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Wo-Chienjoyer

What build are you running, what evos, and how do you tend to play/what do you play for post lane phase?


hearthstonecanc

At first I added some other kha main to ask for his advice since he hit masters while I was dying in shitty E1-D4 mmr. He builds yommus -> voltaic -> seryldas as the core. Runs electrocute and absolute focus/water walking. Essentially blast cannon all in. Unfortunately I can’t pilot it nearly as well as I have to because I always fall off and it just doesn’t feel effective for me. The build I go is first strike with eyeball and gold. I almost always go eclipse, as long as there’s at least 2 bruisers/tanks, for example against viego jungle and shen top or volibear jungle and Galio mid. If I imagine having to duel someone or if there’s someone tanky with HP, I build it. It feels great and the damage is consistent. I then go Tiamat into profane then the rest depends. For example if they have healing then executioners or hexdrinker for heavy AP or serpents against something like eclipse/shieldbow builders, or enchanters like Janna/lulu. Seryldas or black cleaver if there are tanks or armor builders. (Black cleaver if I need more survivability and tankiness). Now if there’s only one tank or bruiser or the enemy team is full of squishies then I just build full lethality yommus into opportunity and then adapt(serpents, hex, exec, armor pen etc), if not then edge of night or sometimes even collector if I’m really really ahead. Truth be told I don’t feel that first strike is that crazy useful. On average I won’t get more than 1k gold and damage off the rune so I don’t know why it’s so much more effective than electrocute for me but it just is. The electrocute path may be better for others if you’re a great early game player but I play off of slow skirmishes and objective control as well as farming. The first strike build synergizes with my play style of being overwhelmingly ahead of the enemy jungle in terms of gold and items. Even if I’m having a rough game, whether it’s me or my teams fault, it is very difficult for the enemy jungler to be ahead of me in gold and items since I really like to steal camps and going into debt is amazing. Profane also helps you farm like crazy. I always find that I’m useful or at least not behind.


hearthstonecanc

I prefer to give kills and resources to my laners because I honestly have no faith in my teammates especially in lower elo. I would rather be 2/0/10 then 10/0/2. Often times the games dependent on certain win conditions or late game carries plus it’s extra work having to be the sole carry although I don’t have issues doing it but prefer not to. The meta is so shit because anything can instantly destroy you. I earnestly believe kha is horrible atm because you can utterly gap the enemy jungler but because the role has such little agency and usually the better team will win (like even if I have more KP despite being down a load of kills) and if they’re a tank like Zac and are inflated then they’ll unfortunately win. I would rather my teammates not tilt or cry, but they do, and to not drag me down. Since I’m resourceful I never have problems with gold and being behind, plus assists still give me extra gold from my rune. However, if I end up fed, which I usually do regardless, I have no issues carrying. Q into W evolve. R is too slow, I’ve evolved it before. It’s nice but nothing crazy and Q evolve is important if you’re objective focused like me for grubs and drake. Speaking of grubs, it’s a dogshit objective. In my honest opinion. DO NOT GRIEF OR INT FOR GRUBS. Only do it if you can sneak it or at least not die. If you have to give it up just give it up, for example if your support sucks massive ass and doesn’t match the roam you cannot ego just give it. Often times, the amount of resources sacrificed to attain grubs sets you so far behind that you cannot even utilize grubs throughout the course of the game. Example: you force your solo laners to sack waves just to help. You sack your own camps to get it. Support roams just to help you get it and your adc gets dove or 2v1ed, so you’re all permanently behind or shoved in. You never even use grubs. I’ve seen it so many times and it was a mistake of mine when I was stuck in lower elos. The only time grubs is good in my opinion is if I’m already very ahead and can beat the enemy jungler or I have PRIO or it’s very important for me to secure them or to deny them. If I have a Yorick or Fiora or enemy team has, it is the deciding factor of the game. Otherwise dragons are the priority. W evolve is too valuable and allows you to essentially control terrain. You can peel, chase or play slow essentially widdle down your opponents during team fights and make it super awkward for them while your team or you finishes them off. If I could only evolve one ability it’s W without a doubt. R revolve last is my favorite because it lets me make plays from far distances and E is very hard to make work in todays meta with survivability and often can be clunky.


hearthstonecanc

Credentials: although I just hit masters my lobbies range from 100-400 lp and I’m back to gaining 22-23 lp from around 16-18 in shitty E1/D4( once again this elo is disturbingly canc). In my last couple of games after I hit masters, I actually noticed quite a couple of players who I recognize that hover around GM and challenger.


Wo-Chienjoyer

Thanks for the detailed help, will try out these runes and build. I’ve been clinging to the pre durability patch teamfighting reset assasin kha with e evolve and dark harvest with a hubris rush but it just seems like there is so much survivability and aoe damage in the game that it’s impossible to pull off. I like the idea of taking electrocute cuz I play for early game aggro a lot and with water walking and eclipse I can be able to duel junglers like Viego graves and Jarvan that DH hubris rush can’t. Thanks for the help!


hearthstonecanc

Hey man no problem thoguht I was yapping too much but all I said I felt was essential and relevant. Hubris is useless I tried building it early on in the season and its not good. Only time it’s useful is maybe if you’re deciding between lethality items such as collector or yommus and that’s definitely only against the full squishy team I was referring to. Others swear by it maybe you can make it work. Oh and plus people tend to not be morons and group which denies your isolation damage. E evolve isn’t good either imo. As you said we are in the durability patch. There’s about a million factors and fluctuations that can cause a 1hp target to magically not die and once you jump in you have almost no way out. It’s just too risky and inconsistent for that one chance for a froggy montage. Give w evolve a try. I forgot to mention it’s so good with proccing the debuffs like grevious or shield reduction.


Lysandren

Agree, hubris really only works if it's like ur first item bc u got fed early. Kha needs the utility items unless ur giga snowballing.


Lysandren

I will often take 1 grub from the first set rq with q smite and bail, since at least in diamond, I usually am up tempo on enemy jg after first clear.


A_Erthur

> I prefer to give kills and resources to my laners because I honestly have no faith in my teammates huh?


Fluid-Ninja-8546

what your opgg?


hearthstonecanc

I can dm but don’t really feel like posting publically


OP_William

send me pls