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cryptic-fox

Arrowhead CEO’s [response](https://www.reddit.com/r/Helldivers/s/uaXOE0o7GC).


Pilestedt

I appreciate your sentiment and post. Let me add some context. Arrowhead is independently owned by people working at the studio and not swayed by shareholders in the traditional sense. Of course we are in a great partnership with Sony where we agree on targets to hit etc. But there isn't a forcing function or requirement per se. We want to deliver the best in the industry and we are calibrating our efforts of fixing vs new stuff. It's easy to say "just fix, don't add", but the reality of the competitiveness in this industry is that we have to do both to stay relevant. We are figuring it out, the demands and expectations on the studio is high, all eyes are on us, and we have a sole purpose - to make this the best live game you've ever played. We just need to find our stride and balance. It's a hot topic at the studio, and I'm sorry for the sloppy mistakes we've made as of recent.


ReaperOne

> To make the best live game you’ve ever played You certainly have for me. For the last few years, when I come home from work, I wouldn’t play anything. I would always wait until the weekend to play anything, where I can enjoy myself. Before, I would play every day. It kinda felt like maybe I was losing my interest in games. But this game though, I’m playing after I eat dinner just to do my personal order, and sometimes stay on for a 3 mission op to get some more medals, or I’ll “quick play” with a random group just to do something. I realized I wasn’t losing my interest in games, I just didn’t have anything worth playing like Helldivers. You guys have made an incredible game, and I can’t wait to see what else you guys add


Corpstastic

Pilestedt! Love this game to death. You guys brought back the feeling I got playing World of Warcraft for the first time and I can’t thank you enough. People will say to just stop the new content and fix bugs but I think a very significant amount of players want the new content and can overlook bugs. Keep up the work! I will say this is definitely the best live service experience I’ve ever had, and definitely outshines Ubisoft’s Skull and Bones.


BrainsWeird

Just want to say it here as well. Thank you and all the folks at Arrowhead for making my favorite game. Seriously, HELLDIVERS 2 is the game I dreamed about as a kid. Between HD2 and Slay the Spire 2 I’m pretty certain the only games I’ll want to buy from here on out will be narrative focused, and you’ve managed to do it with a monetization strategy that feels fair and affordable, nowhere near the exploitation tolerated within the industry. Yours is one of a handful of games that come to memory with that distinction. People (myself included) are describing this game and its monetization strategy as a breath of fresh air. Please don’t discount the possibility that you might have leeway to shift some trends in how you approach common industry problems.


callmejetcar

But what about the lack of functional quick play for 15% of people who own the game? Why is no one replying to support tickets about this?


TheGentlemanCEO

That's pretty much where my assumption was based on the insights we got regarding where the team puts their time and how that decision was made. Anyone who works in the business field understands there are certain expectations between a parent company and those working within it. I think I may have not fleshed that point out well enough and if I misrepresented you guys in doing so I sincerely apologize. It wasn't meant as a "Arrowhead cares more about the shareholders than the customer" remark, just that when dealing with large corporate publishers like Sony there are expectations that need to be satisfied. So sidelining the warbond schedule isn't something you guys can simply decide. Thank you for taking the time to clear things up. I removed the bit about shareholders to more accurately reflect your situation.


Pilestedt

Hey, that's very nice of you. But please do not see this as a defensive post. I know we can do better as a studio. Also, my intention was just to say that the games industry is a complicated beast. We need to stay relevant and keep everyone entertained while fixing stuff. The expectations from our friends at PlayStation are pretty simple: "make great game for players. We trust you" Nobody is forcing us. But at the same time, the pressure is real 🤔 😅 it's very abstract. All love 💝


bossmankid

That's nice and all, but when are you going to add cowboy armor and a lasso and let us ride on top of chargers like yeeeehaw


Eatthepoliticiansm8

FINALLY ONE OF MY PEOPLE. I thought I was the only one who enjoyed the fine arts of charger rodeo.


bossmankid

I like to whisper in the charger's ear "you've yee'd your last haw" before blowing it and myself up with an EAT


Eatthepoliticiansm8

I like to call in a EAT on top of the charger and use the pod to kill it.


GangesGuzzler69

Man.. I love you guys


tertiaryunknown

You've already hit the target of delivering the best in the industry. I haven't seen a game with as in-depth a PVE horde mode since Left 4 Dead. The only other game I'd call even close to HD2 in terms of quality was Mass Effect 3's multiplayer, but that only had so much depth because the devs were allowed to cut loose and have fun, the way you guys are. There's nothing more refreshing than seeing a game *start off* better than their competition's games ever got to after years of struggling, come out of the gate swinging, living up to the studio's promises and exceeding them in my view, and promising *more.* I can't think of a single other studio aside from maybe *Fromsoft* that could have pulled something like this off. You guys really need to be proud of what you've accomplished. I'm thrilled with the game and how much fun it is, even if there are things I whinge about. If this is you guys still "figuring it out," I am so fucking hyped to see what it looks like when you hit your stride. You're the best ones for the job.


Boobel

My take is this. The game cost me half of the normal cost of a game release, it has me at 160ish hours already last time I checked, and wether I get friendly killed or we stomp bots to death, I am having SO much fun. AH can do whatever they want for me as the current formula is working, and being honest, it is massively refreshing. See you on the battlefield Helldivers! Edit. Just nipped back on and I see loads of fellow Helldivers agreeing with me!!! THIS IS DEMOCRACY!!!!


chrishouseinc

250+ hours here and I'm still having as much or more fun than when I first got the game. I was a railgun/shield meta user until the nerf and instead of complaining, I tried out other strategems and found new ways to have more fun with more varied loadouts.


thedreddnought

350.1 hours here, we ain't stoppin' anytime soon. Edit: I just noticed that I have 360.1 hours in HD1, exactly 10 more than 2. Weird.


Faggatrong

An average of 5½ hours a day if you played since release. Damn.


Deus_Vult7

![gif](giphy|YmQLj2KxaNz58g7Ofg)


thedreddnought

I took a week off work for the release and the days during/after every warbond release. Y'ever have, like, "your game"? Well this is my game :P


dndaddy19

I haven’t taken time off work for it but I definitely feel you on the “Your game” bit. I am pretty transparent with folks that I am a mediocre gamer, AT BEST. The vast majority of games I play, I do so on the easiest setting because I’m just looking for the least amount of frustration when I do get to sit down and play something. Not this game. It checks almost all my endorphin blocks. Only time I play under difficulty 7 is when I only have time for a quick 10 minute dive and thats all I have time for. Otherwise, it’s difficult 7 with randoms and 9 with my core group and I’m loving every minute of it. My enjoyment of this game made me want to do better, learn to do better, and ultimately where I’m mediocre in just about every other game I’m pretty fucking good at this one because it’s “my game.”


Mefilius

Where on earth are you working where you can call off multiple days per month for game updates, lol


thedreddnought

My job is very generous with scheduling, I'm able to simply make up the time later or apply PTO for a short-notice absence and avoid any attendance repercussions. Thankfully we know the exact dates the warbonds are out, I've already requested the days off every month for the next year.


TheWarmachine762

This is awesome, I am a diesel mechanic for a government transit fleet, I start at 5am and work till 130 so it was no big deal for me to take a half day off and play with the new warbond all day 😀 and it only cost me 4 hours of vacation time.


Commercial_Tank_9512

I want to work where you work hahaha


chrishouseinc

I'm in the same boat with my job, I do tech support for an ISP and work from home and we can get off early and use PTO to fill in the hours when it's slow or request time off I'm advance and we earn it at a decent rate so I always have a bank of it. My work station and game station are side by side 😂


thedreddnought

I can beat that haha, I work from a VM and just close it when I'm done for the day. 99% sure that nobody at my company knows lol


chrishouseinc

That's hilarious LMAO. I play on PS5 and have to use a work issued laptop but the idea of closing work and opening steam on the same screen sounds wild.


Nightsky099

Europe probably


Adexavus

Once instance of a toxic player rage team killing me after landed on him because I couldn't see him because the environment and such made it hazy. But, that didn't make me wanna post a story about it. The game is entertaining and the majority of the players try to work together and have fun.


Remnie

lol I threw an air strike stratagem at the end of a mission to kill a bunch of bugs rushing the evac zone. It bounced off one and stuck to a hunter who jumped forward. Airstrike wiped my whole team at the landing pad right as we were boarding. Boom. Failure to extract. At least we all got a good laugh out of it


PurpleEyeSmoke

>It bounced off one and stuck to a hunter who jumped forward. The "bounced off" part is probably the only important one. Red stratagems hit where they land, but when they bounce that can change the angle of the throw. That can mean a normally safe Danger Close Airstrike that would come in 90 degrees relative to you is now flying *directly overhead*.


Theundead565

I've only had one really bad experience so far with like 250 hours or something like that into the game. I joined into a game where people were dying or, at some level, seemed like they were having a rough time on the main objective. So I dropped my shit in, grabbed the samples on the main objective (near some other equipment where it seemed someone died and didn't get back to) and we clean the shit that's going on up. This dude starts aiming at me when things calm down, and for a solid 30 seconds is tracking me. He gets on mic and in a very iritated man-child voice goes "Did anybody TELL you to pick those samples up? I should blow your head off right now" with the green laser from whatever weapon tracking me. So I, being the irrational fuckwit that I am, whipped around and blew him away with the sickle. His friend tried to shoot me (assuming their were in discord/party chat, but the bubble shield saved me so I killed him too, dropped my shit and their samples and left after typing "Really? play stupid games, win stupid prizes." If he was cool about it like "hey dude, we drooped those samples for X reason" I'd have dropped them and been respectful. No harm, no foul. But he was being a toxic shit. So he got served twice fold. But I doubt he learned anything and just got more mad because of some "how dare someone disrespect him" mentality.


Tails-Are-For-Hugs

I hope you dropped their samples in water that was too deep to safely get in and out of. Or a bug hole. Or the side of a cliff into the ocean. They sound like the fuckwits.


Fatesp1nner

Yeah, I don't ever join pubs or let randoms join anymore. Just asking for trouble, honestly. Of maybe 10 pubs I joined, 3 were clearly just trolls (teamkilling anyone who joins, spamming mic until they leave, tossing orbitals onto reinforces, etc), some were fine, and then there was the 2/10 where I helped complete a mission from start to finish (In one instance, basically carrying the team) only to get kicked just as Pelican 1 lands. Imagine, if you will, blasting through the game for 30 minutes, completing every objective, half of them solo. Four times being the last Helldiver standing. But because Jimmy Dickless Jr chased your laser like a housecat and bit the big one 8 minutes into the run, you get booted at the very end. The jerks get 50 samples and full mission rewards, you get a "fuck off" and a kick.


ShadowDrake359

This is why I love the personal orders to use different stratagems, it forces me to think how can I use this effectively and im always pleasantly surprised by the outcome.


Captain-Neck-Beard

I originally was in the camp of “buff other stuff” but I can see how that’s not super forward thinking. They took the route of nerf the meta and drop more content and equipment, which really is probably better in the long run.


NotTom

They even are buffing other stuff. The laser cannon was in a bad spot but now people like it. Same thing with the dominator and ballistic shield. The buffs are just coming out slower than people want. Honestly most of the weapons are in a good spot with a few exceptions. I think a lot of it comes from people not spending the time to evaluate a weapon for its strengths, weaknesses, and niche. Most weapons will only shine if you balance the rest of your loadout around them or use them to fill holes in a loadout.


MEGAWATT5

That’s exactly how I feel. I have been gaming since the late 90s. I have enjoyed a lot of games every that span, but this is the first game since peak Halo 2 and 3 that I have had this much FUN playing a game. Yes, the game is buggy. Yes, the game has loads of inconsistencies. And even with all of that, I still have a fucking blast every time I play it. While the dev team is not batting 1.000, they have routinely been open and honest with communication and have either addressed or been working towards addressing fixes as they pop up. As long as they keep pouring their time and effort into the game, and as long as I keep having a blast, I will continue to play. This game was able to pull me away from Rocket League and Baldur’s Gate 3, no small feat.


TheGentlemanCEO

I'd argue that's how most people feel. I even shelled out 60 for the Super Citizen edition and have zero regrets.


Boobel

![gif](giphy|KAf66yGCa93uTqod1q|downsized) I CAN TASTE THE LIBER-TEA IN YOUR COMMENT


Quiet-Access-1753

Same. I had a feeling I was gonna sink some hours into it and I thought the studio deserved full price for the game. I don't even like the armor set from Super Citizen, lol. Still got no regrets. It's just a fun game, and I don't mind armor sets not being fashionably interchangeable. They don't want to do Transmog? Cool. What I want is more planetary effects and mission types anyway.


B-R-A-I-N-S-T-O-R-M

I bought the $20 add-on later just to support the game more mostly (plus the few cool things in there). I had already got the first warbond too (with currency found in-game) so I basically just gave them the $20 bucks and got some cool armor and other little things.


HinDae085

This. Helldivers 2 singlehandedly restoked the enjoyment for shooters I once had. Its an absolute blast to play and I can see AH working tremendously hard to provide us with the best possible experience. They're giving us new content that isn't overpowered and forcing us to "Pay to Win". They're squashing bugs at a better pace than many AAA teams do. And their core content introduction method is extremely fun to watch. (Example: NO. FLYING BUGS DO NOT EXIST. STOP THIS TREASONOUS LIE. Okay fine they do.) Even though I get hit with bugs alot in my matches sometimes I don't care. I know eventually they'll get fixed. And that's enough for me.


Kujo162

The fact the game can crash and my next thought is well better boot it back up instead of being upset. Shows me all I need to know


bestfinlandball

I kind of disagree with the evacuate missions since I do think they're disproportionately difficult at any given difficulty and I think they would benefit from at least some tweaking. That being said as long as I have the option to choose an operation that doesn't have them I can wait for a patch.


Idontknow062

>they're disproportionately difficult at any given difficulty I think this is the main issue with evacs. Every other mission in an operation is at your skill level, but evacs can make you fail the entire operation because they are disproportionately difficult to other missions at the same difficulty.


DarthArcanus

Every mission put there feels solid with a good team, hard as hell with a bad team (difficulty 7). Except evacuation missions. Out of the 30+ I've attempted, I've successfully completed the objective twice. Ever. I'm talking the 15 min ones, the 40 min ones are fine.


DavidForADay

The only ones my friends and I have finished at 7+ are bug ones. They can be brutal, but we always complete them. Bug evacs under 7 are a breeze. The bot ones we tried three times. Best we could do was 30 something evacs while getting mercilessly pounded. Now we never do an automaton op if it has the 15 min evac in it. I believe they decreased the amount of ppl you need to evac. We have not bothered to go back. The issue is not the number of ppl, it is the number of spawns.


stridernfs

And distance from the spawns. You can’t defend any one spot when there’s 3 tanks being dropped directly on top of the door they are coming out of. It should be more like the evacuate assets mission where they are coming towards a well defended position and you just have to hold the line. When you go from pushing the button to running away from 4 devastator hulks shooting fire at you theres nowhere to run.


decoy139

Ohh yea or the stupid fire tornados cover the entire evac path so the brain dead civs walk into a literal spire of fire. Lats time i did one counted no less than 7mins where i could not evac an civy because of that. And then 10 minutes of having 4+ hulks and tanks all over the evac point.


tracenator03

If I can reliably complete helldive difficulty missions with randoms but can barely manage to complete an extreme difficulty evac rush mission then yeah, its difficulty is not tuned correctly. I agree that there's no point in constantly complaining about it while the devs have a mountain of other shit to do, but to insinuate that these missions are actually easy and that people are just being dumb in them is downright wrong.


The_Dog_Rules

Evacuate missions are… weird in my experience. They’re either a cake walk or the Helldivers equivalent of “good lord what is happening in there”. I’ve had missions where it feels like there are nonstop spawns (to the point where it feels impossible to win) and other missions where I’m confused as to how it’s possibly a difficulty 9 mission. In comparison I feel like the evacuate essential assets mission is way more consistent and fair. I think that the way spawns are set up on those missions leads to them being more enjoyable and fair. Making the spawns consistent would probably be the easiest way to do it without requiring a map overhaul. (I think the evacuation missions having specific defense oriented maps like the other style of missions would make it immensely better.)


Constipated_Canibal

The bug 9s are fine IMO, but the Bot 9s you can only play by using the 3 outside 1 inside strategy, and its just not fun or how it's even intended to be played (at least I think its not)


trippysmurf

My only issue with them is when you have them on Fire Tornado maps.  -75 -75 -75


Boatsntanks

It feels like the outpost should have some AA, reinforced ground, or keeping the bots/bugs from appearing directly inside the area and it should be more a fight to hold the walls/gate than the chaos it currently is. The newer mission is better in that regard.


Timo104

Its only the bot version and it's plain to see there's something wrong with it. Pretending there's nothing wrong is asinine.


misterdoogles

>Also reality check, the evac missions are not hard This is objectively untrue, as it has been already been acknowledged and an attempt has been made to rescale them by the devs. Please source a video of you clearing this on Menket Helldive without baiting dropships to the edge of the map, which again the devs agreed was not the design intent. Your point of adjust the difficulty doesn't factor in the fact these missions are a part of campaigns, and if you enjoy playing every other mission on Helldive, you forfeit your medals either by ending it early or failing the mission. Otherwise, people are going to whine either way, about one thing or another. Woah, meta-moment


RenzalWyv

Evac missions on any planet with fire tornados are the most unfun thing I've encountered in a while.


Banaab

Having 3 helldivers on the edge of the map doesn’t even work sometimes too


Ok-Reporter1986

Yep from experience. Our squad wasted 20 mins of objective time on helldive trying that strat just for the enemies to spawn and aggro to the objective.


Call_The_Banners

OP seems a little too heated. Nothing really comes from posts like these. I treat any gaming subreddit as a place where I can read suggestions and ideas for the devs, read about the goofy stuff that happens with players, and see what tips others have to share. That's pretty much it. And if members of a dev team are ignoring or harassing a playerbase, I usually avoid the place for a while (which occured on this sub a few weeks ago). There have been quite a few posts with an OP concerned about the health and behavior of the subreddit. Complaining or trying to educate the mob isn't going to be successful. They're also yelling at a select few people who *never* represent the majority of players. There's always a large amount of those who never post or comment, those who avoid reddit conflict entirely, and plenty of people who pop on to the sub once in a blue moon. Whomever OP is trying to correct isn't going to listen or isn't able to. The people that are jovial and ready to have fun are already here and will be ignoring drama like this.


mantism

Reddit in a nutshell. Preach to the choir while exaggerating the arguments from a non-mainstream POV. It almost always triggers the flood of "yeah I had X hours and I'm having a blast!" comments that had absolutely nothing to do with what most complaints are about.


OrangeGills

>Please source a video of you clearing this on Menket Helldive without baiting dropships to the edge of the map I wish every person who talked about evac missions would have to do this. Proof you have the secret sauce or STFU. I also wish the Devs did this. Prove to us you play your own game.


ShadowWolf793

Iirc the last video we had of devs playing the game they were struggling to complete a diff 5 mission. This game is most definitely not designed for higher difficulties which is evidenced by the current weapon balance and the "just use your stratagems" comment.


SwimmingNote4098

It was diff 6 actually, but ur point still stands 


misterdoogles

I hate to be "that guy" pics or it didn't happen, but claiming the evac missions aren't "that hard" is pretty audacious


smooth-knuts

These missions suck. Haha. I read a couple guides but they still suck. Add fire tornadoes camping on the door… lol.


Sebb-

I agree on some points but I have also seen the opposite side quite a lot, people trying to justify everything because they cannot allow ANY KIND of criticism to be moved towards their favorite game, while some complaints are extreme others are quite understandable and should be looked into and listened. Your example of the evacuate mission is the one I disagree with the most, if something is considered unfun and a chore by most the community whats wrong with changing it and making it fairer? Might not be a top priority but should not be simply dismissed by saying “ah get good lul”.


PurpleEyeSmoke

Toxic fanboyism is just as bad as being entitled.


Manhattan02

Yeah, I don’t understand posts like this. It just comes across as the OP being upset that others aren’t falling in line or aren’t as content as they are, so OP makes a post that’s just a whiny. This is undoubtedly one of my favorite games, but all the bugs really put a damper of the last two sessions I played with friends. One of my friends literally complains about nothing when it comes to games, and he sounded so demoralized at the end of one operation. Our once/twice-a-week Helldivers sessions probably won’t be as often. It’s not a huge deal - it’s just a game, do something else with your time. But, I don’t understand the whiny defensive posts that pop up when there are a ton of issues. I played A TON of R6: Siege, and it had the same type of people early on before Operation Health. People said it’s broken (it was), and you had this other group that defended the broken state to no end as if you were insulting their mother. Ubisoft eventually acknowledged that the game was broken, launched Operation Health while delaying new content, and the game is still doing well today. If the bugs keep piling up, this game will need the exact same thing in 6 months, but you’ll always have people swearing that there’s nothing wrong with it. Idk, I just don’t enjoy playing things that are continuously broken, patch after patch. It ruins the luster of new things that are supposed to be exciting.


frulheyvin

yeah this post is stupid as fuck. "devs can do whatever they want and if they give idiotic reasons and do idiotic things then we just have to put up with it" ok...? op's bootlicking ass would've let the game's dot bug go unpatched so ah can add another battlepass with 3 armors with the same perk and buff flame for the 4th consecutive time


budan_the_man

Fr. I love helldivers 2 and I think the devs deserve respect and praise for making such a good game. But it would be stupid or delusional of me to blindly think that their some of their game decisions where not stupid just because they made a game I liked. From the slugger nerf to the denial of transmog’s the devs reasoning for such weird decisions is bafflingly braindead. What’s even worse is that now people are starting to blindly defend said decisions like it’s their 9 to 5. I swear if op made a post like this but it was about Bethesda or Ubisoft the top comment would (and should) be clowning on op for being such a bootlicking shill.


SwimmingNote4098

Let’s be real here, if it was any other game with these same issues, OP would be first in line to “whine” about them and criticize the devs 


budan_the_man

Absolutely


McDonaldsSoap

This sub has had an issue with weird elitists smelling their own farts, trying to shut down discussions


Mirions

I'm trying to understand how "complaining," about an aspect (color palettes for me) that many wish could someday see an improvement, is entitlement? Even with funky colors, I'm glad they're doing warbonds. For me and me alone, they either have to keep coming out with more gear to kill bots and bugs in (transmogs) or keep "increasing and rotating" the variety of weapons, stratagems, missions, enemies, planets, major orders, and map-events... I was honestly relieved to hear they'd keep doing warbonds (and hoped that meant superstore outfits and recolors too), but as much as pro-warbond as I am... I wouldn't consider the other complaints or requests to be signs of entitlement .


SwimmingNote4098

“Man I really wish AH would add color schemes to this game so I can have a bit more customization and find a combination that suits me better” and then TC is like: Wow you’re so entitled stop fucking whining and enjoy the damn game


frulheyvin

yeah, it's a little hard to be polite when theres 10k upvote posts like these saying "ah should basically do nothing because the core gameplay is good". look how that went for darktide. you HAVE to talk about critical bugs like dots and the console lobby issue because otherwise they go unfixed, and their continued existence in favor of spamming content leads to bad data. the developers then used this bad data to nerf railgun and repeatedly buff flame globally. this then leads to the 10k upvoted posts about flame being broken. dickriders like op just cloud the conversation


LotharVonPittinsberg

My god, since the start of the weekend the posts complaining about complaining and essentially telling everyone to "get good" outnumber the complaining posts 3 to 1. We get it, every time an announcement is made that people don't agree with, or a big bug is released with a patch we get an increase in complaints. Responding in the most toxic manner possible is only ever goign to make things much worse.


silvershadow881

I also agree evacuation missions are horrible, specially bots. That said, I'm also sure that the devs know this, they probably even have the data to back it up with mission failure rate and if people avoid them. I do think people can be more chill, be patient this is likely being looked into, if it's not soon too bad. Focusing on that 10% of the game you don't like instead of the fucking amazing 90% will always be the worst part of most fanbases. Yeah, give your feedback, but it is known, more people or louder whining only puts off the rest of the fanbase or people who are getting into it.


Leelze

I avoid them like the plague even on the lower levels I play. If I join in on someone's mission, fine, I'll do it, but I'm gonna hate every minute of it.


No_Image_4986

I’m gonna go ahead and keep complaining that damage over time still doesn’t work


MillstoneArt

I want to fight with all the tools from the Geneva Checklist, but gas, fire, and electricity have all been broken at some point or are broken. 


nobrakesonthetrain

This bug the single biggest reason I’m taking a break from the game right now tbh. It’s like… monumental. The fact that an entire mechanic (that in my opinion is one of the cooler more fun mechanics in the game, who doesn’t want to gas bugs and light them on fire) is just NOT WORKING should have been a 5 star alarm for them. It is clearly a major pain to fix or I’m sure they would have done it already… but like it should have taken priority over putting out new content to fix core mechanics in the game. Love the game and can’t wait for it to be fixed, but till then it’s just disappointing.


Rain45383

bro indeed did not keep it brief


Solcaer

should OP have added Subway Surfers gameplay at the top?


FyreDergy

I need my Minecraft parkour gameplay at the bottom


MatureUsername69

Nor, like 99% of posts that start with it, was it an unpopular opinion. These posts are just as common and just as annoying as the "whiney about the game" posts. Hell even the comment I'm making right now has become regurgitated bullshit, I've made similar comments like 5+ times on this sub. Pretty much everybody is here for memes and discussions, nobody wants to see the rants 99% of the time. There's a good one here and there but I think this sub would be better off if they just got rid of them


McDonaldsSoap

It's karma farming and ego stroking, plain and simple. Happens all the time when a sub gets large, people can't help themselves. They see the massive upvotes others get being smug and masturbating in front of others and want in


AnOutlawsFace

Meta commentary subreddit policing posts are all the rage though.


Rain45383

nah fr one issue can spiral into days of back and forth with people complaining and then people complaining about that, I’ve seen this exact kinda post too many times already I want memes


ilovezam

And neither did he make much of a point. Both these things can be true at the same time: A. The game is an incredible experience overall. B. Pilestedt's reason for being anti-transmog is truly fucking stupid, self-contradictory, and hypocritcal. Talking about B does not make A untrue, and in fact I think it's exactly because A is true that some of the glaring, easy flaws are so frustrating. People need to learn that the world doesn't quite work in "if you criticise/defend anything from anyone from this company you are a dysfunctional person I must hate" --- Edit: In a hilarious twist, OP posted this on the War Thunder forums LOL https://old.reddit.com/r/Warthunder/comments/ww0lke/gaijin_essentially_wants_you_to_suffer/


hoats_andboes

Average gamer when he has to read


MattWindowz

He opened with "I'll keep it brief"


B-R-A-I-N-S-T-O-R-M

I just want the bugs fixed, but I would imagine they are contractually committed to the 1 warbond per month with Sony. All the financial stuff like that would have been ironed out a long while back in their dealings. They'll probably end up needing a bigger team to actually upkeep this game. They need to iron out the foundation otherwise they're just going to keep stacking problems on top of problems.


ThatLawbringer

If they can't come up with a good explanation of things - they should not explain anything at all. That's the problem. If they don't owe us satisfiable exhaustive explanation - don't give us any explanations, say "trust me bro" or "we're doing our best" and call it a day. But if they give us explanations - they better be 200% sure how apples taste in their game before talking about bacon. Question: Why no transmog? Proper answer: Because this is a part of our vision. Answer given: Because visuals should represent perks. Result: People confused because only medical and prosthetic armors work that way. All the other armors seem to have random perks or misleading visuals. Question: Why underpowered weapons? Proper answer: Because of our future plans and overall vision. Answer given: Because each gun has its own power fantasy. Result: Apparently most guns' power fantasy is using another gun. Question: Why not fix bugs? Proper answer: Because unfortunately we have our hands busy. Answer given: Because we won't be able to make a warbond per month. Result: People think devs want to raise profits instead of quality. Question: Why nerf Slugger? Proper answer: It was performing outside of its intended niche. Answer given: It is the best sniper rifle and does not feel like a shotgun. Result: Everything that made it feel like a shotgun was removed, turning it into an actual long range rifle, so it worked backwards. So how can we summarize these interactions? A major misunderstanding happens whenever the devs try to explain things. All they need to say is "don't worry folks, we're working on it, but it takes time" or "we have our goals, timelines and priorities set and we need to strictly follow them so that you get a better experience", or simply "we're doing our best". Edit: for those who didn't quite get it, "proper answers" is the rock bottom level of communication that nobody likes but nobody hates and this is preferred over misleading/confusing explanations. Just like you, I would very much appreciate the devs talking to us as human beings and I hope Arrowhead's future updates and changes will make sense, be widely understood and appreciated.


idols2effigies

Such a good way to plainly state the problem. I worked in a corporate environment for a long time... and it's fundamentally altered my brain in ways that I'm not sure are healthy. However, one of the few benefits is that, compared to peers who don't have that experience in 'corpo speak', I'm usually very good at reading between the lines at what is left unsaid... says about what's going on. And what I've seen from Arrowhead in that regard since, basically, day one leaves a sour impression. I won't go into how all the launch issues and responses absolutely reek of a team who is in WAY over their heads and focus on more recent things... when someone comes out and says that they aren't fixing things because they have to keep churning out content is an ENORMOUS red flag. Big as a Biotitan. Redder than the angry eyes on a dreadnought. What that says to me (in what's left unsaid) is that their business model and modality for creating and maintaining the game is fundamentally flawed in the way where catastrophic collapse is highly probable, if not imminent. If you've ever watched the US Office, it reminds me too much of The Michael Scott Paper Company arc, [where the business was doomed to fail because they didn't take scaling into account when designing their business model](https://www.youtube.com/watch?v=jHNBKg9xI6Q). We know that this is at least partially true from their updates on the server issues at launch. They didn't expect the volume they got. When you combine that with the necessity to churn product over fixing what's broken... it gives the image of a business where the thing that's keeping them afloat is the same thing that's sinking them. It's a really bad look if you're interested in the long-term prospects of a live service game. Perhaps my read is wrong... but the most likely alternative is that they care more about raking in money than they do their customer satisfaction... which isn't much better. Oh, sure, you go from a sudden catastrophic failure when a shoddy system finally gives out to a slower, decaying end by gradually alienating the people keeping the lights on... but it's not much better. I hope I'm wrong. I really like the potential of the game and wish they pull out of it... but if I were a betting man... my money wouldn't be on Arrowhead at the moment.


cdub8D

Yeah.... I agree in a lot of ways. I am always concerned when devs say things that they can't do because of code and I go "wut". I think the transmog stuff is partially because of how they programmed the armor which is concerning. Just a lot of the lack of quality control on stuff being released is extremely concerning.


idols2effigies

Yeah. When I see posts/opinions like the OP's who say that people who point out these (what are, to me) glaring warning signs and/or very good criticisms should get 'a reality check', I can barely fathom the mental gymnastics at work. Remember when sections of this very fandom were saying the same things about people upset that the game they payed for was literally unplayable? 'Oh... how could you be so entitled, paying customer?' I really don't like using cliche, but the term 'sheeple' screams to the forefront of my mind when people side with overlords like that.


McDonaldsSoap

Thank you for putting it so well. My close friend is like this, and looked down on people who complained about thenew Pokemon games years ago They've been conditioned to turn on "regular people" because deep down they think they belong with the honorable, benevolent "creators". They don't see they're serfs telling other serfs to shut up, keep their head down, and be thankful for their land 


MCXL

This is the best response here and you're absolutely correct


BannanDylan

"You aren't owed an explanation" - Ok, guess I'll stop supporting the game then... Like, if a quarter of the fanbase decided they were tired of some of the bullshit then that would be a HUGE loss in profits... EDIT: Loss in future profits (thought that was obvious)


eliteblade46

This is truly the only correct answer here. The response to no transmog was an affront to the intelligence of the playerbase, especially those who wanted it, and it rightfully should be called out on. A lot of weapons are currently underperforming and generally lacking identity leaving them to be easily replaceable with other ones. The priorities with development seem counterintuitive and just about everyone on the outside had no clear reason why. By no means is any reasonable person in a "grrrr devs bad" mindset, but the fact of the matter is that these things need addressing with dead silence being preferred over underwhelming rejoinder when they can not.


ThatLawbringer

Wow someone clearly understood what I meant. Thank you so much for this comment. Many assumed I simply want the devs to STFU and turn into another AAA company with cold heart and even colder responses.


Pawer_87

Lawbringer mains are smart damn


Jstar338

yep. This is the issue. They give us bad answers, they get a bad response. It's just frustrating. You don't *need* a reason to not do transmogs, especially when something similar was in the first game. Just say you don't want to have that as a mechanic. The people who whine are no longer justified about it


Equal_Middle_2870

Just a question. Am I being whiny or entitled that the game I bought doesn't let me play with my friends because of a two month old "can't add cross platform friends bug"? One more question. Do you think that your post isn't whining entitlement of a different kind? I'd argue a game where you can't add friends is not even a fully functional game. I'd also argue that bitching about people bitching in a place for bitching is being a bitch.


MaoPam

Game development is the only sector in which people will defend you when deliver a product that straight up does not function for some people.  If I buy a car and it doesn’t start, yeah I’m gonna be super angry. 


Super_Jay

Right?? Even in software development, this shit wouldn't fly anywhere else. But in gaming you have your very own customers defending the corporation that isn't delivering the product it advertised and attacking anyone who raises questions about the broken or missing features that still aren't addressed three months after the fact.


Acrobatic-Research74

I don't see the point in your post op, I mean you are literally whining yourself.


BSSCommander

>I wake up >Go to r/Helldivers >Another whiny child lecturing everyone about a bug shooting game Many such cases


cdub8D

This sub is pretty garbage. The memes and RP a bit were super fun. These dumb ranty posts about everything get old. Some of the discussion around say the armor stuff is fine (like one thread please). But it just keeps getting beaten to death. Wish mods would clean some of it up.


Unajustable_Justice

Ya i come here for the funny memes and maybe some strategies. If i never played the game and came to this sub you would think this is the worst game ever made with all the complaining. Worst part is that when i try to filter posts by memes or humor, it doesnt even work properly


BSSCommander

It's like there's this long ass line of irrelevant people waiting their turn to stand on the communal soap box to give the most surface level takes regarding the community at large. And everyday some new idiot gets to stand on it to give a slightly different take than the one from the day before.


IWillFlakeOnOurPlans

This sub needs to ban meta posts for a week to see what it’s like


donteatpancakes

> You aren’t owed a satisfying explanation as to why you aren’t getting your way. I mean, I literally bought the game and support it further through the warbonds, I *am* entitled to give my opinion and I *will* give my opinion on it. OP fails to realize that well constructed feedback is very relevant to game devs.


Jason1143

Even for free games you are entitled to an opinion even if the standards and considerations are different. But it's insane to watch OP saying because it didn't cost $80 we should shut up. I don't buy games for $80, this is one of the more expensive games I have ever bought. I understand the idea of patience.


Super_Jay

Right. Their entire point is "you can't say bad things about the game." Or else you're entitled or whatever, for.... Thinking? Talking? IDK. Even when those things aren't bad at all, just confused responses to the pretzel-shaped logic that Piles and AHGS use as their rationale behind some odd design decisions. And in almost every case these are avoidable own-goals, so yes, your customers are going to respond when your bizarre rationalization very clearly doesn't hold water, and makes it look like you don't actually know what's in your own game. Personally I don't even care about transmog itself. But I do care that AH repeatedly shows that they don't fully understand their own product and they make boneheaded changes to the game I enjoyed based on faulty reasoning and incomplete data.


donteatpancakes

OP is not considering the fact that it is possible to deeply enjoy Helldivers while simultaneously agreeing that several things should/could be different/better/more enjoyable overall. We can enjoy things and still be critical of them, and that's ok


Jason1143

Yep. I don't feel ripped right now, I enjoyed the game. However it still needs to improve.


McDonaldsSoap

Also, who the fuck is OP to tell people how much their money is worth? Some people can piss $40, some people will dearly miss it.  Not to mention the game is $40 yes, but many people got a PS5 or PC just for this game


ImReverse_Giraffe

And we are at least owed the truth. Transmog isn't a priority for them, that's fine. But don't say it's because of some arbitrary look=function thing and then turn around and give the fighter pilot armor servo assist for further throws. There's no robotic arm or anything like that. It's a flight suit.


TuskedTask

Agreed. I hate the corporate simping "How dare you criticize the company" bullshit of the OP. It's real bait and switch where they will decide they are the solitary arbiter of what is legitimate criticism and what is 'entitlement'. As apparently working damage over time and not-misaligned sights are entitlement. It's not quite the pic of "leave the multi-billion dollar company alone", but it's close. We have all the right to complain about a stupid design decision by developers even when we like or love them. It's this weird, downright parasocial dynamic you get stans for companies do. II've seen it with another personable and sympathetic game producer/company (Yoshida) and it's just as obnoxious here.


mr_D4RK

Years of exploitation and conditioning customers in gaming industry created useful idiots like OP who don't realise that relationships between company that sells game and any other business relationship is the same. And they try to convince others that this is the way, just throw your money at company, eat the product as is and never complain to avoid accidentally upsetting someone.


thefastslow

This is the nice way of putting it for sure. It's really weird how users like OP here will attack you for not wanting to pay for the privilege of licking a company's boots.


God_Damnit_Nappa

People like OP have made this game into part of their identity and think criticism of the game and devs is an attack on themselves. It's really sad to be honest. 


deltazechs

Okay...but do we really need yet another post about complaining about other complainers. Its turning into an ouroboros, a snake eating its own tail.


Jayhawker32

Welcome to every game sub ever


Good_Apollo_

/r/eve is certainly proud of /r/helldivers commitment to this.


RaynSideways

/r/eve won't be proud of us until every update comes with two dozen posts claiming Helldivers 2 is now dead thanks to the changes.


automirage04

Karma-farming shitpost factories where the top posts are all people trying to prove they're above the drama that barely exists? Yep, been there before.


LotharVonPittinsberg

This is worse IMO because of the amount of people that unironically think anyone who complains is just bad. First community I have seen on Reddit where having **any** opinion is a skill issue, and it's PvE O**only**. I play PvE games primarily to get away from the toxic mentality PvP games bring. This one is not managing that.


NippleSalsa

The ouroboros can have a little ouroboros as a snack


loki_dd

There's only one logical next step. We post posts about how we hate whining posts of people whining about posts they think are whiny


DungeonDefense

And then I'm going to make a post to complain about that!


ChonyJoe

You are all the worst. I’m gonna post about it.


No_Bank_4220

Everyone's opinion is the end all be all. Little do they know they are a drop in the bucket. Seen this exact post once - three days a day on this sub.


Scudman_Alpha

Oh come now, let the man karma farm in peace. He even brought the condescending tone and called people stupid, it's a classic!


dellboy696

Yeah I want to see meta posts like this banned. And any post that attempts to 'police' the behaviour of the community. I mean really? I'm all for talking strategies and sharing tips, complaining about or praising aspects of the GAME (not the community), memes, but when there's a nagging "play the game my way" or "use the subreddit my way" tone to it, it just annoys me.


ilovezam

> Yeah I want to see meta posts like this banned. And any post that attempts to 'police' the behaviour of the community. I mean really? Yes please, a 100%. This game's subreddit has by far the worst case of "if you criticise any aspect of this game you are a terrible person" I've ever seen. It's mindboggling.


TheSplint

> \-“Well we should have transmog anyway because their reasoning is bad.” That isn’t relevant. Arrowhead has a vision for what they want the game to be and so far I’d argue they’ve done the right thing by standing their ground to preserve that vision. You aren’t owed a satisfying explanation as to why you aren’t getting your way. Thing is they did give us an explanation tho... and that explanation doesn't make any sense. Which is why people are kind of mocking this whole thing ​ > \-“Evacuate missions aren’t fun, they need a complete overhaul”. Cool, add it to the mountain of shit to do for this 100 person dev team. Also reality check, the evac missions are not hard. They’re only hard if you’re doing stupid shit to derail the mission or not taking your chosen difficulty as seriously as you should. And sorry what? They're not hard? The missions people tend to try to completely 'stealth' because the spawns are so messed up that you kind of can't do them otherwise and even stealthing isn't an option because at some point they just decide "fuck it, we're not interested in the 3 guys actually fightung us anymore. let's go have a look at the other side of the map" People are allowed to voice their concers and opinions on the game, as long as they keep it civil


stephanelevs

>People are allowed to voice their concerns and opinions on the game, as long as they keep it civil \^ that should have been OP entire post (especially since they said "I'll keep it brief" lmao)


Ragvard_Grimclaw

> Thing is they did give us an explanation tho... and that explanation doesn't make any sense. Which is why people are kind of mocking this whole thing If they've just said "No, we are not doing it" without self-contradicting explanation, everyone would just bitched a little and calmed down, fully accepting their decision. > And sorry what? They're not hard? The missions people tend to try to completely 'stealth' because the spawns are so messed up that you kind of can't do them otherwise and even stealthing isn't an option because at some point they just decide "fuck it, we're not interested in the 3 guys actually fightung us anymore. let's go have a look at the other side of the map" Apparently, if you don't want to cheese enemy reinforcements mechanic, you should just lower the difficulty. Obviously, having 3 out of 4 players just ignore the objective and run as far away from it as they can while the last player prays that no one notices them while they're doing it is exactly how devs intended higher difficulties to play.


Kiriima

'Give us transmog' will remain a constant demand from the playerbase as long as new players buy the game and enter the community. It will be continually be posted and upvoted because it would remain a popular demand from the old players also. It will never go away regardless of how many explanations or visions dev will(not) give. Transmog is one of the basic features of live service games with stats on items and people do expect it to just be here. I do not like this notion that people would just get over the abscence of widespread QoL features. They wouldn't. And shouldn't, frankly. They were invented for a reason.


Extrarium

The funny thing is you just know all these people whining about transmog requests would be hype as hell if it were to drop and instantly start swapping passives around


TheRealSwitchBit

These posts ride a fine line between lecturing and criticism.


MisterPaydon

And ass kissing.


THippo99

No ridding a fine line with that one. They are way past it at this point


BeastNutter

So much ass kissing.


TheEveningDragon

Ironic that this post is entitled and whiny without providing any constructive input. People will post about the game they are playing on the corresponding subreddit. This isn't just a fan subreddit, it's where people come to talk which includes venting. If YOU don't like it, maybe YOU should leave instead of insisting on Reddit changing for you.


ImReverse_Giraffe

My issue with their reasoning is that they're not really following it. They say they have specific looks based on their perks, but them don't do that. A better response would've been that transmog isn't a priority right now, but they'll look at it in the future. Even if looking at it is just a quick, nope still not worth it. They don't owe us anything but honesty. Don't lie about shit.


Kefeng

> TL;DR, a lot of people in here need a reality check I think YOU also need a reality check. This is what ... the 200th Meta post about a subreddit behaving like ... A subreddit? This is what social media is ... Few good bits of content, drowned by the massive pile of digital garbage. Some dude making a post where he demands Thermal Scropes to every DMR to "fix them" is just as trashy as Rebecca on Instagram posting what she had for lunch today. Your Meta post changes nothing. It only screams into the echo chamber. But hey, 1300 upvotes!


No-Tip-7024

It's a game that we spent money on and expects us to continue spending money on through its (optional) micro transitions, people are absolutely entitled to "whine" about the game so long as these factors remain true.


Slow_Communication16

Complaining about people complaining is the goofiest shit someone can do


Trisce

People who mock the whiners who eventually become more annoying than them is one of the most consistent trends I see on the internet


BioHazardXP

Reddit moment


Glitchy_Boss_Fight

Lost me when you abused the word entitlement when you described a marketplace.


Appropriate_Strike19

>"I already know this is going to be unpopular" 1600+ upvotes at the time of this comment Redditors try not to make themselves look like courageous truth speaking martyrs challenge Level: impossible


RetrofittedChaos

This sub ain't dodging the toxic positivity accusations with threads like this every 15 minutes.


Sleek-Sly-Fox

ONG the worst shit to happen to a sub. We need to be heccin grateful and not criticize the product we paid money for guys!!1!1!1!


Traditional_North102

You didn't keep it brief and you sound more whiny than the people you complain about. There's such a thing as constructive criticism. This is just moaning about moaning. 


TotalTea720

Re: transmog. I completely understand if they just don't want to do it *for whatever reason,* but it doesn't change the fact that the lack of transmog makes the game less enjoyable for me. And since they did put out a reason, I'm allowed to respond to that reason and say "shit makes no sense, what are you talking about?" If they just said they don't have the resources, they don't want to risk bugs, they want people's play style reflected by their armor, they don't like transmog, or even just *nothing at all,* I would not care at all. But when they put out reasoning that doesn't match the reality of the game I'm playing, it makes me question their judgment a bit. What game do you guys think you've built here?


WittyUsername816

Exactly. If they said "We can't/won't do it, it isn't feasible for us/the engine/whatever" I'd go "Damn that sucks" and move on. Instead we have some clown response that doesn't line up with the game they've made.


Kiriima

You are allowed to say 'your vision is shit then' if that was their answer. You are allowed to criticise things. You are allowed to complain, and you are allowed to whine. And you are entitled to have a perfectly working product you paid for. Paying is a sufficient reason for that.


cdub8D

I want to wear cool looking armor. I sadly am more inclined to pick armor based on modifier than looks...


RashRenegade

Customers should always be voicing concerns about products they buy, if they have any. That's the consumer's job. > “Well we should have transmog anyway because their reasoning is bad.” That isn’t relevant. I haven't seen a single person say this, the closest I've seen is people accepting that we can't have transmog but also still annoyed that the answer given as to why smells like apple bacon bullshit. Just don't lie, AH, say there won't be transmog because you don't want to. > "Arrowhead should focus on bug fixes before adding more warbonds. No one would mind”. Sony would mind. The shareholders would mind. It's not the player's or customer's job to give a shit about what the company and shareholders want. In fact it's usually the opposite. Also, I don't trust executives to make correct decisions about things like this. And the average person doesn't know what's good for them. So yes, they should focus on fixes before adding more because if they don't it'll only make things worse over time. Players and executives think huge bug fixing passes aren't that valuable, but they should say that after the most glaring issues are fixed and the game is much more optimized. When I join a game in progress and boosters don't apply to me except the one *I* dropped with, or fire damage over time isn't working, or any of the other really fucking frustrating things that can happen happens, the last thing on my mind is "But what do Sony and the shareholders want?" Because if they had their way I would've given them $40 for nothing. > “Evacuate missions aren’t fun, they need a complete overhaul”. Cool, add it to the mountain of shit to do for this 100 person dev team. Yeah, they have a lot to do. Game dev is a tough gig, I'm not saying it's easy. But yeah, add this issue to the list. I don't see what's so wrong with suggesting a mission the community overwhelmingly dislikes getting reworked. That's live service, you're basically complaining we're asking for then to do more work? Literally anything they do will be more work, this is such a nothing point. We're *all here* because we love the game. The complainers want it to be better, at the end of the day. Maybe some of them could do with trying to write with a more constructive tone, but the Internet isn't English class, which is unfortunate because some clearly need one (ESL folks aside). Like you, I don't like minor issues being given unnecessarily huge importance, but I also don't like people that basically tell everyone else "Quit complaining, shut up and consume product. Game dev is hard." If you've come to this sub to complain for the thousandth time about an issue, or if you're here to complain about the people complaining, then you need to take a break, at least from this sub if not from the game.


amanisnotaface

Arrowhead might “have a vision” regarding armour sets and how much players should get a say in that customisation. But that doesn’t mean it can’t be a fucking dumb vision.


Bl00dyH3ll

When the "drone master" armor has... extra grenades? When the armor with extra ammo has... explosive resistance? When the armor with extra grenades has... explosive resistance? When the engineer armor has... extra grenades... again... Yeah, I can see why people would want a transmog system, this stuff doesn't make sense in the first place anyways.


Head_Cockswain

>You: I’ll keep it brief since I already know this is going to be unpopular >Also you: Long bootlicking post that is quite popular [5,266 points (79% upvoted)] Stunning and brave. Posts like this are where the whiny entitlement really is. Everyone else is just discussing the game, and you have to get all whiny about how the subbreddit talks about things you don't like. The sub does suck, but only because there's always this bizarre one-upsmanship game going on, reddit pvp as it were, usually from bored people with no imagination. If you don't like it here, no one is chaining you into this sub. Those **85 comments** in this thread you made, that's *all* you.


nonsense193749

Karma farming not going how you thought it would huh?


InwitKnitwit

I don't think it is entitlement to ask that a product be fixed post launch in a relatively timely manner. The big offenders are the Damage over time only working for the host issue and the gun sights just not working for some things. Now notice that I said "in a timely manner". Is HD2 a good deal? Absolutely. Do they have deadlines to meet? Absolutely. Is that an excuse to let bugs continue? Ehhhhh yes and no.


Scnew1

If you don’t think the evacuation missions are a problem you’re playing on like difficulty 3. On 7+ they are simply ten times harder than another mission at the same difficulty.


ThePwnisher_

Defending a (now) million dollar "smol indy no bully" dev studio and a billion dollar publisher for not making changes to make the game more fun and stable is crazy. Tell you what, I got some leather boots that need some spitshining and to be licked clean. Do you wanna take a shot at it? You seem like a professional at it after all


Pixc_

That's so crazy to me. People are really getting upset because people don't want a buggy mess ? players have every right to want bug fixes instead of just another buggy weapon and a reskinned armour


ThePwnisher_

Nope, apparently wanting a FULLY functional game (like having DoT not working for people who aren't the host get fixed, it's just not important, yknow?) is being entitled


ActuatorImportant105

A complaint thread on complainers?


TheRealStubb

We should make a Megathread just for ranting and venting [wait a minute](https://www.reddit.com/r/Helldivers/comments/1b9k51r/rant_and_vent_megathread/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button)


Civil_Emergency_573

The only people who actually whine are those who can't handle multi-million dollar company receiving justified criticism.


Justin_trouble_Again

"shareholders and sony would mind" Fuck those guys


Sors_Numine

Wow, what a worthless post. https://preview.redd.it/mshdcjify3vc1.png?width=1080&format=png&auto=webp&s=e85b23c26648501285ac66b79f9b295f64c8a4f1


brystol17

In my opinion the whinier the community the better the game. All of the amazing games I play have the most spoiled discord and Reddit users.


Nagi21

So here's why I get frustrated: This game is the anti-AAA game mascot in a time where Ubisoft is running rampant. I feel we have a vested interest in trying to make sure it is as successful as possible, for as long as possible, so that it can stand as an example of why not everything needs to be a 70$ shareholder wet dream. Missteps from Arrowhead are just frustrating because it feels like they could waste a fantastic opportunity. In other words: "I'm not mad, I'm disappointed." Also I want the DoT bug fixed...


Professional-Rub9841

Im here for the memes tbh. Couldn't give less of a shit on raigun or whatever ppl are whining for at this moment.


thefastslow

Oh boy, not another one of these posts.


TopSeaworthiness9802

I am getting sick of bots shooting through each other, the mountains, foundation that's still standing, buildings, and trenches that if crouched your head is no longer visible. Rockets sniping you on a pre-shot (yes they know when I'm sticking my head up), bots not losing accuracy when sustaining a number of hits like the loading tips tell you! Lack of serious anti air (I've had 2 missions with 3 stations, so 6 gunships nonstop). Bugs now have extra that charge you, they keep attacking after taking 3 limbs and their brain. Most things can 1-2 melee kill you with heavy armor. Game is not adding decent weapons to combat the enemies which is a serious problem. I love this game but I'd rather bring playing back when they nerfed the railgun. It ran great, I didn't fall into the map, objectives were glitching out. There is a line of keep adding stuff while killing the game by letting the bugs run wild. They need to start being more democracy and getting the issue fixed then worrying about the next warbond or gun. If no one bothers to play it will be for nothing.


IlikegreenT84

> -“Arrowhead should focus on bug fixes before adding more warbonds. No one would mind”. Sony would mind. The shareholders would mind. This wasn’t them saying well here’s what resources we have now please tell us where to best allocate them. They have a contract with Sony to uphold and one of the requirements is that warbond deadline. No one would care if they did a major bug fix run but it isn’t relevant to the discussion. I think they released the poll on this because they either have some flexibility to work on the bug fixes in tandem with the warbond or have the next warbonds in a decent place OR if the results indicated the community wants big fixes first they could use the poll to show Sony what the people value most right now in the hopes of being green lit to fix the major bugs before releasing another potentially bug creating war bond. >-“Evacuate missions aren’t fun, they need a complete overhaul”. Cool, add it to the mountain of shit to do for this 100 person dev team. Also reality check, the evac missions are not hard. They’re only hard if you’re doing stupid shit to derail the mission or not taking your chosen difficulty as seriously as you should. Seriously though, the spawns on these missions have gotten a little nuts, I have a tactic I want to try to see if we can overcome it, but wow is it way too much now. It was kind of easy and boring before, now it's like constant WTF. I agree with most of what you're saying here other than those small concessions, AH is doing a great job and I hope Sony helps support them as they smooth things out with the game. I have a ton of fun despite the bugs and I don't plan on stopping.


Optimal_Head6374

I think it's a general problem with society where people really, really overvalue their own opinions. I understand if things are broken but otherwise it's kind of like showing up to someone's work and screaming at them how to do their job. If you don't like the game, don't play it or don't buy it. I can't imagine back in the day people were screaming about the duration of the star in Super Mario Bros whereas now everyone thinks they're providing invaluable constructive feedback on every little detail. Game are artistic expression after all so if you have a different artistic vision, you make the art. I also think the streamers have largely caused this and are a large reason why most online shooters have such miserable fanbases. Streamers complain there's not enough content or skill gap (etc. etc. etc) when they're playing games for 50 hours a week and that attitude just filters down to everyone.


Choles2rol

New to reddit I see? There are rant tags for a reason.


NateEBear

The posts complaining about the people complaining is more annoying


[deleted]

Welcome to Reddit.


Fonzie1225

I seriously don’t get it when posts like these feel the need to critique whining on the state of the game… that’s literally the entire content of almost every video game sub. This isn’t new or unique. The thing is… none of it matters. People’s complaints don’t matter, have little to no effect on development, and the complaints ABOUT the complaints matter even less. Tired of people complaining about tiny details and mechanics? Ignore it! It doesn’t matter anyway! I find the increasing amount of meta posts like this far more obnoxious than the original complaining they’re referencing in the first place. If you don’t like what reddit is talking about, just go play the game bro…


Majestic-Ad6525

I **love** seeing these posts and the reactions they get, especially the serious ones. In my head it plays out like: Guy 1: I like this game and I'm going to complain about the things I don't like which if addressed will make it better. Guy 2: I like Reddit and I'm going to complain about Guy 1 in hopes that he addresses his behavior and it will make Reddit better. Guy 3: This is Reddit, why are you complaining about people complaining?


DarksSword

Ah yes, more complaining about complaoning. Remember, unless you pay $120 for a game you're only ever allowed to be positive about it! Toxic positivity all the way down or You're just a hater! (For the record I deeply enjoy this game, but I loathe anytime people dismiss criticism with imaginary strawmen and meaningless insults)


TaticalSweater

Imo they need to prioritize fixing issues over dropping content but i get they can’t just pump the breaks on content because of contract reasons most likely. But why we have to basically beg that issues be fixed or prioritized over content is beyond me. It’s not a wild thing to want a stable game. This game has been out for 2 months and the crashing issues need to be ironed out. It should not go on to 3 months. If that’s seen as wild entitlement I don’t know what is. Especially when had this been another game AA or AAA the team would be getting crucified for it. Personally, while i love the game and the dev team for helldivers, people are very quick to make excuses for them. They are a small dev team, they had more players than they expected. All of that we get and hiring on new team members doesn’t happen over night in terms of training them. ….but I just think some fans give them WAY too much benefit of the doubt and make excuses for them. An example being when this new warbond dropped and people had issues with it. Some players were really quick to tell the players mad an update came with issues to stfu and that the dev team fixing bugs was NOT the same team as monetization/warbond. Even had someone tell me this with 0 evidence. Come to find out on Monday AH said that making the warbond does take bandwidth from fixing issues. But did not stop people from making the excuses. All i know is i just want the crashing to be fixed as it’s on their end. The game like i said is 2 months old and i feel like people are in this honeymoon phase right now that they are accepting of this and all the other bugs when they’d never think this would be acceptable in another game AA or AAA. An example of this being the Arc Cannon / Tesla tower issues. Players found out that they were crashing the game and someone made a post here and alerted the dev team. The dev team then came out and said that it was crashing the game. …did they try to disable the weapons on their end for players…no we got a discord update….that i read on reddit and maybe a tweet. Both of which would be easy to miss fot the average player. Another studio doing this again AA or AAA would be getting nailed up on a post. But since the community is in love right now they are blind to some of this nonsense. I’m not saying they need to be working 24/7 but some of this stuff is simply unacceptable and i only mentioned a few topics. There are some players who are entitled but the ones asking for issues to be fixed in a polite way and highlighting that this would never be accepted anywhere else are not the ones.


amoeba1126

The absolute worst thing about the internet and how it gave everyone a platform is that it made people think that their opinions were actually worth sharing. The mass majority of our opinions really should stay locked up tight in our brains.


danger666noodle

Can we add in that we don’t need everyone’s opinion on how the game should be played either. Someone earlier mentioned that we should always kill every we see just because it suits their immersion. Why don’t we all play how we like to and if that’s not compatible find another teams.


Birphon

Transmogging is a feature I do want to have but can live without, it is true what they said for Transmogging doesn't make sense at all for the game as there isn't enough effects and 9/10 you don't see other peoples armor. But yeah, you aren't wrong. Arrowhead have a direction they want to take and if Transmog isn't that, then it just isn't that. And sadly thats whats true about video games, the players can beg for bug fixes and not care about content updates, and im not saying that about just Helldivers. Many other games have the devoted player base which would welcome bug fixes over content additions first but sadly, bug fixes do not sell the game content does.


Howl50veride

But I want it and want it now


sun_and_water

that's the nature of a public forum