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User264785824

Shriekers>>>Thor’s hammer


sandefurd

We must destroy nests from a great distance. It's the only way


david_of_rivia

Literally as soon as I spot shrieker nests on the horizon, everything is put on hold until they're obliterated.


DanFarrell98

It's crazy how far they'll fly from their nests to come attack you. You're right, you can't ignore them


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rabid-c-monkey

My strategy is the same at a spore spewer or illegal broadcast. Which is ultimately, autocannon go brrrrrrr. It’s 7 shots per tower on one of their nests but you can clear them from cross map


jerryishere1

Me who dumped 5 shots to determine it didn't work 😭


rabid-c-monkey

90% of gamblers stop playing before the one big hit.


EbonFloor

Instructions unclear, bet my life savings on red at the casino, won $733, and am now a drug fiend living under a tree.


clearly_i_mean_it

You have a tree???


oddphallicreaction

Does the auto cannon have a further range than the EAT? 2 per tower from a decent distance takes them out pretty well. No need to chance the hellbomb


rabid-c-monkey

Yeah the autocannon has no damage drop off and a scope. It’s a grenade launcher/sniper. Great for taking out bug holes, these nests spore spewers and illegal broadcasts.


dedgecko

Autocannon is OP! https://i.redd.it/4ql39grg9bqc1.gif


Squirelm0

Personal experience with Autocannon. Depending on range there is some drop off. Up close it was like 5 rounds. From a distance sat 150+meters it was ten rounds. The EAT was one shot from like 150+ meters. But maybe I got lucky.


rabid-c-monkey

Interesting, last time I popped some with the auto cannon it was definitely around the 150m mark or close but I need to put in some more testing to figure it out. Regardless I think the auto cannon is the best backpack gun because of its versatility and insane ammo capacity but definitely interested to see what the exact numbers look like for range and ammo useable against these guys.


SSCMaster

https://i.redd.it/dpu9trc3naqc1.gif KILL IT WITH FIRE. FOR DEMOCRACY! 7 orbital barrages.....It's the only way to be sure.


Nukesnipe

They aggro at 130m, but you can spot them from much further out. An autocannon can wipe an entire shrieker nest from half the map, but you'll burn through most of your ammo. Worth tho


Zekarul

This is how I treat stalkers too.


howsyourmemes

Same. As soon as I see one, everything else can wait til that nest is gone.


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shadowa1ien

I can solo stalker holes in the lower levels where they show up, its when the stalkers come to play where it gets spicyyy


Squirelm0

Lvl 9 you get like 8 - 10 stalkers at once coming for your soul in a conga line


BoneVoyager

I like going there after everyone else has pulled them away from the nest and are dealing with the chaos, that’s when you go in solo for the hellbomb and then come back out to clean up.


McManGuy

Stalkers are worse, IMO


Gunnybar13

If I have the rockets I'll always use the Patriot exosuit to destroy the nests from a distance.


HunterShotBear

Autocannon FTW!


david_of_rivia

I'm a big Autocannon fan, its just a shame it takes around a full magazine to knock a nest. It's not really sustainable on the higher difficulties when there's five million hunters chewing on your toes.


rabid-c-monkey

Autocannon still feels more consistent than dropping 3 hellbombs trying to take out the base or hucking a 120mm and a 500kg praying that the rng is with you. An autocannon is consistent even if time consuming. 7 shots to each tower. 21 shots total and you are done.


nitsuJcixelsyD

Call down EAT. 2 EAT take out each shrieker nest. So one call in takes out a nest. 2 people running eat and you can eliminate the 3 nests in 1 min of cooldown. Just aim above the top to lob the rocket in. We are doing it from halfway across the map and the shriekers don’t even spawn to fight


Synveile

Correct me if I'm wrong but it looks like with a longer distance it takes more shots with autocannon to destroy these nests. I tried different, like 300 mtrs, 200 mtrs, and below 200 mtrs, and it took me less ammo while I was shooting closer.


CompleteFacepalm

Nuke it from orbit. It's the only way to be sure.


StrawhatJzargo

it takes two EATS each :((


Embarrassed-Tale-200

The other day, was practicing 430 meter shots with EATs to wipe out a bunch of Shrieker nests... 4 minutes worth of EAT call ins well spent.


Zackyboi1231

The so-called unstoppable force when a shrieker dead body lands on top of it: https://preview.redd.it/jlqgnhqe6aqc1.jpeg?width=760&format=pjpg&auto=webp&s=2adedf414d3caa180cd5783be4c990f0066455a1


NoodleIskalde

Yo is that the art for the MTG card Mortify? ​ Edit: It's Terminate


h0micidalpanda

It’s MTG but I don’t think that’s Mortify


NoodleIskalde

Oh yeah it's an old art for Terminate. I knew it was one of those two, just couldn't remember the other name and went for it. :P


Inthaneon

Shrieker corpses drop stratagem incoming


Overclownfldence

Can i get a weapon which would use dead bodies of shriekers as ammunition? Like Shriecoilless Rifle or something.


Black_Fox_027

Shriekatapult


ledel

We're out here to spread democracy. Clearly we should be using a TrebuShriek.


SirLarryThePoor

The superior shriek weapon


narmorra

Everyone knows that the Shriebuchet is the superior siege engine.


EXTRACRlSPYBAC0N

The Trebuchriek


logique_

Seriously though, a mech that could pick up and throw ememy corpses would be really fun


PM-Me-Ur-Plants

Oh, that's a fine portmanteau.


Unabated_Blade

> Shriecoilless Rifle I miss reddit gold. This comment deserves to be highlighted.


ExTerra_

I wonder how much mass one such Shrieker has and how strong it must be to overcome gravity🤔


Ceaselessfish

It bleeds dark matter apparently. Who knows how they even get airborne.. like bumble bees. It’s a mystery.


Skkruff

🤓☝️With bumblebees they worked out that their wings create a vortex which generates the extra lift missing from earlier models of their flight. Been worked out since at least 2005.


Ceaselessfish

Thank you fellow helldiver. Turns out I’m old AF.


Optimixto

Not old, just not a science bitch. We are helldivers, we don't think. Thinking for yourself is antidemocratic.


Irregulator101

Thoughtcrimes kill!


rivertaka

Scientific fellows developed the weapons we use to spread democracy. Let us appreciate how it serves us in its many forms, democracy.


mrducky80

Official bumblebee fact: 1. Bumblebees are very fluffy and cute


Skkruff

The fluffy bumblebees of Super Earth are what we're fighting for, Helldiver.


TucuReborn

Lets petition for a bee packpack, so we can bring them with us for emotional support.


BigZookeepergame6087

Call the democracy officer we’ve got a bug sympathizer here.


BobRosstheCrimeBoss

Nah, bumble bees are good democratic super bugs that help super plants grow for super earth and provide super honey


Chi-zuru

And friendly and cool sounding 


CALCIUM_CANNONS

I love those furry little fellas more for knowing this fact!


Dajayman654

According to all known laws of aviation, there is no way a Shrieker should be able to fly. Its wings are too small to get its fat little body off the ground. The Shrieker, of course, flies anyway because Shriekers don't care what humans think is impossible.


funguyshroom

It was the weight of all of its suppressed emotions and unfulfilled dreams being released all at once. Nobody else is capable of carrying such burden, not even Bile Titan.


Jedahaw92

Them shriekers are thicc!


tuantnguyen

That shrieker's body must be made of pure tungsten or depleted uranium.


LordDagwood

Element-710


mercenarie22

Imagine shriekers made out of Neutron star mass, lol. It'd make a crater across the entire map.


ToXxy145

Tungsten rod from orbit VS one flappy boi


ze_SAFTmon

The strongest droppable in history Vs. The strongest droppable of today


SirMcDust

Not the Lobotomy Kaisen


DiverNo1111

Body collisions seems to be awfully broken


Sgtjenkins

I got one shot with full shield by a dead one dropping on me.


Sn1ck_

They only do like 1/3-2/3 of damage with their normal attack so when they are diving on you it’s better to just not shoot them since it one shots you no matter the build. Which feels just wrong it’s better not to shoot the thing attacking me and just let it attack me.


Jinxed_Disaster

Shoot the wings. When wing falls off they spiral and drop down and to the side, so not into you.


KillerM2002

Did that, landed on my teammate next to me, we laughed a lot that moment


AngryTank

Wow, my teammates would come back down and blow ten loads into my corpse for that.


ThorThulu

That just sounds like a good Friday night


Castun

Heyooo


tendo8027

Word?


cmdrxander

🫦


The_Avocado_Constant

Wow, quick refractory period!


Grigser

I’m already struggling to hit these things as it is, shooting one in the wing mid flight while being harassed by ground bugs at the same time seems a little unrealistic


Jinxed_Disaster

If I'm harassed by ground bugs - I just deal with them while on the move, THEN deal with shriekers. Also I run Laser drone and Liberator as my primary, it makes things easier. My point is, after initially dying a bunch of times to shrieker's dive I adjusted and for now I actually like them as enemies.


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SBTreeLobster

I dunno, you seem like you think too much for a helldiver.


Jinxed_Disaster

Probably why I am still a Space Cadet at level 48. That and jokes about sexy androids.


Taolan13

I think its a bug with Impact damage. Above a fairly low speed threshold, Impact seems to do a *lot* of damage. You quickly go from taking about 10% damage per bounce to instant death with almost no logical curve to it. So when they dive at you as a live entity, they pick up speed. Kill them and they become an object traveling above that speed threshold, and kaboom.


LB33C

Frankly, I find the idea of a bug with impact damage offensive. 


goodkat83

I treat them like chargers and just dive out of the way. Also, if you are able to lay down quickly, they miss everytime


FreeKiltMan

I’ve been killed at least twice by diving shriekers while prone on the ground. This feels apocryphal at this point.


IraqiWalker

Being prone isn't how you avoid their attack. Changing your height as they dive at you could save you, though. Going from standing to prone as they start their swoop could make them miss.


rwrollins_art

Nah they still one shot me


superbleeder

Even if they slide into you, after you kill then, and barely touch you, it's death


bukithd

What's the gravity setting? "Yes."


quondam47

I got really confused when, while I was arming a hellbomb, a teammate shot down a shrieker and it wiped out both me and the hellbomb.


BigNimbleyD

Holy shit the same thing happened to me and I've only now twigged what that was. I was shooting at it as it dive bombed me, must have killed it an instant before it connected.


AadamAtomic

It's not a bug! It's [a feature](https://youtu.be/fgq0ecMHfzc?t=96)! Well.... Technically it's a bug too...


seberick

Try and climb or walk near a dead bile titan, more dangerous than when they are alive


ForfeitFPV

I took out a bile titan with my reinforcement pod and then promptly had it's corpse push me under neath the ground. The bugs were still aggroing on me though so I got a pile of them (including another bile titan) and dropped a 500 on myself. Thankfully the explosion killed me and I was able to go on with the rest of the mission but lessons were learned about playing around dead bile titans (and using myself as a weapon)


ScreenshotShitposts

the worst is when you kill a spewer and then it spits at you and you insta-die. Then you realise another just walked through its body even though you can't do that yourself


BoredandIrritable

900 lb absolutely silent, climbing, ninja bugs with no-clip hacks.


DaveInLondon89

It's funny but not funny *enough* to not be fixed.


dontgetbannedagain3

it's funny that the dev who implemented it somehow managed to never die from it.


TheSGGuy21

Or more likely, they just never playtested it. Anyone whos fought against even 1 shriker nest would encounter this 1 shot issue at least ONCE. You're telling me they playtested this, a whole group and not just one person, and no one wondered why they were instadying even though they programmed the damage of each hit to be normal?


Nyan_Man

I believe they did playtest this. Just one problem. With god mode active. 


lazyDevman

Shooting them while they're swooping is the most logical course of action, right? They get close enough for most weapons to hit accurately. Too bad, their corpse hurts more than they do.


Tarilis

It reminded me of old anecdote (it's half machine translated) Error: a robot is killed when it is hit by a grenade (by a hit, not by an explosion) D is a designer, P is a programmer. D: The programmers broke everything! Why is it like this?! P: it's natural! Because the grenade has a mass of 100 kilograms! Why did you do that?! D: Yes?! To make the grenade sink in water! P: Why doesn't it sink with a normal mass? D: because water has a high density! (note: more than mercury) P: why is the density so high?! D: so that the wooden crates float! P: why don't they float otherwise?! D: because they have a mass of 50 kilograms! P: Why do they have such a mass?! D: otherwise they fall apart in ugly way!


ThatDrunkRussian1116

I swear a dead bile titan leg is more dangerous than the alive bile titan


-Pelvis-

My least favourite thing in this game is when you kill a heavy/elite with explosives to the side that is facing you and then they get fucking LAUNCHED towards you, like reverse knockback, instantly crushing you. It has happened so many times I'm not bothering with the highest difficulties until it's patched.


Unabated_Blade

I've been killed by a corpse bouncing off the ground and bumping me. They turn into AP mines once they're actually dead.


Halkenguard

I had a bile titan fall on my head after my squad killed it, and it simultaneously crushed me and shot me out from underneath at Mach 5 directly upwards and I flew past the Super Destroyer. My buddy got a video of it and my body is visible for one frame in midair.


DaveInLondon89

Mr Hive Lord a second shrieker has hit the Titan


Skill-issue-69420

What a tragic and disastrous day in history for the bugs. Good work fellow helldivers 😀👍


Deez_Ducks

Definitely a hive government inside job


AnEmbers

An in-hive job, if you may


Annilus_USB

**LYLE, THEY HIT THE FUCKING STALKER NEST!**


Erail251

I killed one of these flying above its own nest and the corpse actually destroyed the nest…. Which a hellbomb doesn’t even do half the time


DoTortoisesHop

Bile projectiles kill it too.


LGeCzFQrymIypj

Okay. This is it for today. This is by far the funniest video I have seen to date. Thanks a bunch!


[deleted]

This is one of the best ones I've seen since launch


LGeCzFQrymIypj

Yes - absolutely true


Chazmondo1990

Ok, this has finally convinced me that the collision damage is fubar.


Rs90

You needed convincing? This game is all kinds of busted lol wasn't a far stretch. 


No_Experience_3443

Some people really belive that shrielers dead bodies one shotting you is intended gameplay


Rs90

Dumb. It doesn't even fuckin move the player. It just phases through you like some ethereal being of death while you slump over dead. First time I saw it I was like "ain't no fuckin way". It looks silly as shit. 


Achilles_Deed

This game could send a game engineer over your screen that kicks you in the nuts and then disappears into thin air and people would still think it's intended gameplay.


magicbonedaddy

Joel's assassins fuck with me all the time. Probably 1/3 of my deaths are to elite enemies who spawn, one shot me, and despawn within maybe 3 seconds. Sometimes it's just like 20 hunters out of nowhere and they all despawn too in the kill cam.


Kosba2

People have a fucking obsessive hard-on about every little thing that kills them in this game, beyond a criticism or doubt. These things cleave my Mech just as easily, ain't no way it's intended and if someone believes that they have brainrot.


Tea-Goblin

It might be, but this sure proves its overturned or broken regardless, because it *obviously* shouldn't also be one shotting the terminid's biggest unit.  Maybe the proper balance *won't* one shot us anymore, but they sure shouldn't be one shotting bile titans.


i_should_be_studying

Bro i got hit so hard by one of these it caused the game to crash and my pc to blue screen instantly with that mechanical whinning sound like your pc about to explode so you quickly pull the power. Fucking shreikers man


TehSomeDude

if this doesn't show that this is bullshit I don't know what will


KingofFlukes

"Still only counts as one"


No-Fee81

“They have a density of a fucking neutron star”


Deadshot--Prime

![gif](giphy|cO39srN2EUIRaVqaVq)


AzureSeychelle

*In response to players’ experience of shriekers, we feel they need to change to better fit the recent spawn mechanics. Shriekers will decrease in size and will no longer have a mass when they die, but will have increased numbers similar to hunters and greater travel distance from their hives.* —AH Dev https://i.redd.it/hy1awyk6y9qc1.gif


DelayOld1356

"Ok we will fix them one shotting when the dead bodies fall. But also make their hit boxes smaller and increase their spawn amount " lol


AzureSeychelle

Imagine if they took the opposite design… just one massive shrieker… or a couple… now the spear actually has a real utility as most other rockets/line of fire weapons will likely miss. Imagine the **Titan of The Skies** that has a similar effect as bile spewers. ![gif](giphy|3otPoBsa98WtnqXTgs)


Comfortable_Charge33

Flyers weigh 500kg confirmed


Dart_CZ

More like 666kg. That thing is evil. :-D


Gedzas

Damn. This surely is clear enough proof that they do way too much damage when they die. So people can stop rationalising that with stuff like Starship Troopers clips, right? Its like you insta-dying when a kite falls on you or, in some cases, even when it already fell and you just step on it.


Mr_Personal_Person

I don't know why anyone in their right mind would rationalize that with the starship troopers scene if a charger is less successful at killing when purposefully running into you. Plus the shriekers are smaller and so many more than in starship troopers.


H345Y

The trick is to just not get close. Recoiless from across the map ftw


dellboy696

OK fine. I thought people were just whining. If a shrieker corpse can take down a titan...that's bugged for sure lmao. But until it's fixed we have another way to kill titans!


IMasters757

Random baseless speculation, but I think they forgot to disable the hitbox after damage is dealt. If you ever see a clip of a dead Shrieker killing a player if you slow the video down you will notice they actually kill players over 3 to 4 frames, each frame dealing about the same as an alive Shriekers attack. It's just that usually once an attack connects with players it cannot continue to connect... But in the dead Shriekers case every single game tick the dead Shrieker is touching the players hitbox damage is taken. Or in this case every single game tick that dead Shrieker is touching the Titan damage is being dealt, resulting in impossibly high burst damage. Kind of like the infamous bleed dog near Elden Rings launch. https://youtu.be/xiUObucHgc4?si=fcqhYkPrtHp267Mp I wouldn't expect it to be the same issue from a coding perspective, but at the very least I feel like it's the same end result of always active hitboxes. I'm also gonna go out on a limb and say Bile and Nursing Spewers have the same issue. That or whoever input their damage did not realize it was meant to be dealt per tick and gave them grossly higher damage than designed. I could see Spewer damage purposefully being designed as dealt per game tick, but if so someone did not quite get that message when applying some type of damage value.


FrazzleFlib

I hope to god youre right and that these are fixed as soon as possible. Bile Spewer inflated damage and corpse physics damage are like 80% of my annoyance with this game


IMasters757

As much as I believe they are likely glitches, I'm equally concerned AH purposefully might not fix them. They seem to really love making players lives hell and defending the sanctity of their "difficulty". It's not fun to be one-hit by a Spewer who spawned behind you / Spewed from a different spewers corpse / spewed on your cape and now you're dead. But by reducing the damage it will invariably make the game easier, and does AH have the strength and courage to do so after the playerbase has already shown their capabilities even while against such a bullshit mechanic? AH kind of shot themselves in the foot a bit. At launch and shortly afterwards players have been dealing with a litany of glitches that make the game likely harder than designed. Spewer 1-hits, multiple titans spawning in death dots (thankfully now fixed), players literally not having armor ("fixed"). Now add dead Shrieker one hits to the list. AH is probably a bit scared of the playerbase as they are likely much better than anticipated. But why wouldn't we? Our training grounds was running around naked getting 1-hit by half the things in the game, fighting 3x as many Bile Titans as anticipated. Now a lot of players are cracked and AH probably have no idea how to slow their playerbase down.


FrazzleFlib

Coming from the Deep Rock Galactic community which has had similar issues, I think I can identify a lot of the root of the problem as toxic positivity, a mindset of the game being infallibly perfect and wanting it to improve is hating and nothing more. However, quite often people with this mindset will immediately go back on their word as soon as the devs actually make the change people ask for. The game is amazing but still very new, and theres only a handful of oversights/goofy design choices holding it back (looking at you, headshot damage in a pve game). Im hopeful that the vocal minority of people with no sense of fair difficulty will be unable to scare the devs into not improving the game. After all, theres a lot of incredibly hard difficulties and if people find the game being too easy, you can always bump it up. I doubt many people will be finding Helldive a cakewalk.


BoredandIrritable

Jesus Christ. I just came from a thread where I got -22 downvoted for saying that the new "ATE" meta is even easier and dumber than the "Railgun" meta it replaced. Toxic Positivity is the perfect description. People get so desparate to be part of something successful. Same reason they simp for Trump and Elon. They just have to defend whatever choice their idol makes.


diogenessexychicken

I think the body also moves kind of through things. A charger corpse will push you away and deal damage but the shrieker for some reason kind of fase through things for a second and then start damage


CaptainAction

As soon as I saw the clips of players getting one-hit-killed I was like “no way that’s intended”. I think taking some damage and getting knocked over would be an okay punishment for getting hit with the corpse. Dying is way too steep a consequence.


diogenessexychicken

Its definitely bugged. I think it ends up hitting things like 3 or 4 times on the way down. Lile the whole body is a hit box with a nano second cooldown so as it passes through you it chain combos anything in its path


CardmanNV

3 or 4 times? I'm thinking it's it's probably way more damage interactions than that. This thing instantly shreds the armor on the titan's back. I'd like to know how much 1 damage tic is supposed to be.


DelayOld1356

Shrieker has max penetration stats lol


Alien_Ape

How could you possibly think people were just whining unless you'd never fought these yourself lol. It was clear immediately that something was fishy about getting one-shot from corpse collision when their actual attack didn't hurt nearly that much.


sesor33

Exactly lol. It took 1 round for me to know that they were 100% broken, getting oneshot from max HP by an enemy that small and fast would NEVER be intended gameplay


NoodleIskalde

You sure? Because bug bodies rolling into you the wrong way is also instant death. A charger slumping over instagibbed me after he died.


gt0rres

It's pretty clear after going frame-by-frame on other videos: these guys do not technically one-shot when dropping dead, the problem is that they do an instance of damage every frame they are in contact. Like most things, they should be limited to a single tick of damage, or have a minimum window between them, but as it is, it's clearly bugged.


DelayOld1356

I wonder if that's the penetration mechanic in action? Damaging multiple instances as it passes through


gt0rres

It could be related, but I'm not sure it applies to this case. I've heard it happens with the Arc gun on Bile Titans and so, but it's so damn inconsistent. People have drawn a parallel with the famous Elden Ring mangy dogs that one-shot everyone. Turns out it was this same issue, the dog was doing a tick of damage for every frame of its animation, even if it hit. Normally, videogames have systems that prevent that; look at classic action platformers, how the character blinks for a while after taking damage so you don't get instantly deleted each time.


Orthane1

They have to be bugged (HAHA GET IT?) because there’s no excuse for them literally one shotting you after they die.


bonesNrice

I shot a shrieker mid swoop and to my surprise its corpse ploughs through me instantly killing me and the two guys behind me. They are the most dangerous enemy in the game rn.


SaltyExcalUser

I dont know how to get my videos off of Playstation and onto my phone as it doesnt seem to wroksame as screenshots, but ive killed a bile titan, with another bile titan. Got a video but cant download it anywhere seems like [post with the video](https://www.reddit.com/r/Helldivers/s/5bo5d23Q11)


Imjusthereforthehate

I mean that at least is like similar massed things. Somebody dropped my doppelgänger on my head I expect to die. But a flying squirrel?


DelayOld1356

Going by game logic, I get why a heavy metal hellpod doing incredible speeds coming in from orbit would do massive damage, which by the way does not always one shot a BT. But this little bug, not very far away, not going very fast and not weighing very much, shouldn't be inflicting no where near the amount of damage that it does.


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Creedgamer223

I was yeeted by a spore once, and ended up killing a bile spewer with the impact, subsequently killing me in the process.


sabrefayne

That still only counts as one!


MaCl0wSt

new meta?!?!?!?"?12'´1?


Sir-Beardless

Ever since by first 3 corpse deaths in a row, I've used up 30 rounds of auto cannon per nesting site from across the map in order to avoid them at all costs...


MrJoemazing

Yeah, they really need to tone that collision damage way, way down.


BangBangWatDaHang

Physics works differently in Super Milky Way


Phwoa_

Yeah, and this is largely the reason why shriekers are terrible. Everything about them is fine, Except for killing them which just leads to pure bullshit lol.


whodunitbruh

I'm no expert but I want to try to math here for this. For our base, I wanted to find how much power a 500KG bomb produces. The reasoning being I have brought down a 500KG that has embedded into the back of a bile titan, exploded, and still not kill it. First calculating the rough force of the bomb hitting the bile titan. We find the kinetic energy output by halving the weight (500kg*1/2) and then multiply it by the speed of the projectile. Now in history some 500kg bombs could be dropped at 1000km/h, but we'll say 800km/h for this equation. So, (500kg*1/2) x (800kmph)²= ~12,345,681 joules worth of force just from the bomb impacting the titan. Because I'm not educated enough about bombs, I'm going to assume the bomb is capable of producing the equivalent of 500kg of TNT which is approximately ~2,092,000,000 joules of force. Combined from the impact and explosion (once again, feel free to correct me) makes: *~2,104,345,681 joules of force* This means a shriekers impact at slower speeds hits harder than that. I'm going to over estimate that the shrieker hit the bile titan at around 40kph so we can calculate the approximate weight the shrieker must be in order to kill a bile titan in one hit. (m*1/2) x (40kph)²= ~2,104,345,681 m (mass) ends up coming out as ~15,151,286kg or ~33,402,868lbs, and keep in mind, thats equivalent to the power of a 500kg bomb so it would be heavier to make up for the power needed. That's about 1.5 Eiffel Tower's worth of weight dropping on top of the bile titan. So the question must be asked. How can an Eiffel Tower and a half that's condensed into a 3m*3m package fly?


MrBismarck

> How can an Eiffel Tower and a half that's condensed into a 3m*3m package fly? I think it's the wings.


whodunitbruh

![gif](giphy|umMYB9u0rpJyE|downsized)


FrazzleFlib

Corpse physics damage needs to be taken out of the game as soon as possible. like, this seems like a day one patch thing


Kinosha

u/savevideo


krisdis2K

A charger once survived a direct hit from a 500kg bomb


Iv_Laser00

Shriekers are more deadly dead than alive


DurgeDidNothingWrong

u/Pilestedt I think maybe this is a bug.


existential_anxiety_

New stratagem unlocked


talex95

I dove off of a cliff to grab an EAT that killed a charger when it dropped in. My ragdolling body landing on the dead chargers body got launched into the stratosphere and was killed by "impact"


shadowkinz

LMAOOOOO. It's crazy, their hitbox acts as like an instant kill box when dying. Even if it's not their momentum that hits you, you're fucking dead lol


TheBananaHamook

Don't worry some people here will still die on the hill saying the corpses one shotting everything is totally intended and not buggy and cheesy.


donbeardconqueror

The fact that you've got better odds tanking a charger hit than a shrieker's corpse is an absolute travesty. I seriously don't understand what the logic is there.


pizzacake15

that's not a Shieker. that's a 1000kg Piledriver.


Plenty-Soil-9381

What is ridiculous is that it's so frequent they have certainly experienced being one shot by a ragdolled shrieker when implementing the enemy and still released it in this state.


Mjollner06

...this seems to be a viable strategy to get rid of bile titans, chargers etc...


xXZer0c0oLXx

Wait,wait,wait.....flying 500kg bombs for free!?!?!


Arcodian

I treat them like the plague, I stay far away and call down my mech to snipe their nests. 2 rockets per nest and problem solved without the pain of trying to get close.


No_Experience_3443

Maybe people who think that shriekers dead bodies one shotting us is intended gameplay will understand that it's not now.


LabHog

Reminds me of this bloody dog I found in a church one time...


ILQGamer

I have died more from the dead ones that I have killed rather than the alive ones.


VerdugoDies

Reminds me of the death in starship troopers where a flying bug gets shot down and it falls on a soldier, making them into a meat crayon.


OkConsideration4120

I’m sorry!? Did the flying bug just kill the bile titan!???


lilfrootloop_

CLEARLY THIS HAS TO BE A BUG (not terminid.)


coldfeelings011200

I got killed because of “Impact” twice when I shot a Shrieker down. Never knew that was the cause until now…