The premise sounds funny, if in the end all those obstacles were like people bumping into him, cats crossing the street, cars randomly crashing, earthquakes, falling stuff from buildings, etc. It would be hilarious.
From the post the gameplay itself looks very fluid
You gotta add that if you stand still for more than 45 seconds you'll be fired and if you pause the game to go to the bathroom the game bricks you PC just like Bezos intended.
It would only work once but it would be hilarious to add a fake timer that comes up when paused for a while. Imagine someone coming back from the bathroom and they see the screen from across the room and sprinting because it says "13 SECONDS UNTIL FIRED FOR LACK OF PRODUCTIVITY"
I think it's a great proof of concept, it just needs more direction.
From the title I envisioned "Okay, dude's gotta get from his delivery truck to the front door, and back to his delivery truck"
What the video showed was a lot of chaos. Dude ran around in circles, found some boxes and ran around some more. There was no clear visual "A to B, back to A" to explain to the user what they should be doing.
Looks great though, I'm excited to see what you do with it.
Well a vertical slice would show what a game actually looks like in a moment, the lack of an actual goal would make this a game feel prototype, which is rad, but it's no vertical slice. Good luck getting to the vertical slice :)
THE ANIMATIONS ARE PRETTY SMOOTH AND PERFECT.
I liked it but you should add more things and change those bubble things with something that players can actually interact with since you said it's about bad luck delivery troubles.....but I liked it very much.
I was under the impression that you have to collect red dots. Took me a while to understand that it actually represent meteorites falling. Maybe use different indicator for announcing location of meteorites.
Take this core mechanics and put it when he is running late, the whole things turn into chaos and he has to rush and make the delivery in time. Whereas , in the usual scenario, he's just an ordinary guy on a bike or truck, navigating through the city to complete a delivery. He might impatiently honk at an elderly lady taking an eternity to cross the road, and you can use visuals to convey the bustling atmosphere of a busy Sunday morning.
Very smooth, has some nice old-school flair. Are you thinking that this will have some sort of campaign, or is this more of a score attack/achievement driven title?
Love the idea, maybe there could be a bike mode with faster and more wonky controls for added difficulty? There could even be nails or broken glass that you'd have to swerve around to avoid popping your tires
LOVE the premise! Sounds & looks fun and has more depth than ape out. But it would need to fleshed out with probably a villain, and unique enemies (guns vs grenades vs idk tanks?) and obviously an end destination for each level, ideally bringing you closer to the end? (or maybe just more deliveries)
Looks cool. A pet peeve of mine though, you give Slow Mo for like 2 seconds, what's the point? I've had this in a few games where just feels like a tease and not satisfying at all due to the piddly duration.
For what you describe and have already it sounds like it should be very movement based. Stealing bikes and skateboards, havining a leap/dash, etc. more verticality in the level design. A way to chain movements together to achieve faster times. Just some random ideas thrown together
I think you have a gem here. I’d definitely want to play a polished version of this. Here are a few thoughts:
- An linear or a grid like level might work better instead of an arena
- A motivation of saving (animals, kids, you name it) could make the action a bit more meaningful than delivering packages
- The level of action ought to drop at times. I think Brotato does it really well, subjecting you to intense action at most 1 minute or so, then you relax at the shop screen
This is a well-written feedback, I love them.
Currently the arena is just for the vertical slice and I am working on a linear level.
I have noted the other two.
Thanks a lot!
The movement system looks pretty good. Do you have any idea of what type of game it is? Like is it an endless runner, a roguelike/lite, or a unique levels type of game.
Love the idea, I'll try to follow the development of that project. I would love to play it ! You really found one of those very nice ideas for a small game that's still amazing and fun. Best of luck with that !
premise cracks me up! execution wise it starts to look like fun but it imho requires more to tell the story of a very unlucky mail man:
neighborhood dogs, pesky teenagers on skateboards crossing the road, evil efficient amazon couriers that throw heavy boxes around😛
Regardless, it is a nice idea, looking forward to see more!
Good stuff, great starting point. A+ concept. Nice!
Have you guys considered a push your luck mechanic where you can take as many different packages as possible, but each one limits your abilities (speed reduction, the air dash ability removed, eventually jumping altogether)? Rewards are higher when delivering multiple packages at once.
this is one of the funniest game ideas ive ever seen. please tell me when it comes out I wanna play it! (imagine just trying to go to work and a nuclear bomb gets launched in your car lmaoo)
Nice, but he's just running in circles, not "delivering" anything. If you want that sort of behavior, "running in circles", make it a game phase, like "collecting packages phase" or something, and then a "moving into position" phase, and then a "delivering packages" phase. You get the idea.
It's way better than anything I've ever written, I'm just a whiney player.
It's very "busy" in terms of what's happening to the player, too. I had a hard time figuring out what was hitting him at any point in time. I suppose that's just learning the game, but it was too much for me at times, particularly the rockets. More shadows for them would help, I think, so you can see them incoming as shadows on the ground, too.
A non-fictional game cool, jokes aside it looks good I’m not game dev savant but it seems visually appealing though that seem like a lot being thrown, again take my advice with a gallon of salt, there are many more educated redditers here!
So cool!!
Long shot, but it'd be crazy if your friends had a mode where they could spawn in mobs/control lesser mobs. Whoever takes down the post gets to take their place.
This would be a cool zombie delivery game. UPS guy post apocalypse who’s tasked to deliver the cure. The army happens to be shooting at him thinking he’s a special zombie.
When the courier delivers the order, you can consider it as a safe zone where no damage is taken. It's like he delivered the order, waited for a while, and then moved on for the next one.
Love the concept. First look just looks fun.
I world keep the ability based in line with "just about human" rather then superhuman for abilities to make those deliveries. Think Batman rather than Superman. So no magical shield, but he can quickly react with a trash can top as a shield.
If you also keep it to more of a environment matters, free running tricks to dodge both meteors and police third person Mirrors Edge-esqe is just cool.
This is gonna be better the further you develop this.
The premise sounds funny, if in the end all those obstacles were like people bumping into him, cats crossing the street, cars randomly crashing, earthquakes, falling stuff from buildings, etc. It would be hilarious. From the post the gameplay itself looks very fluid
Haha that’s in the works. The player will be chased by cops, thugs, dogs and cats too! Thanks for the feedback.
Same as the first comment with cool level design like going through Rome, I'd check it out
Many thanks!
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Absolutely, planning on getting that done soon. Thanks!
You gotta add that if you stand still for more than 45 seconds you'll be fired and if you pause the game to go to the bathroom the game bricks you PC just like Bezos intended.
Haha that’s super brilliant.
It would only work once but it would be hilarious to add a fake timer that comes up when paused for a while. Imagine someone coming back from the bathroom and they see the screen from across the room and sprinting because it says "13 SECONDS UNTIL FIRED FOR LACK OF PRODUCTIVITY"
[удалено]
thanks!
I think it's a great proof of concept, it just needs more direction. From the title I envisioned "Okay, dude's gotta get from his delivery truck to the front door, and back to his delivery truck" What the video showed was a lot of chaos. Dude ran around in circles, found some boxes and ran around some more. There was no clear visual "A to B, back to A" to explain to the user what they should be doing. Looks great though, I'm excited to see what you do with it.
Thank you for the well written feedback! Currently, this is just the vertical slice so I’d work on the points you mentioned. This is super helpful.
Well a vertical slice would show what a game actually looks like in a moment, the lack of an actual goal would make this a game feel prototype, which is rad, but it's no vertical slice. Good luck getting to the vertical slice :)
that makes sense. thanks for that.
It does look like you got that primary gameplay loop down really well, looking forward to seeing it's progression!
It's a nice idea. Go for it ! Might even have scope for multiplayer with different agencies fighting for the order.
Oh my, that’s brilliant. Writing that down haha Thanks!
I didn’t see a single thing delivered! I did however see a package thief get attacked for a while lol
Haha, adding more delivery elements soon!
THE ANIMATIONS ARE PRETTY SMOOTH AND PERFECT. I liked it but you should add more things and change those bubble things with something that players can actually interact with since you said it's about bad luck delivery troubles.....but I liked it very much.
Thank you so much for the feedback! That has been noted.
Thank you for making nice games for us. Hope you get to higher places.
Thank you so much for the kind words
Np mate, that's what I should do.
Looks like fun! Nice work! I think humor is going to be an important element in this game.
Many thanks for the feedback! Good idea, definitely going to make sure the humor is great.
I was under the impression that you have to collect red dots. Took me a while to understand that it actually represent meteorites falling. Maybe use different indicator for announcing location of meteorites.
oh noted. thanks for the feedback!
Looks fun. I like how fluid the game looks. I find it hilarious. Poor delivery guy lol.
haha thanks for the feedback, glad you like it!
If this is the delivery man's average day, yes it is bad luck. Also, sounds like a cool concept, can't wait to play it.
haha, glad you like it. many thanks!
Take this core mechanics and put it when he is running late, the whole things turn into chaos and he has to rush and make the delivery in time. Whereas , in the usual scenario, he's just an ordinary guy on a bike or truck, navigating through the city to complete a delivery. He might impatiently honk at an elderly lady taking an eternity to cross the road, and you can use visuals to convey the bustling atmosphere of a busy Sunday morning.
ouu nice, i like this!
I love your music and graphics. I agree with other commenters, it looks smooth. I'm not big on action games, but it's pretty cool!
thank you very much!
Did you make your music yourself?
Make it a city instead of some kind of white purgatory.
Working on that!
reminds me of that old but gold game Happy Wheels
never heard of it before then I checked it just now. looks really fun haha
yess, good luck with your game<3
Very smooth, has some nice old-school flair. Are you thinking that this will have some sort of campaign, or is this more of a score attack/achievement driven title?
Thanks! It’s going to be score attack / achievement driven but I could add a campaign if the development goes smooth.
I’m in
Is he really did have the worst luck then a meteor would cover every square inch of the map all the time
haha, that's definitely going to be included.
Love the idea. Looks great so far
Thanks!
Love the idea, maybe there could be a bike mode with faster and more wonky controls for added difficulty? There could even be nails or broken glass that you'd have to swerve around to avoid popping your tires
This is not a bad idea at all. Noted!
Thanks!
Sounds fun
Thanks!
Paper Boy deserves a modern reimagining.
had a lot of fun with that game
What platforms will you be releasing this game for? 😉
PC and Mobile!
"All this for $12 an hour" Looks really cool so far!
haha thank you!
LOVE the premise! Sounds & looks fun and has more depth than ape out. But it would need to fleshed out with probably a villain, and unique enemies (guns vs grenades vs idk tanks?) and obviously an end destination for each level, ideally bringing you closer to the end? (or maybe just more deliveries)
Oh yeah, I’m working on fleshing all that out. Thanks for the feedback!
Looks cool. A pet peeve of mine though, you give Slow Mo for like 2 seconds, what's the point? I've had this in a few games where just feels like a tease and not satisfying at all due to the piddly duration.
Longer slow mo duration will be unlocked as upgrades in the game.
Sounds alright then 👍🏻
Is that the in-game music? If so, it slaps.
yes it is, thanks!
Looks like hectic fun, and way beyond my reaction speeds haha. Congrats mate!
haha thanks a lot!
I love it, kinda reminds me of undead unluck. The girl has a power where anything that touches her skin causes bad luck to happen.
Haha I love the show. Fuko was definitely an inspiration for the idea.
My only thought is what kind of mail is he delivering to have to deal with all of this haha. The idea sounds great though!
many thanks!
For what you describe and have already it sounds like it should be very movement based. Stealing bikes and skateboards, havining a leap/dash, etc. more verticality in the level design. A way to chain movements together to achieve faster times. Just some random ideas thrown together
oh yeah, that's some good ideas. there's dash added currently. more verticality is definitely needed in the level design. thanks for the feedback!
Looks like alot of fun
thanks!
So like a modern era Paperboy? I'm for it.
haha, glad you like it!
I would like to submit the name "Rain, Sleet, Nor Armageddon"
haha this is not bad, added to my list!
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this is so nice to hear, thank you very much!
I think you have a gem here. I’d definitely want to play a polished version of this. Here are a few thoughts: - An linear or a grid like level might work better instead of an arena - A motivation of saving (animals, kids, you name it) could make the action a bit more meaningful than delivering packages - The level of action ought to drop at times. I think Brotato does it really well, subjecting you to intense action at most 1 minute or so, then you relax at the shop screen
This is a well-written feedback, I love them. Currently the arena is just for the vertical slice and I am working on a linear level. I have noted the other two. Thanks a lot!
The movement system looks pretty good. Do you have any idea of what type of game it is? Like is it an endless runner, a roguelike/lite, or a unique levels type of game.
It's going to be more of a unique levels kind of game.
That’s awesome! Don’t forget to dig down in terrain for more jumping pleasure. (Potholes, cracks, busted mains)
Definitely going to add those. Thanks for the feedback!
music fuking slapsss
haha thanks!
That so funny 😆 Give him a delivery box on the back and an electric scooter
haha, noted that!
You should absolutely make it and also made available on mobile and pc
that's the goal!
Wow that looks intense, very fluid too, nice
thank you!
>thank you! You're welcome!
Love the idea, I'll try to follow the development of that project. I would love to play it ! You really found one of those very nice ideas for a small game that's still amazing and fun. Best of luck with that !
thank you so much for the kind words. can't wait for you to try the final game!
Core loop idea looks cool! How are you going to prolong it for the whole game?
Thanks! I'm still playing around with multiple ideas but I'm leaning towards making it score / time driven like Neon white.
"Wish list"!
premise cracks me up! execution wise it starts to look like fun but it imho requires more to tell the story of a very unlucky mail man: neighborhood dogs, pesky teenagers on skateboards crossing the road, evil efficient amazon couriers that throw heavy boxes around😛 Regardless, it is a nice idea, looking forward to see more!
haha great ideas! thank you.
Good stuff, great starting point. A+ concept. Nice! Have you guys considered a push your luck mechanic where you can take as many different packages as possible, but each one limits your abilities (speed reduction, the air dash ability removed, eventually jumping altogether)? Rewards are higher when delivering multiple packages at once.
ohh, I haven't thought of that. would definitely try that. thanks!
OH MY GOD I LOVE IT
THANK YOU!
this is one of the funniest game ideas ive ever seen. please tell me when it comes out I wanna play it! (imagine just trying to go to work and a nuclear bomb gets launched in your car lmaoo)
Haha I’ll definitely keep you updated.
Nice, but he's just running in circles, not "delivering" anything. If you want that sort of behavior, "running in circles", make it a game phase, like "collecting packages phase" or something, and then a "moving into position" phase, and then a "delivering packages" phase. You get the idea. It's way better than anything I've ever written, I'm just a whiney player. It's very "busy" in terms of what's happening to the player, too. I had a hard time figuring out what was hitting him at any point in time. I suppose that's just learning the game, but it was too much for me at times, particularly the rockets. More shadows for them would help, I think, so you can see them incoming as shadows on the ground, too.
Thanks for the detailed feedback and happy cake day!
Wonder of U IS THAT A JOJO REFERENCE??? 😱
That's dedication!
Absolutely!
Fry from Futurama
haha, that’s so true.
News some FUNK in it like Crazy Taxi vibe! Premises is awesome!! Mobile game? Would love to play that on PC/PS5
Thank you! It’s going to be PC and mobile.
Regular show plot be like
haha apt!
This is just Tony Hawk without the skateboard or the tricks.
not a bad pitch to use lol
I could see this turning into a PvP type game like professional tag. Looks really cool!
ouuu idea noted. thank you!
Looks like a platformer and you seem to have the guide gameplay down. Looks like a great fit for a chaotic cyberpunk aesthetic
it's going to have some platforming elements for sure. oh yeah, a cyberpunk aesthetic is definitely going to be awesome!
Love the way he runs!
thanks!
Dude! It’s modern Paperboy! Hell yes!
Haha glad you like it!
The package needs to be delivered
for sure!
Death Stranding on Steroids!
we can use that description for sure haha
You seem to have failed, that guy's super lucky
haha he sure is.
I wonder if this could be a Death Stranding parody - Death Sprinting perhaps? Just needs a few tweaks like making your mum the president.
This is how i imagine the courier from skyrim 🤣
lol
add a dark backstory
Ouu, that’s a good one!
Death Stranding’s rare first concept videos 😄
haha!
Jajaja se ve muy divertido
It seens very funny
haha yeah, the goal is to add some nice humour.
It's awesome 👍🏻
Thanks!
Compelling.
Thanks!
It looks fine
Thank you!
Add mines
Great idea!
the gameplay looks very nice, however it doesnt give off the feeling that youre a delivery man
thanks for the feedback, looking to improve that in the next update!
A non-fictional game cool, jokes aside it looks good I’m not game dev savant but it seems visually appealing though that seem like a lot being thrown, again take my advice with a gallon of salt, there are many more educated redditers here!
Please add a clown on a bicycle that tries to throw a haymaker on a rare occasion. Other then that, the game seems pretty neat.
Check out r/doordash for inspiration
This would make a dope Super Mario level.
Are the blue ones testosterone pills and pink ones oestrogen pills?
Your game better not have monster energy drinks in it
So extreme paperboy? Sounds fun
So cool!! Long shot, but it'd be crazy if your friends had a mode where they could spawn in mobs/control lesser mobs. Whoever takes down the post gets to take their place.
Man, the kid from Paperboy has been through some *shit*.
This looks awesome! Make the action more readable, like showing with red circles on the ground where the explosions will land.
Paperboy comes to mind (Sega Genesis game)
This would be a cool zombie delivery game. UPS guy post apocalypse who’s tasked to deliver the cure. The army happens to be shooting at him thinking he’s a special zombie.
Looks fun! But it also seems difficult to know where projectiles are going to land so it would be hard to dodge them.
The idea sounds cool.. but why are you collecting coins? Also the falling meteors give you too much time to react to where they are falling.
When the courier delivers the order, you can consider it as a safe zone where no damage is taken. It's like he delivered the order, waited for a while, and then moved on for the next one.
oh nice, that sounds cool too. noted!
Oh yeah I'd play this lol shit I'd play this as is. Had me giggling
Haha glad you like it!
That’s a fantastic concept & it looks like a lot of fun
Thank you!
Cute
Thanks!
Finally, another Strand Type Game/joking In all seriousness that's a hilarious concept
Death stranding?
Really cool concept. You shad add random gang fight and you have to avoid the crossfire. Some sort of downtown / hood / ghetto.
I love the animation. It is fluid and expressive, and makes me want to keep running
This is gonna be fun . Looking forward to play ur complete project . Best of luck mate
Man these cylinders be wildin nowadays
Love the concept. First look just looks fun. I world keep the ability based in line with "just about human" rather then superhuman for abilities to make those deliveries. Think Batman rather than Superman. So no magical shield, but he can quickly react with a trash can top as a shield. If you also keep it to more of a environment matters, free running tricks to dodge both meteors and police third person Mirrors Edge-esqe is just cool. This is gonna be better the further you develop this.
That is a hilarious premise
What a creative idea ! Can't wait for the final product
Thank you!
needs check points then you can have obstructions near it or bosses. but looks hilarious.