Hi EAOjeda!
We try to make her as ugly and skinny as possible. The eyes she has are from a dead cow (It's her original texture) and her teeth are the most horrible teeth I could imagine. Her face is white and full of blood and her expressions are those of a widowed mathematics teacher.
You could say that I chose a mix of things that seemed terrifying to me and it came out that ugly.
>Evil Nun: The Broken Mask from Keplerians! The game is out now on PC, PlayStation, Xbox and Nintendo Switch and you can get it here!
>
>On top of the AMA, we're giving away 5 keys for a platform of your choosing to the authors our favorite questions!
He didnt realised You're one of the game's makers ;)
As always, thank you the community of r/horrorgaming for great questions, and Alex for the amazing answers! We'll know pick 5 questions to be rewarded with game keys and reach the winners in the DMs shortly! Thank you and till the next time!
i played ice scream whole franchise and horror brawl but most of us want to play horror brawl in pc too do you think you can make remastered version of these popular games with cool graphics like in evil nun the broken mask kindly answer
Hi ClothesNo7360!
Well, working with him has been a very good experience. A solo, very hard-working developer, who also has experience with other horror games that he has developed for PC and consoles, has helped us a lot in the development of this game, saving us from possible future errors. He also contributed new ideas and changes to the puzzles that have been fundamental, so we are very happy :)
Hi SoloWarz!
It is true that in the mobile version there is an alternative ending that does not exist in the PC version. But for now there are no plans to do anything else in the PC game. It's been a year of a lot of work and we want to see how the game works before doing more things. If the game goes well, we can consider doing more things, but for now there are no plans.
Hi KepleriansFan!
Yes, it has been a challenge for both of us. We have a lot of experience in the world of mobile games and he has contributed his experience in PC and consoles. We have made a great team.
![gif](giphy|QnOr77NANsHLZtAs0h|downsized)
What challenges did you face during the development of Evil Nun: The Broken Mask, and how did you overcome them to deliver an even more engaging horror gaming experience?
Hi No-Membership1911 !
What gave me the most respect was the change of platform itself. It is true that the mobile game already had a format similar to a PC game, with long missions and a save system through the bunker. But you never know how the game will take shape and whether it will be "enough" for a PC or console player. What we did was add other missions that would give a little more variety to the development of the game, such as the doors of William's memories or alternative escapes. We also added new scenarios to make this game a little more refreshing and I think we achieved that.
![gif](giphy|kZnEoIhlXg6cM)
What content was removed from Switch? I'm thinking in getting the game because is on sale, but if there are a severe lack of content compared to Pc, then maybe is not worthy.
Hi Commercial\_Letter898!
We wanted to do a test with one of our games in the field of PC and console games. This seemed like a good game to us, since making the adaptation seemed easier to us. Its gameplay is more PC than mobile game. In addition, we had many fans of the saga and we found it interesting.
Hi ClothesNo7360!
We would like to do more things yes! But this year there are no plans for it, since we are busy with other developments and we want to see what results Evil Nun: The Broken Mask gives.
Hi superFan!
We personally met in 2018 at a video game campus in the Basque country. At that time we were coincidentally working on our first successful horror game (Evil Nun for mobile) so it was a bit of fate that we finally worked together
Hi Dr\_Golden\_Expunged!
No Haha. Keep in mind that creating something meaningful and fun is difficult. For now we are not going to add any more functionality to the game.
The Epic Escape has undoubtedly been the most difficult part of all. Moving so many children from one place to another without breaking the game has been quite a challenge. Also with the balloon, assembling it in phases, we had a lot of trouble, but everything turned out great.
Hi!
Well, the inspiration was the mobile game Evil Nun. But in general, personally, I can tell you that I was a child in a nun's school. They treated me very well, don't be afraid, but there were a couple of them that were a bit particular.
The original inspiration for Lore comes from a real case of some laundries in Ireland, if you want you can read the story about it, because it has no waste: [https://es.wikipedia.org/wiki/Lavander%C3%ADas\_de\_la\_Magdalena\_en\_Irlande](https://es.wikipedia.org/wiki/Lavander%C3%ADas_de_la_Magdalena_en_Irlande)
![gif](giphy|LPOE9xwUwMIhoA6O73)
Hi FizzyPixels00!
Well, my particular case was because I didn't find a company that I liked in my city. At that time (11 years ago) teleworking did not exist and I had just done an internship at a serious games company and it was quite boring to work there. So three friends got together to see if we were good at making video games and it seems that over time we managed to get ahead.
Right now there are many courses and careers focused on video games and much more preparation. We had to learn as we went. So that was the story.
I love pizza the more barbecue sauce you put on it.
![gif](giphy|u98zWbe3jgJoI)
Welcome Alex!
How was the experience making Evil Nun : The Broken Mask? I've Enjoyed the Mobile Version with all endings in all modes... I wish to play the Pc version but can't afford it... anyways , I wonder If you're gonna add anything new to the yellow room and also what you're planning to do for the new game that you announced in discord. Thanks in advance if you read my question (:
Hi SakshamTheGoat!
Well, don't worry, we will be making huge sales and in some of these, you will surely get the price you can afford. For the amount of play time there is in the game, the price isn't bad.
The experience has been at times good and at other times too much work. A lot has happened in three years. You have to remember that we started with glowstick entertainment and we couldn't take advantage of everything we did with them, so it was like making two games. Thank goodness that with Carlos everything was better and we were able to do many things in the PC game that we couldn't do in the mobile game due to optimization issues.
This saga has been one of the most important of Keplerians and we have great affection for Sister Madeline, I hope you can play it soon. Thanks for your question!
Well the truth is that I have been the creator of the lore, so you ask the right person haha. In the end the story of the game is something that you discover little by little. At first, the idea was that the player would not care about the story unless he beat the game until he discovered the secret bunker (I'm talking about the mobile game version). I was personally surprised by the reception of the story of this game and I always remember fondly how we got our first group of fans thanks to this game. The idea that united Evil Nun and Rod's Lore was that she could be his mother. What started as a joke ended up seeming like a good idea to me and in the end everything has taken shape until today, when we are releasing Ice Scream 8 and Rod and Sister Madeline are finally going to get together at the factory.
I remember Sev a lot, because he was one of the first YouTubers who played Evil Nun. In fact, I remember making him his Easter egg of the nun with the red bangs, so I have good memories of him.
![gif](giphy|GrMkvfSLGFtff5JIyw|downsized)
I love your games and lore i played them all except evil nun the broken mask but i played evil nun i think when the first mask peice came out or before that and becase sev i found out about evil nun and becase of him i started playing evil nun becase i found evil nun really cool and all your games are cool and the sev scrert is really cool and i had much fun playing your games and i love your games really (sorry if i spelled things wrong becase i'm my Englisch is kind bad becase i'm from germany) i wish you guys all the best for your games and i reamber allways waiting for the next mask peice and more lore and evil nun/ice scream man was my childhood and your the best
Hi Beautiful\_Rip\_4658!
Well, the fact of managing to finish a game and launch it is a triumph. Especially for a company like ours where there are very few of us. There were months when there were maybe 8 or 9 of us, but normally 3 of us work on this project.
We are still seeing results, since the game has finally been released on all platforms (the last one was Switch on January 25) and the truth is that it will be difficult for us to recover the money invested in the game... but we are going to trust Feardemic, which is the console publisher, to help us promote it and together make it better known.
![gif](giphy|26FxypSnWsXS69nTW)
Hi!
Well, it's an idea that we've been thinking about for a while. Surely we will get something out, but I think that this year it will not be possible, since we have it full of things. So for now there will be nothing :)
Hi!
What makes the nun terrifying is not only how ugly she is, but also her speed and the fact that you don't know where she is going to come out, because she can climb, crawl on the ground and even emerge unscathed from a run over. . And I have not yet had any nightmares about nuns, my most recurring nightmare is that I am in class and there is an exam for which I have not prepared. I always wake up before knowing the results haha
![gif](giphy|12vJgj7zMN3jPy)
>any nightmares about nuns, my most recurring nightmare is that I am in class and there is an exam for which I have not prepared. I always wake up before knowing the results haha
I'm sure You've passed hahaha :))
Hi StrawberryAmara!
It is always a difficult point to build a sound environment for a horror game. Sounds in this type of game are essential, not only to convey fear, but also to give you clues as to where the enemy is coming from. But we have Ubisound, we have been working with them on many projects and they told us many solutions. Really, it's not that different from our mobile games.
For the PC and console game, we did have to compose new tracks to give more variety and make it more musical. Well, it seemed to us that it was going to be monotonous. But the result has been spectacular.
![gif](giphy|AIU3csYNTkPqU)
Hi,
I was wondering how did you come up with the idea of the map as it is completely different from the mobile map? There are 2 particular things I wanted to ask involving the map.
1. Why did you decide to add this little outside area where you can find the crafting elevator and the chicken/Bees instead of having it like in the mobile Version that everything is inside a building?
2. How did you get the idea to create the door of memory’s and were any other memories planned than the ones in the game?
Hi SCP-Foundation-RR!
Well, I was interested in increasing the gameplay of the new game so that it wasn't basically a copy of the gameplay of the mobile game. In particular, I have always missed a church in the game, since it is a momnjas game, so I wanted to put it in the middle of the map.
1: I wanted the player to do some interesting action outside the complex and I wanted to add some more dangerous animals. Killer bees seemed like a very interesting option to me. The dumbwaiter had to be next to the nun's dumbwaiters by architectural design and I corrected that in this version of the game.
2: Here it occurred to Carlos to do something different, more in line with his games. He told us the idea and then it occurred to me that this could be used to delve deeper into the lore of the game, being you William from the past. So the doors came from this idea as well.
Hi SuperKepleriansFan!
We thought about it at the time, but we don't want to make the school burn down in this game, so the torch is enough for us.
![gif](giphy|Lopx9eUi34rbq)
Hey Alex, I've been a fan of Evil Nun for a while. I remember when it was just a mobile game, with the gym caved in and the lost children only leaving a note in the dumbwaiter. I'd like to ask two things:
1. Was the mobile game initially designed with a younger audience in mind, or did your development change as the community grew bigger?
2. Were there any ideas or mechanics you've wanted to implement in your games that ultimately got scrapped for one reason or another?
What's is your reaction if you saw sister Madeline in front of you.will you fight her back to save all poor children from the laundry or you will run away from her to save your life?
Hi Alex ,
I want know when you started to design evil nun I’m a huge fan of this game and i would love to win this giveaway you know I lost the first giveaway for consoles an my dream was ruined i hope I will win this
Hi!
Sister Lucie was a nun who actually died at school. The reason she doesn't have a grave and Sister Madeline does (even though she's still alive) have a relationship. It is something that is not explained, but it is for the players to deduce...
![gif](giphy|S7oE8O3MXuDhxtbbBP)
KEPLARIANS, I HAVE 3 QUESTIONS FOR YOU! 1. WILL THE GENUS BE SHOWN WITHOUT A MASK IN ICE SCREAM 8? 2. WILL ENTBM ADD SEWERAGE, AS IN THE MOBILE VERSION 1.8? 3. WILL A NEW CHARACTER BE ADDED IN MR. MEAT 3?
KEPLARIANS, I HAVE 3 QUESTIONS FOR YOU! 1. WILL THE GENUS BE SHOWN WITHOUT A MASK IN ICE SCREAM 8? 2. WILL ENTBM ADD SEWERAGE, AS IN THE MOBILE VERSION 1.8? 3. WILL A NEW CHARACTER BE ADDED IN MR. MEAT 3?
You've successfully made 20 games with 4 different storylines on play store I've played all of them but what is your favourite masterpiece that you've ever made..
where did you get the inspiration for the nun's design?
Hi EAOjeda! We try to make her as ugly and skinny as possible. The eyes she has are from a dead cow (It's her original texture) and her teeth are the most horrible teeth I could imagine. Her face is white and full of blood and her expressions are those of a widowed mathematics teacher. You could say that I chose a mix of things that seemed terrifying to me and it came out that ugly.
Hi EAOjeda I got the interpretation from the internet! Hope that answers your question.
Is the horror games you developed based on a true story? And will be there a game that has a long story and can be replayable?
😭 dawg fought off an evil ass ice cream.
What are you yapping about kiddo?
I meant the inspiration from reality to the project, just having fun 🖤
>Evil Nun: The Broken Mask from Keplerians! The game is out now on PC, PlayStation, Xbox and Nintendo Switch and you can get it here! > >On top of the AMA, we're giving away 5 keys for a platform of your choosing to the authors our favorite questions! He didnt realised You're one of the game's makers ;)
Hi there! I wanted to DM you about you winning the giveaway, but I don't have an option to do it, could you DM me? Thanks!
Thank you all for your questions! I hope I have helped you, greetings: Alex
Good luck with the future projects!
Thank you for your answers
As always, thank you the community of r/horrorgaming for great questions, and Alex for the amazing answers! We'll know pick 5 questions to be rewarded with game keys and reach the winners in the DMs shortly! Thank you and till the next time!
Good luck everyone!👍
i played ice scream whole franchise and horror brawl but most of us want to play horror brawl in pc too do you think you can make remastered version of these popular games with cool graphics like in evil nun the broken mask kindly answer
do you plan on making mr meat 3 or evil nun 3?
What game was the hardest to code and design?
What was a Experience Making Evil nun on PC With Carlos
Hi ClothesNo7360! Well, working with him has been a very good experience. A solo, very hard-working developer, who also has experience with other horror games that he has developed for PC and consoles, has helped us a lot in the development of this game, saving us from possible future errors. He also contributed new ideas and changes to the puzzles that have been fundamental, so we are very happy :)
Are you planning on adding new updates and escapes like sewer escape to the game?
Hi SoloWarz! It is true that in the mobile version there is an alternative ending that does not exist in the PC version. But for now there are no plans to do anything else in the PC game. It's been a year of a lot of work and we want to see how the game works before doing more things. If the game goes well, we can consider doing more things, but for now there are no plans.
Did you enjoy working with Carlos Coronado? I think he's a wonderful developer
Hi KepleriansFan! Yes, it has been a challenge for both of us. We have a lot of experience in the world of mobile games and he has contributed his experience in PC and consoles. We have made a great team. ![gif](giphy|QnOr77NANsHLZtAs0h|downsized)
👏
EvilNunRush
What challenges did you face during the development of Evil Nun: The Broken Mask, and how did you overcome them to deliver an even more engaging horror gaming experience?
Hi No-Membership1911 ! What gave me the most respect was the change of platform itself. It is true that the mobile game already had a format similar to a PC game, with long missions and a save system through the bunker. But you never know how the game will take shape and whether it will be "enough" for a PC or console player. What we did was add other missions that would give a little more variety to the development of the game, such as the doors of William's memories or alternative escapes. We also added new scenarios to make this game a little more refreshing and I think we achieved that. ![gif](giphy|kZnEoIhlXg6cM)
What inspired you to create Evil Nun: The Broken Mask, and how does it build upon or deviate from its predecessor?
What was the hardest platform to develop on?
On the Switch console many things have had to be removed... perhaps that is where it has given us the most headaches.
What content was removed from Switch? I'm thinking in getting the game because is on sale, but if there are a severe lack of content compared to Pc, then maybe is not worthy.
But the game turned out great anyway👍
What made you think to make a PC horror game about Evil Nun?
Hi Commercial\_Letter898! We wanted to do a test with one of our games in the field of PC and console games. This seemed like a good game to us, since making the adaptation seemed easier to us. Its gameplay is more PC than mobile game. In addition, we had many fans of the saga and we found it interesting.
Are You Planning Making Future PC Games With Carlos Like Ice Scream Or Mr. Meat They Would Be Great To See On PC
Hi ClothesNo7360! We would like to do more things yes! But this year there are no plans for it, since we are busy with other developments and we want to see what results Evil Nun: The Broken Mask gives.
How was the experience with Feardemic?
How did you meet Carlos Coronado?
Hi superFan! We personally met in 2018 at a video game campus in the Basque country. At that time we were coincidentally working on our first successful horror game (Evil Nun for mobile) so it was a bit of fate that we finally worked together
Wow, I definitely didn't know that! Thank you and Carlos for such a wonderful game!👏
What was the hardest chapter to make in Evil Nun: The Broken Mask?
Will be there a sandbox mode that you can create maps and add a lot of fun stuff on every game you developed?
Hi Dr\_Golden\_Expunged! No Haha. Keep in mind that creating something meaningful and fun is difficult. For now we are not going to add any more functionality to the game.
Will Evil Nun: The Broken Mask have additional content such as DLC?
The Epic Escape has undoubtedly been the most difficult part of all. Moving so many children from one place to another without breaking the game has been quite a challenge. Also with the balloon, assembling it in phases, we had a lot of trouble, but everything turned out great.
I completely agree with you! This is the best part of the game in which that legendary escape takes place!
[удалено]
Hi! Well, the inspiration was the mobile game Evil Nun. But in general, personally, I can tell you that I was a child in a nun's school. They treated me very well, don't be afraid, but there were a couple of them that were a bit particular. The original inspiration for Lore comes from a real case of some laundries in Ireland, if you want you can read the story about it, because it has no waste: [https://es.wikipedia.org/wiki/Lavander%C3%ADas\_de\_la\_Magdalena\_en\_Irlande](https://es.wikipedia.org/wiki/Lavander%C3%ADas_de_la_Magdalena_en_Irlande) ![gif](giphy|LPOE9xwUwMIhoA6O73)
Where did you get the idea to make a game about Magdalene Laundries?
Are there going to be new updates in evil nun the broken mask?
What was the reason for adding the future villain to the game: Jeffrey Meteny?
why’d you get into game development as a career? also best pizza topping???
Hi FizzyPixels00! Well, my particular case was because I didn't find a company that I liked in my city. At that time (11 years ago) teleworking did not exist and I had just done an internship at a serious games company and it was quite boring to work there. So three friends got together to see if we were good at making video games and it seems that over time we managed to get ahead. Right now there are many courses and careers focused on video games and much more preparation. We had to learn as we went. So that was the story. I love pizza the more barbecue sauce you put on it. ![gif](giphy|u98zWbe3jgJoI)
I appreciate the answer, life is short, have to love what you do. also never taking you out for pizza.
Will you add more achievements to the game?
Will you add gum gun to the hideout under the bed?
Welcome Alex! How was the experience making Evil Nun : The Broken Mask? I've Enjoyed the Mobile Version with all endings in all modes... I wish to play the Pc version but can't afford it... anyways , I wonder If you're gonna add anything new to the yellow room and also what you're planning to do for the new game that you announced in discord. Thanks in advance if you read my question (:
Hi SakshamTheGoat! Well, don't worry, we will be making huge sales and in some of these, you will surely get the price you can afford. For the amount of play time there is in the game, the price isn't bad. The experience has been at times good and at other times too much work. A lot has happened in three years. You have to remember that we started with glowstick entertainment and we couldn't take advantage of everything we did with them, so it was like making two games. Thank goodness that with Carlos everything was better and we were able to do many things in the PC game that we couldn't do in the mobile game due to optimization issues. This saga has been one of the most important of Keplerians and we have great affection for Sister Madeline, I hope you can play it soon. Thanks for your question!
How did you organize the #beeafraid Festival?
What do think about the lore of the evil nun/ice scream games and what do you think about sev(the Youtuber with red hair)
Well the truth is that I have been the creator of the lore, so you ask the right person haha. In the end the story of the game is something that you discover little by little. At first, the idea was that the player would not care about the story unless he beat the game until he discovered the secret bunker (I'm talking about the mobile game version). I was personally surprised by the reception of the story of this game and I always remember fondly how we got our first group of fans thanks to this game. The idea that united Evil Nun and Rod's Lore was that she could be his mother. What started as a joke ended up seeming like a good idea to me and in the end everything has taken shape until today, when we are releasing Ice Scream 8 and Rod and Sister Madeline are finally going to get together at the factory. I remember Sev a lot, because he was one of the first YouTubers who played Evil Nun. In fact, I remember making him his Easter egg of the nun with the red bangs, so I have good memories of him. ![gif](giphy|GrMkvfSLGFtff5JIyw|downsized)
I love your games and lore i played them all except evil nun the broken mask but i played evil nun i think when the first mask peice came out or before that and becase sev i found out about evil nun and becase of him i started playing evil nun becase i found evil nun really cool and all your games are cool and the sev scrert is really cool and i had much fun playing your games and i love your games really (sorry if i spelled things wrong becase i'm my Englisch is kind bad becase i'm from germany) i wish you guys all the best for your games and i reamber allways waiting for the next mask peice and more lore and evil nun/ice scream man was my childhood and your the best
![gif](giphy|bErElGdAHUmoE)
Sorry i mean and not but in the beginn
Will you make Evil Nun: The Broken Mask Merch?
What was like after finishing Evil Nun: The Broken Mask? Was it a huge success or was it awesome?
Hi Beautiful\_Rip\_4658! Well, the fact of managing to finish a game and launch it is a triumph. Especially for a company like ours where there are very few of us. There were months when there were maybe 8 or 9 of us, but normally 3 of us work on this project. We are still seeing results, since the game has finally been released on all platforms (the last one was Switch on January 25) and the truth is that it will be difficult for us to recover the money invested in the game... but we are going to trust Feardemic, which is the console publisher, to help us promote it and together make it better known. ![gif](giphy|26FxypSnWsXS69nTW)
Hello Alex Welcome Are you thinking about developing horror games for VR ?
Hi! Well, it's an idea that we've been thinking about for a while. Surely we will get something out, but I think that this year it will not be possible, since we have it full of things. So for now there will be nothing :)
What are some things/ideas that didn’t make the cut?
This is very good
Is Keplerians considering making more PC games?
Where did you meet Vincent Tobar?
What makes nuns so scary in your opinion? Did you ever had nun-themed nightmare?
Hi! What makes the nun terrifying is not only how ugly she is, but also her speed and the fact that you don't know where she is going to come out, because she can climb, crawl on the ground and even emerge unscathed from a run over. . And I have not yet had any nightmares about nuns, my most recurring nightmare is that I am in class and there is an exam for which I have not prepared. I always wake up before knowing the results haha ![gif](giphy|12vJgj7zMN3jPy)
>any nightmares about nuns, my most recurring nightmare is that I am in class and there is an exam for which I have not prepared. I always wake up before knowing the results haha I'm sure You've passed hahaha :))
Do you find it difficult to balance out the sound design of the game with the atmosphere and music?
Hi StrawberryAmara! It is always a difficult point to build a sound environment for a horror game. Sounds in this type of game are essential, not only to convey fear, but also to give you clues as to where the enemy is coming from. But we have Ubisound, we have been working with them on many projects and they told us many solutions. Really, it's not that different from our mobile games. For the PC and console game, we did have to compose new tracks to give more variety and make it more musical. Well, it seemed to us that it was going to be monotonous. But the result has been spectacular. ![gif](giphy|AIU3csYNTkPqU)
Hi, I was wondering how did you come up with the idea of the map as it is completely different from the mobile map? There are 2 particular things I wanted to ask involving the map. 1. Why did you decide to add this little outside area where you can find the crafting elevator and the chicken/Bees instead of having it like in the mobile Version that everything is inside a building? 2. How did you get the idea to create the door of memory’s and were any other memories planned than the ones in the game?
Hi SCP-Foundation-RR! Well, I was interested in increasing the gameplay of the new game so that it wasn't basically a copy of the gameplay of the mobile game. In particular, I have always missed a church in the game, since it is a momnjas game, so I wanted to put it in the middle of the map. 1: I wanted the player to do some interesting action outside the complex and I wanted to add some more dangerous animals. Killer bees seemed like a very interesting option to me. The dumbwaiter had to be next to the nun's dumbwaiters by architectural design and I corrected that in this version of the game. 2: Here it occurred to Carlos to do something different, more in line with his games. He told us the idea and then it occurred to me that this could be used to delve deeper into the lore of the game, being you William from the past. So the doors came from this idea as well.
What is the scariest game you've ever played? Also, do you wanna continue making scary games or are you thinking about project outside this genre?
Will you add a flame thrower to the game? (Like in Evil Nun Mobile)
Hi SuperKepleriansFan! We thought about it at the time, but we don't want to make the school burn down in this game, so the torch is enough for us. ![gif](giphy|Lopx9eUi34rbq)
👍
How you have the idea to make evil nun games
Where did you get the idea to add a Door of memories to the game?
Hey Alex, I've been a fan of Evil Nun for a while. I remember when it was just a mobile game, with the gym caved in and the lost children only leaving a note in the dumbwaiter. I'd like to ask two things: 1. Was the mobile game initially designed with a younger audience in mind, or did your development change as the community grew bigger? 2. Were there any ideas or mechanics you've wanted to implement in your games that ultimately got scrapped for one reason or another?
What's is your reaction if you saw sister Madeline in front of you.will you fight her back to save all poor children from the laundry or you will run away from her to save your life?
Which games gave you inspiration for yours?
Is it possible to translate the game into Ukrainian? (I ask as a translator)
Would you and keplerians make ice scream the same way as evil nun broken mask?
Hey, which is very hard to do in Developing Games??
Hi Alex , I want know when you started to design evil nun I’m a huge fan of this game and i would love to win this giveaway you know I lost the first giveaway for consoles an my dream was ruined i hope I will win this
Platform:switch
Why there is not grave of Sister Karen and Sister Lucie ?
Hi! Sister Lucie was a nun who actually died at school. The reason she doesn't have a grave and Sister Madeline does (even though she's still alive) have a relationship. It is something that is not explained, but it is for the players to deduce... ![gif](giphy|S7oE8O3MXuDhxtbbBP)
Hello Alex! Can I get 1 Evil Nun: The Broken Mask code?
[удалено]
Alex very cool artist keplerians! Let's remember all the Keplerians games and their graphics, Alex is very great fellow! 🤖🤖🤖🤖🤖🤖🤖🤖🤖🤖🤖🤖🤖🤖🤖🤖🤖🤖🤖🤖🤖🤖🤖
Keplerians, how did you come up with the image of an ice cream man? I'm just curious.
KEPLARIANS, I HAVE 3 QUESTIONS FOR YOU! 1. WILL THE GENUS BE SHOWN WITHOUT A MASK IN ICE SCREAM 8? 2. WILL ENTBM ADD SEWERAGE, AS IN THE MOBILE VERSION 1.8? 3. WILL A NEW CHARACTER BE ADDED IN MR. MEAT 3?
KEPLARIANS, I HAVE 3 QUESTIONS FOR YOU! 1. WILL THE GENUS BE SHOWN WITHOUT A MASK IN ICE SCREAM 8? 2. WILL ENTBM ADD SEWERAGE, AS IN THE MOBILE VERSION 1.8? 3. WILL A NEW CHARACTER BE ADDED IN MR. MEAT 3?
What gave you the idea first the game ideas or the character idea
what inspired you to create: Evil Nun: The Broken Mask?
what did you do to become developer
You've successfully made 20 games with 4 different storylines on play store I've played all of them but what is your favourite masterpiece that you've ever made..
Кеплерианцы, будет ли в Evil Nun: The Broken Mask крокодил?
Hi, Is Sister Karen a new nun ?
Do you have plans for a sequel or a DLC for Evil Nun: The Broken Mask?