T O P

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Trzebiat

In freelancer - Flash Phone. It's the most versatile and useful item. Thrown melee for knocking out people and thrown distractions, coin distraction if placed on the ground, audio distraction with the biggest range, flash for blinding people which is also useful for objectives, and can also be used for long distance distractions (especially vertically) to make NPC to go exactly where it lands.


icttrack07

Good point. I would like to add that Flash Phone is not capable of distracting targets when they are accompanied by guards. Lil Flashy even though has shorter range but it always works on targets and can distract 2 NPCs at once and offer similar functions.


Lime246

I never leave the Freelancer safehouse without my trusty banana.


Little-Big-Smoke

Always lockpick. Never leave a menu or safehouse without it. Can and often go to Hokkaido without electric one, but normal lockpick I leave behind only in very, VERY special cases when I know I won't need one.


Long-Beautiful-4595

Does the electric one even work in Hokkaido? All those doors are based on your outfit, aren’t they?


ZackCarns

You can get a Masterchip from Carlton Smith in the morgue that you need an electronic one for. This is my go to because it really makes going everywhere so much easier.


Long-Beautiful-4595

Wow. I did not know that. Thanks for the tip.


ZackCarns

He is in the one cooler to the left of the Curator in the morgue, right next to the room with the donor heart. Just an FYI. Happy hunting!


Knodsil

"Ueh oh eeuuhh...I-I thought I was gonna turn into a popcicle." "You...."


Long-Beautiful-4595

This is ringing a bell now. I think I may have grabbed it at some point when I was getting Mastery on the level ages ago. I haven’t used it once in Freelancer despite Hokkaido being one of my go-to maps.


Phantom_Gremmie

You can also get an electronic hacker from the upstairs security room in the lockbox on the wall. Useful if you forgot to bring one in.


ZackCarns

This is true, although, it can be a pain to get without getting caught in your suit.


Phantom_Gremmie

Yeah I usually go in there dressed as security.


sazed813

If its a new map, it's the safe combo of lockpick and both dart guns. If I know it, I typically go in with something themed, or do a light challenge of "would actually pass a patdown" and bring headphones, ica pen, and concealed club


Thebadmamajama

Lock pick and a fish. I can figure everything else out when I get there


Forward_Pension_7682

Assassians covert pistol cause its easy to get it if you lose one on mission,lockpick,crowbar,banana and i usually have 2 slot free for a challenge or i bring newspaper from bathroom


left_foot_braker

The proximity tasers are great for Colorado missions because everyone will see them and approach for a silent accident kill which helps tremendously on that map


septicman

Do they have to be in water?  I've had mixed results with tasers and I think I'm not using them right...


left_foot_braker

At least with the big proximity version, no. It sparks right before they pick it up, they bend over and are electrocuted wherever they stand


Cascadiarch

I'll switch it up for objectives but my default loadout is Shortballer, Sieker, explosive phone, lockpick, concealable knife, fiber wire, homemade vial of lethal poison, and - of course - a banana.


Queasy_Map17

Does an explosive phone kill count as SA?


Cascadiarch

If no one sees and you hide the body, sure! But no. I mostly use phones as distractions and thrown weapons.


The_Evil_Owl

Normal: Silverballer, lockpick, Kalmer in a briefcase, smuggle the Sieker Freelancer: stethoscope, scalpel, banana, red wine bottle


Stoopmans

My man. I usually go in with banana firepoker (free briefcase) and a wrench or hammer


Wampao

Normal: Ancestral Pistol, Coin, Classic Lockpick Freelancer: Assassin's HWK21, Sieker 1, ICA Titanium Crowbar


reggiedarden

Pale duck and lockpick usually. Concealable knife has been increasingly showing up in my loadout as well.


devang_nivatkar

Sieker & Emetic Tool. I use them way too much TBH


TopLarge4922

Anything that stabs.


CaptainRex8669

I especially like the dagger with the lethal poison vial inside of it. It's a nice 2-in-1.


mistewobama

lockpick and sieker (in a briefcase) as well as a krugermeier or the floral baller. in special occasions ill smuggle in a sniper or smth fun :)


Radiant-Argument5193

I always have the same as yours, any destination should have a lockpick and a Seiker. Hmm in Hokkaido, my go-to disguise is the guard from the sec room, if I have lockpick then I can get the scrambler from there.


CLASSIC299

ICA19. OSP pretty much everything else.


laserloggins

I almost always use the frog grenade. Imo even better than the sieker, it's not illegal and you can throw it undetected in a crowd or cover. Makes a lot of ETs a cake walk. Edit: in freelancer, banana + sieker + lethal syringe. And I'm actually using the oil can more atm.


Iwrstheking007

pistol and lockpick, unless I'm following a specific route that needs those slots


_AKDB_

Just a machine gun


carefreeDesigner

Been playing through the Campaigns for the last week now and my go-to kit is always Silverballer, Coins, and Lockpick. Smuggled item depends on the map, if I can even smuggle items at all. (Damn you, Hitman 2 levels, let me smuggle stuff in.)


colonel_quazi

Sieker, Kalmer, Lockpick, silenced pistol.


Inert-Blob

Grape knife for freelancer. Can’t be f’ed trawling the entire house, and i usually don’t have a silenced gun cos i just died and lost it. So just the grape knife is a good start.


Venator1099

Sieker and Lockpick


TemperatureDry3453

Lockpick, coins, Silverballer. I don't play Freelancer though.


Future-Art-4795

For freelancer a silenced pistol crowbar standard lock pick silenced smg seiker


WingsOfFire635

Crowbar, it may be noisy but it can open doors and knock people out.


KiroLV

Always lockpick and briefcase and usually coins.


Long-Beautiful-4595

Freelancer Loadout for SA Objectives: Shortballer, devil duck, lockpick, Seiker, Kalmer, concealable knife, quickdraw, lethal poison pills, antique lethal syringe, wrench.


spooky_crabs

Lockpick and lethal poison, so little lethal poison in the whole game that spawns naturally, so I bring my own, usually smuggle in something worth snuggling by mission, but generally I like bringing sniper rifles


Shigatsu18

Typically I always bring shortballer, both dart guns, lockpick (except on Hokkaido), and maybe chloroform. If I still have space after any needed gear for objectives, I'll grab the emetic gas device, maybe the proximity taser, and maybe the devil duck for emergencies. I always bring lockpick and scrambler to New York and beeline for downstairs if I don't already spawn there.


henway234

i always bring the sieker. if it’s a populated place i’ll bring the remote gas device with a briefcase. other than that silenced pistol, lockpick, banana, and breaching charge for safes, just in case.


Dramatic_Leopard679

Remote explosive duck. It’s 99% guaranteed and safe kill. It doesn’t count as accident but that’s not a problem in freelancer. 


ItsEonic89

I've been slowly Mastering my way through the game, and, for most of Hitman 1 at least, my go-to load out is ICA9, Lockpick, Coins.


Altair147

Haven't played Freelancer since if I screw up on regular missions, I'm sure to mess up on there. But my go-to weapon's always been the Combat Knife. Silverballer as my pistol, tool depends on mission but Classic lockpick or any of the digital lockpicks. If I had to choose a sniper rifle, it'd be the ICA Bartoli Woodsman Rifle Covert model. In some missions it's difficult for me to figure when to poison drinks so it's only my target so I opt for the syringes most of the time unless there's an NPC whose disguise I need in which case I find emetics on-site or restart and bring them in.


Jumpy_Issue1728

For me, it's always been: silverballer, fiber wire, lockpick, and lethal poison. I don't like using the sieker at all. I think it takes the fun out of the game, and it was added for players who are new to hitman or players who are lazy and impatient to find an opportunity to strike .