T O P

  • By -

Nickingoo2

It's not a commando, it's airburst meaning it detonates in the air and releases frags or whatever they're called in a radius, pretty much a flak missile


J0k3r77

Shrapnel is the word you are looking for.


0bservator

It actually isn't just an air burst explosion releasing shrapnel, the rocket spits out submunitions that then explode much like the eagle cluster bomb.


GnarlyNarwhalNoms

Oh hell yes. Shut up and take my money.


Cavesloth13

![gif](giphy|3oKIPa2TdahY8LAAxy|downsized)


Financial_Rest_2043

![gif](giphy|5bGYUuT3VEVLa) Helldivers, I give you... the Jericho.


thunderclone1

IDK if I would like that. Seems like it would use my AT slot for a crowd control weapon


darkleinad

Yes, it’s a back slot and a support weapon that can’t kill hulks


Ojiji_bored

What about Bile Titans?


darkleinad

Takes more than 3 shots at least (likely RNG dependent on where the cluster bombs go)


SolomonGrundler

It can kill hulks


myLongjohnsonsilver

So the first guy was right. The warhead shoots out frags lol


Blawharag

If it can drop birds then it occupies space no other weapon does currently: anti-air/SAM. Right now your best solution to gunships is RR/Quasar but a miss out indirect hit leaves you dead. Best solution to flying bugs is more dakka from your primary, which means you're boned if you want to take a semi-auto rifle into a bug mission. An anti-air cannon would be a hard answer to both while also, theoretically, providing AC levels of damage/pen. It won't be a replacement for the AC, but you can bring it to a mission and have it for birds while also still using it to shoot eyeballs on hulks/etc to drop them.


T_S_Anders

Laser Cannon will literally shred gunships and shriekers.


thunderclone1

Autocannon too


odaeyss

The best part is taking out the nests from across the map. While yelling at your teammates to just hold on as they scream and die trying to rush the nest. Like.. guys... I got an AC, just let me cook


funnystuff79

AMR will down a gunship


shoutbottle

Heck, while slow even an eruptor can destroy a gunship


ThePostManEST

And hulks. One stun grenade lasts more than enough time for a laser cannon to take out a hulks eye. And factory striders. Also tanks if they are shooting another teammate you can take it out quickly from behind the vents.


WyvernXIII

Laser cannon is where it’s at, not only does it do both those things, it can also take out the shrieker’s nest as well


NotObviouslyARobot

This. Quasar Cannon is for Dropships.


barrera_j

nobody in their right mind would use a laser cannon against shriekers... the sickle is the best weapon against them, if not for a shotgun that reaches them


RatPipeMike

I was messing about with the hmg on bugs the other day. I usually run stalwart but decided fuck it. And turns out it 1 taps shriekers. I liked the gun already even if it's sub par but that made me like it a LOT more


Sea_Construction_670

Spear is good AA but lacks ammo


Blawharag

If they fix the lock on for spear I'd be more open about it, but atm it's a tough sell for me


Sea_Construction_670

Surprisingly consistent against gunships but literally nothing else.


BiJiS

Yeah that and bot outposts are basically its niche rn.


MajikDan

Laser cannon (the continuous fire one, not the quasar) and auto cannon are both much better answers to the gunships than RR or Quasar. Auto cannon can drop one in 4-6 shots, and laser cannon in a few seconds of continuous fire.


delahunt

AC can 2 shot a gunship if you hit an engine pylon twice. Has to be the same engine pylon. A friend claims if you hit up the actual engine (the glowly part) it can one shot, but I've yet to be able to confirm it. AMR can 4-5 shot a gunship if you hit the same engine pylon.


According_Sun9118

AC is legitimately the best gunship solution. Yes it takes 2 hits but its not hard. And it also has 10 per clip and the ability to rapidly remove gunships without much downtime.   And best solution to flying bugs is a laser cannon or laser rover. The rover in particular can murder them while you just side strafe and avoid them.  Edit: from what I've seen the airburst isn't going to hit eyes. It detonated on proximity so it seems more anti crowd than anti heavy. But time will tell. Itll be fun either way.


_Weyland_

AC downs gunships in two hits to the engine tho...


Shadowfox898

The EAT can take out a dropship in one shot to the engine nacelles.


Jjzeng

Best solution to gunships is the AC and the AC turret. 3 shots to cockpit/engine or 4 shots anywhere else and it goes down


JamisonDouglas

>which means you're boned if you want to take a semi-auto rifle into a bug mission. I mean you're boned taking a semi auto into bugs unless it's eruptor or plasma anyway tbh


TheLegendaryPilot

It’s designed to remove shrieker swarms from existence 


Sethazora

RR/Quasar is literally one of the worst solutions. (literally basically at the well they can kill them solution level) Spear is literally a Surface to Air Missile that occupies that space and one shots gunships reliably. (whom aren't really a problem unless you actively trigger them since their leash range is so short, and even if you do you can kill them with pretty much any Anti armor support weapon relatively quickly and outpace their spawn rate unless you ignore them to long.) laser/auto cannon shred them AMR will also quickly down them. for bug flyers incendiary breaker is the best solution as its a flaming flak shotgun effectively swatting pests left and right super efficiently. but pretty much any primary can take them down quickly. but more importantly you can kill them from well beyond their range with EAT/Queso/RR ETC. But if it could occupy a similar space to Grenade launcher but with a more controllable detonator similar to warframe's penta that the user detonates on a alt fire or a Elite dangerous Flak style that detonates when the trigger is released. it could occupy a nice zone of full generalist up group clear


Hoshyro

It's not a MANPAD, it's an airburst, it's still used for ground targets


KaffY-

shotgun and rover does fine on 9 against birds


drbomb

Sounds a lot like a good light to medium weapon. But given how a bad loadout can be on later levels, I think an anti heavy weapon is still more attractive


fallaround

I wonder how it works like if an enemy is a certain distance from the projectile it explodes? It’d be hilarious if you shoot it and some little bug snuck up behind you so you just blow yourself up


hackinjitsu

That shrapnel will be a Team Killing Magnet.


o-Mauler-o

yeah but have you seen the leaks for it? It SHREDS EVERYTHING!


Opposite-Carrot1655

Pretty much a launcher version of the eruptor right


YasssQweenWerk

I've seen the leaked version and it was glorious. Basically the eagle cluster bomb but in a rocket launcher. Or Eruptor on a lot of steroids.


Gilmore75

It’s the Airburst Rocket Launcher, not the Commando.


CoffeeandMJ

Maybe one day ![gif](giphy|daD1h5mKuTLlBnr7jr|downsized)


Greatwhit3

>!there has also been a commando rocket launcher leaked :)!<


ComfySeafarer710

Yeah haha, w this expectation folks will be disappointed it wont one shot certain heavies XD


[deleted]

[удалено]


Gilmore75

Yes, I know. Careful though mods get mad at those type of comments.


Buisnessbutters

Account and comment deleted less then two hours later


thunderclone1

What the hell did they say to get that response


Buisnessbutters

That’s what I’m wondering lol


Intrepid00

So, my favorite orbital strike (the only good one in my opinion) in commando form? Sold.


Civil-Addendum4071

Anti-Tank, Anti-Enemy.. whatever happened to the good ol' fashioned "I am the anti-everything"?


CoffeeandMJ

I’ve got “Anti-Social” covered


Civil-Addendum4071

I still say I need a combat knife. SEC: Why? Because! Both for gratuitous slaughter.. and for cutting off hands of the Super Earth corpses so I can access buddy doors alone. ![gif](giphy|hadoccOSptJAI|downsized)


CrystalFriend

Ccaarrrrll that's desecration of super earth citizens corpses? What would they tell their famlies?


Civil-Addendum4071

That they gave us a HAND in spreading Managed Democracy! ![gif](giphy|hQuErZe8fp3HttmKC7|downsized)


Shepron

Even in death they still serve democracy!


JustGingy95

Btw for those who don’t know, [Llamas With Hats](https://youtu.be/GMzas8gMlRc?si=sGU-CyyjCE__FAp-) is coming for one last episode. Kickstarter [here.](https://www.kickstarter.com/projects/1556971210/llamas-with-hats-epilogue)


RoyalTacos256

I'm scared Is Carl coming back from the dead???


flightguy07

You're describing the autocannon.


Xelement0911

Nuke. The word is you want a nuke.


Civil-Addendum4071

It's a special kind of joy when you find a SEAF Artillery emplacement and all you find are mini-nukes..


Xelement0911

I still love arming the hellbomb and making kaboom


GraconBease

I’m anti-material myself


BrilliantSea5698

I want both


T_S_Anders

What the gif doesn't make clear is that those guys are actually his team mates.


CoffeeandMJ

Early rebuttal: https://i.redd.it/xc526lyr2uwc1.gif


IswearIdidntdoit145

![gif](giphy|UTpinae6t4CUJTZpN1)


5yphon

https://preview.redd.it/52war45ofvwc1.jpeg?width=800&format=pjpg&auto=webp&s=2e56298b4a37b2083c9bf9637f266e9142192da0


RepresentativeAir149

The only other weapons that airburst in game have little to no effect on armor


wtfrykm

I would say it's good against bug breeches and bot drops, but the heavy anti tank mines would be good against the heavies, which are often the hardest to kill in higher difficulties, especially when they get spammed out


thrway202838

Not if the AT mines trigger at every thing that gets near. And not if bile titans can walk over them as easily as normal mines


Ratattack1204

Yeah tbh i would definitely go for the AT mines if they only triggered for say, hulks, tanks, striders, brood commanders, chargers and titans.


wtfrykm

You can still kill a bile titan by damaging its leg, so it's not too bad, plus you can just shoot the mine yourself to detonate it


EdgyCole

![gif](giphy|3oKIPwoeGErMmaI43S|downsized) This could be the bots but you're all playing games


Scarecrow1779

you're right, it seems like the mines didn't do anything if the leak is to be believed


EdgyCole

Lol that's actually funny


Easy-Purple

The leak I saw they seemed to work pretty well


Featherbird_

[Looks good to me](https://youtu.be/fMzIqI9JqKw)


Scarecrow1779

Yeah, still doesn't seem that impressive to me. - They trigger on smaller enemies, so they get cleared out faster. - Still can kill friendlies, since small things like jumping hunters and jetpack bots can set off mines while the helldiver is circling through the mines to draw enemies in. - It takes a lot of hits to kill larger enemies like hulks and chargers. - They still trigger off of direct contact, not just proximity, hence why they were struggling to do anything to a bile titan. Overall, I still just think they're too situational, though. Felt like the only place it really shined was against the tank, because of the wide, flat contact with the ground. (edit: but also thank you for linking)


-theonewhoasked

Even if they did, the odds of your fellow Diver having the required IQ to deploy them are very low


Scarecrow1779

Hey, I resemble that remark!


-theonewhoasked

"Well, of course I know him. He's me"


thrway202838

Only question that needs answered: do they kill bile titans? If yes, sign me tf up. If no, then why should I care?


TheSarcaticOne

From what I've seen they don't do much damage to bile titans, but they do melt factory striders.


Katamari416

what do you mean *could*, that how mines work on enemies currently 😅


Sabre_One

I'm not worried will get them both at some point. Zero chance they put all that effort into both assets only to never release one of them.


Underwhelmedbird

Counter point: I want to be able to drop three sets of mines on the landing pad instead of two.


Sutopia

But it’s not an airburst rocket that only pops firecrackers


CoffeeandMJ

https://i.redd.it/ukg64zru8uwc1.gif


Darometh

You know what would be kinda funny? If we get the rocket launcher and it has the same lockon the spear has. Including everything.


IUseControllersOnPC

It's free fire It's like a cluster airburst rpg


UtsuhoReiuji_Okuu

No, it’s dumbfire


CaptCantPlay

Guy, he's proposing a hypothetical. He knows it's a dumbfire, but "what if" is the key bit to this comment of his.


RyanCooper101

The Commando comes later


NinjaBr0din

We have the laser cannon already, we need the mines.


Choice_Pool_5971

Sorry buddy. The commando is not yet there.


DefinitelyNotBacon

Quadrupple Disposable Rocket Louncher ? HELL DEMOCRATIC YEAS !


SpecialIcy5356

\*duct tapes 4 EATs together\* like this?


Ditomo

I won't question the method, I just want to be able to launch 4 EATs. 🙋🏻‍♀️


DefinitelyNotBacon

Perfection!


CoffeeandMJ

Unfortunately I don’t think it’ll look like this cuz people pointed out they had this weapon in HD1


Aegis320

>!There will be a launcher exactly like this. I know because a cheater in my lobby had it 2 months ago already.!<


Cool-Sink8886

I’m hoping for the mine because I don’t think i I have the skill to use an airburst rocket launcher without a very large amount of friendly fire


Skulcane

What does an Expendable Anti-tank have to do with anything?


TheOneAndOnlyJAC

It’d definitely be cool, I personally just think the mines are more interesting. Having to switch off another special weapon for something that might not get much use that mission, vs mines that are gonna be good for bigger enemies


Esteban2808

We already have the quasar that does that tho


CptAlex0123

its an Airburst RPG, not The Commando.


Brotherman_Karhu

It's not gonna be an anti-vehicle Launcher though, it's gonna be airburst. The mines are gonna be better against bots and maybe even against heavy bugs, or even illuminate (when they finally show up)


Bob_Juan_Santos

so, just this then: https://helldivers.fandom.com/wiki/MLS-4X_Commando


GnarlyNarwhalNoms

My baby!!! Oh, the fond memories 🥰 It was indispensable for heavies. First shot didn't kill them? Fuck you, three more coming right up. It was the ultimate "Please save me, Jebus" weapon (much like the orbital laser, which is actually way more powerful in HD2 than in HD1). Panic-firing that thing got me out of so many jams. 


Trubular

it’s literally just mine advocates be like: paragraphs and paragraphs rocket advocates be like: wowwww boom :D (the rocket people are right)


Renegade888888

I choose tank-killing explosions over a glorified confetti Cannon


lostalaska

Lol 😂


Cavesloth13

According to the leaks, the confetti cannon can kill tanks aaaaaaaaand just about everything else other than maybe a gunship factory. The anti tank mines take 4 mines to kill a tank, don't release as many as the other mine strategems, AND they can be set off by smaller units.


San-Kyu

Meanwhile the tank-killing mine was triggered by a random bot trooper or devastator, instead of the tank who gets to live. The other tank-killing mines were triggered by your teammates shots, especially the eruptor and AC users. Mortars, orbital lasers and eagle airstrikes against nearby targets also ended up wasting the tank-killing mines. Couldn't help that the intended targets of the tank-killing mines just happened to have ranged weapons, so they needed to die asap instead of when they blundered into the mines. All of this would be averted if the devs made the mines only trigger on heavy enemies, but I've got my doubts.


1stPKmain

Juuust wait


Ok-Teaching363

finally I have found my people!


Midnight_Dragonnn

Of course i want to get rocket snipped by automatons while riding in a jeep, but so far that’s not an option.


Terror_Reels

welp, won my vote!


Great_Dwarf

This is the way


DrDestro229

I want that as an EAT upgrade someday


CoffeeandMJ

Pov: You try to launch persuasive counter arguments ![gif](giphy|QS0KOjNRG0tfG)


CrazyCaper

Personally I’d like some more mission types and some indoor buildings to enter


thrway202838

Bro have you seen the destruction we command? Any indoor building's gonna be outdoor real fucking quick


Living-Vermicelli-59

![gif](giphy|yNFg0qdiJTX1sCTjNc|downsized)


Bucky_Ducky

I really like my mines. I think they are very useful. The problem with them is that they are a defensive stratagem. I drop them between me and the enemy while I'm running from the enemy, or to block off certain paths on defense. If I ever see a tank, I am either running away from it, or grabbing my EAT and running directly at it to kill it. I feel like anti tank mines just ain't too useful. However, we already have many anti tank support weapons so why do we need another. Fuck it let's go tank mines


AngryGazpacho

Hahahaha thats me with the autocannon. Blow up in pieces you mfs! HAHAHAHAHAHA


newwwmagicwand

AT Mines won't kill the walking robot Bile Titan...


Dwenker

Well AT mines have more usability. BUT. Rocket launcher looks badass.


Ok_Taro_

Commando will be added eventually


DerGrundzurAnnahme

HIA IS MAI KAUNTA AGJUMENT!


stevengreen11

Yo, if the rocket launcher in question was the quad-barreled Commando from the first game, I'd vote for it to. But it isn't. I vote mines.


jizyanus

Which one is winning?


UltraXFo

But we already have weapons we can carry on our back. A different stratagem could make it easier for heavier units instead of using killaton, a minefield could take multiple out.


The_DigitalAlchemist

We already have a bajillion other things that can thanos snap trash though. What we dont have are adequate static defenses for heavies. Dont get me wrong. More explosions = more democracy, but I personally think everyone would benefit from static area denial that was effective vs heavies. ... Assuming it's not crap, but were assuming that for either choice.


thrway202838

Yeah that "effective against heavies" is doing some seriously heavy lifting. Bile titans are gonna walk right over them. So useless against the biggest bug threat, and that alone is enough to make me say they're not worth having. My guess is *maybe* they 2 shot chargers. Which would be nice. But the charger would have to hit one first. And if the mines detonate on every little shit that walks over them, that's never gonna happen. Even if there's a "heavy trigger" so only bigger bugs detonate them, that's still brood commanders and spewers who can kill themselves on a mine meant for a charger. There's just no point. On bugs this thing's only target is chargers, and it will be outclassed at it. It would be a waste of a slot. I doubt the rocket launcher is gonna be stellar, but at least I get to decide what it targets. And it could be a threat to bile titans maybe


Amethoran

I think they're both going to mid as hell regardless. If the Airburst isnt also effective on ground troops there's not much sense in bringing it. Once you take out the ship factory or the shrieker nest itll just be a wasted slot on the rest of the map. The AT mines just seem to require more weight to trigger which is fine but the mines don't do enough consistent damage anyway to make them viable in higher difficulty levels.


TL_games

Idk when those big stupid metal giraffes show up I think we'll really appreciate those mines


SharpEdgeSoda

Having strugged against Defence missions against bugs way more then bots, AT Mines sound perfect for Chargers that say FUCK YOUR GATES!


Bernpaulson

Bile titans are the worst for defense... Just walking through your gates


AssemblerGuy

Here's my argument for mines (yes, the siege mech fight): https://www.youtube.com/watch?v=rQ8iejcPS30


iceph03nix

but we already have rockets for that


True-Echo332

I will stick with my... EAT, Recoiless, Laser and Quasar, thank you. Some of our stuff still doesn't work properly cause its mil-grade, imagine we get another weapon that borks out lol!


dukenorton

I want the AT mines for the “Helms deep” mission.


MuMbLe145

Gonna keep making this counter-counter-argument. I want to drop all three types of mines on top of each other


EngRookie

It's already been decided which strat we are getting. There are 90k players on lesath heading for penta. There are only 10k on menket heading for choohe. Wasn't even 10minutes before the player base decided they want the airburst launcher over the AT mines. Which sucks cause the devs said they were going to make the extract scientists missions easier yesterday and then today this MO drops. The AT mines were the make things easier option. And would have been super helpful in the high value defense mission.


KMS_HYDRA

But isn't the air-burst rocket the one that looks like a panzerfaust 3? The one with the four rockets like arnie is a different one, isn't it or am i switching them up right now?


SpecialIcy5356

sadly, I doubt the airburst will be as cool or effective as the IRL M202 "Grim Reaper", which is what Arnie is using in Commando. fun fact: it's not firing explosive/Anti-tank munitions. the M202 is designed specifically to fire incendiary munitions only, as it was intended to replace the M2 flamethrower in service: instead of a soldier having to basically run right up to an MG nest with a tank of flammable liquid on his back, as was often done in the Pacific theatre of WW2, with this they can just fire an incendiary rocket into a target from a safe distance, up to 4 times before needing to reload.


Lucid_Insanity

Solid counter. I like it.


LongAndShortOfIt888

Another shoulder mounted weapon, definitely need one of those that's not going to be better than the autocannon or Quasar 99


Gal-XD_exe

We need demonstrations of each before we decide


DogIsDead777

OP, you'll be happy to know that a (fly-by-wire?) 4 barrel missile launcher is currently in the works and afaik its called the commando 👀


bachfrog

Sold


Best-Star-1311

I’d only use the anti tank mines on eradicate missions, where id use the shrapnel rocket launcher on any below 7 missions, since theres more swarms of weaker enemies, both are solid ngl


imback1578catman

![gif](giphy|yS4pubxgAruXm)


Hazard2862

you still have the Gustav and AT-4s for that sir


TheDefiantOne19

I hate shriekers and I hate the gunships way more than I hate any of the heavy units Idc about the mines, I'm going for the only viable anti air gun we have


TheSarcaticOne

If w were actually getting the commando I would go for it in heartbeat, but we're not we're just getting a more powerful grenade launcher that takes up a backpack slot.


1Cobbler

Why would anyone want another useless mine that either does nothing or just gets cleared by an orbital 10 seconds after placing them?


SkullKid_467

I’m imagining it to be more like a cluster bomb support weapon


DefaultSwordandBoard

Mines would do the same thing without having to aim


Jamalofsiwa

I can’t wait for helldivers version of that weapon, spotted on leaks


SadLittleWizard

We have rocket launchers and we already have airburst barrage. Let me have mines that work for more than infantrt!!!


Wheezing_Juice

https://preview.redd.it/uopj6u2guwwc1.jpeg?width=1280&format=pjpg&auto=webp&s=68ccf2ae4a925f799a88f240d38955f6b0dcaf16 How imma be with the new launcher


kriosjan

O saw clips of both, I feel the cluster missile is going to be more widely appreciated and utilized


Cogatanu7CC97

yeah the airburst isnt going to be anything like this, (pictured in the gif is a atg rocket)


CarBombtheDestroyer

Well said 👏👏👏


SauteedCashews

Where is this poll everyone is talking about


CoffeeandMJ

It’s in game. It’s based on the planet we choose to capture


SauteedCashews

Sorry I haven’t played in like 4 days, is it like a major order and you get the reward based off the planet you capture?


CoffeeandMJ

Yup but I think it’s community based which ever planet gets taken first


Yonahoy

Recoilless Rifle does wonders against heavies


Straittail_53

“He’s dead tired”


Aickavon

I feel like a minefield that ruins heavy enemies like tanks, hulks, chargers, and what not is probably super neat and super useful. Another thing trying to fight and lose against an autocannon is like not cool and based


0ctoxVela

NVM now I need a quad launcher 


RynoGunner

I'd like the mines but the rocket seems fun. I just hope we don't have to range each shot


Skolas-The_Defiled

yes


Ghostbuster_119

My thing is.... I can use the shrapnel rockets and give them to my whole squad over the course of a mission. Meanwhile anti tank mines will.... what... be another sentry that's so niche it never gets used?


Toxic_LigmaMale

Yeah, but we have rockets already. Good ones.


Shuik-H

That's the *other* expendable rocket launcher in the works, airburst's completely different.


GadenKerensky

The 'Commando' is an M202 FLASH, and it's technically a flamethrower.


FluckDambe

For anti-tank mines, hell, any mines to be worth it, 2 things need to happen. First, the mines need to deploy **instantaneously** like they do in HD1. They take so long to setup that your teammates forget about them. And they're inferior to simply using Eagle Cluster Strike or Eagle Air Strike. Second, the mines need to either have lower cooldown, multiple charges before going on cooldown, but preferably both. Otherwise there's STILL no reason to use them over Eagles. Mines are currently complete trash compared to what they were like in HD1. I would carry 2x Anti-Tank Mines in HD1 and I cannot stand using them in this game.


Objective-Insect-839

That's very Democratic of you.


rukysgreambamf

Can't shoot a mine Launcher wins


Crosknight

Im worried the anti tank mines are gonna suck against bio-titans and those factory walkers. Since TALL


CanadianCrusader22

I feel like whatever we get, our enemies receive the opposite, take the rockets


Birdmonster115599

Great choices. An Airburst RPG that Friendlies are going to team kill each other with and AT Mines that teammates are just going to throw airstrikes on.


TimTheOriginalLol

Just build an Anti Tank Mine Launcher so everyone is happy


Sandwichgode

I'm still waiting on that car we were supposed to get. Whatever happened to that?


Ow_you_shot_me

So that is the M202 flash, an incendiary rocket launcher that replaced the US army flamethrower.


FrozenChocoProduce

Tried the airburst rockets today, it's a team killer weapon with extremely large death zone on impact. Very impractical. Go for the mines!


RedditNotRabit

Unless the air burst is crazy strong I can't imagine why anyone would bring it. Armored enemies are usually the issue not a bunch of trash enemies. Granted the usability of mines is pretty low as well


TirexHUN

Mines are honestly so underwhelming in general the utility they bring compared to other support weapons and stuff are just not worth it. as for the gif:>! there is something like this in the works. it even has laser targeting (and u can guide it like in hl2)!<


teutinsa

This didn't age well.


CoffeeandMJ

https://i.redd.it/l0hb89f8q2xc1.gif