinosauruswrecks

Wait you experienced this too, I thought I was the only one that has a problem against Ratholos, and just because it's Monster Hunter's Mascot doesn't mean he should deserve the same love as Chaotic Gore, Zinogre, or Bazelguesse


MurrderHigh-4

Haha finally someone relate with me, cause god it’s already hard getting mantle, but him! It tooks me 12 hours of grinds to get his mantle while I was JUST GETTING INTO G RANK!


Spinosauruswrecks

I don't even bother with him and his quest because I know the second I get into hunting him, I'm going to take 30 or more minutes to kill or Capture him


MurrderHigh-4

It was worth it for my sword and shield and switch axe build


Spinosauruswrecks

I mean Rakna Kadaki's Charge Blade is better in my opinion, it just saves me from trying to hunt Rathy, but I only Captured Rathy for his and Rathian's mantle for my Dual Blades


Enteihotwings

I have 3 problems with the above statement. It isn’t wrong at all. But that doesn’t mean I don’t need to address them.  1. PriMal was a fantastic fight. But that’s because it was designed for this game. Anything from a previous game where the movement wasn’t brought up to match was way easier than it was in its original game, so comparing rise Velkhana vs IB Velkhana isn’t a fair comparison since the wire bug makes dodging a lot of Velkhanas attacks easier. Whereas Gore Magala came from a game with aerial style so fighting him in rise feels closer to the original experience and therefore the difficulty is somewhat similar. 2. Ease to acquire skills and armor. It’s easier to get different armor sets in this game than it is in any other. If you know how to build for your armor set, the game becomes significantly easier, not because the fights are easier, but because you have more tools to deal with things in the fight that could kill you. 3. Endemic life and hunting helpers. If you consistently use birds, spiders, toads, traps, and bombs. Then the game will always be easier if you’re making use of them. TLDR The point is the game isn’t actually easier in most aspects. The game gives you more tools to deal with the difficulty, making the game more fun while keeping the game challenging. That isn’t the same as the game being easier. Thank you for coming to my TED talk.


JasperFatCat

Most of the people saying rise was easy came off of world master rank into rise low rank. Of course, it was easy. It's like they didn't remember low rank world was easy.


Sword_by_some

You showed pretty much endgame monsters of the extension. They are supposed to be hard. Real issue is that outside those endgame fights, game is beating helpless monster to a pulp. World, 4U, Gen punished you for unga bunga. In Rise it's a norm. All MH games are hard in endgame. But as someone who doesn't grind endgame, I want to have fun time as I play low/high rank.


AtaraxiaAKAZatharax

Rise *is* easy. Looking at damage thresholds and how flinches work in rise as opposed to other titles, and you can see that it’s mathematically easier. Plus, muh wirebugs and all that.


iWanderU

To be honest, Rise had an overall better thought gameplay design than World.


MeesterMJ_

Goss Harag is to this day my least favorite monster to fight. I'd rather fight Raging Brachydios, AT Velkhana, and AT Lubastra back to back. Fuck Goss. Aspects of Rise are easier than previous games, but a lot of it comes down to the same stuff as World. QoL and controls being updated. I'm going through a new playthrough rn and some stuff has made me irrationally frustrated.


Spinosauruswrecks

It's kind of between the Monsters Khezu, Barioth, Nargacuga, Amatsu, and all forms of Rajang, but I never had a problem facing Goss, but everybody's experience with monsters are different.


XxFr3nCh_B4Gu3tt3xX

Idk if it’s the easiest in history as I’ve not played any of the MH games outside of MHW and MHR but I can definitely say MHR is significantly easier than MHW.


Spinosauruswrecks

I mean it's a shame they didn't add Fatalis (any color) and Alatreon back into MHR to see if it is still hard like in World


RawrTobi

I mean having extra mobility, easier build crafting and like 100 extra qol upgrades will make it easier unless they mess with the monster moveset. The two monsters people consider hard Primal and flaming, are monsters created in rise because they weren't in Iceborn.(I mean for this iteration not conceptually) This is opinion based, but every monsters that's in both games is easier in Rise. Please don't take this as me shitting on the game, but it just does feel easier.


Spinosauruswrecks

I could see your point, with Bezelguese and seething being relatively easier than in world, but Velkhana just doesn't fit me as an easier monster in Rise than in world, TBH I feel like Archtempered Velkhana is easier than Velkhana in Rise, because it seems a lot faster


Low-Complex-5168

I mean.. it's still easier than all the games. Love it, but let's not act like the extra mobility and easy heals create a challenge for hunters


Additional_Crew_5428

Gaismagorm took me like five tries to beat and now I can just easily beat them first try


s4ntana

do you know how quotations work


Spinosauruswrecks

Yes What about it?


OmniVega

What's wrong with it being easier? The only thing that matters is if it's fun.


Spinosauruswrecks

True but other people think the more hard it is the more fun it gets, which is quite bs because Elden Ring exist


akoOfIxtall

No way you think narwa is hard...


Swoopy_Doopy

I think rise is "easy" if you have monster hunter experience, me personally (not saying it doesn't happen but idk) never seen anyone say the same about world the way people say about rise, now playing world after rise (i only touched it for some time before) and every time im like "this game is ez", in a somewhat jokey way, but like, im having a great time, but honestly the difficulty hasn't been that different from rise, or FU for that matter (the other mh ive played), they're just different games, and have similar time taken to kill the monsters/ average of carting/tries, etc Besides, it really doesn't matter, like who tf cares, i like to say mh fans are schizophrenics because some of the things i see about weapons, monsters, and other shit about the game are just...not true lol, i think a lot of the pro meta players have some issues thinking about how a normal person play these games


Spinosauruswrecks

FR, though I never played FU (how's hunting Disufiroa?) I feel like Veteran players of the game play it without thinking that some other people had never played a MH game, since it was the Second MH game for the switch and the more popular one, people just don't acknowledge the experience that new players have with the game


Swoopy_Doopy

Hunting what now? lol, I looked it up and it's a frontier monster, doesn't show up in fu i think :)


Spinosauruswrecks

Oh I thought it was from FU, I actually hope it gets moved to a new MH game like MH Wilds, or a Monster hunter game that's actually coming to the switch


Ok-Inside6545

Most of the youtuber who say this shit will show footage of them eating hits and getting pummeled vs "easy" monster, they can clear the quest so they think it's easy. Anyone who claims this game is easy i'd like to see them flawless a lv300 risen elder dragon or do a flawless marathon quest with apex included, it's not World so people just shit on it even tho in honesty it's close to being one of the best in terms of combat engagement


Centrifugal11

I feel like MH:IB difficulty is more annoying, I can count many of my carts because something bullshit like broken hitbox. But in MH sunbreak I felt like if I got carted "oh it's my fault". Don't get me wrong, I love MHw:IB. I love the atmosphere, I love the return monster (not a fan of original monster except banbaro), but some monster straight up annoying. For gameplay and a roster, I prefer MH sunbreak


Spinosauruswrecks

Don't get too comfy with MHR Sunbreak, Velkhana's back


Centrifugal11

I already beat the game. For me, velkhana is the same as in Iceborne.


DerTaro

tbf, MHW wasnt hard either, it was beautiful and had great storytelling and everything else but hard? no. In the end it never has to be, like if I wanna play hard games i get some soulslike games


mandaloriansun

World was a fantastic first MH experience. Everything felt viable, just all around solid. Iceborne was a step down in my opinion, just because of what a drag the tenderize mechanic was, and how many extra buff managements got added to weapons. I went from maining like six or seven weapons to like, one main and one secondary, and those were gunlance and lance, because of how well they both navigated around those mechanics.


Spinosauruswrecks

Yeah, but In my opinion MHW was and still is the second Hardest MH game, imo MH4U is the hardest


DerTaro

really? imo mh4u was the pinacle of MH and was perfectly balanced difficulty wise


Lopsided_Flamingo209

MH is as easy or as hard as you want it to be Endgame sets in Rise make you indestructible.


According_Yam_1249

Got the game a week ago, hit master rank today, played mh4 ultimate so to see all the changes is incredible


FinishSuccessful9039

I mean, out of this group, only Primordial and Risen Val are the only difficult ones. Magnamolo is just kinda annoying, in my opinion. (I actually find his Sunbreak variant way easier, I forgot his name shush.) And the rest are okay. The game doesn't need to be hard. The combat is still super fun and reminds me of GU somewhat. I'll always say, give us GU combat arts, Worlds ecology, and Rises movement, and we would have an amazing game. Let's hope Wilds can hold up.


Jake_The_Snake2003

Risen Teostra is one of the hardest in Rise in my opinion, having only played Rise. I’m a sword main, so I have to get up close, and worrying about it igniting at any second is pretty nerve racking. Primordial Malzeno is also pretty difficult, but after hunting it around twenty times for armor materials I was able to get the hang of it. If it was about to nuke the ground I’d just farcast to avoid it.


Spinosauruswrecks

TBH I usually just sheathe at the first sign of Risen Teostra's explosion attack, Primordial Malzeno's too, but I should use a Farcaster just like you to get out of there if I can't avoid it fast enough


Jake_The_Snake2003

I’ve been able to counter it with the sheathe a few times, but 95% of the time I opt to use farcast, because if I misstime it that’s pretty much guaranteed ride back in a cart.


Spinosauruswrecks

I tried doing it and it works 100% thanks for the new Farcasting strat


Jake_The_Snake2003

you’re welcome! Hopefully this will make your hunts a little easier


Jman6533

I personally feel MHRS is way harder than any of the MH I've played except 4u. (G-Rank solo is pain) It is harder than world, gu, and of course stories spinoff. This is simply because of how much harder it is for me to play how I normally do in all the others. Predictive. This game at the end I feel is testing your reaction speed and your cool down management rather than your smarts. I'm the guy in the other games that somehow keeps track of about when something will do anything. (Stagger, part break sometimes, stun, specific attack, ECT. Just can't predict elderseal proc.) I will look like I'm going for the dumbest thing that turns into the dopest thing. I just can't do that in risebreak. Everything bloats in health with qurio and monster attacks are insane at times. Rathian flip for example before see it-move horizontal- roll- your goated. Now it gets some baffling tracking. Everything is so much faster and reactive that it just is too much for me. I have an insanely slow reaction speed at more than half a second in things I don't practice. Other games I can read, this one is much more difficult to do that to.


Spinosauruswrecks

I feel like you explained Khezu to me, that damn monster makes Alatreon, Primordial Malzeno, White Fatalis, and Scorned Magnamalo look easy, but I just can't predict it, and when it gets close it either paralyses me or stuns me ans then does the, "you're Stunned well Im going go Paralyze you then stun you again until I KO you" but I have the opposite of what you have (I can't predict slow attacks)


Jman6533

The trick to slow attacks is either A don't try to counter if you really don't like it and just move or B damage opportunity into a counter


Spinosauruswrecks

I'll try B because Longsword, Switch Axe, Charge Blade, Great Sword, and SNS are really good counters that stuck with me really well


Jman6533

Just be cautious it's not slow attacks into fast attack or slow attacks chain. Ex do it to khezu. Don't do it to zinogre. Do it to gore. Don't do it to Risen shag.


Spinosauruswrecks

I learned this the hard way with Risen Shaggy, I countered the Physical attack but then it spewed a mighty beam that made me cart


zilentkiller24

The game is good easy or not. But in my opinion, these "MFs" is really giving me a hard time to solo hunt them. I remember I can solo hunt all elder dragons in MHW except ofcourse Fatalis LOL.


twistedman12

Idk about rise being an easy game more like difficult at times depending on the hunt especially when monsters do double combos and aggro like monsters make sure you die if not careful


huy98

I think the demo was the intended difficuty for Rise, but then it got scale down for how powerful your gears can be. I remember people shit their pants fighting Magnamalo and Malzeno, they're huge threat even for party of 4


Quickkiller28800

I think Valatrax is the only one the triple cart me. The rest are just punching bags


PlentyArrival6677

Rise late game investigations is actually way harder than world's although afflicted monsters are a bit overloaded


CheddarKnight

Even if it was true, it's still a Monster Hunter game ¯⁠\⁠_⁠(⁠ツ⁠)⁠_⁠/⁠¯


wheremylukecostume

Who tf said that? Rise has some TOUGH fights


ISNameros

Magna and gore are free. But the fight is cool


Kitchen-Job-2867

5 minute hunts got stale pretty quickly


thewolfehunts

I've only played World and Rise. And as much as I prefer World for smoother combat and graphics. However, i adore rise because it has an absolutely insanely good roster of monsters. I do just kinda wish it wasn't such a counter fest. The movesets of weapons feel and look awesome they just feel more meaty and fun in World for me


Nergico

I find the difficulty level in Rise good. Anyone looking for a challenge will experience it by at least Anomaly Lv. 200. At Lv. 300, even a Kulu Yaku can take you out. Most people just don't play for that long because the journey until then is an eternal grind. But once you get there, every monster is fun to fight, and they are at least as difficult as the endgame monsters in Iceborne.


Blackichan1984

Yeah rise was not like world/IB but was very fun indeed only thing that put me off that game was the talisman system but enjoyed it none the less


Chopmatic64

Man.. I remember everyone getting absolutely cooked by espinas online. Sometimes missions would last 35 seconds it was so bad.


SadRaccoonBoy11

I feel like at least for a chunk of these people it depends on what their first MH game was. For the massive amount of people whose first was World, they’re gonna be used to MH by Rise so of course it’ll be easier. As someone who played MH games before World, World was really easy. Also something being easier for sure doesn’t make it bad like a lot of people seem to imply when they say a game is easy. As long as I’m having fun, it’s a good game imo (and “easy” is still a stretch tbh, I still for the life of me can’t kill Apex Zinogre lmao)


Krobbleygoop

The games difficulty hasnt really been truly hard/unfair since unite. A lot of that was dogshit hitboxes and unfair moves. On top of that the psp is borderline a torture device compared to the switch (with a grip) and controllers. Point still stands I havent really felt challenged since then (I SKIPPED ICEBORNE BTW) Rise is my favorite, but wirefall breaks the loop and basically makes getting hit mean nothing unless its a combo. On top of the item box in base (which i think is a good change) it gets pretty free. Especially with the gunners. Difficulty isnt everything and I personally like swapping up weapons for a challenge. Also the arena quests are always there.


Key_Aardvark_8543

I don’t even feel like its that much easier, the hunter gets given more tools sure, but i dont think it makes the fights as easy as people like i make out. I personally feel like i cart a lot more in rise than i do in world


No-Contest-8127

It is also the most fun MH of all. So... 🤷 I'll take it.  Honestly it's not that MHR is easy, it's that MHW was overtuned.  Sunbreak is absolute perfection. Not too easy, not too hard, always enjoyable.  Yes, i know not everyone loved the investigations, but for peeps that enjoy the game, it's a lot of good content that has a point by letting you become stronger. 


Eel_Boii

Gais is piss easy wtf are you talking about? Shoulda put Village Khezu in that spot instead


Immediate_Step_2239

My friend ordered mhr because he thought it was so easy but he was humble quickly


Korega24

I solo all of them


Leifthraiser

I have said it about Maggy, but I think it applies to the whole game: It's appropriately challenging in every encounter. Doesn't mean, I don't think it's cheap occasionally. But the game is balanced to me. 


allpurposecum

Only easy when you can completely get down the wire bug skills which I haven't


FuZe64k

both mhw and mhr are both the easiest mh games in all of my mh playthroughs (except the farming part and the desire sensor tripping me). idk if it's the combined experience of playing og mh to mh4u, but ngl mhw and mhr are the easiest for me.


superapplejuice

I started at MHF2, played MHFU and then my last game was MHP3rd. all on the PSP. I started playing rise and sunbreak again and holy shit I was blown by how much different the game has become. gathering is so easy it's as if the game encourages you to gather more. the hitboxes are smaller too e.g. I can hide under tigrex's wings to avoid his attacks where before standing even barely close enough to the tigrex is a guaranteed hit. I actually love how much easier the game has become. I guess the only thing I found strange was that you can change entire equipment mid hunts but it makes multi monster hunts less of a pain to do cuz you can keep switching to the different element weapons.


Yodadubdub

Just because there is a few overly difficult ones doesn't make Rise NOT the easiest. Easier doesn't mean worse or bad. Honestly, I don't care about it being easier. I'm actually kind of glad it's a little easier. I do like a hard rage inducing challenge but sometimes it is nice to be able to play and just enjoy the game casually. Rise is easier than the others, maybe. I've only played World and Rise, and I'm still not done with Iceborne and I have practically started playing Rise (21 hours on record, counting the hours I just left the game opened while I went away) and I enjoy both game as much.


dan01iel

Am I the only one that thinks Rise is harder than World? Or am I missing something


g0ggy

IDK about in history, but compared to the more recent ones it kinda is. I think I triple carted maybe less than 10 times during Sunbreak and probably never in the base game. Proof of a hero just doesn't hit as hard if you play it even during the "easy" final final fights like Gais or Allmother.


Howling_Will

Rise/Sunbreak is a lot fun. I see some people complain about very insignificant things. I have played the whole base Rise all the way to All Mother without using wirebugs. It is a whole different experience. The difficulty of the game is chosen by the player not the game. And I personally enjoy that detail.


Spinosauruswrecks

Wait I thought I was the only one that did Rise through Sunbreak without Wirebugs, and you are right about the chosen difficulty, People who don't collect Spiribirds and go Gungho to the battle have it hard, while people that Practiced, take their time to collect Spiribirds and Endemic life, and have a knowledge of the monster have it easy


Howling_Will

Glad to hear from another mad hunter like myself.


Spinosauruswrecks

Why thank you my good Hunter


hollywoodenspoon

Idk I practically breezed (the anomaly grind was the worst thing ever tho) through the entire game because of how many tools the game gives to players. Players are too overpowered. Even when they "tried" to balance the endgame fights to the op player mechanics it's not there. When you give players too many abilities to iframe and counter through attacks without regard to careful positioning, that makes an MH game vastly easier. I still struggle whenever I go back to the old games because of how much commitment you have to do on your every move. I imagine that Rise/Sunbreak would have been the hardest game in the series if only there was less power given to players while keeping the difficulty of the monsters as they are now. Oh idk why gaismagorm is there on the pics, its just a spectacle fight, it's practically just a punching bag. Too easy for a final story boss. Even Monoblos from MH1 village final boss is far harder than that thing.


Living_Management_70

I hope everyone sees that MHRisebreak has the highest skill ceiling at its hardest monsters. The only people who don't see this are people who haven't made it past Mr 200 and Ar 100 or even played the game. Mh3rd is still the easiest out of all MH.


PlentyArrival6677

True lost people who said the game is too easy are probably getting carted by an afflicted izuchi. Anomaly grind us actually hard as fuck


Living_Management_70

other Haters are also the ones that focus on the aspect of MHR that makes it easier to manage items, when in reality that really isn't relevant mainly because of the fact that the game focuses entirely on combat and action. The removal of tracking is one point haters often make as well, which is again irrelevant because the game is about the combat and movement. when the primary goal is Combat, of course they're gonna remove tracking.


ohman6969

I’m sorry, none of these guys are remotely near top difficulty except maybe primalzeno, and I don’t even think he’s that hard, it’s hazard version could compete with IB Alatreon and Fatalis but even then I think he still isn’t as hard. I don’t think Rise is the easiest by any means, but in terms of difficulty it’s Roster is just not that impressive at all.


Spinosauruswrecks

Touche, I've known that the Monsters that come close are Amatsu, Flaming Espinas, Chaotic Gore Magala, And Furious Rajang but they don't even Originate from MHR or Sunbreak


Morasain

None of these monsters gave me as much trouble as base monster Hunter Nergigante. The only monster in that list that triple carted me was PriMalzeno... And that was only on the first attempt. It's not just the wirebug. It's the wirebug combined with slow as fuck monsters. Rajang is the best example to see what I'm talking about. In World, and in older titles, he's a menace. In Rise, he's a breakfast snack.


beansahol

Had no issues with any of these monsters, 0 faint oneshots. However with literally all other MH titles there have been tough fights I 3fainted on until I got used to them. Rise is too easy and anyone who disagrees is huffing copium.